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	<title>virtualmusic.TV &#187; adaptation</title>
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	<link>http://virtualmusic.tv</link>
	<description>Digital music culture. Web trends. Media. Ideas.</description>
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		<title>10 Engineering Rules Applied To DIY Business</title>
		<link>http://virtualmusic.tv/2010/06/10-engineering-rules/</link>
		<comments>http://virtualmusic.tv/2010/06/10-engineering-rules/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 15:22:40 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[design rules]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[engineering rules]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[problem-solving]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=8711</guid>
		<description><![CDATA[When it comes to problem solving, engineers are fearless because they follow these rules. 1. K.I.S.S. Keep it simple, stupid! Forget the frills and the cheap thrills. Focus on the heart of the matter. 2. Identify. 3. Reduce. 4. Learn. 5. Design. 6. Source. 7. Optimize. 8. Test. 9. Iterate. 10. Amplify.]]></description>
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<div id="rule_1" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_1">1. K.I.S.S.</a></h2>
<p id="KISS" class="lead">Keep it simple, stupid! Forget the frills and the cheap thrills. Focus on the heart of the matter.</p>
</div>
<div id="rule_2" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_2">2. Identify.</a></h2>
<p id="identify-the-problem">Identify a problem <i>before</i> attempting to solve it. Visualize everything involved. Draw a diagram. With a clear view, it&#8217;s much easier to see a solution. Ask, &#8220;what do I already know about this?&#8221;, &#8220;what resources do I have?&#8221;, and &#8220;what are my unknowns?&#8221; </p>
</div>
<div id="rule_3" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_3">3. Reduce.</a></h2>
<p id="reduce">Real-world problems are complex. They often have multiple solutions. Simplify them by estimating, approximating, and/or making objective assumptions (not guesses). Think big picture. Be realistic.</p>
</div>
<div id="rule_4" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_4">4. Learn.</a></h2>
<p id="learn">Discuss how others have solved similar problems—trust history. Brainstorm. Get ideas on the table <i>before</i> attempting to assemble them. Think outside of the box. Keep an open mind. Let the ideas flow and <i>then</i> connect the dots. Trust science. Hypothesize. Experiment. Do the math.</p>
</div>
<div id="rule_5" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_5">5. Design.</a></h2>
<p id="design">Design solutions to <i>bend</i> but <i>not</i> break. Be prepared to adapt to meet limitations. Shape your solutions to fit their purpose—i.e. forms follows function. Conform to standards that have passed the test of time—e.g. the golden ratio. Seek balance. Trust human nature.</p>
</div>
<div id="rule_6" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_6">6. Source.</a></h2>
<p id="tools">Use what&#8217;s available first. Don&#8217;t build-from-scratch parts/tools/services that already exist. If something is readily available, then it&#8217;s more efficient to just buy it. Take advantage of free tools/services (especially on the web). Avoid complex logistics. Use interchangeable parts.</p>
</div>
<div id="rule_7" class="yellow caution clear page-break">
<h2 class="yellow"><a href="#rule_7">7. Optimize.</a></h2>
<p id="optimize">Apply force where it will have the most impact—e.g. concentrate promotional efforts where your customers are. However don&#8217;t use <i>too much</i> force—e.g. don&#8217;t kill an ant with a hand grenade. Keep your safety factor within reason. Use leverage instead of brute force. Prioritize.</p>
</div>
<div id="rule_8" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_8">8. Test.</a></h2>
<p id="testing">Check your answers—do they make sense? Let your peers help keep you in check. Test on a small-scale first. Test early and often. Don&#8217;t be afraid to f**k up, because that&#8217;s what testing is for, and if you&#8217;re afraid of failing you won&#8217;t get anywhere. Be safe—wear protective gear when needed! </p>
</div>
<div id="rule_9" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_9">9. Iterate.</a></h2>
<p id="iterate">No one gets everything right the first time, and the optimal solution may change over time. Keep testing and tweaking based on the previous iterations and feedback. Never assume that you can&#8217;t make it better or more efficient. Learn from mistakes. Listen. Observe. React.</p>
</div>
<div id="rule_10" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_10">10. Amplify.</a></h2>
<p id="amplify">Start small, but think big. Once your business is field-tested and rock-solid, prepare to amp it up. Be careful not to spread yourself too thin in the process. Conquer one city before taking on the planet. Trust what works. Assess risk vs. reward. If you get in a jam, remember the basics.</p>
</div>
<div id="feature-graphic" class="photo-image screen" style="margin-top:0">
<p class="image" style="background:#ffff33"><a href="http://www.flickr.com/photos/virtualmusictv/4687763145/" rel="cc:attributionURL" title="Engineers Are Fearless by VirtualMusictv, on Flickr"><img id="engineers-are-fearless" src="http://img.virtualmusic.tv/engineers-are-fearless.png" height="320" width="640" alt="When it comes to problem solving, engineers are fearless." /></a></p>
<p class="caption wp-caption"><span class="credit"><a href="http://www.flickr.com/photos/virtualmusictv/4687763145/" rel="cc:attributionURL" title="Engineers Are Fearless by VirtualMusictv, on Flickr">Flickr/VirtualMusictv: Engineers Are Fearless</a><br /><a href="http://www.flickr.com/photos/virtualmusictv/4690726551/sizes/o/" rel="alternate" title="10 Engineering Rules by VirtualMusictv, on Flickr">Flickr/VirtualMusictv: 10 Engineering Rules [Infographic Version]</a></span></p>
</div>
<p class="yellow caution print">CAUTION: When it comes to problem solving, engineers are fearless.<br />Graphic version: <a href="http://virtualmusic.tv/2010/06/10-engineering-rules/">virtualmusic.tv/2010/06/10-engineering-rules/</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>iTunes Is The 7-Eleven of Media</title>
		<link>http://virtualmusic.tv/2010/04/itunes-7-11-of-media/</link>
		<comments>http://virtualmusic.tv/2010/04/itunes-7-11-of-media/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 17:42:50 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[7-11]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[affinity]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[consumption]]></category>
		<category><![CDATA[convenience]]></category>
		<category><![CDATA[generation]]></category>
		<category><![CDATA[Grooveshark]]></category>
		<category><![CDATA[integration]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[iTunes killer]]></category>
		<category><![CDATA[Lala]]></category>
		<category><![CDATA[last.fm]]></category>
		<category><![CDATA[Mark Mulligan]]></category>
		<category><![CDATA[mobility]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[Spotify]]></category>
		<category><![CDATA[stats]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[youth]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=9747</guid>
		<description><![CDATA[Mac computers rock, but I’m no apple addict. When I talk on my iPhone 3G I feel like my head is melting, and even though iTunes launches every time I sync, I’ve never purchased music on iTunes. (I have downloaded apps.) The bottom line of this microwavable disclaimer is that I’m not your average music consumer. Apple continues to create a major dependence on iTunes through their mobile products, and I don’t think that anything is going to “kill” iTunes without a war. iTunes is the 7-Eleven of media—]]></description>
			<content:encoded><![CDATA[<p id="not-your-average-consumer" class="intro lead">Mac computers rock, but I&#8217;m <i>no</i> apple addict. When I talk on my iPhone 3G I feel my head melting like a $2 burrito, and even though iTunes launches every time I sync, I&#8217;ve never purchased music on iTunes. (I have downloaded apps.) The bottom line of this microwavable disclaimer is that I&#8217;m not your average music consumer.</p>
<h2 class="border" style="border-bottom:5px solid #ff3333;border-top:5px solid #ff9933;color:#33cc66;background:#eee">Device Dependency</h2>
<p id="device-dependence">Apple continues to create a major dependence on iTunes through their mobile products—the iPod, iPhone, and iPad—and I don&#8217;t think that anything is going to &#8220;kill&#8221; iTunes without a war. iTunes is the 7-Eleven of media—it&#8217;s more convenient and expensive, but it&#8217;s closer to home. For many, the iTunes experience is ingrained behavior—a household name—and part of their daily commute so to speak.</p>
<div id="seven-eleven" class="photo-image">
<p class="image"><a href="http://www.flickr.com/photos/rhockens/3260990561/" title="7-11 by Ralph Hockens, on Flickr"><img src="http://farm4.static.flickr.com/3312/3260990561_cc6330d8ae.jpg" width="640" height="426" alt="7-11" /></a></p>
<p class="caption wp-caption"><span class="imgDesc">7-Eleven is a major convenience store chain throughout N. America, Asia, and Australia. This one&#8217;s in Manhattan.<br /><span class="credit i">Photo: <a href="http://www.flickr.com/photos/rhockens/3260990561/" rel="external cc:attributionURL" title="Flickr photo link">rhockens</a>/Flickr</span></span></p>
</div>
<h2 id="generation-gap" class="border" style="border-bottom:5px solid #ff3333;border-top:5px solid #ff9933;color:#33cc66;background:#eee">Generation Gap</h2>
<p>The second huge advantage Apple has is the generation gap. Older people are more likely to have money to spend, and are less likely to adopt something new—especially if it&#8217;s less convenient. For Spotify to compete stateside, it will start  through today&#8217;s youth. I love the Spotify concept, its mobility, and its adaptivity. They are smart to develop/test/improve their service in one location (Europe) before attempting to roll it out in another market (U.S.)—that&#8217;s business expansion 101. I hope that Spotify becomes a hit in the U.S. mainly for the sake of the music. Who wants an iTunes monopoly?</p>
<div class="reverse-image" style="margin-bottom:20px">
<h2 id="spotify-game" class="reverse border" style="border-bottom:5px solid #ff3333;border-top:5px solid #ff9933;color:#33cc66;background:#eee">Spotify&#8217;s Game</h2>
<div id="mark-mulligan" class="reverse border">
<p class="reverse long">Tuesday, <a class="twitter-profile eee" href="http://twitter.com/mark_mulligan" title="twitter.com/mark_mulligan" rel="external">Mark Mulligan</a> from Forrester Research posted some great points on Spotify&#8217;s rise. He highlighted simplicity, social integration, and cloud-based infrastructure as factors that are rolling Spotify into an iTunes-<i>plus</i>-Last.fm experience:</p>
<blockquote id="social-experience" class="long"><p><i>Mark Mulligan:</i> Spotify becomes a social experience. Spotify has always had a keen sense of how to coexist in the broader ecosystem rather than try to do everything itself (cf. integrating audio scrobbling). It has now taken that a step further with Facebook integration and relatively sophisticated sharing and interaction. Doing it in the context of Facebook simplifies the education process for users. [...] By blurring the distinction between local and remotely stored music, [Spotify] establishes the platform for a truly cloud-based music experience that goes far beyond a streaming music one.<br /><a class="citation eee" href="http://blogs.forrester.com/mark_mulligan/10-04-27-spotify_puts_crowd_cloud_ambitious_new_featuresets" title="Spotify Puts The Crowd In The Cloud With Ambitious New Featuresets | Mark Mulligan's Blog | Forrester Research" rel="external">(Spotify Puts The Crowd In The Cloud With Ambitious New Featuresets)</a></p></blockquote>
</div>
</div>
<h2 id="apple-affinity" class="border" style="border-bottom:5px solid #ff3333;border-top:5px solid #ff9933;color:#33cc66;background:#eee">Apple Affinity</h2>
<p>Apple products have strong affinity, and an army of enthusiasts drinking their Slurpees. Anyone looking to compete with them has to have an equal or greater affinity, and/or introduce something totally disruptive (which Spotify has done to a degree). Spotify has game, but so does Apple, who made a calculated move with last year&#8217;s <a href="http://virtualmusic.tv/2009/12/lala-apple-mobile-music-and-cloud-based-streaming-part-1/" title="Lala, Apple, Mobile Music, and Cloud-Based Streaming">Lala acquisition</a>. One big thing to remember is that music has always been about the experience, and it always has been.</p>
<div id="compete" class="graph photo_image clear">
<h2 id="cloud-contenders" class="border" style="border-bottom:5px solid #ff3333;border-top:5px solid #ff9933;color:#33cc66;background:#eee">Cloud Contenders</h2>
<p id="compete" class="image center"><a href='http://siteanalytics.compete.com/lala.com+spotify.com+grooveshark.com+mog.com+last.fm/?metric=sess'><img src='http://grapher.compete.com/lala.com+spotify.com+grooveshark.com+mog.com+last.fm_sess.png' height="267" width="640" alt="graph: lala vs. spotify vs. grooveshark vs. mog vs last.fm" /></a></p>
<p class="caption wp-caption" style="padding-right:10px"><span class="imgDesc">Source: <a class="data-source" href="http://siteanalytics.compete.com/lala.com+spotify.com+grooveshark.com+mog.com/?metric=sess" rel="external" title="View on Compete" rel="external">Compete.com</a>. Pandora, for example, is excluded here, because it&#8217;s on a whole other grid—it blows the rest away in traffic. Look <a href="http://virtualmusic.tv/2009/12/music-website-heat-map/" title="Music Website Heat Map 2009">here</a> get a visual of the bigger picture.</span></p>
</div>
<h2 id="aapl-stock" class="border" style="border-bottom:5px solid #ff3333;border-top:5px solid #ff9933;color:#33cc66;background:#eee">Apple Shuttle</h2>
<div id="aapl" class="photo_image stock-chart">
<p class="image finviz"><a href="http://www.finviz.com/quote.ashx?t=aapl" title="Apple [AAPL] Stock Quote on FinViz.com" rel="external"><img src="http://www.finviz.com/chart.ashx?t=AAPL&#038;ty=c&#038;ta=1&#038;p=d&#038;s=l" height="310" width="640" alt="Apple [AAPL] Stock Chart via FinViz.com" /></a></span></p>
<p class="caption wp-caption"><span class="imgDesc">Source: <a href="http://www.finviz.com/quote.ashx?t=aapl" title="Apple [AAPL] Stock Quote on FinViz.com" rel="external">FinViz</a>. Apple stock continues its flight to the moon.</span></p>
</div>
]]></content:encoded>
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		<item>
		<title>Musicians, Brands, Endorsements, and Partnerships (Part 2)</title>
		<link>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/</link>
		<comments>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 06:28:26 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[bands]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[brands]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[clothing]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[endorsements]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[fashion]]></category>
		<category><![CDATA[IMVU]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[justintv]]></category>
		<category><![CDATA[Kodak]]></category>
		<category><![CDATA[Mariah Carey]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[MySpace]]></category>
		<category><![CDATA[partnerships]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[sponsorships]]></category>
		<category><![CDATA[stickam]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[ustream]]></category>
		<category><![CDATA[webcam]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[Zi6]]></category>
		<category><![CDATA[Zi8]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=3355</guid>
		<description><![CDATA[The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following.  Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they’re almost all free. You may think that endorsements and partnerships are only for megastars—but I don’t.]]></description>
			<content:encoded><![CDATA[<p>Mariah Carey has product endorsements with Chanel and Elizabeth Arden, self-owned businesses for her branded products, and a potential partnership with the New York City tourist board—all are based on her personal brand equity.</p>
<blockquote class="long"><p>Carey is pioneering a new business model for music. She’s cutting deals with the kind of partners musicians have traditionally shunned, pushing herself into new areas such as publishing, tourism and food and drink. … &#8220;A lot of big powerful music-industry executives made a giant mistake,” she says. &#8220;They gave the music business away on the internet. If they had just sat back and said, ‘Maybe let’s figure this internet thing out, it could be something cool,’ we could have found a way to distribute music online on our own terms, not somebody else’s. … Musicians have long promoted non-music products. The Rolling Stones marketed Windows 95 with Start Me Up. Michael Jackson did endless Pepsi promos. And rappers such as P Diddy and Jay-Z have moved on from name-checking other people’s fashion and luxury-goods brands in their songs to create their own brands, usually in partnership with their record labels, and promote them instead. But Carey is breaking new ground in three areas. <a href="http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/music/article6914835.ece" title="Mariah Carey: The gloves are off | Times Online">Mariah Carey: The gloves are off | Times Online</a></p></blockquote>
<p>The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following. Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they&#8217;re almost all free. You may think that endorsements and partnerships are only for megastars—but I don&#8217;t. I believe that indie musicians with smaller niche fan bases can make the same types of product endorsement deals and partnerships with brands or services that the megastars can. The trick is finding the right brands and companies to match up with. But if you have—for example—a Ustream or YouTube channel that&#8217;s getting hundreds of views on a daily basis then I don&#8217;t think it would be hard to pitch to a company that relates to your audience. Ideally your audience would be a target market for the endorsed product or service. Think big but also think local.</p>
<p id="got-endorsements" class="video youtube"><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Z92tAVE9g7Y?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Z92tAVE9g7Y?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385" wmode="transparent"></embed></object></p>
<p class="image clear right reverse-image m20" id="nike-mercurial-vapor"><a href="http://www.flickr.com/photos/eyesofrc/2280608257/" title="Nike Mercurial Vapor IV FG" rel="external"><img src="http://img.virtualmusic.tv/nike-mercurial-vapor-iv-fg.jpg" width="300" alt="Nike Mercurial Vapor IV FG" /></a><br /><span class="wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/eyesofrc/2280608257/"><a rel="cc:attributionURL" href="http://www.flickr.com/photos/eyesofrc/">flickr.com/photos/eyesofrc/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/2.0/">CC BY-NC-ND 2.0</a></span></p>
<p>There is no single exact solution for indie artists, but the best solutions revolve around leveraging social media and video streaming to maximize fan engagement. Visual content is a must. Video content is supreme. YouTube serves <a href="http://youtube-global.blogspot.com/2009/10/y000000000utube.html" title="Y,000,000,000uTube" rel="external">well over 1 billion views per day</a>. Live videos are easy to stream with <a href="http://ustream.tv" title="ustream.tv" rel="external">ustream.tv</a>, <a href="http://www.stickam.com/" title="stickam.com" rel="external">stickam.com</a>, or <a href="http://www.justin.tv/" title="justin.tv" rel="external">justin.tv</a> and a decent <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26rs%3D172282%26sort%3Dpmrank%26ref_%3Dsr%255Fst%26keywords%3Dlogitech%2520webcam%2520pro%26bbn%3D172282%26qid%3D1258763942%26rh%3Dn%253A172282%252Cn%253A%2521493964%252Ck%253Alogitech%2520webcam%2520pro%26page%3D1&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Pro webcams on Amazon.com" rel="external">webcam</a>. For recording non-live videos I recommend HD pocket cameras like the <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%255Fss%26y%3D0%26field-keywords%3Dkodak%2520zi6%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Zi6 on Amazon.com" rel="external">Zi6</a> or <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%255Fss%26y%3D0%26field-keywords%3Dkodak%2520zi8%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Zi8 on Amazon.com"  rel="external">Zi8</a>, or smartphones that enable mobile uploads like the <a href="http://virtualmusic.tv/tag/iphone/" title="View posts tagged &ldquo;iPhone&rdquo;">iPhone</a>. Video is becoming more interactive by the second and mobility is always important. Each musician has their own unique style and identifying that will help you see opportunities. Keep an open mind and be willing to adapt.</p>
<blockquote class="long"><p>It seems that we truly are at the dawn of a new era. Opportunities abound at every corner. Music is more alive than ever, consumers listen to more music in more ways than ever thought possible, artists interact and build connections with fans in new and unique ways, music and other entertainment content can be delivered via multiple platforms for a fraction of the cost of traditional methods, and artists can form business relationships with many different partners—including consumer brands. (<a href="http://www.talentzoo.com/news.php?articleID=2421" title="Music Branding Gets All Grown Up | Talent Zoo" rel="external">Music Branding Gets All Grown Up | Talent Zoo</a>)</p></blockquote>
<p>A lot of businesses still don&#8217;t get the internet, but a lot of them do—these are the ones that you can work with. Realize that a band&#8217;s physical merchandise is a product line, and there&#8217;s nothing stopping bands from partnering with companies to sell their own non-music products. Smart companies would likely jump at the chance to sponsor bands that have built active communities around the internet and are accessible via mobile phones. They see the meaning in social media—for business.</p>
<p class="video youtube socialnomics"><object width="640" height="389"><param name="movie" value="http://www.youtube.com/v/ypmfs3z8esI&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ypmfs3z8esI&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="389" wmode="transparent"></embed></object></p>
<p>The types of products that will work for indie musician endorsements will vary greatly and be determined by each musician&#8217;s personal style or brand. A middle-man service that helps musicians match up with consumer brands and vice-versa might be viable—don&#8217;t you think? It would probably be pretty easy for Google, Facebook, or MySpace to implement such a service. However I&#8217;m a fan of DIY and I usually like to cut out middle-men. I think the best approach would be to directly contact companies that you&#8217;d like to partner with. Don&#8217;t be afraid to fail. You can&#8217;t get anywhere without trying things. Remember to focus on the dopeness—see <a href="http://virtualmusic.tv/2009/11/music-dopeness-bands-brands-part-1/" title="Music Dopeness and Bands as Brands (Part 1)" rel="start"> Part 1: Music Dopeness and Bands as Brands</a>.</p>
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			<wfw:commentRss>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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		<title>Numbers. Fame. Adaptation. An Impromptu Debate on Business in a Music Industry Changed by The Internet.</title>
		<link>http://virtualmusic.tv/2009/10/numbers-fame-adaptation/</link>
		<comments>http://virtualmusic.tv/2009/10/numbers-fame-adaptation/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 17:05:41 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[debate]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[endorsements]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[issues]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[subscription model]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=2368</guid>
		<description><![CDATA[Last Friday I got into a discussion with James Marshall (@<a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="twitter-handle screen-name">infinitestylez</span></a>) about issues facing musicians in the current state of the industry. I had tweeted two links and James replied stating, &#8220;The internet is destroyin' industries we all love.&#8221; It sparked a bit of a debate at first—my stance is that the internet is changing the music business for the better—but we found some common ground along the way.]]></description>
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<p class="w500 image"><a href="http://www.flickr.com/photos/teerfedern/16482383/" title="Souls of Mischief by mflx-one, on Flickr" rel="external"><img id="souls-of-mischief" src="http://img.virtualmusic.tv/flickr/souls-of-mischief_teerfedern_500.jpg" width="500" height="375" alt="Souls of Mischief" /></a></p>
<p class="caption wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/teerfedern/16482383/"><span class="imgDesc"><span class="artist-name"><a title="iTunes Link" class="itunes-artist" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=5573&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Fartist%2Fsouls-of-mischief%2Fid2319347" target="new">Souls of Mischief</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10" /></span> (<a rel="cc:attributionURL" href="http://www.flickr.com/photos/teerfedern/16482383/">Flickr/teerfedern</a></span>)</p>
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<p>Last Friday I got into a discussion with James Marshall (@<a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="twitter-handle screen-name">infinitestylez</span></a>) about issues facing musicians in the current state of the industry. I had tweeted two links and James replied stating, &ldquo;The internet is destroyin&#8217; industries we all love.&rdquo; It sparked a bit of a debate at first—my stance is that the internet is changing the music business for the better—but we found some common ground along the way. We talked about promotion, talent, middle-men, costs, and the viability of alternate revenue sources like subscriptions and endorsements. We decided to post the discussion here where it can benefit the community, and we want to hear your opinions in the comment section. Have a read below of the entire conversation, which went from tweets to DM&#8217;s to emails.</p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> RT @<a class="tweet-url username" href="http://twitter.com/tweetmeme">tweetmeme</a> Could Corporate Media Destroy The Internet? | The Indie Digest <a href="http://retwt.me/1atP9" class="tweet-url web" rel="external">http://retwt.me/1atP9</a><br /><span class="t-meta"><a href="http://twitter.com/ryanve/status/5069973971" class="entry-date" rel="bookmark"><span class="published timestamp" data="{time:'Thu Oct 22 14:13:32 +0000 2009'}">10:13 AM Oct 22nd</span></a> <span>from <a href="http://tweetmeme.com" rel="external">TweetMeme</a></span> </span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> RT @<a class="tweet-url username" href="http://twitter.com/Techdirt">Techdirt</a> More Musicians Realizing File Sharing Isn&#8217;t Evil; Shakira, Norah Jones, Nelly… <a href="http://bt.io/Juj" class="tweet-url web" rel="external">http://bt.io/Juj</a> (via @<a class="tweet-url username" href="http://twitter.com/ojkelly">ojkelly</a>)<br /><span class="t-meta"><a href="http://twitter.com/ryanve/status/5070172805" class="entry-date" rel="bookmark"><span class="published timestamp" data="{time:'Thu Oct 22 14:22:48 +0000 2009'}">10:22 AM Oct 22nd</span></a> <span>from web</span> </span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> @<a class="tweet-url username" href="http://twitter.com/ryanve" title="http://twitter.com/ryanve">ryanve</a> The internet is destroyin&#8217; industries we all love though… <br /><span class="t-meta"><a href="http://twitter.com/infinitestylez/status/5070023425" class="entry-date" rel="bookmark"><span class="published timestamp" data="{time:'Thu Oct 22 14:15:52 +0000 2009'}">10:15 AM Oct 22nd</span></a> <span>from <a href="http://www.snaptu.com/a/twitter" rel="nofollow">Snaptu</a></span> <a href="http://twitter.com/ryanve/status/5069973971">in reply to ryanve</a></span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> @<a class="tweet-url username" href="http://twitter.com/infinitestylez">infinitestylez</a> Ah it&#8217;s changing them and forcing adaptation. Don&#8217;t you worry, there&#8217;s always something to love! <br /><span class="t-meta"><a href="http://twitter.com/ryanve/status/5071404855" class="entry-date" rel="bookmark"><span class="published timestamp" data="{time:'Thu Oct 22 15:16:56 +0000 2009'}">11:16 AM Oct 22nd</span></a> <span>from <a href="http://www.seesmic.com/" rel="nofollow">Seesmic</a></span> <a href="http://twitter.com/infinitestylez/status/5070023425">in reply to infinitestylez</a></span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> The only problem is that adaptation doesn&#8217;t yield profit for entertainers. Customers don&#8217;t buy—how do we earn income? <br /><span class="published timestamp" data="{time:'Thu Oct 22 20:27:31 +0000 2009'}">4:27 PM Oct 22nd</span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> People pay for live shows. Free online music helps promote shows—it&#8217;s not direct income, but it&#8217;s free advertising, right? <br /><span class="published timestamp" data="{time:'Fri Oct 23 13:17:12 +0000 2009'}">9:17 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> There got to be ways to make $ by product endorsement deals (easier said than done) and content subscriptions like <a href="http://www.paramorefanclub.com" title="Paramore Fan Club" rel="external">www.paramorefanclub.com</a> <br /><span class="published timestamp" data="{time:'Fri Oct 23 13:29:03 +0000 2009'}">9:29 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> That&#8217;s not how it works. What happens when a really good beginner drops without a label backin&#8217; him? Nothin&#8217;. No fans. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:05:30 +0000 2009'}">10:05 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> Fans need to understand that this system made these acts they love. Demandin&#8217; it for free doesn&#8217;t pay those people. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:06:28 +0000 2009'}">10:06 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> It pays the service providers. Then the labels and artists have to divide only the left over royalties…less than 30%. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:07:45 +0000 2009'}">10:07 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> So then everyone involved in a $10 million album project get screwed and have to ride seasonal royalty checks. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:08:48 +0000 2009'}">10:08 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> Labels need the album sales to set up the shows that pay the artists. Endorsements are based on an ability to sell products. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:09:59 +0000 2009'}">10:09 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> If you can&#8217;t sell at least a million records you can&#8217;t get endorsed to sell Verizon. You see what I&#8217;m sayin&#8217;? <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:10:55 +0000 2009'}">10:10 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> So artists like myself never make it because the industry isn&#8217;t rich enough to pay us anymore. Music is expensive. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:11:51 +0000 2009'}">10:11 AM Oct 23rd</span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> You&#8217;re right—it&#8217;s not an easy business. I&#8217;m not making money as a musician, but a lot of people are, and they&#8217;re not selling a million rec&#8217;s. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:17:39 +0000 2009'}">10:17 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> Hard work is what works. That will always be the case. Talent isn&#8217;t enough. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:18:11 +0000 2009'}">10:18 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> That&#8217;s the problem. Talent is supposed to be because that&#8217;s what people pay to see and hear…talent. Music is too corporate now. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:20:58 +0000 2009'}">10:20 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> I think smaller company endorsements will work for indie artists. (not big corporations like Verizon that only work for the radio artists). <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:21:24 +0000 2009'}">10:21 AM Oct 23rd</span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> 60 years ago artists made money off their art. Now just to make it worth doin&#8217; look what you have to do…it&#8217;s ridiculous. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:21:56 +0000 2009'}">10:21 AM Oct 23rd</span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> I agree with that (about talent) but I don&#8217;t think it will happen. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:27:25 +0000 2009'}">10:27 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> Talent is talent though. If you&#8217;re talented the world should hear it and you should have all the same opportunities. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:23:22 +0000 2009'}">10:23 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> Honestly, why shouldn&#8217;t you be able to make millions with Verizon? And free promo is just that…free promo. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:26:33 +0000 2009'}">10:26 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> It makes you popular—not famous. You still have to feed yourself and everyone else involved. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:27:18 +0000 2009'}">10:27 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a>  It&#8217;ll change when we educate the fans. Businesses can&#8217;t operate with capital, you have to pay for what you want. <br /><span class="published timestamp" data="{time:'Fri Oct 23 14:29:49 +0000 2009'}">10:29 AM Oct 23rd</span></p>
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<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> Verizon would want to advertise to the masses, but yea everyone consumes music, so that is the masses.<br /><span class="published timestamp" data="{time:'Fri Oct 23 14:30:20 +0000 2009'}">10:30 AM Oct 23rd</span></p>
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<div class="dm">
<p class="t-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> Exactly. Numbers, fame. Take my email dude. DM&#8217;s are too short. [email removed]<br /><span class="published timestamp" data="{time:'Fri Oct 23 14:32:31 +0000 2009'}">10:32 AM Oct 23rd</span></p>
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<div class="em">
<p class="e-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> Ha yea it was hard trying to get those into 140 chars. <a href="http://techdirt.com/articles/20091020/1519476609.shtml" title="Trying To Explain The Economics Of Abundance In Two Minutes Or Less With A Whiteboard | TechDirt" rel="external">This video</a> generalizes the issue (the abundance of music). Fans are happy to pay for shows though, and t-shirts etc. too, right? I like the idea of the exclusive content subscription where fans can pay a yearly fee to get extra content, but I think you have to give at least something away for free, because, otherwise people will listen to something else that is free.</p>
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<div class="em">
<p class="e-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> That&#8217;s the same as you going to work everyday and not gettin&#8217; paid for your time. Instead they only pay you for a purchase above $100. It&#8217;s the same concept, the majority of your productivity is time consumption, and the result of the majority of your efforts you have to give away for free. The volume of music isn&#8217;t the issue. You gave it away when you were starvin&#8217;, how much longer should you starve? You get all these other middle-men involved who each want a piece of your dedication and love for what you do. It&#8217;s a scam.</p>
<p class="e-content-2">What did THIS dickhead really do for YOU? He made a new radio station, whether broadcast or digital, and he&#8217;s NOW collectin&#8217; TWO paychecks from each commercial client and buildin&#8217; an advocacy group against you. Now you have to pay the label, pay him, pay your manager, your producers, engineers, publicists, security, etc. and STILL give your music away. And there&#8217;s the issue, you&#8217;re a walkin&#8217; business. How do you function when you can&#8217;t pay yourself?</p>
<p class="e-content-2">All that expense for some promo? It hardly seems worth it. Especially when the discounted sales or stolen tickets come in, and that $17 million tour was only enough to pay off the massive debt you accrued.</p>
<p class="e-content-2">
Billboard &#8211; $1 million per year<br />
Promo &#8211; $3 million per country<br />
CD duplication &#8211; $500 grand per million<br />
Production &#8211; $7 million per album<br />
Merchandise &#8211; $5 million<br />
You &#8211; Already over budget and in debt
</p>
<p class="e-content-2">The radio spins are free, the interviews are free, the public appearances are free, the autographs are free, the charities are free, the pics are free, the publicity time is free, the advice is free. You work like they do, but you&#8217;re required to do it all for free while they can unionize and and pitch a bitch over their pay…and WIN. How is that fair to you? C/O Michael Jackson, MC Hammer, Vanilla Ice, etc.</p>
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<div class="em">
<p class="e-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> I prefer the DIY route whenever possible. I&#8217;d like to that think the internet is lessening the need for the industry middle-men, who are all trying to get a piece of the action but often out to screw you. There are a few middle-men that are helping artists without raping them financially. For example, <a href="http://tunecore.com" title="Tunecore" rel="external">Tunecore</a> has relatively low fees for distribution. Aside from the actual audio production, an mp3 is free to produce, and doesn&#8217;t cost anything to duplicate like CDs do. From an investment point, the mp3 is a lower risk because less capital is needed.</p>
<p class="e-content-2">My friends&#8217; band released an album with a major label, Koch Records, and in doing so screwed themselves because they signed away the rights to their own songs. They&#8217;re not even allowed to give those songs away if they want to. Fortunately the deal was only for the one album, and their next album they are releasing independently. On the flip side, there are labels that really have helped artists make their careers.</p>
<p class="e-content-2">The bottom line is that when artists give music away for free, they need to be smart about it, and at least collect an email address in exchange for, say, a free download. That way the artist has a way to stay in touch with their fans, and let them know about shows etc. Have you seen <a href="http://bandcamp.com" title="Bandcamp" rel="external">Bandcamp</a>? It supports downloads in exchange for email/zip code. It has options for pay-what-you-want pricing with the drawback that PayPal takes a cut. I think it would end up more profitable to release one track per month, and opposed to one album per year. Less, but more often.</p>
<p class="e-content-2">You&#8217;re bringing up some ace points. If you want you could publish some of this on <a href="http://virtualmusic.tv" title="virtualmusic.tv » Home" rel="home">virtualmusic.tv</a> like, maybe your last email, parts of our conversation, or whatever you think. It might be a good way to generate some discussion—what do you reckon?</p>
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<div class="em">
<p class="e-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> You&#8217;re right and that&#8217;s what I mean, it&#8217;s a double-edged sword, but both sides are necessary to make a sharp blade. Usin&#8217; internet marketin&#8217; tools is a good bet versus rollin&#8217; over for the internet radio stations and media pirates. See, now we understand each other more clearly, however, the internet tools can still only carry us so far.</p>
<p class="e-content-2">Artists as a race of people, not a creed such as nationality, but a race described by its creative genius need to learn the value of free enterprise. Don&#8217;t find the label—build the label. Find the distributor or evolve into the distributor but don&#8217;t believe the hype. Everything isn&#8217;t all about a deal and free music leaves only a starvin&#8217; artist, however, cheaper alternatives satisfy all parties.</p>
<p class="e-content-2">Labels still get paid, artists get paid fairly, and fans save money without stealin&#8217; from us. Still $14.99 for a classic, multi-platinum, autographable, detailed, fully-enhanced, 15-track, unbroken, complete album hard copy is reasonable provided you have the money to make enough copies. LOL</p>
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<div class="em">
<p class="e-content"><span class="thumb profile-pic"><a href="http://twitter.com/ryanve" class="tweet-url profile-pic url"><img alt="Ryan Van Etten" class="photo" src="http://img.virtualmusic.tv/twimg/ryanve_0193_c3m1sb7710m_360_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/ryanve" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">ryanve</span></a> LOL Yea I don&#8217;t expect to ever be selling an album where the hard copy makes it to Wal-Mart or gets played on mainstream radio, but I don&#8217;t need that to feel successful. It seems like music is more of a part-time thing for most people, because to make a full living from it is tough. I have faith that the changes to the industry due to the internet will ultimately end up making it bigger and better. I think videogames are going to be a bigger part of the business too. We&#8217;re in a transitional phase now. What I meant before about adapting was that seeing as change is inevitable, the people that can most quickly adapt and use the changes to their advantage will prosper. It&#8217;s easier for indie artists to adapt than it is for the big record co.&#8217;s who are always playing catch up and deriding the changes because they know their business model is going down the drain. I don&#8217;t know what&#8217;s going to happen, but I&#8217;m going to be here to find out. We have to let each other know of any killer ideas!</p>
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<div class="em">
<p class="e-content"><span class="thumb profile-pic"><a href="http://twitter.com/infinitestylez" class="tweet-url profile-pic url"><img alt="James Marshall" class="photo" src="http://img.virtualmusic.tv/twimg/SSPX1321_normal.jpg" width="48" height="48" /></a></span> <a href="http://twitter.com/infinitestylez" class="twitter-profile"><span class="interviewee-name twitter-handle screen-name">infinitestylez</span></a> Yeah, bro, the business model issue they wrestle with is all about pride. Too proud to accept they&#8217;ve become dated and the new model must upgrade, or at least update, the old. They have to face the &#8220;music&#8221; (pun intended lol) and learn the new avenues as well as venture back down memory lane and remember how they improved upon new business models.</p>
<p class="e-content-2">As far as success, it&#8217;s all in vision, passion, and what you know. You know a lot. There&#8217;s room for you here, and you should publish our discussion almost verbatim. Set it up interview style and we&#8217;ll be the subjects of interview. That&#8217;ll be sweet. We can add some images and make a blog of it, post some music…who knows, you&#8217;re on a roll with that publishin&#8217; idea. People love this kind of informative discussion especially when it&#8217;s viewable by everyone.</p>
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<p class="split purple left">About <a href="http://twitter.com/infinitestylez" class="twitter-profile" title="@infinitestylez on Twitter">James Marshall</a>: I&#8217;m a hip-hop artist local to Detroit, 25 years old, and with 7 years experience in hip-hop. &ldquo;I don&#8217;t care if you don&#8217;t love me, I don&#8217;t care if you don&#8217;t date me. Fear me, whatever, respect me…hate me as long as you pay me.&rdquo;</p>
<p class="split purple right">About <a href="http://virtualmusic.tv/author/ryanve/" class="author-profile" title="View all posts by Ryan">Ryan Van Etten</a>: I&#8217;m a 30 y.o. writer/editor on virtualmusic.tv, an engineer, DIY multimedia producer, and the indie eclectic-rock artist from <a href="http://thespinarounds.com" rel="external">The Spin Arounds</a> and <a href="http://crimsonroad.com" rel="external">Crimson Road</a>. &#8220;I try to reinvent myself each day like the turn of a kaleidoscope.&#8221;</p>
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		<title>Music in The Virtual Realm</title>
		<link>http://virtualmusic.tv/2009/07/music-in-the-virtual-realm/</link>
		<comments>http://virtualmusic.tv/2009/07/music-in-the-virtual-realm/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 17:07:35 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[3-D]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[change]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[endorsements]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[Gary Vaynerchuk]]></category>
		<category><![CDATA[imagination]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[mobility]]></category>
		<category><![CDATA[music gaming]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[subscription model]]></category>
		<category><![CDATA[virtuality]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=10</guid>
		<description><![CDATA[We are on the brink of an online music collaboration explosion in the years to come. Eric Steuer at Wired Magazine wrote an important article, <a href="http://www.wired.com/entertainment/music/magazine/17-07/pl_music">Group Effort: Solo Musicians Band Together on Collaboration Web Sites</a>, covering 10 of today&#8217;s top virtual jam session sites. The possibilities are infinite&#8212;it&#8217;s only 2009, and virtual technology is developing at warp speed.]]></description>
			<content:encoded><![CDATA[<p>We are on the brink of an online music collaboration explosion in the years to come. Eric Steuer at Wired Magazine wrote an important article, <a href="http://www.wired.com/entertainment/music/magazine/17-07/pl_music">Group Effort: Solo Musicians Band Together on Collaboration Web Sites</a>, covering 10 of today&rsquo;s top virtual jam session sites. The possibilities are infinite&mdash;it&rsquo;s only 2009, and virtual technology is developing at warp speed.</p>
<p class="image"><img src="http://img.virtualmusic.tv/id29793_640.jpg" alt="" width="640" height="427" /></p>
<p>Gary Vaynerchuk has animatedly vlogged about <a href="http://garyvaynerchuk.com/post/78888436/the-tech-world-2008-the-hip-hop-world-1985">how the internet itself just hit puberty</a>. Online music collaboration and virtual jamming are even younger. The arena for virtual music is huge. The best music is live music, and this is what comes next:  We&rsquo;re going hear, feel, and see live music <i>live</i> in the virtual realm&mdash;a drummer in Sydney, a bassist in New York, a singer in Tokyo&mdash;connecting with their fans live through web-based applications. You&rsquo;re going to virtually <a href="http://www.youtube.com/watch?v=fvimAwIuq-Q">bump n&rsquo; grind</a> across the globe in virtual clubs with DJ&rsquo;s pumping sound to the world. There will be video chat so big, real, live, and interactive that it will be like being there. The experience, and the emotion, will be real.</p>
<p><i>Where</i> changes to <i>anywhere</i> in the virtual realm, and the technology is breeding as fast as we can imagine it. The clubs and venues of today will have to embrace the technology to survive, and they could be some of the best portals for connecting to the virtual space in a hybrid mix between the techology and the old-school dance floor. By the way, these clubs will recycle their <a href="http://www.time.com/time/specials/packages/article/0,28804,1882682_1882680_1882668,00.html">electricity from the music</a>.  It&rsquo;s only a matter of time before video chat goes 3D and beyond. Imagine how people will connect from club to club, venue to venue, and party to party in the virtual space.</p>
<p class="image"><img src="http://img.virtualmusic.tv/id42729881_640.png" width="640" height="396" alt="" /></p>
<p>The video game industry has already tapped the music vein with massive success, and they will continue to play a major role in this dynamic shift to the virtual realm. Mobility is still vital in the virtual realm, but how might its role evolve? Bringing music to the phone was one giant leap for musickind. <a href="http://www.berkleemusic.com/">Berkleemusic</a> started the <a href="http://search.twitter.com/search?q=%23bmusic">#bmusic</a> hashtag for musicbiz conversation. Their 2005 book <a href="http://www.futureofmusicbook.com/">The Future of Music</a>, published by the Berklee Press, discussed how mobility trumps quality. They were so right. But what trumps mobility? I think virtuality is the answer. Virtuality trumps mobility? Virtuality and mobility will likely breed to create new offspring. Mobility is the ability to move, or the ability to be <i>connected</i> wherever you are. In the virtual realm you can be anywhere with anyone. Virtuality is reality. Music is an experience. The quality of the experience could become greater than ever.</p>
<p><a href="http://en.wikipedia.org/wiki/Evolution#Adaptation">Evolution</a> has proven that the most valuable survival feature that any creature can have is adaptability. Those who adapt the fastest to change <i>always</i> thrive. The controversial survival novelist <a href="http://en.wikipedia.org/wiki/Ragnar_Benson">Ragnar Benson</a> advised that those who fail to embrace the latest technology are at a severe disadvantage. Music and musicians will continue to adapt to new technologies. As for the designers and developers: bring it on. Your imagination has no limit. Every technology that you can bring to life will be used. Musicians will continue the shift away from selling tangible products, and will cash in selling experiences&mdash;via licensing, sponsored shows, endorsements, subscriptions, etc. Music will be everywhere.</p>
<p>This post might sound a little far out but I think it&rsquo;s meaningful for us to think about. Thank you for taking the time to read it, and I&rsquo;d love to spark conversation below in the comment section and via twitter (I&rsquo;m <a href="http://twitter.com/ryanve">@ryanve</a>). What will the future bring? How will the ever-expanding music population contribute to our future, and future generations?</p>
<div id="sub-related-posts">
<h5>Related Posts</h5>
<ul class="related-posts">
<li><a href="http://virtualmusic.tv/2009/12/music-consumption-180-terry-mcbride-interviews/" title="Music Consumption in a 180°—Terry McBride Interviews.">Music Consumption in a 180°—Terry McBride Interviews.</a></li>
<li><a href="http://virtualmusic.tv/2009/11/musicians-money-is-not-motivation/" title="Musicians&mdash;Money Is Not Motivation">Musicians&mdash;Money Is Not Motivation</a></li>
<li><a href="http://virtualmusic.tv/2009/08/discussion-how-do-you-discover-new-music/" title="How Do You Discover New Music?">How Do You Discover New Music?</a></li>
</ul>
</div>
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