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	<title>VirtualMusic.tvDesign</title>
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	<link>http://virtualmusic.tv</link>
	<description>Tech-driven music culture. Media trends. Ideas.</description>
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		<title>Count Clicks To Content</title>
		<link>http://virtualmusic.tv/2010/07/nms_count-clicks-to-content/</link>
		<comments>http://virtualmusic.tv/2010/07/nms_count-clicks-to-content/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 18:06:55 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[Ariel Hyatt]]></category>
		<category><![CDATA[clicks to content]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[consumption]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[digital sharing]]></category>
		<category><![CDATA[Disc Makers]]></category>
		<category><![CDATA[Eric Garland]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Futurehit.DNA]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Jay Frank]]></category>
		<category><![CDATA[Mr. Owl]]></category>
		<category><![CDATA[New Music Seminar]]></category>
		<category><![CDATA[NMS NYC 2010]]></category>
		<category><![CDATA[OneBox]]></category>
		<category><![CDATA[p2p]]></category>
		<category><![CDATA[package deals]]></category>
		<category><![CDATA[ripping and burning]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[Tom Silverman]]></category>
		<category><![CDATA[Tony Van Veen]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[What I Learned at NMS10]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=13799</guid>
		<description><![CDATA[Mr. Owl, How many clicks does it take to get to the rock n’ roll center of a retail mp3? Let’s find out. A One… A two-HOO…too many! Mr. Owl just <i>Bit</i>Torrented right in because it was <i>easier</i> than buying it on iTunes. It took less clicks. It took less clicks. Are you testing your fans' user experience?]]></description>
			<content:encoded><![CDATA[<p><a class="series_link" href="http://virtualmusic.tv/tag/what-i-learned-at-nms10/" rel="tag" title="series: what I learned at NMS10 [all]"><img src="http://img.virtualmusic.tv/series/what-i-learned-at-nms10.png" width="640" height="56" alt="series: what I learned at NMS" /></a></p>
<div id="tootsie-pop" class="wp-caption w300 right m20"><a href="http://www.flickr.com/photos/7699384@N07/4718990181/" title="wrappers ...  Explore #116 by digital vincent, on Flickr"><img src="http://farm5.static.flickr.com/4028/4718990181_c6071a2598.jpg" width="300" height="225" alt="wrappers ...  Explore #116" /></a>
<p class="wp-caption-text">Photo: <a href="http://www.flickr.com/photos/7699384@N07/4718990181/" title="wrappers ...  Explore #116 by digital vincent, on Flickr">digital vincent</a>/flickr.</p>
</div>
<blockquote id="mr-owl" class="bam w300 m20"><p>Mr. Owl, How many clicks does it take to get to the rock n&#8217; roll center of a retail mp3?</p>
<p>Let&#8217;s find out. A One&#8230; A two-HOO&#8230;too many!</p></blockquote>
<p id="bittorrent">Mr. Owl just <i>Bit</i>Torrented right into your album because it was <i>easier</i> than buying it on iTunes. It took less clicks.</p>
<p id="clicks-to-content"><a href="http://www.futurehitdna.com/" title="Futurehitdna.com" rel="external">Jay Frank</a> suggested counting &#8220;clicks to content.&#8221; iTunes and Amazon send you through more than 10 clicks if you don&#8217;t already have an account but P2P takes only four clicks on average, he said. Streaming takes one or two. Think YouTube or Google, who nailed it with OneBox—the player that appears in their search results. &#8220;Anything more than two clicks and you&#8217;re missing out on the majority&#8221;, said Frank, &#8220;<a href="http://virtualmusic.tv/2010/07/nms_you-have-10-seconds/" title="You Have 10 Seconds">Impress them fast.</a>&#8221;</p>
<p id="taste-it"><a href="http://arielpublicity.com/" rel="external" title="arielpublicity.com">Ariel Hyatt</a> asked <a href="http://virtualmusic.tv/2010/07/nms-nyc-photos/" title="New Music Seminar NYC 2010">NMS</a> attendees to raise their hands if they&#8217;ve ever bought their own songs on iTunes. The crowd was split but most hadn&#8217;t. She used the analogy of cooking: you wouldn&#8217;t serve food to guests without tasting it first, would you?</p>
<p id="package-deals">&#8220;Make it easy to buy&#8221; said Tony Van Veen. Have &#8220;compelling offers&#8221; such as package deals or name-your-price, and &#8220;take away the fear of buying&#8221; with a money-back guarantee. He told the story about an 80s band (I forget the name of the band but please comment if you know it) who recently sold their entire back catalog <b>+</b> their entire future catalog <b>+</b> free entry to any of their shows <i>forever</i> all for $100. For a superfan that&#8217;s a <i>compelling</i> deal.</p>
<blockquote id="ripping-burning-p2p" class="bam center"><p>Ripping and Burning > P2P</p></blockquote>
<p id="p2p" class="right clear w300" style="margin:0 0 10px 10px">Eric Garland and Tom Silverman talked about the so-called problem with illegal downloads. If it&#8217;s hosted on an upload site like RapidShare, then &#8220;there is a place we can bomb&#8221;, said Silverman, &#8220;but not with P2P.&#8221; Research showed that more music is actually ripped/burned than it is shared via P2P.</p>
<blockquote id="the-real-problem" class="bam w300"><p>Bombing the service provider is no solution when &#8220;people and their insatiable appetite for free music are the real problem.&#8221; –Eric Garland, CEO, BigChampange.</p></blockquote>
<p id="free-music" class="clear">The desire for free music isn&#8217;t going away. Don&#8217;t blame the consumer. Musicians need to find ways to work <i>free</i> into their strategy. e.g. Free downloads for email addresses. Use <i>free</i> to convert strangers into fans. Tony Van Veen said, &#8220;Free music is the way to do it. Aggressively offer free. Do swaps. Use P2P. &#8230;Don&#8217;t fear free. &#8230;Build your list. &#8230;Don&#8217;t be afraid to steal a good idea and make it your own.&#8221;</p>
]]></content:encoded>
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		<title>One Call To Action</title>
		<link>http://virtualmusic.tv/2010/07/nms_one-call-to-action/</link>
		<comments>http://virtualmusic.tv/2010/07/nms_one-call-to-action/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 13:49:25 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Ariel Hyatt]]></category>
		<category><![CDATA[attract]]></category>
		<category><![CDATA[band websites]]></category>
		<category><![CDATA[bandzoogle]]></category>
		<category><![CDATA[brands]]></category>
		<category><![CDATA[call to action]]></category>
		<category><![CDATA[Chris Vinson]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[Disc Makers]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[Liz Leahy]]></category>
		<category><![CDATA[mailing lists]]></category>
		<category><![CDATA[music web design]]></category>
		<category><![CDATA[New Music Seminar]]></category>
		<category><![CDATA[NMS NYC 2010]]></category>
		<category><![CDATA[personal brands]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[retain mindshare]]></category>
		<category><![CDATA[Section 101]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[Tony Van Veen]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[value-added communication]]></category>
		<category><![CDATA[What I Learned at NMS10]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=13620</guid>
		<description><![CDATA["Decide an important action + encourage fans to do the action." There are three phases according to Vinson: Attract fans from social networks a.k.a. "outposts." Engage them with a "compelling fan experience." Sell through simple calls to action. Have one concept per page—one call to action. "Artist websites emphasize an artist’s own brand." ]]></description>
			<content:encoded><![CDATA[<p><a class="series_link" href="http://virtualmusic.tv/tag/what-i-learned-at-nms10/" rel="tag" title="series: what I learned at NMS10 [all]"><img src="http://img.virtualmusic.tv/series/what-i-learned-at-nms10.png" width="640" height="56" alt="series: what I learned at NMS" /></a></p>
<div id="one-way" class="wp-caption right w300 m20"><a href="http://www.flickr.com/photos/matthileo/3763167525/" title="One Way by matthileo, on Flickr"><img src="http://farm4.static.flickr.com/3592/3763167525_976ab38963.jpg" width="300" height="200" alt="One Way" /></a>
<p class="wp-caption-text">Photo: <a href="http://www.flickr.com/photos/matthileo/3763167525/" title="One Way by matthileo, on Flickr">matthileo</a>/flickr</p>
</div>
<blockquote id="why" class="bam"><p>&#8220;Why make your own website? You own it. You own the <i>experience</i>.&#8221; –Chris Vinson, Founder, <a href="http://bandzoogle.com/" title="bandzoogle.com" rel="external">Bandzoogle</a>.</p></blockquote>
<p id="chris-vinson">Since before you heard of Google, Chris Vinson has been designing musician websites. Like many today, he was in a band that needed a website. He did what anyone with enough determination would have done—he built it. 1000+ people were on his email list before email was a staple. Based on the success of his band&#8217;s site, he was later hired by his record label to build hundreds more. In 2004, he launched <a href="http://bandzoogle.com/" title="bandzoogle.com" rel="external">Bandzoogle</a>—now a comprehensive, subscription, website platform for musicians.</p>
<blockquote id="action" class="bam w300 right clear m20"><p>&#8220;Decide an important action and encourage fans to do that action.&#8221;</p></blockquote>
<p id="concepts">Tracking website analytics for years, Vinson has concluded that &#8220;elaborate sites lose traffic.&#8221; Simple is better. Having a complicated, all-Flash website is self-defeating. &#8220;Flash sucks&#8221; was rule #1 in his 18-minute intensive at NMS about &#8216;how to make an artist website that rocks.&#8217; He echoed <a href="http://www.hypebot.com/hypebot/2010/03/6-rules-to-make-a-band-website-that-rocks.html" title="6 Rules To Make A Band Website That Rocks" rel="external">these rules</a> and really drove the idea of having exactly one concept per page. Have one <i>call to action</i>—e.g. &#8216;download this&#8217; or &#8216;become a fan on Facebook.&#8217;</p>
<p id="phases">There are three phases according to Vinson: <strong>Attract</strong> fans from social networks a.k.a. &#8220;outposts.&#8221; <strong>Engage</strong> them with a &#8220;compelling fan experience.&#8221; <strong>Sell</strong> through simple calls to action. &#8220;Artist websites emphasize an artist&#8217;s own brand.&#8221; Make it personal. &#8220;Frequent updates = repeat visits.&#8221;</p>
<div id="chris-vinson-nms" class="wp-caption clear"><a href="http://www.flickr.com/photos/virtualmusictv/4821316374/" title="Chris Vinson 0374 by virtualmusictv, on Flickr"><img src="http://farm5.static.flickr.com/4142/4821316374_76af84a924_z.jpg" width="640" height="437" alt="Chris Vinson 0374" /></a>
<p class="wp-caption-text"><a href="http://bandzoogle.com/" title="bandzoogle.com" rel="external">Bandzoogle</a> founder Chris Vinson explains how to make an artist website that rocks. Photo: <a href="http://www.flickr.com/photos/virtualmusictv/4821316374/" title="Flick link" rel="cc:attributionURL">virtualmusictv</a>/flickr</p>
</div>
<blockquote class="clear bam w300 right" style="margin:0 0 20px 20px"><p>Brand isn&#8217;t something you sell. It&#8217;s not schilling other people&#8217;s products, and it&#8217;s not selling out. Brand is what you stand for.&#8221; –Liz Leahy, Co-Founder, <a href="http://section101.com/" rel="external" title="section101.com">Section 101</a>.</p></blockquote>
<p id="communication">What about fan mailing lists? What&#8217;s the right frequency? <a href="http://twitter.com/CyberPR" title="twitter.com/CyberPR" rel="external">Ariel Hyatt</a> suggests one email per month. Each should contain a single call to action—a different call to action each month. Disc Makers CEO Tony Van Veen said, &#8220;Retain mindshare. Don&#8217;t let them forget about you.&#8221; and &#8220;Add value in your communication.&#8221; Everything you do online is communication and should reflect your brand vision.</p>
]]></content:encoded>
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		<item>
		<title>7 Ways To Search The Photosphere</title>
		<link>http://virtualmusic.tv/2010/07/image-search/</link>
		<comments>http://virtualmusic.tv/2010/07/image-search/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 17:47:43 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[compfight]]></category>
		<category><![CDATA[findr]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[flickrstorm]]></category>
		<category><![CDATA[image search]]></category>
		<category><![CDATA[multicolr]]></category>
		<category><![CDATA[nachofoto]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[picfog]]></category>
		<category><![CDATA[realtime search]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[search]]></category>
		<category><![CDATA[sensory overload]]></category>
		<category><![CDATA[tineye]]></category>
		<category><![CDATA[trending images]]></category>
		<category><![CDATA[twicsy]]></category>
		<category><![CDATA[twipho]]></category>
		<category><![CDATA[twitcaps]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=11526</guid>
		<description><![CDATA[Image searching can be sensory overload. Depending on the nature of your search, you’ll want to use a different image search engine. Timeframe. Location. Topic. Style. Quality. CC license. Everyone has their own angle. Here’s seven ways to switch up your photo search.]]></description>
			<content:encoded><![CDATA[<p id="image-search" class="intro">Image searching can be sensory overload. Depending on the nature of your search, you&#8217;ll want to use a different image search engine. Let&#8217;s say you want real-time visual news—well, <a href="http://nachofoto.com/" title="nachofoto.com" rel="external">Nachofoto</a> is the place to get it. If you&#8217;re looking for hi-quality images in certain colors, then you&#8217;ll get your fix from <a href="http://labs.ideeinc.com/multicolr/" rel="external" title="labs.ideeinc.com/multicolr">Multicolr</a>. Timeframe. Location. Topic. Style. Quality. CC license. Everyone has their own angle. Here&#8217;s seven ways to switch up your photo search—I mean switch it up from your average Google, Picsearch, or Bing image search. This tour starts with tools powered by Flickr, then moves to the blogosphere, and finishes with Twitter—where trending images snap a photo of human nature.</p>
<div id="multicolr">
<p>01. <a href="http://labs.ideeinc.com/multicolr/" rel="external" title="labs.ideeinc.com/multicolr"><b>Multicolr</b></a>: (Don&#8217;t clash!) Search Flickr by <i>color</i>. Amazing results.</p>
<p class="image"><a href="http://labs.ideeinc.com/multicolr/" rel="external" title="labs.ideeinc.com/multicolr"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/multicolr.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<div id="flickrstorm">
<p>02. <a href="http://www.zoo-m.com/flickr-storm/" title="zoo-m.com/flickr-storm/" rel="external"><b>Flickrstorm</b></a>: (Love this!) Fast hi-fi Flickr search with Creative Commons options.</p>
<p class="image"><a href="http://www.zoo-m.com/flickr-storm/" title="zoo-m.com/flickr-storm/" rel="external"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/flickrstorm.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<div id="compfight">
<p>03. <a href="http://www.compfight.com/" title="compfight.com" rel="external"><b>Compfight</b></a>: (Take 2!) Hi-fi Flickr search with Creative Commons options.</p>
<p class="image"><a href="http://www.compfight.com/" title="compfight.com" rel="external"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/compfight.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<div id="findr">
<p>04. <a href="http://www.forestandthetrees.com/findr/" title="forestandthetrees.com/findr/" rel="external"><b>Findr</b></a> (Flash-based) Flickr search driven by related tags.</p>
<p class="image"><a href="http://www.forestandthetrees.com/findr/" title="forestandthetrees.com/findr/" rel="external"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/findr.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<div id="nachofoto">
<p>05. <a href="http://nachofoto.com/" title="nachofoto.com" rel="external"><b>Nachofoto</b></a>: (Breaking!) Real-time blogosphere image search with an awesome timeframe slider.</p>
<p class="image"><a href="http://nachofoto.com/" title="nachofoto.com" rel="external"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/nachofoto.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<div id="picfog">
<p>06. <a href="http://picfog.com/" title="picfog.com" rel="external"><b>Picfog</b></a>: Twitter real-time image search with trends and search-by-location options.</p>
<p class="image"><a href="http://picfog.com/" title="picfog.com" rel="external"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/picfog.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<div id="twicsy">
<p>07. <a href="http://twicsy.com/" title="twicsy.com" rel="external"><b>Twicsy</b></a>: Twitter real-time image search—trending images and related tweets. Free <a href="http://itunes.apple.com/us/app/twicsy-twitter-pic-search/id376919115?mt=8" target="_blank" rel="external" title="iTunes Link">iPhone app</a>.</p>
<p class="image"><a href="http://twicsy.com/" title="twicsy.com" rel="external"><img src="http://img.virtualmusic.tv/screenshot/061510_image-search/twicsy.jpg" width="640" height="" alt="screenshot" /></a></p>
</div>
<p><i>Bonus Tracks</i>:<br />08. <a href="http://www.tineye.com/" rel="external" title="tineye.com: reverse image search">TinEye</a>—reverse image search.<br />09. <a href="http://twitcaps.com/" title="twitcaps.com: real-time twitter image search" rel="external">Twitcaps</a>—real-time Twitter image search.<br />10. <a href="http://twipho.net/" title="twipho.net: search twitpic.com, img.ly and yfrog.com" rel="external">Twipho</a>—search twitpic.com, img.ly and yfrog.com.</p>
]]></content:encoded>
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		<item>
		<title>Collaborative Consumption&#8230;P2P Cars&#8230;Access.</title>
		<link>http://virtualmusic.tv/2010/06/collaborative-consumption/</link>
		<comments>http://virtualmusic.tv/2010/06/collaborative-consumption/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 04:10:14 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[Transit]]></category>
		<category><![CDATA[21C]]></category>
		<category><![CDATA[access vs. ownership]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[car sharing]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[collaborative consumption]]></category>
		<category><![CDATA[collaborative lifestyle]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[consumption]]></category>
		<category><![CDATA[digital natives]]></category>
		<category><![CDATA[digital sharing]]></category>
		<category><![CDATA[ebay]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[global trends]]></category>
		<category><![CDATA[hyper-consumption]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[p2p]]></category>
		<category><![CDATA[product renting]]></category>
		<category><![CDATA[Rachel Botsman]]></category>
		<category><![CDATA[recession]]></category>
		<category><![CDATA[redistribution markets]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[swap trading]]></category>
		<category><![CDATA[swaptree]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[TEDxSydney]]></category>
		<category><![CDATA[transportation]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[trust]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=12426</guid>
		<description><![CDATA[Rachel Botsman points out four drivers that are causing a fundamental global shift away from 20th century <i>hyper-consumption</i> (ownership) towards 21st century <i>collaborative consumption</i> (access). Sharing is "second nature" to digital natives—and it's not just about files.]]></description>
			<content:encoded><![CDATA[<p id="global-shift" class="intro long">Big ideas from down under: <a href="http://twitter.com/rachelbotsman" rel="external" title="twitter.com/rachelbotsman">Rachel Botsman</a> points out four drivers that are causing a fundamental global shift away from 20th century <i>hyper-consumption</i> (ownership) towards 21st century <i>collaborative consumption</i> (access). Sharing is &#8220;second nature&#8221; to digital natives—and it&#8217;s not just about files.</p>
<p id="collaborative-consumption-ted-talk" class="video"><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/zpv6aGTcCl8&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/zpv6aGTcCl8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
<blockquote id="collaborative-consumption-definition" class="indent"><p>Collaborative Consumption describes the rapid explosion in traditional sharing, bartering, lending, trading, renting, gifting, and swapping redefined through technology and peer communities. (<a href="http://collaborativeconsumption.com/the-movement/" rel="external" title="collaborativeconsumption.com/the-movement/" class="citation">collaborativeconsumption.com</a>)</p></blockquote>
<p id="time-2-min" class="long">Short on time? Here&#8217;s the ultra-hip 2-min version:</p>
<p id="collaborative-consumption-groundswell" class="video"><object width="640" height="360"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=11924774&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=11924774&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="360"></embed></object></p>
]]></content:encoded>
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		<title>10 Engineering Rules Applied To DIY Business</title>
		<link>http://virtualmusic.tv/2010/06/10-engineering-rules/</link>
		<comments>http://virtualmusic.tv/2010/06/10-engineering-rules/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 15:22:40 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[design rules]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[engineering rules]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[problem-solving]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=8711</guid>
		<description><![CDATA[When it comes to problem solving, engineers are fearless because they follow these rules. 1. K.I.S.S. Keep it simple, stupid! Forget the frills and the cheap thrills. Focus on the heart of the matter. 2. Identify. 3. Reduce. 4. Learn. 5. Design. 6. Source. 7. Optimize. 8. Test. 9. Iterate. 10. Amplify.]]></description>
			<content:encoded><![CDATA[<div id="rule_1" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_1">1. K.I.S.S.</a></h2>
<p id="KISS" class="lead">Keep it simple, stupid! Forget the frills and the cheap thrills. Focus on the heart of the matter.</p>
</div>
<div id="rule_2" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_2">2. Identify.</a></h2>
<p id="identify-the-problem">Identify a problem <i>before</i> attempting to solve it. Visualize everything involved. Draw a diagram. With a clear view, it&#8217;s much easier to see a solution. Ask, &#8220;what do I already know about this?&#8221;, &#8220;what resources do I have?&#8221;, and &#8220;what are my unknowns?&#8221; </p>
</div>
<div id="rule_3" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_3">3. Reduce.</a></h2>
<p id="reduce">Real-world problems are complex. They often have multiple solutions. Simplify them by estimating, approximating, and/or making objective assumptions (not guesses). Think big picture. Be realistic.</p>
</div>
<div id="rule_4" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_4">4. Learn.</a></h2>
<p id="learn">Discuss how others have solved similar problems—trust history. Brainstorm. Get ideas on the table <i>before</i> attempting to assemble them. Think outside of the box. Keep an open mind. Let the ideas flow and <i>then</i> connect the dots. Trust science. Hypothesize. Experiment. Do the math.</p>
</div>
<div id="rule_5" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_5">5. Design.</a></h2>
<p id="design">Design solutions to <i>bend</i> but <i>not</i> break. Be prepared to adapt to meet limitations. Shape your solutions to fit their purpose—i.e. forms follows function. Conform to standards that have passed the test of time—e.g. the golden ratio. Seek balance. Trust human nature.</p>
</div>
<div id="rule_6" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_6">6. Source.</a></h2>
<p id="tools">Use what&#8217;s available first. Don&#8217;t build-from-scratch parts/tools/services that already exist. If something is readily available, then it&#8217;s more efficient to just buy it. Take advantage of free tools/services (especially on the web). Avoid complex logistics. Use interchangeable parts.</p>
</div>
<div id="rule_7" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_7">7. Optimize.</a></h2>
<p id="optimize">Apply force where it will have the most impact—e.g. concentrate promotional efforts where your customers are. However don&#8217;t use <i>too much</i> force—e.g. don&#8217;t kill an ant with a hand grenade. Keep your safety factor within reason. Use leverage instead of brute force. Prioritize.</p>
</div>
<div id="rule_8" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_8">8. Test.</a></h2>
<p id="testing">Check your answers—do they make sense? Let your peers help keep you in check. Test on a small-scale first. Test early and often. Don&#8217;t be afraid to f**k up, because that&#8217;s what testing is for, and if you&#8217;re afraid of failing you won&#8217;t get anywhere. Be safe—wear protective gear when needed! </p>
</div>
<div id="rule_9" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_9">9. Iterate.</a></h2>
<p id="iterate">No one gets everything right the first time, and the optimal solution may change over time. Keep testing and tweaking based on the previous iterations and feedback. Never assume that you can&#8217;t make it better or more efficient. Learn from mistakes. Listen. Observe. React.</p>
</div>
<div id="rule_10" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_10">10. Amplify.</a></h2>
<p id="amplify">Start small, but think big. Once your business is field-tested and rock-solid, prepare to amp it up. Be careful not to spread yourself too thin in the process. Conquer one city before taking on the planet. Trust what works. Assess risk vs. reward. If you get in a jam, remember the basics.</p>
</div>
<div id="feature-graphic" class="photo-image" style="margin-top:0">
<p class="image"><a href="http://www.flickr.com/photos/virtualmusictv/4687763145/" rel="cc:attributionURL" title="Engineers Are Fearless by VirtualMusictv, on Flickr"><img id="engineers-are-fearless" src="http://img.virtualmusic.tv/engineers-are-fearless.png" height="320" width="640" alt="When it comes to problem solving, engineers are fearless." /></a></p>
<p class="caption wp-caption"><span class="credit"><a href="http://www.flickr.com/photos/virtualmusictv/4687763145/" rel="cc:attributionURL" title="Engineers Are Fearless by VirtualMusictv, on Flickr">Flickr/VirtualMusictv: Engineers Are Fearless</a><br /><a href="http://www.flickr.com/photos/virtualmusictv/4690726551/sizes/o/" rel="alternate" title="10 Engineering Rules by VirtualMusictv, on Flickr">Flickr/VirtualMusictv: 10 Engineering Rules [Infographic Version]</a></span></p>
</div>
]]></content:encoded>
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		<item>
		<title>Flickr Search Fail</title>
		<link>http://virtualmusic.tv/2010/06/flickr-search-fail/</link>
		<comments>http://virtualmusic.tv/2010/06/flickr-search-fail/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 18:55:47 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[fail]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[image search]]></category>
		<category><![CDATA[realtime search]]></category>
		<category><![CDATA[search]]></category>
		<category><![CDATA[search relevance]]></category>
		<category><![CDATA[tagging]]></category>
		<category><![CDATA[Yahoo]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=10696</guid>
		<description><![CDATA[Is water polo related to digital music? Flickr thinks so. It also can't tell the difference between a house and a person. Can anyone make sense of this and/or provide insight into Flickr's search algorithm? I'm using the <i>Recent</i> tab, because I'm often most interested in more recent photos. The <i>Recent</i> search results should still be relevant. I'm a huge Flickr fan, but this isn't the first time the search has me asking <i>what the Flickr?</i> Anyone else?]]></description>
			<content:encoded><![CDATA[<p id="flickr-search-relevance" class="intro long">Is water polo related to digital music? Flickr thinks so. It also can&#8217;t tell the difference between a house and a person. Can anyone make sense of this and/or provide insight into Flickr&#8217;s search algorithm? I&#8217;m using the <i>Recent</i> tab, because I&#8217;m often most interested in more recent photos, and the <i>Relevant</i> tab seems like a popularity contest plagued by watermarks. The <i>Recent</i> search results should still be relevant. I&#8217;m a huge Flickr fan, but this isn&#8217;t the first time the search has me asking <i>what the Flickr?</i></p>
<div id="screenshot-01" class="flickr-search-fail photo-image">
<p class="image screenshot"><a href="http://www.flickr.com/search/?q=digital+music&#038;s=rec" title="view current search results for &quot;digital music&quot; on Flickr" rel="external"><img id="flickr-search-fail-digital-music" src="http://farm2.static.flickr.com/1279/4659848127_e9df0f9b7e_b.jpg" height="640" width="640" alt="Flickr Search: digital music" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#screenshot-01" title="#screenshot-01">01</a></span><span class="imgDesc"> Is water polo related to digital music? Flickr thinks so. At first I thought maybe the uploader tagged them &#8220;digital music&#8221;, but they didn&#8217;t. Is it me, or is the search algorithm watered-down? (<a href="http://www.flickr.com/photos/virtualmusictv/4659848127/" rel="cc:attributionURL" title="Flickr Link">VirtualMusictv</a>/Flickr)</span></p>
</div>
<div id="screenshot-02" class="flickr-search-fail photo-image">
<p class="image screenshot"><a href="http://www.flickr.com/search/?q=iphone&#038;s=rec" title="view current search results for &quot;iphone&quot; on Flickr" rel="external"><img id="flickr-search-fail-iphone" src="http://farm2.static.flickr.com/1298/4660470594_c040d4f0eb_b.jpg" height="640" width="640" alt="Flickr Search: iphone" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#screenshot-02" title="#screenshot-02">02</a></span><span class="imgDesc"> My guess here is that there picture were taken with an iPhone. But when someone is doing a recent image search for &#8220;iPhone&#8221;, what do you think they really want to see? It&#8217;s probably a recent photo of an iPhone, right? And if someone actually does want to see photos taken with an iPhone, they could use the the <a href="http://www.flickr.com/cameras/brands/" rel="external" title="flickr.com/cameras/brands/">Camera Finder</a> search—an awesome, but overlooked feature. (<a href="http://www.flickr.com/photos/virtualmusictv/4660470594/" rel="cc:attributionURL" title="Flickr Link">VirtualMusictv</a>/Flickr)</span></p>
</div>
<div id="screenshot-03" class="flickr-search-fail photo-image">
<p class="image screenshot"><a href="http://www.flickr.com/search/?q=house&#038;s=rec" title="view current search results for &quot;house&quot; on Flickr" rel="external"><img id="flickr-search-fail-house" src="http://farm2.static.flickr.com/1275/4659848025_bca6577e4c_b.jpg" height="640" width="640" alt="Flickr Search: house" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#screenshot-03" title="#screenshot-03">03</a></span><span class="imgDesc"> Then I thought, let me try something easy—something that Flickr surely could handle—and searched &#8220;house.&#8221; Only one out of the first 24 image results was a picture of a house. This is when I <i>snapped</i>. ;) (<a href="http://www.flickr.com/photos/virtualmusictv/4659848025/" rel="cc:attributionURL" title="Flickr Link">VirtualMusictv</a>/Flickr)</span></p>
</div>
<p id="realtime-search" class="long"><i>Flickr, help me help you.</i> Considering the volume photos uploaded to Flickr, the recent search should be nearly realtime, right? But it&#8217;s only useful if the results are relevant/related. How can the search situation be made less <i>out of focus</i>? Tags play a major role in the search results—a user can tag their own photos and they can also tag their contacts&#8217; photos. But how does Flickr address the issue of someone <i>over</i>tagging photos with popular keywords? Is it an issue? Flickr Groups, Favorites, and total views also add to the search mix—but how? Do backlinks and embeds get factored in? Ideas?</p>
]]></content:encoded>
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		<title>Musician Apps—What Do Fans Want? 5 Key Components.</title>
		<link>http://virtualmusic.tv/2010/05/musician-apps-key-components/</link>
		<comments>http://virtualmusic.tv/2010/05/musician-apps-key-components/#comments</comments>
		<pubDate>Wed, 12 May 2010 23:42:54 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[app design]]></category>
		<category><![CDATA[app services]]></category>
		<category><![CDATA[artist channels]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[geotagging]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[key components]]></category>
		<category><![CDATA[Kyte]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[MobBase]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[Mobile Roadie]]></category>
		<category><![CDATA[music apps]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[networks]]></category>
		<category><![CDATA[services]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Sound Around]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=10173</guid>
		<description><![CDATA[Last year I covered four platforms that musicians can use to build iPhone apps—Mobile Roadie, MobBase, iLike, and Kyte. Sound Around is another one, and is currently in private beta. Discussion from yesterday’s autoplay poll got me asking myself, “what do fans really want in an artist app?” I thought about it for a while and came up with 5 key components.]]></description>
			<content:encoded><![CDATA[<p class="intro">Last year I covered <a href="http://virtualmusic.tv/2009/11/3-iphone-app-creation-platforms-for-musicians/" title="3 iPhone App Creation Platforms For Musicians">four platforms</a> that musicians can use to build iPhone apps—<a href="http://www.mobileroadie.com/" title="mobileroadie.com" rel="external">Mobile Roadie</a>, <a href="http://www.mobbase.com/" title="mobbase.com" rel="external">MobBase</a>, <a href="http://www.ilike.com/manage?r=iPhone" title="ilike.com/manage?r=iPhone" rel="external">iLike</a>, and <a href="http://www.kyte.com/platform/pg/kyte_mobile_app_frameworks" title="kyte.com/platform/pg/kyte_mobile_app_frameworks" rel="external">Kyte</a>. <a href="http://getsoundaround.com/" title="getsoundaround.com" rel="external">Sound Around</a> is another one, and is currently in private beta. Discussion from yesterday&#8217;s <a href="http://virtualmusic.tv/2010/05/music-autoplay-on-or-off/" rel="prev" title="Music Autoplay: On or Off?">autoplay poll</a> got me asking myself, &#8220;what do fans really want in an artist app?&#8221; I thought about it for a while and came up with 5 key components.</p>
<div style="color:#444;background:#ff3333;padding:10px">
<h2 id="five-key-components" style="color:#444;background:#ff3333;border:0;margin:0;padding:5px 0">5 Key Components In Artist Apps</h2>
<p class="long lead" style="color:#444;background:#ff3333">
<ul id="key-components-list" style="color:#444;background:#ff3333;padding:0;margin:0">
<li><b>1. </b><strong>Facilitate</strong> communication from <i>artist to fan</i>, <i>fan to fan</i>, and <i>fan to artist</i>&#8230;and localize it.</li>
<li><b>2. </b><strong>Integrate</strong> deeply with <i>existing</i> social networks.<br /><span style="padding-left:16px">e.g. Facebook, Flickr, Foursquare, Last.fm, Google, MySpace, Twitter, Ustream, YouTube.</span></li>
<li><b>3. </b><strong>Empower</strong> fans to submit geo-tagged mobile media (photos/video/discussion) that<br /><span style="padding-left:16px">everyone can interact with through the app.</span></li>
<li><b>4. </b><strong>Stimulate</strong> competition through contests and/or games.<br /><span style="padding-left:16px">e.g. scavenger hunts, artwork/photo/video contests, remixing contests, etc.</span></li>
<li><b>5. </b><strong>Offer</strong> a point of sale within the app for tickets, music, and merch.</li>
</ul>
</div>
<p>What features would you want in your favorite band&#8217;s mobile app?</p>
<div id="graphic" class="photo-image">
<p class="image"><a href="http://www.flickr.com/photos/virtualmusictv/4602066647/" title="Musician Apps. Key Design Components. by virtualmusictv, on Flickr"><img src="http://farm2.static.flickr.com/1088/4602066647_a85d0634c3_o.png" width="640" height="448" alt="Musician Apps. Key Design Components." /></a></p>
<p class="caption wp-caption"><span class="imgDesc" style="padding-left:4px"><a href="http://www.flickr.com/photos/virtualmusictv/4602066647/sizes/o/" title="Flickr Link" rel="external">Graphic: VirtualMusictv/Flickr</a></span></p>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>Music Autoplay: On or Off? [Poll]</title>
		<link>http://virtualmusic.tv/2010/05/music-autoplay-on-or-off/</link>
		<comments>http://virtualmusic.tv/2010/05/music-autoplay-on-or-off/#comments</comments>
		<pubDate>Tue, 11 May 2010 16:21:29 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[autoplay]]></category>
		<category><![CDATA[band websites]]></category>
		<category><![CDATA[best practices]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[music web design]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[poll]]></category>
		<category><![CDATA[pros and cons]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=10065</guid>
		<description><![CDATA[Have you ever visited a band’s website or MySpace page only to be blown out of your chair by a blaring music player? Usually the first thing I do is try to figure out how to turn it off, and, if I can’t figure that out in one nanosecond, I often exit the page and never return. Is this really the message one wants to send to their website visitors? Probably not. But maybe I’m a freak and the majority disagrees, so I ask, what do you think?]]></description>
			<content:encoded><![CDATA[<p class="intro"><span class="lead">Have you ever visited a band&#8217;s website or MySpace page only to be blown out of your chair by a blaring music player?</span> Usually the first thing I do is try to figure out how to turn it off, and, if I can&#8217;t figure that out in one nanosecond, I often exit the page and never return. Is this really the message one wants to send to their website visitors? Probably not. But maybe I&#8217;m a freak and the majority disagrees, so I ask, what do you think of autoplaying music players?</p>
<div id="autoplay-on-vs-off" class="poll polldaddy clear" style="margin-left:10px"><script type="text/javascript" charset="utf-8" src="http://static.polldaddy.com/p/3185541.js"></script><noscript><a href="http://polldaddy.com/poll/3185541/">Music Autoplay: On or Off?</a><span style="font-size:9px;"><a href="http://polldaddy.com/features-surveys/">online surveys</a></span></noscript></div>
<p>Now I <i>like</i> autoplay on YouTube because I know it&#8217;s coming and how to control it, but on official band sites and MySpace or Facebook pages, I think it&#8217;s too in-your-face, it looks amateur, and it&#8217;s disrespectful to your visitors. The way I see it, here are the pros and cons of autoplaying audio:</p>
<div id="pros-vs-cons" class="yellow long" style="margin:10px 0 20px;padding:10px">
<h2 class="yellow" style="margin:10px 0 15px">Music Autoplay: Pros and Cons</h2>
<h4 id="pros" class="yellow" style="margin:5px 0;color:#333">Pros</h4>
<ul class="square yellow">
<li>More people will hear the music.</li>
<li>It forces a reaction to a second sense (hearing) and thus may create a stronger memory of the visit (whether positive of negative).</li>
</ul>
<h4 id="cons" class="yellow" style="margin:5px 0;color:#333">Cons</h4>
<ul class="square yellow">
<li>It annoys (some) people.</li>
<li>It might get someone fired from their job if they visit your site at work.</li>
<li>It disrupts public computer labs and libraries.</li>
<li>If people panic to turn it off, they might just leave the page and not come back.</li>
<li>It increases page load time.</li>
<li>It wastes time for visitors that want it off.</li>
<li>It wastes bandwidth on visitors who have their speakers off.</li>
</ul>
</div>
<p id="user-engagement">Having the <i>option</i> to play audio may increase user engagement, but I think <i>forcing</i> it does the opposite—it decreases <i>quality</i> engagement. Besides, if you really want to engage your website visitors, then use video (in a highly visible part of the page with autoplay turned off).</p>
<p id="taste">Ultimately, the decision is a matter of taste. Bottom line—if you have a really good reason to turn autoplay on, then do it, but don&#8217;t do it because &#8220;everyone else is doing it&#8221; or because you think you need it to compete. Before turning autoplay on, ask yourself, do I want to send some of my potential fans into orbit? Or better yet, ask, what is my reason for turning autoplay on?</p>
<p class="credit i">Thumbnail Photo: <a href="http://www.flickr.com/photos/johnnyvulkan/3750145994/" title="Flick photo link" rel="external">johnnyvulkan</a>/flickr</p>
]]></content:encoded>
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		<title>Music Data Confessions of a Tagaholic</title>
		<link>http://virtualmusic.tv/2010/02/music-data-confessions-of-a-tagaholic/</link>
		<comments>http://virtualmusic.tv/2010/02/music-data-confessions-of-a-tagaholic/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 20:45:27 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music Flux]]></category>
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		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Amie Street]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[crowdsourcing]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[Delicious]]></category>
		<category><![CDATA[design review]]></category>
		<category><![CDATA[geotagging]]></category>
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		<category><![CDATA[last.fm]]></category>
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		<category><![CDATA[music discovery]]></category>
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		<category><![CDATA[new features]]></category>
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		<category><![CDATA[tagging]]></category>
		<category><![CDATA[thesixtyone]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=7168</guid>
		<description><![CDATA[Bandcamp added artist/song tagging to its slew of features yesterday, and hopes are high that more social music features are in store. As a self-professed tag-a-holic I’m pretty stoked about the news, and especially so because I had emailed them suggesting a tagging feature. Bandcamp artists can now list themselves in up to five genres, they can add their location, and they can add specific traits to individual tracks in the form of tags. ]]></description>
			<content:encoded><![CDATA[<p id="bandcamp-adds-tags" class="s150 intro"><a href="http://bandcamp.com" rel="external">Bandcamp</a> added artist/song tagging to its slew of features yesterday, and hopes are high that more social music features are in store.</p>
<h4 class="clear reverse border" style="background:#111;color:#3399cc;padding:5px"><span class="definition tagging-definition">Tagging (<i>-verb</i>): Applying a word or phrase as a label or means of description.</span><br /><span class="definition tagaholic-definition">Tagaholic (<i>-noun</i>): A person who gets more than cheap thrills from tagging.</span></h4>
<p id="tagging-in-bandcamp">As a self-professed tag-a-holic I&#8217;m pretty stoked about the news, and especially so because I had emailed them suggesting a tagging feature. Bandcamp artists can now list themselves in up to five genres, they can add their location, and they can add specific traits to individual tracks in the form of tags. Adding the genre and location isn&#8217;t that groundbreaking on its own (almost all music sites have this to some degree) but this feature is positioning Bandcamp towards an indie music discovery community. When you click on the tags/genres/locations you can see all the other artists or tracks tagged the same way. There&#8217;s not a set list of tags that you are confined too either—you can describe your music how you see fit. I&#8217;ve <a href="http://virtualmusic.tv/2009/09/who-pays-for-music-downloads-seriously/">written before</a> about how I think Bandcamp is the best way to represent an indie artist&#8217;s music online. I&#8217;ve already discovered some new artists by just browsing through the tags, and because the presentation is so ace, it just makes you want to press play.</p>
<p class="image"><a href="http://bandcamp.com/tag" title="bandcamp.com/tag" rel="external"><img id="bandcamp-tag-cloud-day-1" src="http://img.virtualmusic.tv/bandcamp-tag-cloud-day-1.png" height="216" width="640" alt="Bandcamp Tag Cloud Day 1" /></a></p>
<p class="wp-caption" style="margin:-20px 5px 20px">Bandcamp&#8217;s Tag Cloud on Day 1. <a href="http://bandcamp.com/tag" title="bandcamp.com/tag" rel="external">bandcamp.com/tag</a></p>
<p id="bandcamp-band-services">Bandcamp seems to grasp the importance of maintaining their already-superb platform but it&#8217;s great to see they&#8217;re continuing to fine-tune and add new features. I think the addition of more community features on Bandcamp like commenting (or fan reviews) would be welcomed, and in case not, they could leave it up to each artist whether they want to allow commenting on their tracks via having an option in their artist settings. Comments or fan reviews under each track remind me of Amie Street&#8217;s <i>Rec&#8217;s</i> which IMO in my opinion is that site&#8217;s best and most engaging feature. There you have to download (buy) the track to recommend (review) it. Another potential community-driver could be digg-like voting. However it&#8217;d be smart for Bandcamp to take things one step at a time and be sure to continue to deliver its core features as a service for bands.</p>
<h1 class="border reverse">Community Overload?</h1>
<p id="music-site-abundance">There is an abundance of online music communities, but there&#8217;s not many sites that offer the high-quality DIY service that Bandcamp does, and there&#8217;s room for them to keep advancing there too. Last year they added sales of physical goods. I&#8217;d like to see them add embeddable mailing list sign-up widgets—they already collect emails with downloads for you so this seems like an easy feature extension that would make them more of an all-in-one service for musicians. Or they could somehow integrate with YouTube or Ustream to have video on the Bandcamp page/storefront/channel/station (or however you want to call it). What&#8217;s your take on these ideas? I don&#8217;t think I&#8217;d go as far as having listeners create profiles—who needs another profile, right? I&#8217;d try to find a way to let people interact through a service that lets them login with their existing online profiles. In yesterday&#8217;s <a href="http://blog.bandcamp.com/2010/02/11/oh-no-not-another-music-community/" rel="external">blog post</a> on the tagging, Bandcamp says they originally had &#8220;no desire to create another online music community.&#8221;</p>
<p id="thesixtyone-redesign">Because there are so many other music sites, one can see what works, what flops, and and try to understand why. I don&#8217;t know if any of you have followed the story about <a href="http://rockonthestreets.com/2010/01/23/music-site-thesixtyone-gets-a-redesign-many-users-upset/" rel="external">TheSixtyOne&#8217;s recent redesign</a>. <a href="http://thesixtyone.com" rel="external">TheSixtyOne</a> is an indie music community where &#8220;new artists make music and listeners decide what&#8217;s good.&#8221; Think indie radio + voting + discussion + digital store. Last month they did a major redesign of the site with no warning and upset a lot of their users. The new design is what I call euro-style and <i>looks</i> cool but the community features are less prevalent. I give them credit for trying something new but they should have communicated the upcoming changes better with their uses. If they did, they might have realized that their users care more about the community than flashy design.</p>
<h1 class="border reverse">It&#8217;s All About The Data</h1>
<p id="tagging-is-data">Bandcamp&#8217;s new tagging should go over well. It&#8217;s subtle but powerful. I even think everyone would benefit more if Bandcamp takes this one step further by enabling the users (listeners) to tag tracks. We&#8217;ve seen that crowdsourced-tagging approach before on other music sites—<a href="http://last.fm" rel="external">Last.fm</a> and <a href="http://amiestreet.com" rel="external">Amie Street</a> come to mind—and it&#8217;s a fun way to create data that engages fans (because they have to think about your music as they tag). Tag. Tag. Tag. I&#8217;m a tagging freak. I don&#8217;t try to organize, I just tag. I tag in excess because it makes things easier to find later. See, I can&#8217;t even help but over-tag my blog posts (you&#8217;re supposed to use at most 10 tags). My Delicious bookmarks total <a href="http://delicious.com/tags/ryanve?view=all" rel="external">7000+ tags</a>. I&#8217;m not alone either. Widely-used social bookmarking apps like <a href="http://delicious.com" rel="external">Delicious</a>, <a href="http://www.xmarks.com" rel="external">Xmarks</a>, and <a href="http://www.google.com/bookmarks/" rel="external">Google Bookmarks</a> hold the tag data created by thousands and thousands of users. Combine all that and you&#8217;ve got a helluva lot of data to crunch. It&#8217;s like using humans to crawl the web instead of search bots. Humans zone in on content and label it in a way that&#8217;s effective and meaningful for, well, humans. Delicious is essentially a crowdsourced search engine. They provide a great service but they&#8217;ve failed to innovate. They&#8217;re owned by Yahoo. They have the data, but they don&#8217;t leverage it in their apps.</p>
<p id="music-intelligence">Back to music—think about how Last.fm powers its similar artists based on listener behavior. Think about combining listener behavior with crowdsourced tagging could make recommendation engines. Multiple tag queries or basic seach operators would be great for filtering by genre and location simultaneously—e.g. electronica + new york—but I wouldn&#8217;t stop at genre and location—I&#8217;d try to encourage mood tags and sounds-like tags too. If Bandcamp collected tag data from everyone they could better use it analyze trends and could bring their upcoming search that they mention to a whole new level. I hope they attempt to deliver more in the way of music analytics and music intelligence.</p>
<p class="s150">Read more posts tagged Bandcamp <a href="http://virtualmusic.tv/tag/bandcamp/" rel="tag">here</a>.</p>
]]></content:encoded>
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		<title>Multitouch—The Human GUI?</title>
		<link>http://virtualmusic.tv/2010/02/multitouch-human-gui/</link>
		<comments>http://virtualmusic.tv/2010/02/multitouch-human-gui/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 17:27:18 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Boundless]]></category>
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		<category><![CDATA[10/GUI]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[Clayton Miller]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[con10uum]]></category>
		<category><![CDATA[gesture recognition]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[graphical]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[human]]></category>
		<category><![CDATA[human-computer]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobility]]></category>
		<category><![CDATA[multitouch]]></category>
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		<category><![CDATA[Pranav Mistry]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[sixthsense]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[virtuality]]></category>
		<category><![CDATA[virtualization]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=6777</guid>
		<description><![CDATA[Multitouch may be next GUI—is there a doubt? For decades we’ve used the mouse, but as GUI technology improves we’ll find more limitations in a mouse-based system. Clayton Miller’s 2009 project called 10/GUI demonstrates the potential of multitouch. According to Miller, “the industry is now at a crossroads.”]]></description>
			<content:encoded><![CDATA[<p id="multitouch-gui">Multitouch may be next GUI—is there a doubt? For decades we&#8217;ve used the mouse, but as GUI technology improves we&#8217;ll find more limitations in a mouse-based system. Clayton Miller&#8217;s 2009 project called <a href="http://10gui.com" title="10gui.com" rel="external">10/GUI</a> demonstrates the potential of multitouch. According to Miller, &#8220;the industry is now at a crossroads.&#8221;<span id="more-6777"></span></p>
<p><object id="ten-gui" width="640" height="352"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6712657&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6712657&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="352" wmode="transparent"></embed></object></p>
<h1 id="ui" class="border reverse">Multitouch makes &#8220;sense.&#8221;</h1>
<p id="multi-touch-screens">The idea of multitouch sensors has been around for years, but multitouch has yet to see wide-spread implementation in computers. I think it&#8217;s coming. I think a wave of multitouch operating systems is going to redefine how we interact with computers. But I think they&#8217;ll be touchscreens and gesture-based systems too. I mean after getting used to the iPhone&#8217;s touchscreen, I&#8217;ve noticed that I want to touch my computer screen sometimes to move things etc. Anyone else catch themselves doing that?</p>
<p class="image flickr"><a href="http://www.flickr.com/photos/chrisevans/89406864/" title="Touch by chrisevans, on Flickr"><img src="http://farm1.static.flickr.com/28/89406864_5e34bc3a3e.jpg" width="640" height="480" alt="Touch" /></a></p>
<p class="caption watermark" style="margin-top:-160px;margin-bottom:140px" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/chrisevans/89406864/"><a class="blk" rel="cc:attributionURL external" href="http://www.flickr.com/photos/chrisevans/89406864/" title="view on Flickr">Touch</a> by <a class="blk" rel="cc:attributionURL external" href="http://www.flickr.com/photos/chrisevans/" title="view Photostream">chrisevans</a></p>
<h1 id="ui" class="border reverse">Computing needs to be intuitive.</h1>
<p id="computing-needs-to-be-intuitive">Computing needs to be more intuitive. UI advances will address that. Our brain&#8217;s hard wiring is capable of a lot more that pointing a mouse—we need to give it the chance to be more creative and boundless. By using our hands differently, with more intuitive movements, we&#8217;ll be helping our mind work more naturally. It will make a better fit between the brain and the computer by way of the body. One day we might we have chips that connect to our brain energy, right? Our brain is a super computer, right?</p>
<p><object id="sixth-sense-technology" width="640" height="389"><param name="movie" value="http://www.youtube.com/v/YrtANPtnhyg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YrtANPtnhyg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="389" wmode="transparent"></embed></object></p>
<p id="gesture-recognition-technology">It all relies on intuitive design. <a href="http://www.pranavmistry.com" title="pranavmistry.com" rel="external">Pranav Mistry</a> talked about intuitive interface design in his <a href="http://www.youtube.com/watch?v=YrtANPtnhyg" title="Watch on YouTube" rel="external">SixthSense technology</a> presentation. It virtually connects us to the computer via our gestures. According to Mistry, &#8220;We are looking for an era where computing will actually merge with the physical world.&#8221; Think about the games and apps we could make with that. While not nearly to the extent of SixthSense technology, Nintendo&#8217;s Wii is somewhat based on gesture recognition but the player has to hold the controller which recognizes movements in 3 dimensions. The Wii is essentially a wireless mouse with an extra dimension—it&#8217;s fun but I wouldn&#8217;t characterize it as intuitive. Even still, it&#8217;s extremely popular.</p>
]]></content:encoded>
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		<title>Dhani Harrison on Conan O&#8217;Brien, Rock Band, and thenewno2</title>
		<link>http://virtualmusic.tv/2009/11/dhani-harrison-conan-obrien-rock-band-thenewno2/</link>
		<comments>http://virtualmusic.tv/2009/11/dhani-harrison-conan-obrien-rock-band-thenewno2/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 18:01:05 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
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		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Miked]]></category>
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		<category><![CDATA[alternative]]></category>
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		<category><![CDATA[band websites]]></category>
		<category><![CDATA[Conan O'Brien]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Dhani Harrison]]></category>
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		<category><![CDATA[game design]]></category>
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		<category><![CDATA[music gaming]]></category>
		<category><![CDATA[musicians]]></category>
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		<category><![CDATA[Rock Band]]></category>
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		<category><![CDATA[social media]]></category>
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		<category><![CDATA[The Beatles]]></category>
		<category><![CDATA[The Beatles Rock Band]]></category>
		<category><![CDATA[thenewno2]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=3193</guid>
		<description><![CDATA[I saw this interview of Dhani Harrison on Conan O’Brien the night before The Beatles Rock Band’s debut in September, and until then I had not realized that George’s son, Dhani Harrison, had played such a major role in the development of the game. In the interview Dhani describes how he ended up working on creation of The Beatles Rock Band, which started with his 5-year-long Guitar Hero obsession.]]></description>
			<content:encoded><![CDATA[<p>I saw this interview of Dhani Harrison on Conan O&#8217;Brien the night before The Beatles Rock Band&#8217;s debut in September, and up until then I had not realized that George&#8217;s son, Dhani Harrison, had played such a major role in the development of the game. In the interview Dhani describes how he ended up working on creation of The Beatles Rock Band, which started with his 5-year-long Guitar Hero obsession.</p>
<p class="video nbc conan-obrien-clip-2009-09-08 birthday left w384"><object type="application/x-shockwave-flash" data="http://widgets.nbc.com/o/4727a250e66f9723/4b02bf089bd7f477/4741e3c5156499a7/f9b83aa7/-cpid/367c6599d99cd6e5" id="W4727a250e66f97234b02bf089bd7f477" width="384" height="283"><param name="movie" value="http://widgets.nbc.com/o/4727a250e66f9723/4b02bf089bd7f477/4741e3c5156499a7/f9b83aa7/-cpid/367c6599d99cd6e5" /><param name="wmode" value="transparent" /><param name="allowNetworking" value="all" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /></object></p>
<p class="right w236">Dhani Harrison is a musician in his own right—his indie-rock band <a href="http://en.wikipedia.org/wiki/Thenewno2" title="Wikipedia: thenewno2" rel="external">thenewno2</a> is featured in Rock Band with songs from their debut album, <a href="http://www.amazon.com/gp/product/B001TNQF6A?ie=UTF8&#038;tag=virtualtv-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=B001TNQF6A" title="Download You Are Hear on Amazon.com" rel="external">You Are Here</a>. Note—any musician will soon be able to publish their tracks in Rock Band too via the <a href="http://virtualmusic.tv/2009/10/rock-band-network/" title="Rock Band Network: Get Your Music In The Game">Rock Band Network</a>. In a <a href="http://www.billboard.com/news/dhani-harrison-talks-new-band-beatles-video-1003950636.story" title="Dhani Harrison Talks New Band, Beatles Video Game" rel="external">Billboard.com interview</a> Dhani said, &#8220;I did everything I could to not be a musician…I went to university (Brown), I worked as a designer, I competed in Olympic sport (rowing)…and I ended up being a musician. It&#8217;s in the DNA, I guess.&#8221;</p>
<p class="clear">But as Dhani explains to Conan, his paying job is designing videogames, and I suspect the music-gaming community is pretty happy with his efforts so far in making The Beatles Rock Band as genuine and fun as possible. His enthusiasm towards creating the game and his dedication to historical accuracy no doubt played an important role. Outside of the videogame, Dhani is striving to build a unique community for thenewno2 fans with their new <a href="http://www.thenewno2.com/" title="thenewno2.com" rel="external">website</a> designed to deliver personal interactive video content via subscription and without depending on networks like Facebook or MySpace. In an <a href="http://www.wired.com/underwire/2009/10/dhani-harrison-thenewno2/" title="The Prisoner Inspires Dhani Harrison’s Thenewno2 Experiment" rel="external">article on Wired.com</a> Scott Thill summarized, &#8220;The plan is comparatively simple: Compress and feed thenewno2’s output on video directly to its fan base, and they will come to support the artists and build a community.&#8221; In the same article Dhani told Wired, &#8220;Rather than have fans just leave comments on MySpace, they can have a personal connection to the band. When they see my profile live on the site, they can literally click me and ask me a question or two. It&#8217;s interactive blogging, but we also wanted to bring that actual visual context.&#8221; Now here&#8217;s some Rock Band action—Yomp by thenewno2:</p>
<p class="video youtube rock-band yomp m0"><object width="640" height="480"><param name="movie" value="http://www.youtube.com/v/iaKAgPonC90&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/iaKAgPonC90&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="480" wmode="transparent"></embed></object></p>
<p class="gray">This post is a follow-up from yesterday when we posted <a href="http://virtualmusic.tv/2009/11/virtual-video-revolution-in-the-beatles-rock-band/" title="Virtual Video Revolution in The Beatles Rock Band">video footage</a> of The Beatles Rock Band. You can see more articles about Rock Band at <a href="http://virtualmusic.tv/rb/" title="VirtualMusic.tv » Rock Band">here</a>. <a href="http://virtualmusic.tv" title="VirtualMusic.tv » Home" rel="home">VirtualMusic.tv</a> is seeking writers interested in music videogames and other <a href="http://virtualmusic.tv/sections/" title="VirtualMusic.tv » Sections">topics</a>. Please see our <a href="http://virtualmusic.tv/about/" title="VirtualMusic.tv » About">about</a> page.</p>
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		<title>Depeche Mode &#124; Music Site of The Month</title>
		<link>http://virtualmusic.tv/2009/11/depeche-mode-music-site-of-the-month/</link>
		<comments>http://virtualmusic.tv/2009/11/depeche-mode-music-site-of-the-month/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 04:00:28 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Site of The Month]]></category>
		<category><![CDATA[alternative]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[band]]></category>
		<category><![CDATA[band websites]]></category>
		<category><![CDATA[Depeche Mode]]></category>
		<category><![CDATA[design review]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[geotagging]]></category>
		<category><![CDATA[integration]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobility]]></category>
		<category><![CDATA[mosaic]]></category>
		<category><![CDATA[music web design]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[photos]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=2675</guid>
		<description><![CDATA[Music Site of The Month is a series where we spotlight an awesome music website based on its interactive content, fan engagement, and mobility. This month the spotlight is on Depeche Mode. DepecheMode.com brings us the expected features of a band website, and then some. The site is photo-rich and packaged in layers of sleek design.]]></description>
			<content:encoded><![CDATA[<p><a href="http://virtualmusic.tv/sotm/" title="Music Site of The Month">Music Site of The Month</a> is a series where we spotlight an awesome <abbr title="band/dj/musician sites">music website</abbr> based on its interactive content, fan engagement, and mobility. This month the spotlight is on <span class="artist-name"><a href="http://www.depechemode.com/" title="depeche mode dot com" rel="external">Depeche Mode</a></span>. <span class="genres">[electropop/synthpop/alternative dance]</span></p>
<p class="image screenshot clear"><a href="http://www.depechemode.com/" title="depeche mode dot com" rel="external"><img src="http://img.virtualmusic.tv/sotm/2009-depeche-mode-site.png" width="640" height="441" alt="Depeche Mode 2009 Site" /></a></p>
<p><a href="http://www.depechemode.com/" title="depeche mode dot com" rel="external">DepecheMode.com</a> brings us the expected features of a band website, and then some. The site is photo-rich and packaged in layers of sleek design. The <a href="http://www.depechemode.com/map/" title="Tour Tracker" rel="external">tour tracker</a> adds interactivity by letting fans share their concert experience via messages posted by map location and photos uploaded to an immense fan gallery.</p>
<p class="image screenshot clear"><a href="http://www.depechemode.com/map/" title="Tour Tracker [Map Overview]" rel="external"><img src="http://img.virtualmusic.tv/sotm/2009-depeche-mode-share-map.png" width="640" height="314" alt="Share Your Concert Experience Map" /></a></p>
<p class="image screenshot clear"><a href="http://www.depechemode.com/map/" title="Tour Tracker [Fan Gallery]" rel="external"><img src="http://img.virtualmusic.tv/sotm/2009-depeche-mode-fan-gallery.png" width="640" height="314" alt="DM Fan Gallery" /></a></p>
<p>Photos posted by the band at each tour location can be seen in the <a href="http://www.depechemode.com/tour/tourblog.html" title="DM Tour Blog" rel="external">tour blog</a>. I only wish it were easier to sort and share the photos by location and date. The tour blog updates are not included in their RSS feed and they lack permalinks but the band does post them on Twitter @<a href="http://twitter.com/depechemode" title="Depeche Mode on Twitter" class="twitter-profile" rel="external">depechemode</a>. I would like to see them integrate commenting to both the <a href="http://www.depechemode.com/tour/tourblog.html" title="DM Tour Blog" rel="external">tour blog</a> and the <a href="http://www.depechemode.com/news.html" title="DM News" rel="external">news feed</a>.</p>
<p class="image screenshot clear"><a href="http://www.depechemode.com/tour/tourblog.html" title="DM Tour Blog" rel="external"><img src="http://img.virtualmusic.tv/sotm/2009-depeche-mode-tour-blog.png" width="640" height="273" alt="DM Tour Blog [Bogota]" /></a></p>
<p>Depeche Mode is currently on their <i>Tour of the Universe</i> and they are compiling a <i>Universe of the Fans</i> in a fan mosaic comprised of fan photos. &#8220;The more photos are uploaded, the more clearly visible Dave, Andrew and Martin will be.&#8221; One can zoom in on the mosaic to see the individual photos.</p>
<p class="image screenshot clear"><a href="http://www.depechemodeuniverse.com/universe.php" title="Universe of the Fans" rel="external"><img src="http://img.virtualmusic.tv/sotm/2009-depeche-mode-mosaic-zoom.png" width="640" height="343" alt="Depeche Mode Fan Mosaic" /></a></p>
<p>The <a href="http://www.depechemode.com/download.html" title="Downloads" rel="external">downloads</a> page includes two Depeche Mode iPhone applications—one free and one paid—but they lack integration with the more interactive features of the site. I would like to see a free app that extends fan involvement to the mobile environment by allowing mobile fan uploads and geotagging as opposed to the existing free app that contains sound samples, tour dates, and iTunes links. The paid app is meant to let fans remix the songs from Depeche Mode&#8217;s latest album, <span class="amazon"><a href="http://www.amazon.com/gp/product/B0026GBIB6?ie=UTF8&#038;tag=virtualtv-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=B0026GBIB6" title="Download Sounds of the Universe from Amazon.com" rel="external">Sounds of the Universe</a><img src="http://www.assoc-amazon.com/e/ir?t=virtualtv-20&#038;l=as2&#038;o=1&#038;a=B0026GBIB6" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></span>.</p>
<p class="image flickr reverse-image"><a href="http://www.flickr.com/photos/jos_ec/4012440150/" title="Depeche Mode (Live) by jocluis, on Flickr"><img src="http://img.virtualmusic.tv/4012440150_60d527b2a8_640.png" width="640" height="480" alt="Depeche Mode (Live)" /></a><br /><span class="wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/jos_ec/4012440150/">Depeche Mode in Lima, Peru on their 2009 Tour of the Universe / <a rel="cc:attributionURL" href="http://www.flickr.com/photos/jos_ec/">flickr.com/photos/jos_ec/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/2.0/">CC BY-NC-ND 2.0</a></span></p>
<p class="series-info clear"><a href="http://virtualmusic.tv/sotm/" title="Music Site of The Month" class="series-index">Music SOTM Series</a>: Do you know a band, DJ, or musician with an ace website? Please let us know at <abbr title="design@virtualmusic.tv">design@virtualmusic.tv</abbr> and we’ll consider it for <a href="http://virtualmusic.tv/sotm/" title="Music Site of The Month" class="series-index">Music SOTM</a>. Entries are based on interactive content, fan engagement, and mobility. Visit <a href="http://virtualmusic.tv/msotm/" title="Music Site of The Month" class="series-index">virtualmusic.tv/msotm/</a> to see <a href="http://VirtualMusic.tv/msotm/" title="Music Site of The Month" class="series-index">more MSOTM artists</a>.</p>
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