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<channel>
	<title>VirtualMusic.tvGaming</title>
	<atom:link href="http://virtualmusic.tv/gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://virtualmusic.tv</link>
	<description>Tech-driven music culture. Media trends. Ideas.</description>
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		<title>Gaming For A Better Real World</title>
		<link>http://virtualmusic.tv/2010/04/gaming-real-world/</link>
		<comments>http://virtualmusic.tv/2010/04/gaming-real-world/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 20:30:59 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Activism]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[counterculture]]></category>
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		<category><![CDATA[game design]]></category>
		<category><![CDATA[gaming culture]]></category>
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		<category><![CDATA[Jane McGonigal]]></category>
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		<category><![CDATA[motivation]]></category>
		<category><![CDATA[problem-solving]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social intelligence]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[trust]]></category>
		<category><![CDATA[urgent evoke]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=8733</guid>
		<description><![CDATA[Game designer/researcher Jane McGonigal asserts that collaborative videogames are the key to solving our real-world problems. In the video <a href="http://virtualmusic.tv/2010/04/gaming-real-world/" title="Watch Video/Full Article Link">here</a>, she outlines why she considers World of Warcraft to be an “ideal collaborative problem-solving environment.” She discusses four key factors in gaming culture that give gamers an edge at problem-solving—urgent optimism, social fabric, blissful productivity, and epic meaning.]]></description>
			<content:encoded><![CDATA[<p id="jane-mcgonigal" class="intro"><span class="lead">Game designer/researcher <a class="neon" href="http://www.avantgame.com" rel="external" title="avantgame.com">Jane McGonigal</a> asserts that collaborative videogames are the key to solving our real-world problems. In the video below, she outlines why she considers World of Warcraft to be an &#8220;ideal collaborative problem-solving environment.&#8221;</span> She discusses four key factors in gaming culture that give gamers an edge at problem-solving—urgent optimism, social fabric, blissful productivity, and epic meaning. An underlying theme throughout the talk is motivation, and McGonigal&#8217;s research squares off soundly with Daniel Pink&#8217;s <a class="neon" href="http://virtualmusic.tv/2009/11/musicians-money-is-not-motivation/" title="Musicians—Money Is Not Motivation">theories on motivation</a>—namely the importance of mastery and purpose—and also with Will Wright, who <a href="http://www.wired.com/wired/archive/14.04/wright.html" rel="external" class="neon citation" title="Dream Machines | Wired">in 2006 wrote</a> that &#8220;the gamers&#8217; mindset—the fact that they are learning in a totally new way—means they&#8217;ll treat the world as a place for creation, not consumption.&#8221;</p>
<p><object id="gaming-can-make-a-better-world" width="640" height="385"><param name="movie" value="http://www.youtube.com/v/dE1DuBesGYM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dE1DuBesGYM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385" wmode="transparent"></embed></object></p>
<div id="excerpts" class="yellow clear quotes">
<h3 class="neon" style="padding:0 0 10px;margin:0;font-size:125%"><a class="citation" href="http://www.youtube.com/watch?v=dE1DuBesGYM" title="Jane McGonigal: Gaming can make a better world" rel="external">Excerpts From Jane McGonigal&#8217;s TED Talk<br />3/17/10 Gaming can make a better world</a></h3>
<blockquote id="gaming-vs-reality" class="yellow"><p><span class="time-marker i">3:30:</span> This is a problem that a lot of gamers have: We feel that we are not as good in reality as we are in games. And I don&#8217;t mean just good as in successful—although that&#8217;s part of it. We do achieve more in game worlds. But I also mean <i>good</i> as in motivated to do something that matters—inspired to collaborate and cooperate. When we&#8217;re in game worlds, I believe that many of us become the best version of ourselves, the most likely to help at a moment&#8217;s notice, the most likely to stick with a problem as long as in takes, to get up after failure, and try again.</p></blockquote>
<blockquote id="urgent-optimism-and-social-fabric" class="yellow"><p><span class="time-marker i">9:00:</span> Urgent optimism is desire to act immediately to tackle an obstacle <i>combined</i> with the belief that we have a reasonable hope of success. Gamers <i>always</i> believe that an epic win is possible, and that it&#8217;s always worth trying, and trying now—gamers <i>don&#8217;t</i> sit around. Gamers are virtuosos at weaving a tight social fabric. There&#8217;s a lot of interesting research that shows that we <i>like</i> people better after we play a game with them—even if they&#8217;ve beaten us badly. The reason is that it takes a lot of trust to play a game with someone.</p></blockquote>
</div>
<div id="urgent-evoke" class="photo_image" style="padding:10px 0;margin-top:20px;background:#ddd">
<p style="width:589px;margin:0 auto" class="image"><a href="http://www.flickr.com/photos/avantgame/4267491786/" title="URGENT EVOKE by Avant Game, on Flickr"><img src="http://farm3.static.flickr.com/2749/4267491786_fd4099ce0b_o.jpg" width="589" height="900" alt="URGENT EVOKE" /></a></p>
<p style="width:589px;margin:0 auto" class="caption wp-caption"><span class="ingDesc">McGonigal&#8217;s recent videogame design: <a href="http://www.urgentevoke.com/" rel="external" title="official site"><i>Urgent Evoke</i></a>—a crash course in changing the world.<br /><i>Image: flickr/<a href="http://www.flickr.com/photos/avantgame/4267491786/" rel="external cc:attributionURL" title="Flickr photo link">avantgame</a></i></span></p>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>Second Life Pianos</title>
		<link>http://virtualmusic.tv/2010/02/sl-pianos/</link>
		<comments>http://virtualmusic.tv/2010/02/sl-pianos/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 20:30:11 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Journal]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[music gaming]]></category>
		<category><![CDATA[nightlife]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[pianos]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[virtual piano]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[virtuality]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=6677</guid>
		<description><![CDATA[Piano music is as popular in Second Life as it is in real life. The setting is a virtual world—the music is real, interactive, and on key. This vivid photoset features pianos and players (avatars) in Second Life. <a href="http://virtualmusic.tv/2010/02/sl-pianos/"><span class="photo-count">11 photos and 1 video.</span></a>]]></description>
			<content:encoded><![CDATA[<p class="intro">Piano music is as popular in <a href="http://virtualmusic.tv/sl/" title="view section: Second Life" rel="tag category">Second Life</a> as it is in real life. The setting is a virtual world—the music is real, interactive, and on key. This vivid photoset features pianos and players (avatars) in Second Life. <span class="photo-count">11 photos and 1 video.</span></p>
<div id="photo-01" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/garyhayes/274993048/" title="Hazlitt Piano 01 by Gary Hayes, on Flickr"><img src="http://farm1.static.flickr.com/83/274993048_849486dde2.jpg" width="640" height="499" alt="Hazlitt Piano 01" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-01" title="#photo-01">01</a></span><span class="imgDesc">Hazlitt Piano 01 (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/garyhayes/274993048/" title="view on Flickr">garyhayes</a>)</span></p>
</div>
<div id="photo-02" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/isfullofcrap/2282878310/" title="cylindrian at the virtual state fair 12 by isfullofcrap, on Flickr"><img src="http://farm4.static.flickr.com/3232/2282878310_ae2a780720.jpg" width="640" height="489" alt="cylindrian at the virtual state fair 12" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-02" title="#photo-02">02</a></span><span class="imgDesc">Cylindrian At The Virtual State Fair 12 (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/isfullofcrap/2282878310/" title="view on Flickr">isfullofcrap</a>)</span></p>
</div>
<div id="photo-03" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/sebcaen/1423020778/" title="Kiku - old piano by Seb Ulysses, on Flickr"><img src="http://farm2.static.flickr.com/1158/1423020778_b34b9310b5.jpg" width="640" height="480" alt="Kiku - old piano" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-03" title="#photo-03">03</a></span><span class="imgDesc">Kiku &#8211; Old Piano (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/sebcaen/1423020778/" title="view on Flickr">sebcaen</a>)</span></p>
</div>
<div id="photo-04" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/isfullofcrap/2165193559/" title="cyl plays piano by isfullofcrap, on Flickr"><img src="http://farm3.static.flickr.com/2135/2165193559_39b3314ba6.jpg" width="640" height="489" alt="cyl plays piano" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-04" title="#photo-04">04</a></span><span class="imgDesc">Cyl Plays Piano (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/isfullofcrap/2165193559/" title="view on Flickr">isfullofcrap</a>)</span></p>
</div>
<div id="photo-05" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/raftwetjewell/3323476439/" title="Jazz Piano In Second Life by rafeejewell, on Flickr"><img src="http://farm4.static.flickr.com/3623/3323476439_57e47ff84a.jpg" width="640" height="379" alt="Jazz Piano In Second Life" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-05" title="#photo-05">05</a></span><span class="imgDesc">Jazz Piano In Second Life (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/raftwetjewell/3323476439/" title="view on Flickr">raftwetjewell</a>)</span></p>
</div>
<div id="photo-06" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/torley/3583608501/" title="accelerando by Torley, on Flickr"><img src="http://farm4.static.flickr.com/3626/3583608501_95c42b2a9f.jpg" width="640" height="393" alt="accelerando" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-06" title="#photo-06">06</a></span><span class="imgDesc">Accelerando (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/torley/3583608501/" title="view on Flickr">torley</a>)</span></p>
</div>
<div id="photo-07" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/torley/2360932211/" title="Osaka 07 by Torley, on Flickr"><img src="http://farm4.static.flickr.com/3253/2360932211_e23f7b5fd5.jpg" width="640" height="392" alt="Osaka 07" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-07" title="#photo-07">07</a></span><span class="imgDesc"> Osaka 07 (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/torley/2360932211/" title="view on Flickr">torley</a>)</span></p>
</div>
<div id="photo-08" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/sebcaen/1318482087/" title="Listen by Seb Ulysses, on Flickr"><img src="http://farm2.static.flickr.com/1381/1318482087_d1c570407f.jpg" width="640" height="470" alt="Listen" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-08" title="#photo-08">08</a></span><span class="imgDesc"> Listen (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/sebcaen/1318482087/" title="view on Flickr">sebcaen</a>)</span></p>
</div>
<div id="photo-09" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/isfullofcrap/2241267250/" title="Foxy at the Piano on Edloe by isfullofcrap, on Flickr"><img src="http://farm3.static.flickr.com/2325/2241267250_6b490ccb57.jpg" width="640" height="488" alt="Foxy at the Piano on Edloe" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-09" title="#photo-09">09</a></span><span class="imgDesc">Foxy at the Piano on Edloe (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/isfullofcrap/2241267250/" title="view on Flickr">isfullofcrap</a>)</span></p>
</div>
<div id="photo-10" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/torley/2308279383/" title="play the piano by Torley, on Flickr"><img src="http://farm3.static.flickr.com/2089/2308279383_b8a461e6ab.jpg" width="640" height="392" alt="play the piano" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-10" title="#photo-10">10</a></span><span class="imgDesc">Play The Piano (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/torley/2308279383/" title="view on Flickr">torley</a>)</span></p>
</div>
<div id="photo-11" class="photo-image clear">
<p class="image"><a href="http://www.flickr.com/photos/isfullofcrap/2526936638/" title="louis peace 3 by isfullofcrap, on Flickr"><img src="http://farm4.static.flickr.com/3294/2526936638_4aa865d6ce.jpg" width="640" height="489" alt="louis peace 3" /></a></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#photo-11" title="#photo-11">11</a></span><span class="imgDesc"> Louis Peace 3 (flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/isfullofcrap/2526936638/" title="view on Flickr">isfullofcrap</a>)</span></p>
</div>
<div id="video-12" class="photo-image clear">
<p class="image vimeo video"><object id="floor-piano" width="640" height="427"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3260893&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3260893&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="427"></embed></object></p>
<p class="caption wp-caption"><span class="imgNum"><a href="#video-12" title="#video-12">12</a></span><span class="imgDesc">Floor Piano &#8211; Second Life (vimeo/<a rel="external" href="http://vimeo.com/3260893" title="view on Viemo">magen1</a>)</span></p>
</div>
<div id="sub-related-posts">
<h5>Related Posts</h5>
<ul class="related-posts">
<li><a href="http://virtualmusic.tv/2009/09/cosmic-vision-music-video/" title="Cosmic Vision Music Video">Cosmic Vision Music Video</a></li>
<li><a href="http://virtualmusic.tv/2010/01/dancing-graffiti/" title="Dancing Graffiti">Dancing Graffiti [photoset]</a></li>
<li><a href="http://virtualmusic.tv/2009/10/photos-spacejunky-live-crystal-city/" title="Event Photos: SpaceJunky Live at Crystal City">Event Photos: SpaceJunky Live at Crystal City</a></li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://virtualmusic.tv/2010/02/sl-pianos/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Social Rocks. Mobility Rolls. Music Trends 2009–2010.</title>
		<link>http://virtualmusic.tv/2009/12/social-rocks-mobility-rolls-music-trends-2009-2010/</link>
		<comments>http://virtualmusic.tv/2009/12/social-rocks-mobility-rolls-music-trends-2009-2010/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 00:12:54 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
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		<description><![CDATA[Pandora is blowing music consumption off the grid. Myriad digital choices are sending audio junkies into sensory overload—music wants to be everywhere. The stage is lit—music has always been social, and the web continues to make it even more so. Communication is on the rise.]]></description>
			<content:encoded><![CDATA[<p class="super intro">Pandora is blowing music consumption off the grid. Myriad digital choices are sending audio junkies into sensory overload&#0151;music wants to be everywhere.</p>
<h1 id="social-rocks" class="border reverse">Social Rocks.</h1>
<p id="social-music">The stage is lit—music has always been social, and the web continues to make it even more so. Communication is on the rise. People want to share and &#8220;<a href="http://sharethis.com/blog/2009/12/16/the-value-of-sharing-social-engagement/">everyone who shares is an influencer</a>.&#8221; Music discovery is powered by your friends and by recommendation engines—the technology is only getting smarter, and, in their case, everyone who listens is an influencer. Web apps like <a href="http://blip.fm" title="Blip.fm" rel="external">Blip.fm</a> and <a href="http://twisten.fm" title="Twisten.fm" rel="external">Twisten.fm</a> rely nearly entirely on friend-powered playlists and realtime recommendations. Music streamers crave sharing, simplicity, and depths of controls for customizing their listening experiences.</p>
<p class="image flickr"><a href="http://www.flickr.com/photos/12609729@N07/4177533865/" title="Bloodred Erik Unedited by Luminis Kanto, on Flickr"><img src="http://img.virtualmusic.tv/flickr/bloodred-erik-unedited-by-luminis-kanto.jpg" width="640" height="391" alt="Bloodred Erik Unedited" /></a></p>
<p class="watermark" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/12609729@N07/4177533865/"><a href="http://www.flickr.com/photos/12609729@N07/4177533865/" title="Bloodred Erik Unedited by Luminis Kanto, on Flickr">Bloodred Erik Unedited</a> by <a rel="cc:attributionURL" href="http://www.flickr.com/photos/12609729@N07/" title="Luminis Kanto's Photostream">Luminis Kanto</a> on Flickr</p>
<p id="shareability">Shareability and community spin music in the social web. Pandora and Last.fm&#8217;s widely popular iPhone apps encourage users to share songs they like with their friends as they&#8217;re listening to them. Grooveshark&#8217;s web interface heavily encourages sharing, and its integration with Twitter via <a href="http://twisten.fm" title="Twisten.fm" rel="external">Twisten.fm</a> and <a href="http://tinysong.com" title="tinysong.com" rel="external">Tinysong</a> have helped fuel its rapid growth in 2009. Nearly all of today&#8217;s free (ad-supported) streaming sites include links to purchase mp3&#8242;s via iTunes or Amazon. <a href="http://virtualmusic.tv/2009/12/vevo-launch/" title="VEVO Launch Tonight—Do You Viva or Veto?">Vevo</a> has them, but, YouTube—arguably the largest and most engaging music streaming site—does not.</p>
<p id="delicious-users" class="reverse visualization-description caption" style="margin-top:0;padding-top:0;color:#ddd">The <a href="http://delicious.com" title="delicious.com" rel="external">Delicious</a> user base has a relatively high concentration of developers, designers, techies, nerds, etc.—individuals likely to have above-average internet savvy. As a group they are an acute filter for quality content. The chart below shows the popularity of the same music websites based on data from Delicious. You can see there is some divergence from the traffic <a href="http://virtualmusic.tv/2009/12/music-website-heat-map/" title="Music Website Heat Map [Visualization]">heat map</a>. The most notable difference is MySpace Music, which showed the highest website traffic, but shows the lowest Delicious rank. Pandora is the top-bookmarked music site on Delicious by far, with last.fm second, and Grooveshark climbing quickly. Pandora is also the top-ranked music site on <a href="http://www.xmarks.com/site/www.pandora.com/" title="xmarks.com/site/www.pandora.com/" rel="external">Xmarks</a>.</p>
<p id="music-site-popularity-delicious" class="chart visualization interactive-bar-chart" style="margin-bottom:0"><script src="http://spreadsheets.google.com/gpub?url=http%3A%2F%2F1825mpl2tu3t0ad0qe4r904ad502of0q.spreadsheets.gmodules.com%2Fgadgets%2Fifr%3Fup__table_query_url%3Dhttp%253A%252F%252Fspreadsheets.google.com%252Ftq%253Frange%253DA1%25253AC101%2526headers%253D-1%2526gid%253D0%2526key%253D0AuU2bddIrnGCdGpyMmhiakNQNXF6SlNHWlRxdVNMQ2c%2526pub%253D1%26up_title%3DMusic%2520Site%2520Popularity%2520Based%2520on%2520Delicious%25202009-12-10%26up_chartTitle%3DMusic%2520Site%2520Popularity%2520Based%2520on%2520Delicious%25202009-12-10%26up_labelx%3D%26up_labely%3D%26up_legend%3D3%26up_3d%3D1%26up_stacked%3D1%26up_min%3D%26up_max%3D%26up__table_query_refresh_interval%3D300%26url%3Dhttp%253A%252F%252Fwww.google.com%252Fig%252Fmodules%252Fbar-chart.xml&#038;height=640&#038;width=640"></script></p>
<p id="musicians-in-the-mix" style="margin-top:0">Musicians—many are at the center of the social mix lifecasting on Twitter, Ustream, YouTube, Facebook, and MySpace. They&#8217;re communicating like never before, and evolving the industry. Revenue comes in new <a href="http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/" title="Musicians, Brands, Endorsements, and Partnerships">forms</a>. The urge to be &#8220;indie&#8221; is contagious. The amplifiers are on.</p>
<h1 id="mobility-rolls" class="border reverse">Mobility Rolls.</h1>
<div class="left w300 clear">
<h2>Top Free iPhone Music Apps</h2>
<ol id="top-free-iphone-music-apps-list" class="super-lite" style="margin:5px 0">
<li><a class="itunes" href="http://itunes.apple.com/us/app/pandora-radio/id284035177?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Pandora Radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/shazam/id284993459?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Shazam</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/virtuoso-piano-free/id304075989?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Virtuoso Piano Free</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/rhapsody/id328908892?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Rhapsody</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/iheart-radio/id290638154?mt=8" title="iTunes Link" rel="nofollow" target="_blank">iheart radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/sirius-xm-premium-online/id317951436?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Sirius XM Premium Online</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/lyrics/id337236839?mt=8" title="iTunes Link" rel="nofollow" target="_blank">LYRICS</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/slacker-radio/id298307011?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Slacker Radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/drum-kit-lite/id306474530?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Drum Kit Lite</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/aol-radio/id281913144?mt=8" title="iTunes Link" rel="nofollow" target="_blank">AOL Radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/gigzee/id320924198?mt=8" title="iTunes Link" rel="nofollow" target="_blank">gigzee</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/last-fm/id284916679?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Last.fm</a></li>
</ol>
<p class="border reverse-2 stats"><span id="techcrunch"><a href="http://www.techcrunch.com/2009/12/16/pandora-40-million/" title="As Online Music Falters, Pandora Doubled To 40 Million Users This Year." rel="external">Techcrunch reports Pandora registers 600k new users/week and half of them come from mobile devices.</a></span> <span id="gigaom"><a href="http://gigaom.com/2009/12/07/pandora-is-coming-to-your-car/" title="Pandora Is Coming to Your Car" rel="external">GigaOM reports Pandora is driving towards car radio integration.</a></span></p>
</div>
<div id="top-free-iphone-music-apps-grid" class="image right w300"><img id="top-iphone-music-apps-2009-12-17" src="http://img.virtualmusic.tv/itunes/top-iphone-music-apps-2009-12-17.png" width="300" height="400" alt="Top Free iPhone Music Apps" /></div>
<p id="mobile-music-creation" class="clear sans">Seven of the top twelve are radio/streaming apps. But smartphones are not just for <i>listening</i> to music. <a href="http://itunes.apple.com/us/app/gigzee/id320924198?mt=8" class="itunes" title="iTunes Link" target="_blank">Gigzee</a> is an events app—a location-aware tool for finding shows/concerts in your area. With more people on smartphones, more people can take advantage of location-based services like this. Music creation apps like <a class="itunes" href="http://itunes.apple.com/us/app/virtuoso-piano-free/id304075989?mt=8" title="iTunes Link" target="_blank">Virtuoso Piano</a>, <a class="itunes" href="http://itunes.apple.com/us/app/drum-kit-lite/id306474530?mt=8" title="iTunes Link" target="_blank">Drum Kit</a>, <a class="itunes" href="http://itunes.apple.com/us/app/freestyle/id335232507?mt=8" title="iTunes Link" target="_blank">freestyle</a>, <a class="itunes" href="http://itunes.apple.com/us/app/nlog-free-synth/id314134854?mt=8" title="iTunes Link" target="_blank">NLog Synth</a>, <a class="itunes" href="http://itunes.apple.com/us/app/digidrummer-lite/id295500313?mt=8" title="iTunes Link" target="_blank">Digidrummer</a>, <a href="http://itunes.apple.com/us/app/looptastic-electro-edition-lite/id304703328?mt=8" title="iTunes Link" target="_blank">Looptastic</a>, and <a href="http://itunes.apple.com/us/app/jamble-music-mashups-lite-2/id336847273?mt=8" title="iTunes Link" target="_blank">Jamble Music Mashups</a> are wildly popular. Every human is an artist in some way—as technology improves more people will find themselves creating, and collaborating remotely. Who&#8217;s at center stage now? Creative Commons-released music encourages open remixing via sites like <a href="http://www.jamglue.com" title="jamglue.com" rel="external">JamGlue</a>, <a href="http://ccmixter.org" title="ccMixter.org" rel="external">ccMixter</a>, <a href="http://indabamusic.com" title="indabamusic.com" rel="external">Indaba Music</a>, <a href="http://www.jamendo.com" title="jamendo.com" rel="external">Jamendo</a>, <a href="http://soundcloud.com" title="soundcloud.com" rel="external">SoundCloud</a>, and <a href="http://virtualmusic.tv/2009/09/remixed-remix-writers-wanted/#remixing-collaboration-apps" title="Remix Collaboration Apps">more</a>. Maybe influenced by <a href="http://wiki.creativecommons.org/Case_Studies/Nine_Inch_Nails_The_Slip" title="Nine Inch Nails: The Slip" rel="external">NIN</a>, many musicians are releasing audio source files for open remixing, fan remix contests, remix apps, or fan music videos.</p>
<div class="clear">
<h2>Music Gaming</h2>
<p id="music-games-going-mobile">Music games are going mobile fast—especially rhythm games. <a href="http://mashable.com/2009/10/08/rock-band-for-iphone/" title="Rock Band for iPhone Is Coming, And It Looks Awesome [PICS] | Mashable" rel="external">Rock Band came to the iPhone</a>, as did <a class="itunes" href="http://itunes.apple.com/us/app/dancedancerevolution-s-us/id300655935?mt=8" title="iTunes Link" target="_blank">DanceDanceRevolution</a>, <a class="itunes" href="http://itunes.apple.com/us/app/hip-hop-all-star/id328991911?mt=8" title="iTunes Link" target="_blank">Hip Hop All Star</a>, new versions of <a class="itunes" href="http://itunes.apple.com/us/app/guitar-rock-tour-2-free/id327457439?mt=8" title="iTunes Link" target="_blank">Guitar Rock Tour</a>, and <a class="itunes" href="http://itunes.apple.com/us/app/tap-tap-revenge-3/id326916014?mt=8" title="iTunes Link" target="_blank">TapTapRevenge</a>.</p>
<p id="hip-hop-all-star-trailer" class="youtube video"><object width="640" height="393"><param name="movie" value="http://www.youtube.com/v/Wdb3toyn2Fw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Wdb3toyn2Fw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="393" wmode="transparent"></embed></object></p>
<p id="rock-on">Reuters reports that <a href="http://www.reuters.com/article/idUSTRE5BJ06020091220?type=technologyNews" title="Small iPhone developer Tapulous sees big success" rel="external">Tap Tap Revenge has now been installed 20+ million times</a>. New games releases in 2009 included <a href="http://virtualmusic.tv/tag/the-beatles-rock-band/" title="View Posts Tagged &ldquo;The Beatles Rock Band&rdquo;">The Beatles Rock Band</a> and <a href="http://www.djhero.com" title="djhero.com" rel="external">DJ Hero</a>, but neither have mobile apps, yet. Harmonix rolled out <a href="http://creators.rockband.com" title="creators.rockband.com" rel="external">Rock Band Network</a>—an platform that will let indie musicians <a href="http://virtualmusic.tv/2009/10/rock-band-network/" title="Rock Band Network: Get Your Music In The Game">get their music in the game</a>. Better mobile graphics are coming—it&#8217;s only a matter of time before we see mobile apps that let players interact with music in virtual worlds like <a href="http://virtualmusic.tv/sl/" title="VirtualMusic.tv: Second Life">Second Life</a> or with real-life live concert streams. And&nbsp;this trailer for Guitar Rock Tour 2…well…you get the idea—Happy New Year. Rock on!</p>
<p id="guitar-rock-tour-trailer" class="youtube video"><object width="640" height="393"><param name="movie" value="http://www.youtube.com/v/FZLsd4RYh10&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FZLsd4RYh10&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="393" wmode="transparent"></embed></object></p>
</div>
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		<title>Dhani Harrison on Conan O&#8217;Brien, Rock Band, and thenewno2</title>
		<link>http://virtualmusic.tv/2009/11/dhani-harrison-conan-obrien-rock-band-thenewno2/</link>
		<comments>http://virtualmusic.tv/2009/11/dhani-harrison-conan-obrien-rock-band-thenewno2/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 18:01:05 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Editorial]]></category>
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		<category><![CDATA[Miked]]></category>
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		<category><![CDATA[alternative]]></category>
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		<category><![CDATA[band websites]]></category>
		<category><![CDATA[Conan O'Brien]]></category>
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		<category><![CDATA[Dhani Harrison]]></category>
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		<category><![CDATA[game design]]></category>
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		<category><![CDATA[The Beatles]]></category>
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		<category><![CDATA[thenewno2]]></category>
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		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=3193</guid>
		<description><![CDATA[I saw this interview of Dhani Harrison on Conan O’Brien the night before The Beatles Rock Band’s debut in September, and until then I had not realized that George’s son, Dhani Harrison, had played such a major role in the development of the game. In the interview Dhani describes how he ended up working on creation of The Beatles Rock Band, which started with his 5-year-long Guitar Hero obsession.]]></description>
			<content:encoded><![CDATA[<p>I saw this interview of Dhani Harrison on Conan O&#8217;Brien the night before The Beatles Rock Band&#8217;s debut in September, and up until then I had not realized that George&#8217;s son, Dhani Harrison, had played such a major role in the development of the game. In the interview Dhani describes how he ended up working on creation of The Beatles Rock Band, which started with his 5-year-long Guitar Hero obsession.</p>
<p class="video nbc conan-obrien-clip-2009-09-08 birthday left w384"><object type="application/x-shockwave-flash" data="http://widgets.nbc.com/o/4727a250e66f9723/4b02bf089bd7f477/4741e3c5156499a7/f9b83aa7/-cpid/367c6599d99cd6e5" id="W4727a250e66f97234b02bf089bd7f477" width="384" height="283"><param name="movie" value="http://widgets.nbc.com/o/4727a250e66f9723/4b02bf089bd7f477/4741e3c5156499a7/f9b83aa7/-cpid/367c6599d99cd6e5" /><param name="wmode" value="transparent" /><param name="allowNetworking" value="all" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /></object></p>
<p class="right w236">Dhani Harrison is a musician in his own right—his indie-rock band <a href="http://en.wikipedia.org/wiki/Thenewno2" title="Wikipedia: thenewno2" rel="external">thenewno2</a> is featured in Rock Band with songs from their debut album, <a href="http://www.amazon.com/gp/product/B001TNQF6A?ie=UTF8&#038;tag=virtualtv-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=B001TNQF6A" title="Download You Are Hear on Amazon.com" rel="external">You Are Here</a>. Note—any musician will soon be able to publish their tracks in Rock Band too via the <a href="http://virtualmusic.tv/2009/10/rock-band-network/" title="Rock Band Network: Get Your Music In The Game">Rock Band Network</a>. In a <a href="http://www.billboard.com/news/dhani-harrison-talks-new-band-beatles-video-1003950636.story" title="Dhani Harrison Talks New Band, Beatles Video Game" rel="external">Billboard.com interview</a> Dhani said, &#8220;I did everything I could to not be a musician…I went to university (Brown), I worked as a designer, I competed in Olympic sport (rowing)…and I ended up being a musician. It&#8217;s in the DNA, I guess.&#8221;</p>
<p class="clear">But as Dhani explains to Conan, his paying job is designing videogames, and I suspect the music-gaming community is pretty happy with his efforts so far in making The Beatles Rock Band as genuine and fun as possible. His enthusiasm towards creating the game and his dedication to historical accuracy no doubt played an important role. Outside of the videogame, Dhani is striving to build a unique community for thenewno2 fans with their new <a href="http://www.thenewno2.com/" title="thenewno2.com" rel="external">website</a> designed to deliver personal interactive video content via subscription and without depending on networks like Facebook or MySpace. In an <a href="http://www.wired.com/underwire/2009/10/dhani-harrison-thenewno2/" title="The Prisoner Inspires Dhani Harrison’s Thenewno2 Experiment" rel="external">article on Wired.com</a> Scott Thill summarized, &#8220;The plan is comparatively simple: Compress and feed thenewno2’s output on video directly to its fan base, and they will come to support the artists and build a community.&#8221; In the same article Dhani told Wired, &#8220;Rather than have fans just leave comments on MySpace, they can have a personal connection to the band. When they see my profile live on the site, they can literally click me and ask me a question or two. It&#8217;s interactive blogging, but we also wanted to bring that actual visual context.&#8221; Now here&#8217;s some Rock Band action—Yomp by thenewno2:</p>
<p class="video youtube rock-band yomp m0"><object width="640" height="480"><param name="movie" value="http://www.youtube.com/v/iaKAgPonC90&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/iaKAgPonC90&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="480" wmode="transparent"></embed></object></p>
<p class="gray">This post is a follow-up from yesterday when we posted <a href="http://virtualmusic.tv/2009/11/virtual-video-revolution-in-the-beatles-rock-band/" title="Virtual Video Revolution in The Beatles Rock Band">video footage</a> of The Beatles Rock Band. You can see more articles about Rock Band at <a href="http://virtualmusic.tv/rb/" title="VirtualMusic.tv » Rock Band">here</a>. <a href="http://virtualmusic.tv" title="VirtualMusic.tv » Home" rel="home">VirtualMusic.tv</a> is seeking writers interested in music videogames and other <a href="http://virtualmusic.tv/sections/" title="VirtualMusic.tv » Sections">topics</a>. Please see our <a href="http://virtualmusic.tv/about/" title="VirtualMusic.tv » About">about</a> page.</p>
]]></content:encoded>
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		<title>Virtual Video Revolution in The Beatles Rock Band</title>
		<link>http://virtualmusic.tv/2009/11/virtual-video-revolution-in-the-beatles-rock-band/</link>
		<comments>http://virtualmusic.tv/2009/11/virtual-video-revolution-in-the-beatles-rock-band/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 20:30:45 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
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		<category><![CDATA[revolution]]></category>
		<category><![CDATA[Rock Band]]></category>
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		<category><![CDATA[The Beatles]]></category>
		<category><![CDATA[The Beatles Rock Band]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=3119</guid>
		<description><![CDATA[The Beatles rock on in 2009 and players of The Beatles Rock Band have posted YouTube videos to show it. Here you can compare a video of Revolution from the videogame with the video of Revolution performed by The Beatles in 1968.]]></description>
			<content:encoded><![CDATA[<p>The Beatles rock on in 2009 and players of <a href="http://www.thebeatlesrockband.com/" title="thebeatlesrockband.com" rel="external">The Beatles Rock Band</a> have posted <a href="http://www.youtube.com/results?search_query=The+Beatles+Rock+Band+FC" title="YouTube » Search Results » The Beatles Rock Band FC" rel="external">YouTube videos</a> to show it. Here you can compare a video of Revolution from the videogame with the video of Revolution performed by The Beatles in 1968. ♫</p>
<p class="clear youtube video"><object class="m20r" width="640" height="480"><param name="movie" value="http://www.youtube.com/v/G4rdx3GuMb8&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/G4rdx3GuMb8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="480" wmode="transparent"></embed></object><br /><object width="640" height="480"><param name="movie" value="http://www.youtube.com/v/JFipyKSC2U8&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/JFipyKSC2U8&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="480" wmode="transparent"></embed></object></p>
<p>It looks like a new generation of Beatlemaniacs could be on the rise—wouldn&#8217;t you say? Thanks to YouTubers <a class="youtube-channel" href="http://www.youtube.com/user/kevineseri0" title="kevineseri0's Channel" rel="external">kevineseri0</a> and <a class="youtube-channel" href="http://www.youtube.com/user/ponkiejp" title="ponkiejp's Channel" rel="external">ponkiejp</a> for the videos and to <a href="http://www.flickr.com/photos/voteprime/3898076249/" title="Smiling hand peace sign by voteprime on Flickr" rel="external">voteprime</a> on Flickr for the peace sign photo displayed on the <a href="http://virtualmusic.tv" title="VirtualMusic.tv » Home" rel="home">homepage</a>. Thanks for watching—please share this post if you like it. :)</p>
<div id="sub-related-posts">
<h5>Related Posts</h5>
<ul class="related-posts">
<li><a href="http://virtualmusic.tv/2009/11/dhani-harrison-conan-obrien-rock-band-thenewno2/" title="Dhani Harrison on Conan O’Brien, Rock Band, and thenewno2">Dhani Harrison on Conan O’Brien, Rock Band, and thenewno2</a></li>
<li><a href="http://virtualmusic.tv/2009/10/rock-band-network/" title="Rock Band Network: Get Your Music In The Game">Rock Band Network: Get Your Music In The Game</a></li>
<li><a href="http://virtualmusic.tv/2009/08/spacejunky-rl-band-in-sl/" title="SpaceJunky: RL Band in SL">SpaceJunky: RL Band in SL</a></li>
</ul>
</div>
]]></content:encoded>
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		<title>Modern Moral Values—Black, White, or Gray?</title>
		<link>http://virtualmusic.tv/2009/10/modern-moral-values-black-white-or-gray/</link>
		<comments>http://virtualmusic.tv/2009/10/modern-moral-values-black-white-or-gray/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 07:10:11 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[gaming culture]]></category>
		<category><![CDATA[human]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[moral values]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[right vs wrong]]></category>
		<category><![CDATA[sociology]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=1470</guid>
		<description><![CDATA[Moral values—are they learned or are they built into our genetic makeup? Are our brains hard-wired to draw a line between right and wrong? Different cultures might vary on specific issues—there are social activities you can do freely in Amsterdam that you would be arrested for doing in New York for example—but generally most current cultures make similar separations between right and wrong. In essence morals transcend culture, right? But why exactly do we feel the need to separate right and wrong—what is it that makes our moral clock tick?]]></description>
			<content:encoded><![CDATA[<p>Moral values—are they learned or are they built into our genetic makeup? Are our brains hard-wired to draw a line between right and wrong? Different cultures might vary on specific issues—there are social activities you can do freely in Amsterdam that you would be arrested for doing in New York for example—but generally most current cultures make similar separations between right and wrong. In essence morals transcend culture, right? But why exactly do we feel the need to separate right and wrong—what is it that makes our moral clock tick? Is creating this separation a psychological need or a sociological need? Does society demand it, or is it built into our brains?</p>
<p><span id="more-1470"></span></p>
<p class="w50 left">From early childhood we teach our children what is &#8220;right&#8221; and what is &#8220;wrong.&#8221; But we do not typically teach children that these are fluid terms. The lines are blurred, or as The Monkees would say, &#8220;Today, there is no black or white, [there are] only shades of gray.&#8221; As <a href="http://en.wikipedia.org/wiki/Yin_and_yang" title="en.wikipedia.org/wiki/Yin_and_yang" rel="external">Wikipedia</a> puts it, &#8220;Everything has both yin and yang aspects, which constantly interact, never existing in absolute stasis.&#8221; I think that to progress we need to teach ourselves to be more accepting of other people, more in balance, and less judging of right versus wrong.</p>
<p class="image right w300 flickr reverse-image"><a href="http://www.flickr.com/photos/viciedo/3929039612/" title="yin yang by Gilberto Viciedo, on Flickr"><img src="http://farm4.static.flickr.com/3429/3929039612_05d649fe00.jpg" width="300" height="300" alt="yin yang" /></a><span class="wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/viciedo/3929039612/"><a rel="cc:attributionURL" href="http://www.flickr.com/photos/viciedo/">flickr.com/photos/viciedo/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-nc/2.0/">CC BY-NC 2.0</a></span></p>
<p>There are many interaction-based influencers of moral values. Family, friends, school, religion, television, movies, videogames, music, and the internet all play a part today. Movies and television often emphasize right and wrong as viewers attempt to identify who is the &#8220;good guy&#8221; and who is the &#8220;bad guy.&#8221; But a distinction cannot always be made—blurred lines are more realistic, and more human. Think about reality television and its focus on people—does it break this convention? Unconventional twists and moral dilemmas are the reasons that the acclaimed drama series <a href="http://www.hulu.com/lost" title="Watch Lost on Hulu.com" rel="external">Lost</a> is so popular isn&#8217;t it? Lost breaks boundaries by creatively blending black and white into gray. Many videogames also rely strongly on social behavior and moral values. Web-based videogames are even increasingly being used as a virtual platform for education—social education—seen through avatars and virtual worlds. Time no doubt plays a factor in shaping our morals as well. Laws have changed. Murder. Marriage. Slavery. Society continues to evolve, right? Or does little change in the grand scheme? How might social media, social gaming, reality TV, and virtual technology shape our moral values and our social evolution?</p>
<p class="series-info clear">Note: This post is part of our new <a href="http://virtualmusic.tv/infoculture/education/" title="VirtualMusic.tv » Infoculture » Education">Education</a> series where we look to explore the cyberculture surrounding modern education, videogame-based education, and virtual education technology.</p>
<div id="sub-related-posts">
<h5>Related Posts</h5>
<ul class="related-posts">
<li><a href="http://virtualmusic.tv/2009/11/musicians-money-is-not-motivation/" title="Musicians—Money Is Not Motivation">Musicians—Money Is Not Motivation</a></li>
<li><a href="http://virtualmusic.tv/2009/07/airport-venue-entertainment-transportation/" title="Airport Venue: Entertainment Transportation">Airport Venue: Entertainment Transportation</a></li>
<li><a href="http://virtualmusic.tv/2009/07/videogame-idea-virtual-venue/" title="Videogame Idea: VirtualVenue">Videogame Idea: VirtualVenue</a></li>
</ul>
</div>
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		<title>Event Photos: SpaceJunky Live at Crystal City</title>
		<link>http://virtualmusic.tv/2009/10/photos-spacejunky-live-crystal-city/</link>
		<comments>http://virtualmusic.tv/2009/10/photos-spacejunky-live-crystal-city/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 03:13:11 +0000</pubDate>
		<dc:creator>Tanya Robertson</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[SL Events]]></category>
		<category><![CDATA[fashion]]></category>
		<category><![CDATA[Izzy Cole]]></category>
		<category><![CDATA[music gaming]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[spacejunky]]></category>
		<category><![CDATA[virtual bands]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=2080</guid>
		<description><![CDATA[On <a href="http://virtualmusic.tv/2009/09/spacejunky-island-opens-with-a-new-look-event/" title="View original event posting">September 18th</a> SpaceJunky Island reopened with a floating city made of crystals. It was a great show with a big turnout. Crystals have some effects over our energy balance and you can feel them here in Crystal City. All of the designers have opened up new, modern stores from Bare Rose to Solanges and BDD.]]></description>
			<content:encoded><![CDATA[<p class="long intro">On <a href="http://virtualmusic.tv/2009/09/spacejunky-island-opens-with-a-new-look-event/" title="View original event posting">September 18</a> SpaceJunky Island reopened with a floating city made of crystals. It was a great show with a big turnout. Crystals have some effects over our energy balance and you can feel them here in Crystal City. All of the designers have opened up new, modern stores from Bare Rose to Solanges and BDD. The Street Scene covered the opening and a lot of different PR/media people arrived in awe of the amazing energy which could be felt here at the new sim. Photos by <a href="http://alphacrew.ning.com/profile/izzycole" title="http://alphacrew.ning.com/profile/izzycole" rel="external">Izzy Cole</a></p>
<p><span id="more-2080"></span></p>
<p class="image"><img src="http://img.virtualmusic.tv/sl/091809-sj-crystal-city-29s.jpg" width="640" height="383" alt="dancefloor" /></p>
<p class="image"><img src="http://img.virtualmusic.tv/sl/091809-sj-crystal-city-34s.jpg" width="640" height="383" alt="venue shops" /></p>
<p class="long"><a href="http://virtualmusic.tv/tag/spacejunky/" title="View all posts tagged SpaceJunky">SpaceJunky</a> performed a magical, energetic show and even launched a couple of new songs which hadn&#8217;t been heard before. Shakti wore one of B@R newest designs which is exclusively available here at the Island. Purple Tennyo it is a real danski free flowing design. SpaceJunky&#8217;s lineup includes Zaphod Rahja on guitar, Zavier Corleone on drummer, and Shakti Cianci on vocals.</p>
<p class="image"><img src="http://img.virtualmusic.tv/sl/091809-sj-crystal-city-31.jpg" width="640" height="383" alt="spacejunky centerstage" /></p>
<p class="image"><img src="http://img.virtualmusic.tv/sl/091809-sj-crystal-city-40.jpg" width="640" height="383" alt="shakti" /></p>
<p class="image"><img src="http://img.virtualmusic.tv/sl/091809-sj-crystal-city-42.jpg" width="640" height="480" alt="zaphod" /></p>
]]></content:encoded>
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		<title>Rock Band Network: Get Your Music In The Game</title>
		<link>http://virtualmusic.tv/2009/10/rock-band-network/</link>
		<comments>http://virtualmusic.tv/2009/10/rock-band-network/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 22:13:26 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[creators]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[music gaming]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rock Band Network]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=1890</guid>
		<description><![CDATA[Musicians will soon be able to submit their original tracks into Rock Band via the <a href="http://creators.rockband.com" title="creators.rockband.com" rel="external">Rock Band Network</a>. This looks to be a promising virtual platform allowing indie artists—creators—to contribute songs to the game in a democratic fashion—each new track is reviewed and voted on by peers in the community before being accepted into the game. This is great news for players and indie musicians alike.]]></description>
			<content:encoded><![CDATA[<p>Musicians will soon be able to submit their original tracks into Rock Band via the <a href="http://creators.rockband.com" title="creators.rockband.com" rel="external">Rock Band Network</a>. This looks to be a promising virtual platform allowing indie artists—creators—to contribute songs to the game in a democratic fashion—each new track is reviewed and voted on by peers in the community before being accepted into the game. This is great news for players and indie musicians alike. Players will have access to an expanding music library and indie artists will no doubt be able to expand their audience.</p>
<p><span id="more-1890"></span></p>
<h3>Simply put, it rocks.</h3>
<p>The past few years have proven that <a href="http://virtualmusic.tv/2009/07/music-in-the-virtual-realm/" title="Music In The Virtual Realm">music and videogames were destined for each other</a>. But until now, the music in games was restricted to mainstream artists and tunes specifically licensed for the games. Rock Band Network is the first opportunity that allows <i>anyone</i> to get their music in the game.</p>
<p class="image screenshot reverse-image"><a href="http://creators.rockband.com" title="creators.rockband.com" rel="external"><img src="http://img.virtualmusic.tv/creators.rockband.com-2009-10-09-screenshot-640x480.png" width="640" height="480" alt="creators.rockband.com 2009-10-09 screenshot" /></a><br /><span class="wp-caption">Screenshot: Rock Band Network is located at <a href="http://creators.rockband.com" title="creators.rockband.com" rel="external">creators.rockband.com</a>.</span></p>
<p>This summer&#8217;s press about Rock Band Network hinted that it would become available by November. Currently the site introduces the steps involved in submitting tracks to the game—it provides detailed <a href="http://creators.rockband.com/spec/Mix_and_MIDI_Setup" title="creators.rockband.com/spec/Mix_and_MIDI_Setup" rel="external">mix specifications</a> and links to the <a href="http://creators.rockband.com/tools/download" title="1. REAPER Digital Audio Workstation _ 2. REAPER Rock Band Plugins _ 3. MAGMA Transfer/Packaging Tool" rel="external">free audio software</a> necessary for producing tracks. Creators must sign up for the <a href="http://creators.rockband.com/spec/Website" title="creators.rockband.com/spec/Website" rel="external">XNA Creators Club–Gold Membership to Xbox Live</a> [currently $8/month or $50/year].</p>
<p>The influx of new music into Rock Band will help to further popularize the game, and I think <a href="http://www.harmonixmusic.com" title="http://www.harmonixmusic.com" rel="external">Harmonix</a> will see increasing domination in the music-gaming market. The artists whose songs are featured in the game will gain exposure <i>and</i> revenue from sales through the Network—according to <a href="http://en.wikipedia.org/wiki/Rock_Band_Network" title="http://en.wikipedia.org/wiki/Rock_Band_Network" rel="external">Wikipedia</a> artists will receive a 30% revenue share. In the interview below, Matthew Nordhaus, a senior producer at Harmonix, mentions that song pricing will vary from $1–$3. I would love to hear more pricing details if anyone can provide them. What is your take on the pricing and revenue share? Even without the revenue share I think Rock Band Network is a massive opportunity for independent musicians.</p>
<p class="video youtube"><object width="640" height="340"><param name="movie" value="http://www.youtube.com/v/HPU6-1BPXdE&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HPU6-1BPXdE&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="340"></embed></object></p>
<p>Once <a href="http://creators.rockband.com" title="creators.rockband.com" rel="external">Rock Band Network</a> is through its current, private beta phase, I&#8217;m going to attempt to produce a track for the game, and I&#8217;ll keep you informed as I learn more about the process. In the meantime, what do you think about Rock Band Network? How do you think it will affect our music culture?  Do you think that gaming platforms will be the major outlet for digital music sales in the near future?</p>
<div id="sub-related-posts">
<h5>Related Posts</h5>
<ul class="related-posts">
<li><a href="http://virtualmusic.tv/2009/11/dhani-harrison-conan-obrien-rock-band-thenewno2/" title="Dhani Harrison on Conan O’Brien, Rock Band, and thenewno2">Dhani Harrison on Conan O’Brien, Rock Band, and thenewno2</a></li>
<li><a href="http://virtualmusic.tv/2009/11/virtual-video-revolution-in-the-beatles-rock-band/" title="Virtual Video Revolution in The Beatles Rock Band">Virtual Video Revolution in The Beatles Rock Band</a></li>
<li><a href="http://virtualmusic.tv/2009/11/3-iphone-app-creation-platforms-for-musicians/" title="3 iPhone App Creation Platforms For Musicians">3 iPhone App Creation Platforms For Musicians</a></li>
</ul>
</div>
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		<title>Huge Party to Celebrate the Opening of The Fabulous Sim at Metaverse Island</title>
		<link>http://virtualmusic.tv/2009/09/metaverse-sim-opening-party/</link>
		<comments>http://virtualmusic.tv/2009/09/metaverse-sim-opening-party/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 01:22:12 +0000</pubDate>
		<dc:creator>Tanya Robertson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[SL Events]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[bands]]></category>
		<category><![CDATA[island]]></category>
		<category><![CDATA[live music]]></category>
		<category><![CDATA[Lumiere Noir]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[metaverse-tv]]></category>
		<category><![CDATA[opening]]></category>
		<category><![CDATA[party]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[sim]]></category>
		<category><![CDATA[spacejunky]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtual bands]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=1628</guid>
		<description><![CDATA[Metaverse TV (MBC) is opening its beautiful sim at Metverse Island on October 3rd and you are all invited. Events start at 3pm SLT and carry on right through until 8.30pm SLT with SpaceJunky coming on stage at 7.30pm SLT for their concert and pyrotechnics show that includes giveaways during the performance.]]></description>
			<content:encoded><![CDATA[<div class="event-info sl-event event-details">
<ul>
<li><b>When</b>: <span class="event-date">October 3, 2009</span> at <span class="event-time">3:00 PM <a href="http://worldtimeengine.com" title="Pacific Time (California Time) • Click here to convert.">PT</a></span></li>
<li><b>Where</b>: <span class="event-location"><a href="http://secondlife.com/" title="SecondLife.com" rel="external">Second Life</a> » <a href="http://slurl.com/secondlife/Metaverse%20Island/133/135/22" title="Teleport via slurl.com" rel="external">Metverse Island</a></span></li>
</ul>
</div>
<div class="left w300 clear">
<p class="event-description"><a href="http://www.metaverse-tv.com/" title="Metaverse TV" rel="external">Metaverse TV</a> (<abbr title="Metaverse Broadcasting Company">MBC</abbr>) is opening its beautiful sim at Metverse Island on October 3rd and you are all invited. Events start at 3pm <abbr title="Second Life Time [same as Pacific Time]">SLT</abbr> and carry on right through until 8.30pm SLT with <a href="http://virtualmusic.tv/tag/spacejunky/" title="View posts about the band SpaceJunky">SpaceJunky</a> coming on stage at 7.30pm SLT for their concert and pyrotechnics show that includes giveaways during the performance. Metaverse Island is an absolutely stunning build by the extraordinary <a href="http://www.flickr.com/photos/planet_mongo/" title="Lumiere Noir's Photostream on Flickr" rel="external">Lumiere Noir</a>, both in technicality and beauty, and is a gorgeous backdrop not to be missed.</p>
<blockquote><p class="m0">&#8220;…the theme is SPACE AGES! So that could cover a multitude of sins.&#8221;</p>
</blockquote>
<p class="event-description">Events range from a tour of the <abbr title="[island]">sim</abbr> by Lumiere himself to a Grand Fancy Dress Party…the theme is SPACE AGES! So that could cover a multitude of sins. We intend to party with fantastic music from SL musicians including sexy <a href="http://edwardkyomoon.com" title="EdwardKyomoon.com" rel="external">Edward Kyomoon</a> and the wonderful <a href="http://virtualmusic.tv/tag/spacejunky/" title="View posts about the band SpaceJunky">SpaceJunky</a>. We intend to party all over the sim and through the weekend carrying on into Sunday with our Acoustic Brunch for a more laid back Sunday featuring musicians <a href="http://twitter.com/keikotakamura" title="Keiko Takamura on Twitter" rel="external">Keiko Takamura</a>, <a href="http://www.thesixtyone.com/JueLResistance/" title="Juel Resistance on TheSixtyOne" rel="external">Juel Resistance</a>, and Naga Flow whilst gorgeous models float amongst us. And then when all energy has left us, we intend to lie back in a boat and sail the surrounding seas.</p>
</div>
<div class="right w300 m20r">
<p class="image"><a href="http://slurl.com/secondlife/Metaverse%20Island/133/135/22" title="Teleport via slurl.com"><img src="http://img.virtualmusic.tv/sl/metaverse10-3spacejunky-300.jpg" width="300" height="283" alt="meta island is opening" /></a><br /><span class="wp-caption">Above: SpaceJunky and Metaverse Island</span><br /><span class="wp-caption">Below: A video taste of SpaceJunky. [<a href="http://blip.tv/file/1152496/" title="http://blip.tv/file/1152496/" rel="external">url</a>]</span></p>
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<p class="clear image g-image" style="width:620px"><a href="http://www.flickr.com/photos/virtualmusictv/3970642788/" title="View Color Photo on Flickr" rel="external"><img src="http://img.virtualmusic.tv/sl/metaverse-zoom4-620b.jpg" alt="Metaverse Island" /></a><br /><span class="wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/virtualmusictv/3970642788/">Above: A closer look at the architecture on Metaverse Island. <a rel="cc:attributionURL" href="http://www.flickr.com/photos/virtualmusictv/" title="VirtualMusictv on Flickr">VirtualMusic.tv/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.0/">CC BY-SA 2.0</a></span></p>
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		<title>SpaceJunky Island Opens with a New Look</title>
		<link>http://virtualmusic.tv/2009/09/spacejunky-island-opens-with-a-new-look-event/</link>
		<comments>http://virtualmusic.tv/2009/09/spacejunky-island-opens-with-a-new-look-event/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 02:15:11 +0000</pubDate>
		<dc:creator>Tanya Robertson</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Events]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=1152</guid>
		<description><![CDATA[<a class="event" href="http://virtualmusic.tv/2009/09/spacejunky-island-opens-with-a-new-look-event/" title="View Event Details">Event:</a> On 9/18 SpaceJunky will have a big celebration at Planet 7 on SpaceJunky Island. The whole sim has been redesigned as a beautiful floating crystal city and SpaceJunky will perfom a concert at the main stage at 7pm. There will be other events that night too, and special freebies from the stores—including fashion designs exclusive to the island.]]></description>
			<content:encoded><![CDATA[<div class="event-info sl-event event-details">
<ul>
<li><b>When</b>: <span class="event-date">September 18, 2009</span> at <span class="event-time">7:00 PM <a href="http://worldtimeengine.com" title="Pacific Time (California Time) • Click here to convert.">PT</a></span></li>
<li><b>Where</b>: <span class="event-location"><a href="http://secondlife.com/" title="SecondLife.com" rel="external">Second Life</a> » <a href="http://slurl.com/secondlife/SpaceJunky%20Island/136/130/23" title="Teleport via slurl.com to SpaceJunky Island" rel="external">SpaceJunky Island</a> » <a href="http://slurl.com/secondlife/SpaceJunky%20Island/118/184/113" title="Teleport via slurl.com directly to event location" rel="external">Planet 7</a></span></li>
</ul>
</div>
<p class="image clear left w300"><a href="http://img.virtualmusic.tv/planet-7-crystal-city-spacejunky-island.jpg" title="View Full Size"><img src="http://img.virtualmusic.tv/planet-7-crystal-city-spacejunky-island.jpg" width="300" height="300" alt="SpaceJunky Island" /></a><br /><span class="wp-caption">Above: The Newly Renovated SpaceJunky Island</span></p>
<p class="right w50"><b>Description</b>: On September 18th the Australian band <a href="http://alphacrew.ning.com/" title="SpaceJunky Network: alphacrew.ning.com" rel="external">SpaceJunky</a> will have a big celebration at Planet 7 on SpaceJunky Island. The whole <abbr title="[island]">sim</abbr> has been redesigned as a beautiful floating crystal city and SpaceJunky will perfom a concert at the main stage at 7pm. There will be other events that night too, and special freebies from the stores—including fashion designs exclusive to the island from Bare Rose and Solanges.</p>
<p class="source left w50 m20">Source: <a href="http://spacejunkyinsl.blogspot.com/2009/09/on-sept-18th-australian-band-spacejunky.html" title="http://spacejunkyinsl.blogspot.com/2009/09/on-sept-18th-australian-band-spacejunky.html" rel="external">spacejunkyinsl.blogspot.com</a></p>
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<p class="entry-summary entry">Cosmic Vision is a music video featuring Shakti Cianci—from the band SpaceJunky—at the piano. It is from her solo, piano meditation album, &#8220;7 Tears of Tara&#8221;, by Crystal Gypsy. The video features a cameo by Avenue CEO Rusch Raymaker, as well as other AlphaCrew members.</p>
</div>
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<h3 class="post-title entry-title"><a href="http://virtualmusic.tv/2009/08/spacejunky-rl-band-in-sl/" title="SpaceJunky: RL Band in SL" rel="bookmark">SpaceJunky: RL Band in SL</a></h3>
<p class="entry-summary entry">SpaceJunky is a real-life band who have been performing live shows in the virtual world of <strong>Second Life</strong>. SL is about creating your dream, and the ability to creatively visualize a music concert is wonderful, as you can do things here you cannot do in RL.</p>
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		<title>SpaceJunky: RL Band in SL</title>
		<link>http://virtualmusic.tv/2009/08/spacejunky-rl-band-in-sl/</link>
		<comments>http://virtualmusic.tv/2009/08/spacejunky-rl-band-in-sl/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 15:15:25 +0000</pubDate>
		<dc:creator>Tanya Robertson</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
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		<category><![CDATA[Izzy Cole]]></category>
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		<category><![CDATA[social music]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=527</guid>
		<description><![CDATA[SpaceJunky is a real-life band who have been performing live shows in the virtual world of Second Life. SL is about creating your dream, and the ability to creatively visualize a music concert is wonderful, as you can do things here you cannot do in RL.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.spacejunky.com" title="Official Site: SpaceJunky.com" rel="external">SpaceJunky</a> is a real-life band who have been performing in the virtual world of <a href="http://secondlife.com/" title="SL = Second Life" rel="external">Second Life</a> for about two years. SpaceJunky was founded by Tania Smith and is made up of three professional Australian musicians based in three different continents—Tania Smith lead singer, USA (<abbr title="Tania's Second Life name">Shakti Cianci</abbr> SL), Dan Harris guitars, Australia (<abbr title="Dan's Second Life name">Zaphod Rahja</abbr> SL), and Luke Mason drums, Malaysia (<abbr title="Luke's Second Life name">Zavier Corleone</abbr> SL).</p>
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<p>All three members have major touring and recording <strong>credits</strong> to their names. Tania played keyboards on tour with <a href="http://en.wikipedia.org/wiki/Kylie_Minogue" title="Wikipedia: Kylie Minogue" rel="external">Kylie Minogue</a>, and cowrote the title track for Grammy-winning album <a href="http://www.last.fm/music/Ashley+Cleveland/Lesson+of+Love" title="Listen on Last.fm" rel="external">Lesson of Love</a>. Dan and Luke have toured and recorded with major artists as well. <abbr title="SpaceJunky">SJ</abbr>&#8216;s first album—<a href="http://www.last.fm/music/SpaceJunky/Resident+Alien" title="Listen on Last.fm" rel="external">Resident Alien</a>—was recorded while they were all together in the USA and Australia with Grammy-nominated songwriter/producer Rafe Van Hoy. With the band living on different continents in different time zones, <abbr title="Second Life">SL</abbr> provided a way to perform simulated concerts and promote the album—available on <a href="http://www.cdbaby.com/Artist/SpaceJunky" title="CDBaby » SpaceJunky" rel="external">CDBaby</a> or <a class="itunes" title="iTunes Link" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=5573&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Falbum%2Fresident-alien%2Fid253011258" target="new">iTunes</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10">.</p>
<p>Shakti <strong>discovered</strong> Second Life in 2006 when she came back from Tibet, where an oracle there told her SpaceJunky would be heard by many people and the album would be successful. When she came back she was researching an ancient Tibetan symbol and came across a blog called the Flying Monks here in SL who were rebuilding monasteries destroyed in Tibet during the cultural revolution.</p>
<p>SpaceJunky’s music is about <strong>cosmic</strong> unforeseen forces that connect people through energy and intention. They are a rock/pop band with a positive message of searching for cosmic truth and seeking to lengthen the space between thoughts. The band provides social entertainment by interacting and emulating what a concert by SpaceJunky might be like in <abbr title="real life">RL</abbr>. SL is about creating your dream, and the ability to creatively visualize a music concert is wonderful, as you can do things here you cannot do in RL. As Shakti says, “SL is a physical manifestation of a non-physical realm”, very Buddhist as the Dali Lama would say.</p>
<p class="image reverse-image"><a href="http://img.virtualmusic.tv/sj080108jcny_005_640.jpg" title="SpaceJunky Live in SL at JCNY in 2008 | Photo by Izzy Cole | All rights reserved by Izzy Cole and SJ"><img src="http://img.virtualmusic.tv/sj080108jcny_005_640.jpg" width="640" height="546" alt="SpaceJunky JCNY Photo" /></a><br /><span class="wp-caption">SpaceJunky Live in <a href="http://secondlife.com/" title="SecondLife.com" rel="external">SL</a> at JCNY in 2008. Photo by <a href="http://virtualmusic.tv/2009/10/photos-spacejunky-live-crystal-city/" title="View more photos by Izzy Cole">Izzy Cole</a>. All rights reserved by Izzy Cole and SJ.</span></p>
<p>SpaceJunky have a <strong>production crew</strong> who help bring the concerts alive: Tommy Parrott (Lighting, Stage, and Pyrotechnics), Izzy Cole (Tour Photographer), and Bella Dutton (Virtual Music Publicist).</p>
<p>The concert <strong>performances</strong> in Second Life have complex, programmed equipment, such as pyrotechnics, and a custom-made, one-of-a-kind, lighting system by JB LiteSource. The realtime lighting effects for their shows include particle effects and a custom stage which looks like a spaceship. June Dion from Bare Rose also creates custom designs for Shakti to wear on stage—the most recent one being inspired by a Tibetan goddess for their SLB6 performance where they were invited to close the show.</p>
<p class="youtube video"><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/xtj2mfYeUDw&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xtj2mfYeUDw&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385" wmode="transparent"></embed></object></p>
<p>Through the band&#8217;s growing popularity SpaceJunky have been <a href="http://www.youtube.com/watch?v=xtj2mfYeUDw" title="Watch on YouTube" rel="external">featured on CNN International</a> for new technology, and were approached by Sony Creative Software to do an Acid Planet remix contest for their song <a href="http://www.youtube.com/watch?v=Wd8JJ_NVvvc" title="Watch on YouTube" rel="external">Gravitational Pull</a>, which was brought into SL and Sony gave away a lot of RL prizes at the concert at <a href="http://slurl.com/secondlife/SpaceJunky%20Island/136/130/23" title="SpaceJunkey Island" rel="external">SpaceJunky Island</a>. They were also featured on the SL home page for being the first band to ever be featured on SL with audio. They have had RL radio play from the largest radio stations in Italy—including <a href="http://www.radioimago.net/" title="Radio Imago... che spettacolo di WebRadio" rel="external">Radio Imago</a>—as well as magazine covers, <a href="http://www.youtube.com/user/SpaceJunkyTV" title="SpaceJunkyTV on YouTube" rel="external">YouTube</a> fans, and product endorsements.</p>
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<p>The band have their own <a href="http://slurl.com/secondlife/SpaceJunky%20Island/136/130/23" title="SpaceJunkey Island" rel="external">SpaceJunky Island</a> which is featured in <strong>Showcase</strong> under <strong>Music</strong>, and designed by Shakti along with Dannon Robbiani, one of SL’s top builders. It is also home to their state-of-the-art Amphitheater built by Tommy Parrot. SpaceJunky’s popularity continues to grow. The strength of the band continues to change with new technology and new ventures that they are currently working on—including possible upcoming RL concerts. Stay tuned at <a href="http://alphacrew.ning.com/" title="SpaceJunky Alpha Crew" rel="external">alphacrew.ning.com</a>.</p>
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		<title>Videogame Idea: VirtualVenue</title>
		<link>http://virtualmusic.tv/2009/07/videogame-idea-virtual-venue/</link>
		<comments>http://virtualmusic.tv/2009/07/videogame-idea-virtual-venue/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 22:42:03 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Education]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=140</guid>
		<description><![CDATA[Music and videogames were made for each other. Here&#8217;s a videogame concept that&#8217;s been virtually bouncing my mind, called either VirtualBouncer, or VirtualVenue. There would be two main player types&#8212;bouncers and club-goers&#8212;and there would be character options for each.]]></description>
			<content:encoded><![CDATA[<p>Music and videogames were made for each other. Here&rsquo;s a videogame concept that&rsquo;s been virtually bouncing my mind, called either VirtualBouncer, or <strong>VirtualVenue</strong>. There would be two main player types&mdash;bouncers and club-goers&mdash;and there would be character options for each.</p>
<p>As a <strong>club-goer</strong> in the game&rsquo;s easy mode, you would be 21+ or 18+ depending on the country or venue rules. With your politeness and your ID, you would pass through the bouncer and get inside to have more interactions inside the venue or on the dance floor. In the advanced mode, you would be underage, and you would have to try to pass a fake ID, or invent a way in without one&mdash;a lie, another entrance, etc. Once inside you would be able to see, hear, move around, and interact just as you would in a real, live venue. You would get to witness an actual, or virtualized, video stream from the venue. The setting choices for the game might be bars, clubs, concerts, festivals, or any other type of music venue. They could be real or fictitious, and who&rsquo;s to say what&rsquo;s real?  Level 1 could start on the city street outside a dive bar, and in the subsequent levels the player would work up to larger and larger venues.</p>
<p class="image"><img src="http://img.virtualmusic.tv/id1411631_640.jpg" width="640" height="428" alt="Live Venue" /></p>
<p>As a <strong>bouncer</strong> in the game&rsquo;s easy mode, you would have to be polite as you worked the door, checked ID&rsquo;s, spotted fake ones, and greeted incoming club-goers. Bouncers would lose points for being rude, or for mishandling the crowds. In more advanced bouncer modes, you would have to responsibly prevent violent behavior, by pacifying out-of-control partiers without causing them any physical harm. As for the game levels, the bouncers could start out working for a dive bar, and work up to nicer and nicer jobs at different venues. Even job interview interactions could be simulated in the game.</p>
<p>Maybe you could not attend a real-life <a href="http://www.radiohead.com/" title="Freeform official site includes a message board, pictures, and music videos.">Radiohead</a> show in London, but in <strong>VirtualVenue</strong> you could. Music would be featured throughout the game, and licensing would be paid to those real-life musicians whose songs and live appearances were used in the game. The company that produced this game could generate huge <strong>revenues</strong> by selling advertising to actual venues, and having them featured as game-setting locations with live, 3D, video feeds of the actual performances. With the game connected to the internet, and the touring artists in the game being real, ticketing companies could pay to have their gig listings in the game, which would increase actual ticket sales and further promote the artists and the venues. A third revenue stream for the game company could be selling subscriptions, of the behavioral data findings, to robotics developers, or to security industry professionals who would want to know all the latest security flaws and use that knowledge to tighten real-life security.</p>
<p>There are myriad ways to expand on all of these ideas. The game could work best in a <strong>mashup</strong> with social networks, and enable you to play with real people from around the globe.</p>
<p class="image"><img src="http://img.virtualmusic.tv/id42856991_640.jpg" width="640" height="480" alt="Digital Human" /></p>
<p>I think that <a href="http://en.wikipedia.org/wiki/Crowdsourcing" title="Wikipedia.com: Crowdsourcing">crowdsourcing</a> videogame technology could lead to the training of real, digital bouncers&mdash;an idea that I don&rsquo;t think is too bizarre. The VirtualVenue <strong>network</strong> could aggregate data about how players reacted in different situations, and help teach computers human-like behavior. The data crowdsourcing model is already widely used. For example the familiar <a href="http://recaptcha.net/" title="reCAPTCHA is a free anti-bot service that helps digitize books.">reCaptcha</a> essentially uses humans to teach computers to read our handwriting for the purpose of digitizing books. Crowdsourcing leads to <a href="http://www.openinnovators.net/list-open-innovation-crowdsourcing-examples/" title="Crowdsourcing Examples" rel="external">open innovation</a>, and we may not be far from crowdsourced, robot-teaching technology becoming a mainstream reality. This game, and others like it, could include physical and vocal input from the player, making the game feel more realistic, and opening doors to teaching robots our body language, and our spoken languages. It will be key that we maintain ethics and use this technology in smart ways, because we&rsquo;ve all seen <a href="http://en.wikipedia.org/wiki/Terminator_%28franchise%29" title="Wikipedia: Terminator">Terminator</a> and can imagine how this sort of technology might explode. How can we ensure that the <strong>relationship</strong> between humans and computers remains symbiotic? Computers educated by humans&#8230;where might this lead?</p>
<p class="series-info"><strong>Upcoming</strong>: We aim to look at this issue in reverse—how videogame technology might enrich our learning through virtual education—see <a href="http://virtualmusic.tv/education/" title="VirtualMusic.tv » Education">virtualmusic.tv/education/</a></p>
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