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Lala Shutdown: Twitter Top 20

Lala Shutdown: Twitter Top 20

By Ryan Van Etten on 04/30/2010

Apple caused a Twitter storm today with the abrupt announcement that their newly acquired cloud-based music service “Lala is shutting down.” I won’t speculate today on what this may mean for the future of iTunes and the music industry. Instead, here’s our top ten reactions to the news—reader discretion is advised.

Posted in Discussion, Music, Music Flux, News | Tagged Amazon, Apple, cloud, Grooveshark, humor, iTunes, Lala, Music, music industry, piracy, reactions, Spotify, subscription model, top list | Leave a response

iTunes Is The 7-Eleven of Media

iTunes Is The 7-Eleven of Media

By Ryan Van Etten on 04/29/2010

Mac computers rock, but I’m no apple addict. When I talk on my iPhone 3G I feel like my head is melting, and even though iTunes launches every time I sync, I’ve never purchased music on iTunes. (I have downloaded apps.) The bottom line of this microwavable disclaimer is that I’m not your average music consumer. Apple continues to create a major dependence on iTunes through their mobile products, and I don’t think that anything is going to “kill” iTunes without a war. iTunes is the 7-Eleven of media—

Posted in Editorial, Music, Music Flux | Tagged 7-11, adaptation, affinity, Apple, behavior, business, change, cloud, consumers, consumption, convenience, generation, Grooveshark, integration, iPad, iPhone, ipod, iTunes, iTunes killer, Lala, last.fm, Mark Mulligan, mobility, Music, music industry, social music, Spotify, stats, streaming, youth | Leave a response

An Infinite Freeway For Music Business?

An Infinite Freeway For Music Business?

By Ryan Van Etten on 04/27/2010

On the road of sound, there are players, and there are consumessengers. Due to the increase in communication mediums, consumers—the fans—are spreading the message now more than ever. Hence, the consumessenger has emerged. These modern fans are still fueled by the music, but what we’ve seen is a shift to an era where musicians are the engine, and their fans are the only fuel that matters. Gassing up your car isn’t free, but hybrid music fuel can be.

Posted in Boundless, Discussion, Editorial, Music, Music Flux | Tagged advertising, business, CDBaby, Chris Anderson, consumessengers, content, DIY Musician Podcast, economics, free, freeconomics, influencers, Kevin Breuner, like button, marketing, music industry, MusicBiz, MySpace, obscurity, photos, podcast, recommendation engine, resources, social media, social music, VW, word of mouth, your friends are your filter | Leave a response

Facebook More Traffic Than Google [Stats]

Facebook More Traffic Than Google [Stats]

By Ryan Van Etten on 04/27/2010

Here’s some graphical perspective on Facebook’s growth via estimated traffic data from Quantcast and Compete. The numbers are significantly different between the sources but the basic trend and relative traffic difference between Facebook and Google is evident: Facebook is a rocket, or, rather a full-blown planet with enough gravity to start a galaxy—the data shows it surpassed Google in traffic in late 2009.

Posted in Infoculture, News, Visual | Tagged comparison, compete, data, Facebook, Facebook growth, Facebook vs. Google, Google, graph, open, quantcast, social media, stats, traffic, trends, visualization | Leave a response

Gaming For A Better Real World

Gaming For A Better Real World

By Ryan Van Etten on 04/21/2010

Game designer/researcher Jane McGonigal asserts that collaborative videogames are the key to solving our real-world problems. In the video here, she outlines why she considers World of Warcraft to be an “ideal collaborative problem-solving environment.” She discusses four key factors in gaming culture that give gamers an edge at problem-solving—urgent optimism, social fabric, blissful productivity, and epic meaning.

Posted in Activism, Education, Gaming, Infoculture | Tagged collaboration, counterculture, creativity, culture, game design, gaming culture, innovation, Jane McGonigal, mindset, MMO, MMORPG, motivation, problem-solving, psychology, social gaming, social intelligence, TED, trust, urgent evoke, video, videogame, virtual worlds, WoW | Leave a response

Music Photography: Quality vs. Memory [Poll]

Music Photography: Quality vs. Memory [Poll]

By Ryan Van Etten on 04/16/2010

Last week, with the help of photographer Adam Jackson, I posted a photoset from the Ultra Music Festival in Miami. UMF was a sellout event, but only a few photographers seemed to capture it. Adam voiced his frustration that for such a huge event like UMF, only a relatively small amount of decent media makes it to Flickr and YouTube.

Posted in Editorial, Infoculture, Media/Journalism, Music | Tagged culture, flickr, Internet Generation, live music, media, mobile, motivation, music photography, Paramore, photojournalism, poll, quality, sentimental value, tips, youth, YouTube | 2 Responses

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5 Most Read Posts in 2009

  • #1 3 iPhone App Creation Platforms
  • #2 Music Website Heat Map
  • #3 Social Rocks. Mobility Rolls. Music Trends.
  • #4 Videogame Idea: VirtualVenue
  • #5 On The Horizon For Google Music?

RSS Music Gear Reviews – Audiofanzine

  • Yamaha Pacifica PAC611HFM Review
  • Identify and remove obstacles that get in the way of great recordings
  • Universal Audio Apollo Review
  • How to Choose A Hardware Keyboard
  • Gibson Les Paul Faded Blue Stain Review
Thumbnail: 2010 Music Website Heat Map

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