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	<title>virtualmusic.TV &#187; DIY</title>
	<atom:link href="http://virtualmusic.tv/tag/diy/feed/" rel="self" type="application/rss+xml" />
	<link>http://virtualmusic.tv</link>
	<description>Digital music culture. Web trends. Media. Ideas.</description>
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		<title>Price Point Game</title>
		<link>http://virtualmusic.tv/2010/12/price-point-game/</link>
		<comments>http://virtualmusic.tv/2010/12/price-point-game/#comments</comments>
		<pubDate>Thu, 30 Dec 2010 21:17:54 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[2010-2011 blizzard series]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Brian Meece]]></category>
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		<category><![CDATA[CDBaby]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[creative projects]]></category>
		<category><![CDATA[crowdfunding]]></category>
		<category><![CDATA[crowdfunding campaigns]]></category>
		<category><![CDATA[crowdsourcing]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[DIY Musician Podcast]]></category>
		<category><![CDATA[fan funding]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[iPod comparison]]></category>
		<category><![CDATA[Jed Cohen]]></category>
		<category><![CDATA[market research]]></category>
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		<category><![CDATA[money]]></category>
		<category><![CDATA[music math]]></category>
		<category><![CDATA[music startup]]></category>
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		<category><![CDATA[package deals]]></category>
		<category><![CDATA[price points]]></category>
		<category><![CDATA[price variation]]></category>
		<category><![CDATA[pricing]]></category>
		<category><![CDATA[quote]]></category>
		<category><![CDATA[RocketHub]]></category>
		<category><![CDATA[Shamal Ranasinghe]]></category>
		<category><![CDATA[startups]]></category>
		<category><![CDATA[stats]]></category>
		<category><![CDATA[Topspin]]></category>
		<category><![CDATA[transcription]]></category>
		<category><![CDATA[Vladimir Vukicevic]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=15173</guid>
		<description><![CDATA[The median price point on RocketHub&#8230;and other crowdfunding platforms for that matter&#8230;is 20 bucks. &#8230; Make your $20 price point really jump off the shelf. –Brian Meece, RocketHub co-founder. Crowdfunding website RocketHub was launched in January 2010 by three musicians/entrepreneurs—Brian Meece, Vladimir Vukicevic, and Jed Cohen. (tonic.com)&#160; Meece was speaking above in his August 2010 [...]]]></description>
			<content:encoded><![CDATA[<blockquote id="most-popular-price-point" class="bam intro"><p>The median price point on RocketHub&#8230;and other crowdfunding platforms for that matter&#8230;is 20 bucks. &#8230; Make your $20 price point really jump off the shelf. –Brian Meece, <a href="http://rockethub.com" title="rockethub.com" rel="external">RocketHub</a> co-founder.</p></blockquote>
<p id="cdbaby-podcast" class="m0">Crowdfunding website <a href="http://rockethub.com/" title="rockethub.com" rel="external">RocketHub</a> was launched in January 2010 by three musicians/entrepreneurs—Brian Meece, Vladimir Vukicevic, and Jed Cohen. (<a class="citation" href="http://www.tonic.com/article/new-site-helps-cash-strapped-creatives-crowfunding-rockethub/" title="citation" rel="external">tonic.com</a>)&nbsp; Meece was speaking above in his August 2010 <a href="http://cdbabypodcast.com/?p=915" rel="external" title="25:30 in the interview">interview</a> with <a href="http://cdbabypodcast.com" title="cdbabypodcast.com" rel="external">CDBaby</a> podcaster <a href="http://kevinbreuner.com" rel="external" title="kevinbreuner.com">Kevin Breuner</a>. Meece continued with more details:</p>
<blockquote id="meece-interview" class="long indent" style="padding:10px"><p>&#8220;The single most popular price point on RocketHub, by far, across the board, is $20. So what that means is make your $20 price point really jump off the shelf. Make it really exciting, make it really fun, because that&#8217;s what you&#8217;re going to move the most of likely. Another very popular price point is the $100 price point, which I also found very intriguing. The $100 price point typically are folks that have built up a lot of trust, or have been following you a little longer. They may be inner-circle folks, you know, your Uncle Bobby from Texas that loves everything that you do and buys 20 of your CD&#8217;s everytime they come out, but, you know just loves the fact that he&#8217;s got a nephew who&#8217;s making records. That&#8217;s where he&#8217;s probably gonna&#8217; land. You&#8217;d be surprised <i>who</i> lands there, but it&#8217;s a very, very popular price point. &#8230; As a result the average contribution, it hovers day to day, but it&#8217;s in about the upper $50s. $57–$59 is the average across the board. So that&#8217;s very interesting because when we look at that <i>average</i> number, we could start to say if I wanna&#8217; hit $500, then I need about 8–12 people to really hit that number—not a lot.&#8221; (<a class="citation" href="http://cdbabypodcast.com/?p=915" rel="external" title="This part is about 25:00–28:00 in. Click to listen to the whole interview on cdbabypodcast.com">CDBaby Podcast #098</a>)</p></blockquote>
<p><span id="more-15173"></span></p>
<p id="apple-price-points">Guided by my own <a href="http://virtualmusic.tv/2010/06/10-engineering-rules/" title="Rule 6: Source. Don't build-from-scratch something that already exists. | Click to read all 10 rules">DIY business rule #6</a>, I don&#8217;t need to waste time or money researching market price points for people who buy music. There&#8217;s already a company who&#8217;s perfected them—<strong>Apple</strong>:</p>
<div id="ipod-price-comparison" class="wp-caption"><a href="http://img.virtualmusic.tv/screenshot/info/ipod-prices-2010.png" title="view full-size image"><img src="http://img.virtualmusic.tv/screenshot/info/ipod-prices-2010.png" width="640" height="248" alt="Apple iPod Prices" /></a>
<p class="wp-caption-text">2010 Apple iPod price comparison (source: <a href="http://www.apple.com/ipod/compare-ipod-models/" title="apple.com/ipod/compare-ipod-models/">apple.com</a>)</p>
</div>
<p id="topspin-midem" style="margin-top:30px">Earlier this year Shamal Ranasinghe (@<a href="http://twitter.com/shamalman" rel="external" title="twitter: shamalman">shamalman</a>) <a href="http://www.topspinmedia.com/2010/02/marketing-with-data/" title="topspinmedia.com/2010/02/marketing-with-data/" rel="external">presented</a> marketing data from <a href="http://www.topspinmedia.com" title="topspinmedia.com" rel="external">TopSpin Media</a> at <a href="http://www.midem.com" title="midem.com" rel="external">MIDEM</a> 2010 in <span id="midemnet" class="location">Cannes, France</span> in series of slides. This one displays the advantage of selling at every price point—everything from frequent cheap buys to rare premium package deals:</p>
<div id="topspin-11" class="wp-caption"><a href="http://img.virtualmusic.tv/slides/topspin-midem2010-11-price-range-i.png" title="view full-size image"><img src="http://img.virtualmusic.tv/slides/topspin-midem2010-11-price-range-i.png" width="640" height="380" alt="slide: TopSpin: consider premium offers" /></a>
<p class="wp-caption-text">&#8220;Consider Premium Offers&#8221;—slide 11. (source: <a href="http://www.topspinmedia.com/2010/02/marketing-with-data/" title="topspinmedia.com/2010/02/marketing-with-data/" rel="external">Topspin Media</a>)</p>
</div>
<p id="on-tour-read-more" style="margin-top:30px"><strong>On tour »</strong> another issue to consider is that <a href="http://virtualmusic.tv/2010/11/location-vs-cost/" title="Location vs. Cost [Infographic]">location changes value/price</a>.</p>
<p class="credit">Graphics: iPod, Topspin, and &#8216;<a href="http://img.virtualmusic.tv/thumbs/price-shuffle_180.png" title="thumbnail graphic">price shuffle</a>&#8216; graphics were <b>remixed</b> by <a href="http://virtualmusic.tv/author/ryanve/" title="Ryan Van Etten" rel="author">RVE.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>BandApp: Your Band, In Their Pocket [Launch]</title>
		<link>http://virtualmusic.tv/2010/12/bandapp-launch/</link>
		<comments>http://virtualmusic.tv/2010/12/bandapp-launch/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 08:03:17 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[A (band)]]></category>
		<category><![CDATA[Adam Perry (The Yin)]]></category>
		<category><![CDATA[app services]]></category>
		<category><![CDATA[app stores]]></category>
		<category><![CDATA[bandapp]]></category>
		<category><![CDATA[Daniel Carter]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[industry news]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[music startup]]></category>
		<category><![CDATA[shareability]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[startup story]]></category>
		<category><![CDATA[startups]]></category>
		<category><![CDATA[The Blackout]]></category>
		<category><![CDATA[The Bloodhound Gang]]></category>
		<category><![CDATA[unsigned bands]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[We Are The Ocean]]></category>
		<category><![CDATA[Zebrahead]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=16465</guid>
		<description><![CDATA[UK startup BandApp is hell-bent on becoming the indie mobile replacement for MySpace and record labels. Similar in concept to Sound Around (now part of ReverbNation) or MobBase, BandApp&#8217;s monthly service gives musicians a platform to create and manage their own iPhone apps. But BandApp is taking a different approach in that they&#8217;re sidelining the [...]]]></description>
			<content:encoded><![CDATA[<div id="bandapp-logo" class="image w300 right m20"><a href="http://bandapp.com" title="bandapp.com" rel="external"><img src="http://img.virtualmusic.tv/logo/bandapp_442.png" height="300" width="300" alt="BandApp logo" /></a></div>
<p id="bandapp-startup" class="intro">UK startup <a href="http://bandapp.com" title="bandapp.com" rel="external">BandApp</a> is hell-bent on becoming the indie mobile replacement for MySpace <i>and</i> record labels. Similar in concept to <a href="http://virtualmusic.tv/2010/06/sound-around/#update" title="virtualmusic.tv/2010/06/sound-around/#update">Sound Around (now part of ReverbNation)</a> or <a href="http://virtualmusic.tv/2009/11/3-iphone-app-creation-platforms-for-musicians/#mobbase" title="3-iphone-app-creation-platforms-for-musicians/#mobbase">MobBase</a>, BandApp&#8217;s monthly service gives musicians a platform to create and manage their own iPhone apps. But BandApp is taking a different approach in that they&#8217;re sidelining the paralyzing iTunes App Store approval process and delivering their apps via the web, and in 2011 will launch their own retail outlet, a digital storefront, called the BandApp Store.</p>
<p id="the-bad-touch">Perhaps the most intriguing thing about BandApp is who&#8217;s behind it. Have you ever heard &#8220;The Ballad of Chasey Lain&#8221; or freak danced to &#8220;The Bad Touch?&#8221; <a class="itunes-mp3" title="track 7 and 10 on Hooray For Boobies - album link - you'll thank me later" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=5573&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Falbum%2Fhooray-for-boobies%2Fid361428" target="new">[iTunes link]</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10"> Don&#8217;t lie.</p>
<p id="bandapp-adam-perry">Actually BandApp founder <a href="http://en.wikipedia.org/wiki/Adam_Perry_(drummer)" title="Wikipedia: Adam Perry (drummer)" rel="external">Adam Perry (a.k.a. The Yin)</a> was a drummer for the band &#8216;A&#8217; until circa 2005 when he joined The Bloodhound Gang, who released those two particular sonic treats in 1999.</p>
<p id="bandapp-pricing"><a class="b" href="http://www.bandapp.com/tour.php#panel-4" title="BandApp Tour » Pricing" rel="external">Pricing: </a> Bands: £20 startup fee plus £7/month with 1-yr contract or £75/year. Fans: Free.</p>
<p id="test-run">I gave a quick test run on my iPhone of one app, and it worked pretty well, nice features, especially the fan wall, but an issue with going horizontal (no landscape mode yet maybe). The fan wall gives a direct connection between the band and the fans, and has nice Twitter and Facebook shareability.</p>
<p><iframe id="bandapp-video-2010-11-09" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/y5T1GDab7Rk" frameborder="0"></iframe></p>
<p id="live-apps">To try out the apps point your iPhone&#8217;s Safari browser to one of these: <a href="http://bandapp.com/theblackout" rel="external" target="_blank" title="open link in new window">bandapp.com/theblackout</a> &#8211; <a href="http://BandApp.com/zebrahead" rel="external" target="_blank" title="open link in new window">bandapp.com/zebrahead</a> &#8211; <a href="http://bandapp.com/wearetheocean" rel="external" target="_blank" title="open link in new window">bandapp.com/wearetheocean</a> &#8211; <a href="http://bandapp.com/a" rel="external" target="_blank" title="open link in new window">bandapp.com/a</a>. Once there, just use your menu to &#8220;add to home screen&#8221; and you have instant pain-free mobility. Can you pocket it?</p>
<p><iframe id="bandapp-video-2010-10-19" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/Ih6OAhp1E4g" frameborder="0"></iframe></p>
]]></content:encoded>
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		<item>
		<title>VideoSong Schooled The Video Star</title>
		<link>http://virtualmusic.tv/2010/07/videosong/</link>
		<comments>http://virtualmusic.tv/2010/07/videosong/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 17:56:16 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[anti videosong]]></category>
		<category><![CDATA[band]]></category>
		<category><![CDATA[CDBaby]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[DIY Musician Podcast]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Jack Conte]]></category>
		<category><![CDATA[Kevin Breuner]]></category>
		<category><![CDATA[mp3 sales]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Pomplamoose]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[rock/pop]]></category>
		<category><![CDATA[shortform content]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videosong]]></category>
		<category><![CDATA[viral video]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=13001</guid>
		<description><![CDATA[VideoSong is medium defined by Jack Conte with two rules: 1. What you see is what you hear (no lip-syncing for instruments or voice). 2. If you hear it, at some point you see it (no hidden sounds). Jack is one half of the indie music duo <a href="http://www.youtube.com/user/PomplamooseMusic" rel="external" class="blk" title="youtube.com/user/PomplamooseMusic">Pomplamoose</a>, who chose video as their social medium of choice largely due to the magnetic attraction emitted by YouTube.]]></description>
			<content:encoded><![CDATA[<div id="videosong-definition" style="background:#fff;color:#1a1a1a;padding:10px">
<h2 style="margin:0;border:0;background:#fff;font:bold 150% Arial,sans-serif"><span style="color:#999966">In a </span><span style="color:#1a1a1a">VideoSong</span></h2>
<p id="rule-1" style="background:#fff;margin:0.5em 0;color:#1a1a1a;font:bold 100% Arial,sans-serif">1. What you see <span style="font-size:125%">is</span> what you hear (no lip-syncing for instruments or voice).</p>
<p id="rule-2" style="background:#fff;margin:0 0 1em;color:#1a1a1a;font:bold 100% Arial,sans-serif">2. If you hear it, at some point you <span style="font-size:125%">see it</span> (no hidden sounds).</p>
</div>
<p id="videosong-medium" class="intro">VideoSong is medium defined by <a href="http://en.wikipedia.org/wiki/Jack_Conte" rel="external" title="en.wikipedia.org/wiki/Jack_Conte" class="blk">Jack Conte</a> with those two rules. In addition to his <a href="http://www.youtube.com/JackConteMusic" rel="external" title="youtube.com/JackConteMusic" class="blk">solo</a> production, Jack is the orchestration half of the indie music duo <a href="http://www.youtube.com/user/PomplamooseMusic" rel="external" class="blk" title="youtube.com/user/PomplamooseMusic">Pomplamoose</a>, who chose video as their social medium of choice largely due to the magnetic attraction emitted by YouTube. They popularized their music on <a href="http://www.youtube.com/user/PomplamooseMusic" rel="external" class="blk" title="youtube.com/user/PomplamooseMusic">YouTube</a> with videosong—a format that seemed functional and easy—and inspired viewers.</p>
<div id="pomplamoose-video" class="video"><iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/oIr8-f2OWhs" frameborder="0"></iframe></div>
<p id="cdbaby-podcast">Last Friday, <a href="http://twitter.com/kbreuner" rel="external" class="blk" title="twitter.com/kbreuner">Kevin Breuner</a> at CD Baby interviewed Jack Conte in <a href="http://cdbabypodcast.com/?p=877" title="#096: Jack Conte – Pomplamoose and the Video Song" class="blk">DIY Musician Podcast #096</a>. I recommend giving the <a href="http://cdbabypodcast.com/?p=877" title="#096: Jack Conte – Pomplamoose and the Video Song" class="blk">full podcast</a> a listen. Jack explained why he and Nataly chose to cover the songs that they did, and how it helped them become sustainable on mp3 downloads alone—<a class="itunes blk" title="iTunes link" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fax.search.itunes.apple.com%2FWebObjects%2FMZSearch.woa%2Fwa%2Fsearch%3Fentity%3Dalbum%2526media%3Dall%2526restrict%3Dtrue%2526submit%3DseeAllLockups%2526term%3Dpomplamoose" target="new">covers <i>and</i> originals</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10">. Here are two excerpts from the podcast—the first is about the attraction to videosongs, and the second is about why Pomplamoose resisted record deals from all four major labels.</p>
<div id="podcast-096-excerpt-19min" class="interview">
<h4 class="interview-meta"><span class="source-title"><a class="citation" href="http://cdbabypodcast.com/?p=877" title="source: cdbabypodcast.com/?p=877">DIY Musician Podcast #096</a></span> <span class="timestamp" title="time stamp">19:30</span></h4>
<blockquote id="why-the-videosong" class="indent"><p><span class="interviewer-name">Kevin Breuner:</span> Why do you think the videosong, just in your opinion, has caught on so well on YouTube? It seems like it&#8217;s becoming this, like, genre of its own just on YouTube with lots people really interested in checking out other people&#8217;s videosongs and creating them themselves.</p></blockquote>
<blockquote id="videosong-phenomenon" class="indent"><p id="educational-experience"><span class="interviewee-name">Jack Conte:</span> Right. I think there&#8217;s a couple reasons for that. One, it&#8217;s an educational experience. There&#8217;s a lot of DIY musicians out there who want to learn about production, who want to learn recording techniques, and are interested in what other people are using. Stuff is changing so fast right now and it&#8217;s tough to keep up on what&#8217;s going on. I watch other people&#8217;s videosongs for cool recording ideas. You know, &#8216;oh wow that&#8217;s an awesome sound.&#8217; If you&#8217;re listening to a record in your car, you know hear a sound you go, &#8216;man what a great sound—gee wish I knew how to make that.&#8217; You know? And when you&#8217;re watching it on YouTube it&#8217;s, &#8216;wow what a great sound, I&#8217;m going to try that because I know exactly how to do it&#8217;, and then you can put your own little twist on it. So that&#8217;s the first reason—it&#8217;s a good educational experience. It&#8217;s fun to be able to pick out things that you enjoy and be able to replicate them yourself.</p>
<p id="shortform-content">The second reason is because everybody loves music and people have loved music for tens of thousands of years. And now there&#8217;s this shortform content [that] is starting to catch on, you know—shortform videos. It&#8217;s a very popular medium because shortform videos are entertaining and it&#8217;s quick little snackable moments in your day that pick you up and make you feel good. [...] It&#8217;s something that&#8217;s really interesting to watch that&#8217;s almost mathematical to make. That&#8217;s what I enjoy about it. I&#8217;m a really functional person and as creative as the video end is, you know, it follows a strict set of guidelines, and it almost makes itself. Once you make the audio, the video can only be a certain thing—it can only be a certain way. I think that&#8217;s an easy thing to make, since there&#8217;s that set of clear rules and guidelines, it&#8217;s a relatively small initial investment, and you can create shortform content on a regular basis to engage a fanbase. That regular engagement of a fanbase is super important because it&#8217;s not just about one giant music video—it&#8217;s about a 10 or 15 little videos over the year that keep your fans interested in what you&#8217;re doing and interested in your music.</p>
</blockquote>
</div>
<div id="podcast-096-excerpt-33min" class="interview">
<h4 class="interview-meta"><span class="source-title"><a class="citation" href="http://cdbabypodcast.com/?p=877" title="source: cdbabypodcast.com/?p=877">DIY Musician Podcast #096</a></span> <span class="timestamp" title="time stamp">33:00</span></h4>
<blockquote id="record-deals" class="indent"><p><span class="interviewer-name">Kevin Breuner:</span> I would assume that people have approached you offering you deals—traditional record deals. What&#8217;s kept you from going down that path?</p></blockquote>
<blockquote id="the-labels-dont-get-it" class="indent"><p id="doing-fine-without-a-label"><span class="interviewee-name">Jack Conte:</span> When <a href="http://www.youtube.com/watch?v=oIr8-f2OWhs" title="youtube.com/watch?v=oIr8-f2OWhs" rel="external" class="blk">&#8220;Single Ladies&#8221;</a> came out, we were approached by all four majors. [...] The labels don&#8217;t get it. And I know it&#8217;s so like stereotypically indie hipster to say, &#8216;they just don&#8217;t get it.&#8221; It angers me. we&#8217;re making a living. We&#8217;re doing fine. We get to keep our album sales. What exactly is it that you think labels do for you? I have a bunch of friends in the music industry, in the music world, and some of them play with signed acts and some of them are in signed acts. The labels give them, I would say, half the publicity that Pomplamoose can give itself.</p>
<p id="releasing-video">By releasing a new video we get millions of hits and a ton of records sales, and usually when we release a big video we get some licensing deals that come in—some of them come to fruition and some of them don&#8217;t. That kind of publicity that&#8217;s available at your fingertips these days—for free! You don&#8217;t even have to pay to upload something onto YouTube. YouTube just lets you put video on their server and expose it to anyone you want. It&#8217;s an amazing time we live in. The backdoor around those gatekeepers is such an unervalued thing for musicians. So the reason we didn&#8217;t sign to the labels—first and foremost—is because we don&#8217;t need them. Anything they can do for us they subcontract out to smaller organizations that we could pay for ourselves and then not have to recoup those expenses and hand over all of our finances to the label.</p>
<p id="labels-meant-to-fuck-musicians">For instance, if we want a PR team, which the label would just say, &#8216;hey we have access to PR teams, we have access to distribution, we have access to publication, blah blah blah&#8230;&#8217; Well guess what? So do everybody. [...] It&#8217;s just such a backwards, antiquated, poorly designed system that is <i>meant</i> to f*** musicians. It&#8217;s so bad and none of them even know it. None of them even get it. They don&#8217;t get the power of online video. They still call it &#8216;viral video&#8217; which just like kills me.</p>
<p id="viral-video">[...] You can&#8217;t make a viral video. A viral video is something that <i>happens</i> that has to do with the current culture, and the current norms, and the current blogs, and whatever it is that&#8217;s happening in society at that current time that causes it to expand like a virus. It&#8217;s not something that you can decide. And the labels don&#8217;t get that. And they don&#8217;t get how video can be used on a regular basis for musicians. I mean labels are still spending 10, 15, 20 thousand dollars on a music video, and if they were to spend that money across 10 videos that were more sincere, and less smoke-and-mirrory, and less flashy, then I think they would actually do way better.</p>
</blockquote>
</div>
<div id="anti-videosong-definition" style="background:#1a1a1a;color:#000;padding:10px;margin-bottom:0">
<h2 style="margin:0;border:0;background:#1a1a1a;font:bold 150% Arial,sans-serif"><span style="color:#999966">In an </span><span style="color:#e1edf1">Anti-VideoSong</span></h2>
<p id="anti-rule1" style="background:#1a1a1a;margin:0.5em 0;color:#e1edf1;font:bold 100% Arial,sans-serif">1. What you see is <span style="font-size:125%">not at all</span> what you hear (all lip-syncing for instruments or voice).</p>
<p id="anti-rule-2" style="background:#1a1a1a;margin:0 0 1em;color:#e1edf1;font:bold 100% Arial,sans-serif">2. If you hear it, you probably <span style="font-size:125%">won&#8217;t</span> see it (all hidden sounds).</p>
<p class="long" style="background:#1a1a1a;color:#555">Most of Jack&#8217;s videos are videosongs, but he has dabbled with the opposite too—a humorous spin-off, a fake videosong, dubbed the Anti-VideoSong: <a class="eee" href="http://www.youtube.com/watch?v=M0n9R50xTpY" rel="external" title="Anti VideoSong - Jack Conte | YouTube">Anti VideoSong &#8211; Jack Conte</a></p>
</div>
<div id="anti-videosong" class="video"><iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/M0n9R50xTpY" frameborder="0"></iframe></div>
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		<title>Mediaspotting</title>
		<link>http://virtualmusic.tv/2010/06/mediaspotting/</link>
		<comments>http://virtualmusic.tv/2010/06/mediaspotting/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 04:00:23 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[choose life]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[mediaspotting]]></category>
		<category><![CDATA[poster]]></category>
		<category><![CDATA[remix]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social media day]]></category>
		<category><![CDATA[trainspotting]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=12478</guid>
		<description><![CDATA[Choose Life. Choose a username. Choose a social network. Choose on-demand internet television, MP3s, and eBay. Choose blogging, sharing, remixing, crowdsourcing, and DIY. Choose microfunding and locating your home on Google maps. Choose leisurewear that supports an artist or a cause. Choose realtime frictionless communication, GPS, and AR. <a href="http://virtualmusic.tv/2010/06/mediaspotting/" rel="bookmark" title="view">...</a>]]></description>
			<content:encoded><![CDATA[<div class="photo-image">
<p class="image"><a href="http://www.flickr.com/photos/virtualmusictv/4744083880/" title="Mediaspotting by virtualmusictv, on Flickr"><img src="http://farm5.static.flickr.com/4122/4744083880_156a2041f6_o.png" width="640" height="910" alt="Mediaspotting: Choose Life. Choose a username. Choose a social network. Choose on-demand internet television, MP3s, and eBay. Choose blogging, sharing, remixing, crowdsourcing, and DIY. Choose microfunding and locating your home on Google maps. Choose leisurewear that supports an artist or a cause. Choose realtime frictionless communication, GPS, and AR. Choose access to everything and ownership only of memories. Choose your Facebook friends and finding out who the fuck you were last night when they tag you in a photo. Choose YouTube videos and ROFL chatting across interwebs. Choose being cached by Google in the end of it all, pissing your last on your mobile bill, nothing more than filespace to the digital natives you spawned to replace yourself. Choose your future. Choose life." /></a></p>
<p class="caption wp-caption">Poster remix: <a href="http://www.flickr.com/photos/virtualmusictv/4744083880/" title="Flickr Link">VirtualMusictv</a>/Flickr<br />#smday poster remix inspired by the 1996 film <i>Trainspotting</i> based on the Irvine Welsh novel of the same name. I had the movie poster with the original monologue on my wall in 2000. I&#8217;d bought it at the college poster sale. They always sell posters to CU students at the start of new semesters. It was the first time I saw the letters DIY in print.<br />movie: <a href="http://www.youtube.com/watch?v=gnxUQMirFMo" title="Trailer/Intro" rel="external">YouTube</a> | <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%5Fsb%5Fnoss%26y%3D0%26field-keywords%3Dtrainspotting%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" rel="external">Amazon</a><img src="https://www.assoc-amazon.com/e/ir?t=virtualtv-20&#038;l=ur2&#038;o=1" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" /></p>
</div>
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		<item>
		<title>10 Engineering Rules Applied To DIY Business</title>
		<link>http://virtualmusic.tv/2010/06/10-engineering-rules/</link>
		<comments>http://virtualmusic.tv/2010/06/10-engineering-rules/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 15:22:40 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[design rules]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[engineering rules]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[problem-solving]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=8711</guid>
		<description><![CDATA[When it comes to problem solving, engineers are fearless because they follow these rules. 1. K.I.S.S. Keep it simple, stupid! Forget the frills and the cheap thrills. Focus on the heart of the matter. 2. Identify. 3. Reduce. 4. Learn. 5. Design. 6. Source. 7. Optimize. 8. Test. 9. Iterate. 10. Amplify.]]></description>
			<content:encoded><![CDATA[<style type="text/css">.caution{border-bottom:1px solid #cccc00;background:#ffff33 url(http://img.virtualmusic.tv/style/caution.png) repeat-y}.post_tag .caution{background:#ffff33}</style>
<div id="rule_1" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_1">1. K.I.S.S.</a></h2>
<p id="KISS" class="lead">Keep it simple, stupid! Forget the frills and the cheap thrills. Focus on the heart of the matter.</p>
</div>
<div id="rule_2" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_2">2. Identify.</a></h2>
<p id="identify-the-problem">Identify a problem <i>before</i> attempting to solve it. Visualize everything involved. Draw a diagram. With a clear view, it&#8217;s much easier to see a solution. Ask, &#8220;what do I already know about this?&#8221;, &#8220;what resources do I have?&#8221;, and &#8220;what are my unknowns?&#8221; </p>
</div>
<div id="rule_3" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_3">3. Reduce.</a></h2>
<p id="reduce">Real-world problems are complex. They often have multiple solutions. Simplify them by estimating, approximating, and/or making objective assumptions (not guesses). Think big picture. Be realistic.</p>
</div>
<div id="rule_4" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_4">4. Learn.</a></h2>
<p id="learn">Discuss how others have solved similar problems—trust history. Brainstorm. Get ideas on the table <i>before</i> attempting to assemble them. Think outside of the box. Keep an open mind. Let the ideas flow and <i>then</i> connect the dots. Trust science. Hypothesize. Experiment. Do the math.</p>
</div>
<div id="rule_5" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_5">5. Design.</a></h2>
<p id="design">Design solutions to <i>bend</i> but <i>not</i> break. Be prepared to adapt to meet limitations. Shape your solutions to fit their purpose—i.e. forms follows function. Conform to standards that have passed the test of time—e.g. the golden ratio. Seek balance. Trust human nature.</p>
</div>
<div id="rule_6" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_6">6. Source.</a></h2>
<p id="tools">Use what&#8217;s available first. Don&#8217;t build-from-scratch parts/tools/services that already exist. If something is readily available, then it&#8217;s more efficient to just buy it. Take advantage of free tools/services (especially on the web). Avoid complex logistics. Use interchangeable parts.</p>
</div>
<div id="rule_7" class="yellow caution clear page-break">
<h2 class="yellow"><a href="#rule_7">7. Optimize.</a></h2>
<p id="optimize">Apply force where it will have the most impact—e.g. concentrate promotional efforts where your customers are. However don&#8217;t use <i>too much</i> force—e.g. don&#8217;t kill an ant with a hand grenade. Keep your safety factor within reason. Use leverage instead of brute force. Prioritize.</p>
</div>
<div id="rule_8" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_8">8. Test.</a></h2>
<p id="testing">Check your answers—do they make sense? Let your peers help keep you in check. Test on a small-scale first. Test early and often. Don&#8217;t be afraid to f**k up, because that&#8217;s what testing is for, and if you&#8217;re afraid of failing you won&#8217;t get anywhere. Be safe—wear protective gear when needed! </p>
</div>
<div id="rule_9" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_9">9. Iterate.</a></h2>
<p id="iterate">No one gets everything right the first time, and the optimal solution may change over time. Keep testing and tweaking based on the previous iterations and feedback. Never assume that you can&#8217;t make it better or more efficient. Learn from mistakes. Listen. Observe. React.</p>
</div>
<div id="rule_10" class="yellow caution clear">
<h2 class="yellow"><a href="#rule_10">10. Amplify.</a></h2>
<p id="amplify">Start small, but think big. Once your business is field-tested and rock-solid, prepare to amp it up. Be careful not to spread yourself too thin in the process. Conquer one city before taking on the planet. Trust what works. Assess risk vs. reward. If you get in a jam, remember the basics.</p>
</div>
<div id="feature-graphic" class="photo-image screen" style="margin-top:0">
<p class="image" style="background:#ffff33"><a href="http://www.flickr.com/photos/virtualmusictv/4687763145/" rel="cc:attributionURL" title="Engineers Are Fearless by VirtualMusictv, on Flickr"><img id="engineers-are-fearless" src="http://img.virtualmusic.tv/engineers-are-fearless.png" height="320" width="640" alt="When it comes to problem solving, engineers are fearless." /></a></p>
<p class="caption wp-caption"><span class="credit"><a href="http://www.flickr.com/photos/virtualmusictv/4687763145/" rel="cc:attributionURL" title="Engineers Are Fearless by VirtualMusictv, on Flickr">Flickr/VirtualMusictv: Engineers Are Fearless</a><br /><a href="http://www.flickr.com/photos/virtualmusictv/4690726551/sizes/o/" rel="alternate" title="10 Engineering Rules by VirtualMusictv, on Flickr">Flickr/VirtualMusictv: 10 Engineering Rules [Infographic Version]</a></span></p>
</div>
<p class="yellow caution print">CAUTION: When it comes to problem solving, engineers are fearless.<br />Graphic version: <a href="http://virtualmusic.tv/2010/06/10-engineering-rules/">virtualmusic.tv/2010/06/10-engineering-rules/</a></p>
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		<item>
		<title>Music Consumption in a 180°—Terry McBride Interviews.</title>
		<link>http://virtualmusic.tv/2009/12/music-consumption-180-terry-mcbride-interviews/</link>
		<comments>http://virtualmusic.tv/2009/12/music-consumption-180-terry-mcbride-interviews/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 20:50:41 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[access vs. ownership]]></category>
		<category><![CDATA[app stores]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[artist labels]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[brands]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[cloud computing]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[consumption]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[context]]></category>
		<category><![CDATA[copyright law]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobility]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[Nettwerk]]></category>
		<category><![CDATA[P2P]]></category>
		<category><![CDATA[partnerships]]></category>
		<category><![CDATA[positivity]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[Terry McBride]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtuality]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=3812</guid>
		<description><![CDATA[The interviews below featuring Terry McBride—CEO of Nettwerk—offer terrific insight to the digital era of music. Terry points out that the ways in which we consume music are changing rapidly—largely due to smartphones—and that the "emotional glue" between fans and musicians is the essence of music business.]]></description>
			<content:encoded><![CDATA[<p class="intro">The interviews below featuring <a href="http://virtualmusic.tv/tag/terry-mcbride/" title="view posts tagged &quot;Terry McBride&quot;" rel="tag">Terry McBride</a>—CEO of <a href="http://www.nettwerk.com/" title="Nettwerk Music Group - We build successful artist brands by developing true partnerships with artists." rel="external">Nettwerk</a>—offer terrific insight to the digital era of music. Terry points out that the ways in which we consume music are changing rapidly—largely due to smartphones—and that the &#8220;emotional glue&#8221; between fans and musicians is the essence of music business.</p>
<p><iframe id="interview-with-terry-mcbride" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/GFCQ2TwJwzc" frameborder="0"></iframe></p>
<blockquote class="long"><p>With the smartphones coming, and all these apps coming, the music business gets one more kick at the can, and I hope they don&#8217;t fight this one, because there&#8217;s a huge opportune to grow the business faster than what they&#8217;ve ever considered. I think there&#8217;s a huge sense of optimism for the first time in about five years that this business can actually grow. –<a class="citation" href="http://www.youtube.com/watch?v=GFCQ2TwJwzc" title="Interview with Terry McBride on YouTube">Terry McBride in his 2009 interview with tech reporter Matt Hartley</a> [video above].</p></blockquote>
<p id="service-vs-product">Music is becoming more of a service than a product and Terry believes that in these digital times, context trumps content, access trumps ownership, and customer service is as important as ever. P2P filesharing should cease to be an issue as listeners increasingly prefer instant-access streams.</p>
<p id="nettwerk-all-in-one">The second interview details the history of the <a href="http://www.nettwerk.com/" title="Nettwerk Music Group - We build successful artist brands by developing true partnerships with artists." rel="external">Nettwerk Music Group</a> as a DIY all-in-one company that developed by adapting to meet the needs of musicians and their fans. Towards the end he talks about joint ventures between musicians and non-music brands as being likely in the next five years.</p>
<blockquote class="long"><p>I really think that the paradigm is shifting. I think within the next five years you&#8217;re going to have other brands inside the market signing artists. Brands will look at this going, well, we already use music within all of our TV, and radio, and, you know, internet media. Um, why don&#8217;t <i>we</i> just sign the artist? –<a class="citation" href="http://www.youtube.com/watch?v=QmV2ToOZyA0" title="Terry McBride, Nettwerk Music Group on YouTube" rel="external">Terry McBride, in his 2008 CMU-Tube interview</a> [video below].</p></blockquote>
<p><iframe id="terry-mcbride-nettwerk-music-group" title="YouTube video player" width="640" height="510" src="http://www.youtube.com/embed/QmV2ToOZyA0" frameborder="0" allowfullscreen></iframe></p>
<p>On my previous post, <a href="http://virtualmusic.tv/2009/11/musicians-money-is-not-motivation/" title="Musicians—Money Is Not Motivation" rel="previous">Musicians—Money Is Not Motivation</a>, <a href="http://www.davemacdonald.ca/" title="davemacdonald.ca" rel="external">Dave MacDonald</a> had <a href="http://virtualmusic.tv/2009/11/musicians-money-is-not-motivation/#comment-24083517" title="Comment on Musicians—Money Is Not Motivation">commented</a> that Terry McBride recently spoke positively about the music industry at <a href="http://www.tedxvancouver.com/" title="TEDxVancouver" rel="external">TEDxVancouver</a> in November 2009. That video isn&#8217;t available yet, but I hope they air it soon on <a href="http://www.youtube.com/user/TEDxTalks" title="TEDxTalks YouTube Channel" rel="external">TEDxTalks</a>—I&#8217;ll keep you posted.</p>
<p class="credit photo-credit flickr-credit endnote">[homepage thumbnail photo: Flickr/<a href="http://www.flickr.com/photos/stephen_dyrgas/3358377156/" title="flickr.com/photos/stephen_dyrgas/3358377156/" rel="external">stephen_dyrgas</a>]</p>
<div id="sub-related-posts">
<h5>Related Posts</h5>
<ul class="related-posts">
<li><a href="http://virtualmusic.tv/2010/02/emotional-attachment-to-music/" title="Emotional Attachment To Music | Terry McBride speaks at TEDxVancouver in Nov. 2009">Emotional Attachment To Music</a></li>
<li><a href="http://virtualmusic.tv/2009/11/musicians-money-is-not-motivation/" title="Musicians—Money Is Not Motivation">Musicians—Money Is Not Motivation</a></li>
<li><a href="http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/" title="Musicians, Brands, Endorsements, and Partnerships">Musicians, Brands, Endorsements, and Partnerships</a></li>
</ul>
</div>
]]></content:encoded>
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		<item>
		<title>Musicians, Brands, Endorsements, and Partnerships (Part 2)</title>
		<link>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/</link>
		<comments>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 06:28:26 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[bands]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[brands]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[clothing]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[endorsements]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[fashion]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=3355</guid>
		<description><![CDATA[The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following.  Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they’re almost all free. You may think that endorsements and partnerships are only for megastars—but I don’t.]]></description>
			<content:encoded><![CDATA[<p>Mariah Carey has product endorsements with Chanel and Elizabeth Arden, self-owned businesses for her branded products, and a potential partnership with the New York City tourist board—all are based on her personal brand equity.</p>
<blockquote class="long"><p>Carey is pioneering a new business model for music. She’s cutting deals with the kind of partners musicians have traditionally shunned, pushing herself into new areas such as publishing, tourism and food and drink. … &#8220;A lot of big powerful music-industry executives made a giant mistake,” she says. &#8220;They gave the music business away on the internet. If they had just sat back and said, ‘Maybe let’s figure this internet thing out, it could be something cool,’ we could have found a way to distribute music online on our own terms, not somebody else’s. … Musicians have long promoted non-music products. The Rolling Stones marketed Windows 95 with Start Me Up. Michael Jackson did endless Pepsi promos. And rappers such as P Diddy and Jay-Z have moved on from name-checking other people’s fashion and luxury-goods brands in their songs to create their own brands, usually in partnership with their record labels, and promote them instead. But Carey is breaking new ground in three areas. <a href="http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/music/article6914835.ece" title="Mariah Carey: The gloves are off | Times Online">Mariah Carey: The gloves are off | Times Online</a></p></blockquote>
<p>The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following. Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they&#8217;re almost all free. You may think that endorsements and partnerships are only for megastars—but I don&#8217;t. I believe that indie musicians with smaller niche fan bases can make the same types of product endorsement deals and partnerships with brands or services that the megastars can. The trick is finding the right brands and companies to match up with. But if you have—for example—a Ustream or YouTube channel that&#8217;s getting hundreds of views on a daily basis then I don&#8217;t think it would be hard to pitch to a company that relates to your audience. Ideally your audience would be a target market for the endorsed product or service. Think big but also think local.</p>
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<p class="image clear right reverse-image m20" id="nike-mercurial-vapor"><a href="http://www.flickr.com/photos/eyesofrc/2280608257/" title="Nike Mercurial Vapor IV FG" rel="external"><img src="http://img.virtualmusic.tv/nike-mercurial-vapor-iv-fg.jpg" width="300" alt="Nike Mercurial Vapor IV FG" /></a><br /><span class="wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/eyesofrc/2280608257/"><a rel="cc:attributionURL" href="http://www.flickr.com/photos/eyesofrc/">flickr.com/photos/eyesofrc/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/2.0/">CC BY-NC-ND 2.0</a></span></p>
<p>There is no single exact solution for indie artists, but the best solutions revolve around leveraging social media and video streaming to maximize fan engagement. Visual content is a must. Video content is supreme. YouTube serves <a href="http://youtube-global.blogspot.com/2009/10/y000000000utube.html" title="Y,000,000,000uTube" rel="external">well over 1 billion views per day</a>. Live videos are easy to stream with <a href="http://ustream.tv" title="ustream.tv" rel="external">ustream.tv</a>, <a href="http://www.stickam.com/" title="stickam.com" rel="external">stickam.com</a>, or <a href="http://www.justin.tv/" title="justin.tv" rel="external">justin.tv</a> and a decent <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26rs%3D172282%26sort%3Dpmrank%26ref_%3Dsr%255Fst%26keywords%3Dlogitech%2520webcam%2520pro%26bbn%3D172282%26qid%3D1258763942%26rh%3Dn%253A172282%252Cn%253A%2521493964%252Ck%253Alogitech%2520webcam%2520pro%26page%3D1&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Pro webcams on Amazon.com" rel="external">webcam</a>. For recording non-live videos I recommend HD pocket cameras like the <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%255Fss%26y%3D0%26field-keywords%3Dkodak%2520zi6%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Zi6 on Amazon.com" rel="external">Zi6</a> or <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%255Fss%26y%3D0%26field-keywords%3Dkodak%2520zi8%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Zi8 on Amazon.com"  rel="external">Zi8</a>, or smartphones that enable mobile uploads like the <a href="http://virtualmusic.tv/tag/iphone/" title="View posts tagged &ldquo;iPhone&rdquo;">iPhone</a>. Video is becoming more interactive by the second and mobility is always important. Each musician has their own unique style and identifying that will help you see opportunities. Keep an open mind and be willing to adapt.</p>
<blockquote class="long"><p>It seems that we truly are at the dawn of a new era. Opportunities abound at every corner. Music is more alive than ever, consumers listen to more music in more ways than ever thought possible, artists interact and build connections with fans in new and unique ways, music and other entertainment content can be delivered via multiple platforms for a fraction of the cost of traditional methods, and artists can form business relationships with many different partners—including consumer brands. (<a href="http://www.talentzoo.com/news.php?articleID=2421" title="Music Branding Gets All Grown Up | Talent Zoo" rel="external">Music Branding Gets All Grown Up | Talent Zoo</a>)</p></blockquote>
<p>A lot of businesses still don&#8217;t get the internet, but a lot of them do—these are the ones that you can work with. Realize that a band&#8217;s physical merchandise is a product line, and there&#8217;s nothing stopping bands from partnering with companies to sell their own non-music products. Smart companies would likely jump at the chance to sponsor bands that have built active communities around the internet and are accessible via mobile phones. They see the meaning in social media—for business.</p>
<p class="video youtube socialnomics"><object width="640" height="389"><param name="movie" value="http://www.youtube.com/v/ypmfs3z8esI&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ypmfs3z8esI&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="389" wmode="transparent"></embed></object></p>
<p>The types of products that will work for indie musician endorsements will vary greatly and be determined by each musician&#8217;s personal style or brand. A middle-man service that helps musicians match up with consumer brands and vice-versa might be viable—don&#8217;t you think? It would probably be pretty easy for Google, Facebook, or MySpace to implement such a service. However I&#8217;m a fan of DIY and I usually like to cut out middle-men. I think the best approach would be to directly contact companies that you&#8217;d like to partner with. Don&#8217;t be afraid to fail. You can&#8217;t get anywhere without trying things. Remember to focus on the dopeness—see <a href="http://virtualmusic.tv/2009/11/music-dopeness-bands-brands-part-1/" title="Music Dopeness and Bands as Brands (Part 1)" rel="start"> Part 1: Music Dopeness and Bands as Brands</a>.</p>
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