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		<title>2011 Mobile Internet Usage</title>
		<link>http://virtualmusic.tv/2012/02/2011-mobile-internet-usage/</link>
		<comments>http://virtualmusic.tv/2012/02/2011-mobile-internet-usage/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 06:36:59 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
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		<category><![CDATA[Luke Wroblewski]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=21641</guid>
		<description><![CDATA[Over the past year (and longer) Luke Wroblewski (@lukew) has been tracking mobile usage and posting lots and lots of statistics. The overall trend is undeniable: mobile is exploding. If you need convincing, scroll on down. Luke is a leading thinker in the mobile space, well known for popularizing the concept of mobile-first design, and [...]]]></description>
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<p class="intro lead lite">Over the past year (and longer) <a href="http://www.lukew.com" title="lukew.com">Luke Wroblewski</a> (<a href="https://twitter.com/lukew" title="twitter.com/lukew">@lukew</a>) has been tracking mobile usage and posting <a href="http://www.lukew.com/ff/entry.asp?1450">lots</a> and <a href="http://www.lukew.com/ff/entry.asp?1405">lots</a> of <a href="http://www.lukew.com/ff/entry.asp?1413">statistics</a>. The overall trend is undeniable: mobile is exploding. If you need convincing, scroll on down. Luke is a leading thinker in the mobile space, well known for popularizing the concept of <a href="http://www.youtube.com/watch?v=NjE_Or4VIlU" title="Watch YouTube video">mobile-first</a> design, and he is great at helping people understand just <a href="http://www.lukew.com/ff/entry.asp?1506">why mobile matters</a>. (The headers below link to his original posts.)</p>
<div id="mobile-stats-wrap">
<h2><a href="http://www.lukew.com/ff/entry.asp?1450" title="&raquo; lukew.com"><time datetime="2011-11-21">NOV</time></a></h2>
<ul class="mobile-stats">
<li>55% of Twitter&#8217;s traffic comes from mobile devices. (<a href="http://www.slideshare.net/HanWang3/69309864-kpcbinternettrends2011">source</a>)</li>
<li>60% of Pandora&#8217;s traffic comes from mobile devices. (<a href="http://www.slideshare.net/HanWang3/69309864-kpcbinternettrends2011">source</a>)</li>
<li>54% of The Weather Channel&#8217;s October page views came from mobile devices. (<a href="http://www.usatoday.com/tech/columnist/talkingtech/story/2011-11-15/weather-channel-mobile/51220066/1">source</a>)</li>
<li>Movie ticketing service Fandango is getting close with 40% of their traffic on mobile. (<a href="http://www.internetretailer.com/commentary/2011/09/15/customer-says-i-do-300000-mobile-transaction">source</a>)</li>
<li>Facebook is also on it&#8217;s way with 33% of total traffic on mobile.  (<a href="http://www.slideshare.net/HanWang3/69309864-kpcbinternettrends2011">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1447" title="&raquo; lukew.com"><time datetime="2011-11-14">NOV</time></a></h2>
<ul class="mobile-stats">
<li>Adult mobile users who have downloaded an app to their phone nearly doubled in the past two years – rising from 22% in September 2009 to 38% in August 2011. (<a href="http://pewinternet.org/Reports/2011/Apps-update.aspx">source</a>)</li>
<li>The average iOS device owner will download 83 apps in 2011 vs. 51 in 2010, a 61% increase year over year. (<a href="http://tech.fortune.cnn.com/2011/07/11/apple-users-buying-61-more-apps-paying-14-more-per-app/">source</a>)</li>
<li>A US/UK study found that the average smartphone user adds just 2.5 new apps per month. (<a href="http://mobilephonedevelopment.com/archives/1233">source</a>)</li>
<li>In March 2011, 26% of all apps downloaded were opened only once and then never used again. 26% were used 11 times or more. Of the remaining 48% of apps: 13% are opened only twice, 9% are opened only three times, all the way to 2% that are opened 10 times and never again. (<a href="http://edition.cnn.com/2011/TECH/mobile/03/21/app.engagement.gahran">source</a>)</li>
<li>38% &#8232;iOS &amp; Android users stick with an app after one month. 14% &#8232;iOS &amp; Android users stick with an app after six months. After 12 months, only 4% are left. (<a href="http://blog.flurry.com/bid/76874/iOS-Android-Apps-Challenged-by-Traffic-Acquisition-Not-Discovery">source</a>)</li>
<li>Roughly half (51%) of mobile owners use a handful of apps at least once a week, while 17% report using no apps on a regular basis.  Almost a third (31%) could be called app “power users” in that they use 6 or more.  (<a href="http://pewinternet.org/Reports/2011/Apps-update/Overview.aspx">source</a>)</li>
<li>The top 10 Android apps account for 43% of all the time spent by Android consumers on mobile apps. The top 50 apps account for 61% of all time spent. (<a href="http://blog.nielsen.com/nielsenwire/?p=2862">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1427" title="&raquo; lukew.com"><time datetime="2011-10-24">OCT</time></a></h2>
<ul class="mobile-stats">
<li>From the second quarter of 2010 to the second quarter of 2011, mobile data traffic more than doubled. (<a href="http://gigaom.com/broadband/mobile-data-traffic-doubled-in-past-12-months/">source</a>)</li>
<li>Research suggests that the industry will go from six billion connections today to more than 12 billion by 2020. (<a href="http://allthingsd.com/20111010/mobile-devices-seen-doubling-by-2020-as-non-phones-dominate-wireless-airwaves/">source</a>)</li>
<li>In North America, high-end smartphones generate twice the traffic of comparable smartphones in Asia and Europe. (<a href="http://gigaom.com/broadband/mobile-data-traffic-doubled-in-past-12-months/">source</a>)</li>
<li>Almost half of UK internet users are going online via mobile phone data connections in UK. (<a href="http://www.bbc.co.uk/news/technology-14731757">source</a>)</li>
<li>While 71% of 16 to 24-year-old who went online in the UK said they used mobile broadband, just 8% of UK internet users aged over 65 made use of mobile broadband. (<a href="http://www.bbc.co.uk/news/technology-14731757">source</a>)</li>
<li>The mobile media user population in the US (those who browse the mobile web, access applications, or download content) grew 19 percent in the past year to more than 116 million people at the end of August 2011. (<a href="http://www.comscoredatamine.com/2011/10/nearly-7-percent-of-u-s-digital-traffic-consumed-away-from-computers/">source</a>)</li>
<li>72.2 million Americans accessed social networking sites or blogs on their mobile device in August 2011, an increase of 37 percent in the past year. (<a href="http://www.comscore.com/Press_Events/Press_Releases/2011/10/Social_Networking_On-The-Go_U.S._Mobile_Social_Media_Audience_Grows_37_Percent_in_the_Past_Year">source</a>)</li>
<li>Nearly 40 million US mobile users, more than half of the mobile social media audience, accesssocial networking sites or blogs almost every day. (<a href="http://www.comscore.com/Press_Events/Press_Releases/2011/10/Social_Networking_On-The-Go_U.S._Mobile_Social_Media_Audience_Grows_37_Percent_in_the_Past_Year">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1426" title="&raquo; lukew.com"><time datetime="2011-10-17">OCT</time></a></h2>
<ul class="mobile-stats">
<li>In 2009, 1% of Dungarees&#8217; (an apparel retailer) web traffic was from smartphones. In 2010 it grew to 4% and this year it’s at 8%. (<a href="http://www.internetretailer.com/commentary/2011/09/15/customer-says-i-do-300000-mobile-transaction">source</a>)</li>
<li>JetBlue Airways&#8217; smartphone Web traffic is at 10%. Crutchfield&#8217;s is at 12%. And Fandango&#8217;s is at a hefty 40%.  (<a href="http://www.internetretailer.com/commentary/2011/09/15/customer-says-i-do-300000-mobile-transaction">source</a>)</li>
<li>The increase in shopping on Gap&#8217;s mobile site is one of the major reasons why the site tripled its online conversions in the last year.  (<a href="http://www.mobilemarketer.com/cms/news/commerce/11224.html">source</a>)</li>
<li>Blue Nile sold a diamond ring that cost more than $300,000 via mobile and sees large jewelry purchases, running from a few thousand to tens of thousands of dollars, via smartphones happen quite frequently.  (<a href="http://www.internetretailer.com/commentary/2011/09/15/customer-says-i-do-300000-mobile-transaction">source</a>)</li>
<li>eBay is on its way to process around $4 billion in mobile sales in 2011, double the number it logged last year. Three purchases are made through eBay’s mobile applications every second. 2,600 vehicles are purchased through eBay’s core iPhone apps every week. 13 pieces of clothing, shoes or accessories are sold every minute through eBay’s mobile apps. (<a href="http://techcrunch.com/2011/10/09/ebay-vp-steve-yankovich-en-route-to-4b-in-gross-mobile-sales-tctv/">source</a>)</li>
<li>It’s not just buyers using eBay’s apps. As of September 2011, eBay sellers are listing over 700,000 new items through their mobile applications on a weekly basis.  (<a href="http://techcrunch.com/2011/10/09/ebay-vp-steve-yankovich-en-route-to-4b-in-gross-mobile-sales-tctv/">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1413" title="&raquo; lukew.com"><time datetime="2011-09-26">SEP</time></a></h2>
<ul class="mobile-stats">
<li>Slightly more Americans (36.4%) use their mobile browser than access applications (34.4%).  (<a href="http://www.comscoredatamine.com/2011/02/top-mobile-activities-in-us/">source</a>)</li>
<li>More than 700,000 people use the Financial Times&#8217; Web-based mobile application to access news and other content, making it more popular than the version sold in Apple&#8217;s App Store. (<a href="http://www.reuters.com/article/2011/09/22/us-ft-idUSTRE78L49Q20110922">source</a>)</li>
<li>Facebook&#8217;s top mobile client is m.facebook.com (Facebook&#8217;s mobile Web site) with 18% of total new Facebook posts. Android, iPhone, and Blackberry are next each with about 4% of total new Facebook posts. (<a href="http://danzarrella.com/new-data-on-mobile-facebook-posting.html#">source</a>)</li>
<li>Twitter&#8217;s top mobile client is m.twitter.com (Twitter&#8217;s mobile Web site) with 14% of total unique users. SMS is next with 8% of total unique users. Then Twitter for iPhone (8%) followed by Twitter for Blackberry (7%). (<a href="http://blog.twitter.com/2010/09/evolving-ecosystem.html">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1405" title="&raquo; lukew.com"><time datetime="2011-09-19">SEP</time></a></h2>
<ul class="mobile-stats">
<li>Worldwide mobile data traffic is due to increase 26-fold to 75 exabytes annually. That&#8217;s the equivalent of 75 times the amount of global Internet IP data in the year 2000. (<a href="http://www.readwriteweb.com/archives/mobile_data_explosion_75_exabytes_by_2015.php">source</a>)</li>
<li>Mobile data traffic is now outpacing fixed broadband traffic. Last year, it grew 4.2 times as fast. (<a href="http://www.readwriteweb.com/archives/mobile_data_explosion_75_exabytes_by_2015.php">source</a>)</li>
<li>By 2015 more U.S. Internet users will access the Internet through mobile devices than through PCs or other wireline devices. (<a href="http://www.idc.com/getdoc.jsp?containerId=prUS23028711">source</a>)</li>
<li>25% of U.S. smartphone owners, about 22 million Americans, say that they mostly go online using their phone, rather than with a computer.  (<a href="http://searchengineland.com/pew-25-percent-prefer-smartphones-to-pc-for-internet-access-85125">source</a>)</li>
<li>The average U.S. mobile data user will be consuming 675MB of data per month by the end of this year.  (<a href="http://www.networkworld.com/news/2011/081911-us-surges-to-near-global-249892.html">source</a>)</li>
<li>Almost half of UK internet users are going online via mobile phone data connections. (<a href="http://www.bbc.co.uk/news/technology-14731757">source</a>)</li>
<li>22-25% of US and UK mobile Internet browsers never or infrequently use the desktop Internet. (<a href="http://ondeviceresearch.com/blog">source</a>)</li>
<li>More than 50% of Asian and African mobile internet users as well as more than 20% of users in developed markets, such as the UK and US do not use the internet on a PC.  (<a href="http://ondeviceresearch.com/blog">source</a>)</li>
<li>In India 49% of people who are using the mobile Internet either never, or infrequently, access the Internet from a computer. (<a href="http://my.opera.com/operaindia/blog/2011/05/09/introducing-india-s-mobile-only-internet-generation">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1365" title="&raquo; lukew.com"><time datetime="2011-07-11">JUL</time></a></h2>
<ul class="mobile-stats">
<li>Games continue to be the most popular smartphone app category. (<a href="http://blog.nielsen.com/nielsenwire/?p=28273">source</a>)</li>
<li>93% of app downloaders are willing to pay for the games they play. In contrast, 76% of downloaders are willing to pay for news apps. (<a href="http://blog.nielsen.com/nielsenwire/?p=28273">source</a>)</li>
<li>The average mobile gamer plays an average of 7.8 hours a month. (<a href="http://blog.nielsen.com/nielsenwire/?p=28273">source</a>)</li>
<li>Those with iPhones tend to play around 14.7 hours each month while those with Android smartphones play around 9.3 hours per month. (<a href="http://blog.nielsen.com/nielsenwire/?p=28273">source</a>)</li>
<li>Apple&#8217;s iOS is the most popular gaming platform on the planet. There are more than 100,000 game and entertainment titles in the App Store. (<a href="http://www.lukew.com/ff/entry.asp?1349">source</a>)</li>
<li>In just 9 months Apple has over 50 million Game Center users. To put that into perspective Xbox Live has been around for about eight years and they have around 30 million users. (<a href="http://www.lukew.com/ff/entry.asp?1349">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1361" title="&raquo; lukew.com"><time datetime="2011-06-27">JUN</time></a></h2>
<ul class="mobile-stats">
<li>After the Verizon iPhone launched in the U.S., Android suffered its first quarterly decline. Apple&#8217;s share of the U.S. smartphone market gained 12.3% to 29.5% in the March quarter while Android&#8217;s share in the U.S. fell from 52.4% to 49.5% — its first sequential loss in any region of the world since early 2009. (<a href="http://tech.fortune.cnn.com/2011/06/21/needham-androids-market-share-peaked-in-march/">source</a>)</li>
<li>Mobile devices, led by the iPad and Android phones and tablets, have overtaken computers on Wi-Fi networks. In 2010, Windows and Mac OS X accounted for 64% of devices that accessed Wi-Fi networks, while iOS accounted for 32% and Android was just 1%. A year later, iOS and Android now represent 58% of Wi-Fi devices, while Windows and Mac OS X account for 36%. (<a href="http://gigaom.com/2011/06/21/mobile-devices-overtake-computers-on-wi-fi-networks/">source</a>)</li>
<li>The iPhone was the most popular device on Wi-Fi networks, with a 32% share. Android accounted for 11% of devices,  equal to the iPod touch alone. (<a href="http://gigaom.com/2011/06/21/mobile-devices-overtake-computers-on-wi-fi-networks/">source</a>)</li>
<li>The iPad represents 89% of tablet traffic across all markets. In the US the figure is 97%. Apple has sold roughly 25 million iPads to date globally. (<a href="http://searchengineland.com/comscore-the-ipad-owns-97-percent-of-us-tablet-traffic-82855">source</a>)</li>
<li>January to March 2011, 37% of mobile subscribers in the US used Apps, and 39% used a mobile browser.  (<a href="http://www.businessinsider.com/why-flurry-got-it-wrong-on-apps-v-browsers-2011-6">source</a>)</li>
</ul>
<h2><a href="http://www.lukew.com/ff/entry.asp?1298" title="&raquo; lukew.com"><time datetime="2011-04-17">APR</time></a></h2>
<ul class="mobile-stats">
<li>In December 2009, Morgan Stanley Research released their <a href="http://www.morganstanley.com/institutional/techresearch/mobile_internet_report122009.html">Mobile Internet Report</a> that boldly predicted global shipments of smartphones would surpass global shipments of desktops, notebooks, and laptops sometime in 2012. That transition happened almost two years early as global shipments of smartphones and tablets surpassed shipments of desktop PCs and notebooks in Q42010. This gap is expected to increase over the next few years. (<a href="http://www.slideshare.net/kleinerperkins/kpcb-top-10-mobile-trends-feb-2011">source</a>)</li>
<li>Home usage of the PC is down 20% since 2008. As people use smartphones for more simple computing tasks like web surfing, they use traditional PCs less. (<a href="http://www.businessinsider.com/chart-of-the-day-pc-usage-2011-2">source</a>)</li>
<li>Worldwide PC shipments fell 3.2% during the first quarter of 2011 the first year-over-year quarterly decline since the end of the Great Recession. In the U.S. shipments were down 10% in the quarter. Media tablets are capturing a portion of the consumer spending that previously went toward traditional computers. (<a href="http://www.geekwire.com/2011/revenge-ipad-traditional-pc-market-tanks-q1">source</a>)</li>
<li>22-25% of US and UK mobile Internet browsers never or infrequently use the desktop Internet. (<a href="http://www.slideshare.net/OnDevice/the-mobile-only-internet-generation">source</a>)</li>
<li>In about a month or so, Apple’s iPhone 4 will become the most popular camera used to take pictures uploaded to Flickr. The current most popular camera the Nikon D90 is nearly three years old. The iPhone 4 is not even a year old. (<a href="http://techcrunch.com/2011/04/17/iphone-4-camera/">source</a>)</li>
</ul>
</div>
<p>Oh wait my phone is ringing ;]</p>
]]></content:encoded>
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		<title>Headliner.FM and Mike More [Interview]</title>
		<link>http://virtualmusic.tv/2011/03/headliner-fm-nabbr-mike-more-interview/</link>
		<comments>http://virtualmusic.tv/2011/03/headliner-fm-nabbr-mike-more-interview/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 03:53:19 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Interviews]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=19753</guid>
		<description><![CDATA[3OH!3 singer Sean Foreman performs in California in 2009. 3OH!3 reportedly reached "3.7 million fans via 304 different artists" through Headliner.fm. "Promotion on the social web was broken. We wanted to see if we could make it better." –Mike More, Headliner.fm co-founder. This interview was a long time coming. Mike More (@mikemore)]]></description>
			<content:encoded><![CDATA[<style type="text/css">.question{font-size:125%}</style>
<div class="wp-caption right w50"><a href="http://img.virtualmusic.tv/flickr/sean-foreman-3oh3-2009_msimmondsphotography_view.jpg" title="3OH!3 by MSimmondsPhotography, on Flickr"><img id="flickr_5530963535" src="http://img.virtualmusic.tv/flickr/sean-foreman-3oh3-2009_msimmondsphotography.jpg" width="300" height="487" alt="Sean Foreman (3OH!3 singer)" /></a>
<p class="wp-caption-text"><a class="eee" href="http://www.3oh3music.com/" title="3oh3music.com" rel="external"><span class="band-name artist-name">3OH!3</span></a> singer Sean Foreman performs in California in 2009. 3OH!3 <a href="http://headliner.fm/testimonials.php" title="headliner.fm/testimonials.php" rel="external">reportedly</a> reached &#8220;3.7 million fans via 304 different artists&#8221; through Headliner.fm. <span class="credit i">Photo: Flickr/<a href="http://www.flickr.com/photos/msimmondsphotography/" title="3OH!3 by MSimmondsPhotography, on Flickr">msimmondsphotography</a></span></p>
</div>
<blockquote class="w300 bam"><p>&#8220;Promotion on the social web was broken. We wanted to see if we could make it better.&#8221; –Mike More, <a href="http://headliner.fm/" title="headliner.fm" rel="external">Headliner.fm</a> co-founder.</p></blockquote>
<p class="intro"><span class="lead">This interview was a long time coming.</span> Mike More (<a href="http://twitter.com/mikemore" title="twitter.com/mikemore" rel="external">@mikemore</a>) had introduced himself to me last June via email. He was excited to talk on the phone about what he referred to as fan trading—the concept behind his new startup <a href="http://headliner.fm/" title="headliner.fm" rel="external">Headliner.fm</a> which mirrors live music&#8217;s headliner-opener relationship online.</p>
<p class="question">What&#8217;s the story behind Headliner?</p>
<p>MM: We [Mike More and Bill Cromie] were working with all the major labels, TV networks, and film studios helping them to promote their new release via video on the social web. While we were doing this we realized how broken music promotion and marketing for bands and artists on the social web was. We also saw early on the move from the inbox to the stream or real-time communications and that this was growing very quickly. So we put our heads together and thought like a band or artist. We asked ourselves what is the best way to reach new fans on Facebook, Twitter, MySpace, and mobile devices. The answer was simple: ask other bands with similar fans to tell their fans about your band—collaborative promotion. We liked this idea because having bands become the filters for messages seemed the best way for bands to get the most of Facebook, Twitter, MySpace, and mobile platforms. Having an artist recommend another artist is like having a chef recommend a restaurant. You know that this person who is making the recommendation has taken his or her time to vet it, and has the background that would allow them to be well-qualified to make a recommendation. Additionally, collaborative promotion rewards bands for their existing fan base and allows them to reach new fans fans in a scalable, authentic way. These ideas were the guiding principles of Headliner and kinda where Nabbr [their previous company] fell short.</p>
<p id="headliner-launch" class="question">Headliner launched in late 2009—what are some things you&#8217;ve learned along the way since then?</p>
<p id="listening">MM: The most important thing we learned is to listen to our users. Headliner is here for one reason—to serve their needs period. We have just partnered with <a href="http://soundcloud.com/" title="soundcloud.com" rel="external">SoundCloud</a> so our users can check out other bands music quickly and easily before they accept promotions from other artists. This was the number one request by the bands who use Headliner so we implemented it quickly. The SoundCloud partnership allows bands to syndicate their music to Facebook and Twitter—Headliner is becoming an artist-run content syndication network on top of Facebook and Twitter.</p>
<p id="offline-vs-online" class="question">How does online promotion compare to offline promotion?</p>
<p id="online-vs-offline">Playing a show you get to get your music in front of a new audience for 20-min or an hour. The audience are having drinks hanging with their friends and having a good time. On radio once your song is added to a national play list your song will be heard by millions of people tens of thousands of times daily. The signal-to-noise ratio is much lower on both of these offline promotions. Radio is like 20 songs 50 times a day and that&#8217;s it. Both of these are very hard to replicate on social media platforms. Most large brands would have a hard time replicating the impact of a live show, national radio, or TV campaign online.</p>
<p id="signal-to-noise">Additionally the signal-to-noise ratio on the social web is way out of control. You need to think of social media differently. The only similarities—and what holds true for both—are that you need to have great music and you need to reach a large new audience with enough frequency to break through the noise on Facebook, Twitter, MySpace, and mobile devices. What we see is that it takes more reach and frequency to stand out on the social than offline. The main advantages of social media are the lower cost of using scalable viral techniques and the quality of new fans you can reach.</p>
<p id="social-networks" class="question">On which social network—Twitter, Facebook, or MySpace—does Headliner seem to work the best. Are fans on one network &#8216;worth&#8217; more than on another? What&#8217;s the exchange rate so to speak?</p>
<p id="response-rate">MM: We see a higher response rate on Facebook and Twitter mainly because Headliner only messages fans via status updates. That said, when MySpace changed their band pages and placed status updates on top of the page we saw response rates jump up a MySpace. We have 133 million fans over all about 40 million on Facebook, 37 million on Twitter and 56 million on MySpace. We see this because bands still have a lot of fans or social capital on MySpace music.</p>
<p id="fan-value">I don&#8217;t think fans are worth more or less on any platform. A fan is worth more to a band when they&#8217;re real and engaged in the band&#8217;s music. The exchange rate is one Band Buck to reach one new fan on any platform. That said, bands can choose only to run promotions on Facebook, Twitter, or MySpace so bands can chose which platform they think is most useful for their promotion needs.</p>
<p id="logistics" class="question">How does the pricing work?</p>
<p id="freemium">MM: We have a freemium model. So any band of any size can sign up for Headliner and reach 15k new fans on us—plus earn Band Bucks for their existing fans and by accepting promotions from other bands.</p>
<p id="better-free">It&#8217;s critical for us that bands have a free service to reach new fans which is better than any paid alternative. We want the free experience to be so good that some portion of our bands will want to upgrade to the Pro level to get a few more bells and whistles.</p>
<p id="pricing">So for free you get to reach new fans for free on Facebook, Twitter, MySpace, and mobile. We have two subscription accounts, Pro ($30/month) and Platinum ($50/month), which include additional features [e.g. deeper analytics and location-based targeting. Pro comes with 300k Band Bucks per month and Platinum comes with 750k, equivalent to 300 and 750 "new fans" respectively.]</p>
<p id="authority" class="question">Do bands that have a larger fan base have greater authority or ranking?</p>
<p id="reactive">MM: No, bands on Headliner with larger fan bases do not have greater authority. In fact, smaller bands or bands who have smaller fan bases tend to have more reactive fans than bands who have over 500k fans.</p>
<p id="charting">We have a chart that ranks bands by how many new fans they reach and how many promotions they accept from other bands. We wanted to create a chart which rewarded bands who are best at cross-promotion other bands.</p>
<p class="question">Do you have any other social web communication insights?</p>
<p id="status-updates">MM: The real-time web or status updates have changed the way fans communicate on the social web. If you look where all the action is on Facebook it&#8217;s around status updates. Bands need to get their music into the stream.</p>
<p id="fav-artist" class="question">Who are your favorite artists—Headliner or not?</p>
<p id="wu-tang-clan">MM: That&#8217;s easy. I&#8217;m a big Wu-Tang Clan fan. We have both Redman and Method Man on Headliner. I love their music.</p>
<p class="question">Tell us about Nabbr—how did you go from Nabbr to Headliner?</p>
<p id="nabbr-history">MM: <a href="http://nabbr.com/" title="Nabbr | The Gen Y Online Video Network">Nabbr</a> was a great learning experience for both myself and Bill. We started Nabbr as almost a completely different company. The original idea was for a media-rich list of anything on the web that you could share through social media—think StumbleUpon with video, music, and images. We did not really get that much traction with this idea. So via a conversation with a friend of mine, Steve Greenberg, who was the president of Columbia Records at the time, we came up with the idea for what Nabbr ultimately became—a video-syndication network. Steve had just finished a CD with a new group he signed—the Jonas Brothers. He was very excited about his new group. He&#8217;d shot three videos for he same song with three different endings but was having difficulties getting traditional media to give his them any thought. Traditional radio had rejected the idea of playing the Jonas Brothers because of their age and pop music had just fallen out of style, and TRL was a no go. So Steve asked us how we could help get out. I suggested he start a MySpace page for his band—keep in mind this was 2005 when MySpace had about 12 million users—and we would post his videos on the front page of their MySpace page and make the video shareable (pre-YouTube).</p>
<p id="jonas-brothers">This stunt worked okay but did not really move the needle for the Jonas Brothers. As we took a look at the Jonas Brothers fans we saw that one fan owned a site called whateverlife who had 3 million kids showing up a month. I reached out to her as asked her to post the Jonas Brothers video on her front page with a button to vote for the band on TRL within a day the Jonas Brothers made it to #4 on TRL. Steve called me in disbelief and asked me is this was real. I told him first of all you paid us nothing to help you and second of all we are small startup living on Ramen soup and no sleep—what money do we have to invest in your artist? The rest you say is history—shortly thereafter we found hundreds of other social media sites and reached a combined audience of 40 million monthly unique viewers where we syndicated video for all the major labels, movie studios, and TV networks. Since then both video and the social web have exploded.</p>
<p id="headliner-vs-nabbr">In a lot of ways Headliner is a much better way to syndicate content on the social web—it&#8217;s smarter, faster, cheaper, more targeted, and authentic.</p>
<p id="on-the-horizon" class="question">What&#8217;s on the horizon for Headliner in 2011?</p>
<p id="headliner-2011-goal">MM: Our big goal in 2011 to help as many bands and artists as possible to build their fan bases through the power of collaborative promotions. Collaborative promotion is not a new idea for bands but until now has been hard to scale without a platform. We want to help create long-term value for bands and artists who use social media to reach and engage their fans. On this note we plan to roll out more tools to help bands and artists find discover the best bands and artists to promote with. The idea is that the more that a band uses Headliner the easier it should become to message new fans about a new show, track, or post.</p>
<p>// Notes: The interview took place via emails in 2011 and was edited for clarity.</p>
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		<title>INTERVIEW: Tom Silverman, Tommy Boy/NMS Founder</title>
		<link>http://virtualmusic.tv/2011/02/tom-silverman-interview/</link>
		<comments>http://virtualmusic.tv/2011/02/tom-silverman-interview/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 03:25:45 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
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		<description><![CDATA[Tom Silverman has made his entire career in the music industry. Circa the early 80s he founded Dance Music Report, the New Music Seminar (NMS) and Tommy Boy Records, now Tommy Boy Entertainment, whose roster includes hip hop staples De La Soul, Naughty by Nature, House of Pain, and more. [...]]]></description>
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<p id="tom-silverman"><a href="http://en.wikipedia.org/wiki/Tom_Silverman" title="en.wikipedia.org/wiki/Tom_Silverman">Tom Silverman</a> has made his entire career in the music industry. Circa the early 80s he founded <i>Dance Music Report</i>, the <a href="http://www.newmusicseminar.com" title="newmusicseminar.com" rel="external">New Music Seminar</a> (NMS) and Tommy Boy Records, now Tommy Boy Entertainment, whose roster includes hip hop staples De La Soul, Naughty by Nature, House of Pain, and <a href="http://en.wikipedia.org/wiki/Category:Tommy_Boy_Records_artists" title="en.wikipedia.org/wiki/Category:Tommy_Boy_Records_artists">more</a>. <a href="http://workmanentertainment.com" title="workmanentertainment.com" rel="external">WE+PR</a>, the public relations team who works with NMS, set up a phone interview for me with Silverman, who had tons to say about the music industry. Stream the full interview—all 55min—by pressing the play button to the <b>&larr;left</b>—or on <a href="http://virtualmusic.bandcamp.com/track/tom-silverman-2011-01-20" title="virtualmusic.bandcamp.com/track/tom-silverman-2011-01-20">Bandcamp</a>.</p>
<p id="on-the-phone">Our interview took place on January 20, 2011. Later that night he would fly to France to attend MIDEM and I would drive with my dad to Philadelphia—fearless of impending snow—to see my cousin <a href="http://www.youtube.com/results?search_query=sharon+van+etten+live+2011" title="Sharon Van Etten">Sharon</a> headline at Johnny Brenda&#8217;s. On the phone that afternoon, Silverman told me about some of his early experiences with Tommy Boy Records, thoughts on the current state of the industry, and about the then upcoming New Music Seminar in Los Angeles—NMS LA 2011 <a href="http://www.hypebot.com/hypebot/2010/07/overheard-at-new-music-seminar.html" title="view coverage on Hypebot" rel="external">took</a> <a href="http://www.topspinmedia.com/2011/02/getting-practical-a-step-by-step-guide-to-building-an-online-marketing-plan-that-works-ians-presentation-from-new-music-seminar-los-angeles-february-2011/" title="view Ian Rogers presentation on topspinmedia.com" rel="external">place</a> <a href="http://twitter.com/search?q=%23NMSLA11" title="view #NMSLA11 on Twitter" rel="external">last</a> week (February 14–16).</p>
<p id="industry">If you remember I&#8217;d attended <a href="http://virtualmusic.tv/2010/07/nms-nyc-photos/" title="view photoset">NMS NYC 2010</a> last summer and had heard Silverman speak to the summer crowd inside Webster Hall. I can tell you he is extremely passionate about what&#8217;s right and wrong in the music industry, which you&#8217;ll be able to hear yourself as our conversation heats up through the interview. Below I&#8217;ve transcribed a few select moments.</p>
<p id="interview-0800"><b>08:00 Silverman:</b> We aren&#8217;t selling records—we&#8217;re selling perception. The perceived value of music is 100 percent arbitrary.</p>
<p id="interview-0930"><b>09:30 Silverman:</b> He [Steve Jobs] has to work with a gigantic lead time and drop new products every 3–6 months like we drop albums. We haven&#8217;t thought about the obsolescence of music [in the way that Jobs thinks about Apple's product lifecycles].</p>
<p id="interview-1545"><b>15:45 Silverman:</b> [On iTunes] every time somebody coverts from buying songs to buying an album [Soundscan] deducts it from buying singles. It acts almost as if those singles hadn&#8217;t been bought. So if I bought two singles from an artist last year and then I bought the album this year, then that artist gets minus two singles. So that&#8217;s also had an impact. In 18 percent of iTunes sales, album sales are &#8216;complete my album&#8217; sales, and with some artists it&#8217;s a lot more than that. So every time somebody completes an album it&#8217;s a minimun of one song, but most usually it&#8217;s two songs that are minused out. That&#8217;s had a major impact in turning song sales backwards, not because less songs are selling, but because single songs are being coverted into albums and then being deducted from singles.</p>
<p id="interview-1645"><b>16:45 Silverman:</b> What&#8217;s happening right now is catalog sales are dropping off in singles and they&#8217;re slowing down substantially in albums (digital albums) because people have already rebought their collections in MP3 form—in digital form.</p>
<p id="interview-2505"><b>25:05 RVE:</b> If you&#8217;re going to advertise anywhere I don&#8217;t know why you would do it anywhere besides Facebook—because of the way you can target stuff. [...] Say you&#8217;re in a rock band in New York City. You could target an ad on Facebook to people that like the Smashing Pumpkins that live in New York City that are between the age of 20–25. [...] I wouldn&#8217;t advise anyone to buy ads on Google. I know Google makes all this money from ads but I never click on them—I have clicked on Facebook ads.</p>
<p id="interview-3410"><b>34:10 RVE:</b> I was reading about [Pablo Picaso] on <a href="http://en.wikipedia.org/wiki/Picaso" title="en.wikipedia.org/wiki/Picaso">Wikipedia</a> and there&#8217;s so many things that correlate to the music industry. [...] They said the total number of artworks he produced is estimated at 50,000 which is a lot of pieces of [art] but he didn&#8217;t sell most of them. He had most of them in his possession when he died. He only sold the ones that he needed to sell to make money. The rest of them he kept because&#8230;I guess he just wanted to keep them or was just to busy making art. He wasn&#8217;t really concerned with it. I wonder if today if he&#8217;d be like taking pictures of it and uploading pictures of it to Flickr&#8230;or you know? Also they said that his art has been stolen more than any other artist in the world. [...] He&#8217;s pretty much referred to as the most famous artist.</p>
<p id="tommy-boy-logo" class="right m20l m20b clear"><img src="http://img.virtualmusic.tv/logo/tommy_boy/tommy_boy_450x450_red.png" width="225" height="225" alt="tommy boy logo - tommy boy records - tommy boy entertainment"/></p>
<p id="interview-3535"><b>35:35 Silverman:</b> There&#8217;s influential art and there&#8217;s popular art. Just because it&#8217;s popular it doesnn&#8217;t necessarily mean that it&#8217;s important but it does mean something. <a href="http://en.wikipedia.org/wiki/Margaret_Mead" title="en.wikipedia.org/wiki/Margaret_Mead">Margaret Mead</a>, the famous cultural anthropologist, said &#8220;never doubt that a small group of thoughtful committed citizens can change the world—indeed it is the only thing that ever has.&#8221; The point is it&#8217;s always a small group of people that make all the change. [...] Kind of like Kool Herc, Afrika Bambaataa, and Grandmaster Flash all in the Bronx doing hip hop and nobody else in the world was doing hip hop—it changed the whole world really but it came from a 5-mile radius.</p>
<p id="interview-3645"><b>36:45 RVE:</b> People would probably want me to ask about what you said in the <i>Wired</i> <a href="http://www.wired.com/epicenter/2010/07/tom-silverman-proposes-radically-transparent-music-business/all/1" title="What’s Wrong With Music Biz, per Ultimate Insider | Wired.com" rel="external">interview</a> last year about most albums being just &#8220;noise&#8221; from &#8220;hobbyists&#8221; that clutters the marketplace. I mean I think that came across as kind of like a negative outlook to a lot of people, but I was thinking, aren&#8217;t really—I mean a hobbyist is really someone that just does something for pleasure. I think it has sort of a negative connotation [...] but aren&#8217;t the hobbyists the ones really driving musical innovation, or don&#8217;t you think they&#8217;re playing a big part in that?</p>
<p id="interview-3730"><b>37:30 Silverman:</b> It doesn&#8217;t seem like they are. I always believed that they would be but it doesn&#8217;t seem like they are. Why isn&#8217;t any of that stuff breaking through? I mean if it&#8217;s that fantastic, it&#8217;s findable, everything findable, somebody&#8217;s got to discover it, and the word needs to spread. Why isn&#8217;t all this fantastic, creative, amazing art coming out musically through the web where everything is available accoding to the long-tail theory.</p>
<p id="interview-3800"><b>38:00 RVE:</b> You want to think the cream will rise to the top.</p>
<p id="interview-3803"><b>38:03 Silverman:</b> And it&#8217;s not happening. In fact not only is it not happening, it happened more <i>before</i> there was an internet than it&#8217;s happening now. I can tell you when Afrika Bambaataa came out with &#8220;Planet Rock&#8221; it rose to the top and I had only one or two employees working with me and we ended up selling 600,000 twelve inches. The cream rose to the top better <i>then</i> than it does <i>now</i>.</p>
<p id="interview-3900"><b>39:00 RVE:</b> People like choices. Me, I don&#8217;t want to hear something that&#8217;s like everything else. I want to find [music] that&#8217;s different, the stuff that&#8217;s cutting-edge, and the stuff that&#8217;s changing. I mean there&#8217;s so many like generic&#8230;I mean there&#8217;s a lot stuff that just sounds generic. When you find something that&#8217;s really unique, really good, then it&#8217;s awesome. The more people you have making music the more likely that&#8217;s going to happen.</p>
<p id="interview-3940"><b>39:40 Silverman:</b> Definitely there&#8217;s five times as many people making music now than there was 10 years ago. There should be five times as many great pieces of music coming through than ever. But the opposite is true. [...] In 2008 there were 1,500 releases that sold over 10,000 units. In 2009 that number dropped to 1,300. In 2008 there were about 200 artists who broke 10,000 for the first time. Less than eight of them were DIY artists that broke on their own or on very small indie labels. [... ] Eight artists breaking on brand-new or on their own labels is pathetic!</p>
<p id="interview-4150"><b>41:50 Silverman:</b> Using samples, moving around samples, and working with Garage Band is kind of like the musical equivalent of color by numbers. [...] You don&#8217;t have to be able to play an instrument really. You don&#8217;t have to be an amazing engineer. You don&#8217;t have to go into a studio and know how mic&#8217;s work. <i>Anyone</i> can do it. It&#8217;s a two-edged sword. On one edge it gives power to the people and on the other edge it gives power to the people who have <i>no</i> abilities.</p>
<p id="interview-4250"><b>42:50 RVE:</b> I&#8217;d rather have a world where anyone can make music. [...] I think stuff gets filtered by people&#8217;s friends. I think people say &#8220;hey did you listen to this?&#8221; I think that&#8217;s still going on but I think it&#8217;s going on Facebook and in text messages—I think it&#8217;s still going on in person too but it&#8217;s also happening on Facebook [...] because it&#8217;s easy to share stuff. I think the stuff that&#8217;s getting shared more is the stuff that has more readily available in a &#8220;content&#8221; format.</p>
<p id="nms-logo" class="image clear right m20l m20b"><img src="http://img.virtualmusic.tv/logo/nms_logo_text_on_white.png" alt="new music seminar text logo"></p>
<p id="interview-4825"><b>48:25 RVE:</b> Every <a href="http://www.ted.com/" title="TED: Ideas worth sharing" rel="external">TED</a> video that gets recorded goes on YouTube and is available for free&#8230;why not do that for NMS?</p>
<p id="interview-4835"><b>48:35 Silverman:</b> You know what if I could charge $5,000 like TED charges for people that come and have a waiting list then I&#8217;d put everything up there [on YouTube].</p>
<p id="interview-4855"><b>48:55 RVE:</b> The way I see it though it doesn&#8217;t cost you anything extra to put it on YouTube, right? Wouldn&#8217;t it be free promotion?</p>
<p id="interview-4902"><b>49:02 Silverman:</b> If we put it on YouTube and people see that then they don&#8217;t have to come to the conference. Then it does cost me something because our numbers will go down even further and we won&#8217;t be able to afford to do the conference.</p>
<p id="interview-4917"><b>49:17 RVE:</b> The New York one [last summer] sold out, right?</p>
<p id="interview-4920"><b>49:20 Silverman:</b> It sold out but it sold out at such a low price. [...] It&#8217;s a marginal business. Let&#8217;s put it this way. Nobody makes money at the New Music Seminar.</p>
<p id="interview-5250"><b>52:50 RVE:</b> I just feel like instead of listening to those baby-boomer generation executives I&#8217;d rather listen to their kids because I think that&#8217;s where you&#8217;re really going to learn stuff.</p>
<p id="interview-5303"><b>53:03 Silverman:</b> I hear you but nobody&#8217;s going to <i>pay</i> to hear their kids talk [at NMS].</p>
<p id="outro-notes">// NMS NYC 2010 and NMS LA 2011 <i>both</i> sold out. I think unleashing all the keynotes on YouTube would <i>increase</i> attendance—do you? Who&#8217;d you like to see speak at the next NMS?</p>
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		<title>GigsWiz: A Ticket Promoter&#8217;s Dream</title>
		<link>http://virtualmusic.tv/2011/02/gigswiz-us-launch/</link>
		<comments>http://virtualmusic.tv/2011/02/gigswiz-us-launch/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 16:40:42 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
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		<category><![CDATA[music startup]]></category>
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		<category><![CDATA[NMS LA 2011]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ticketing]]></category>
		<category><![CDATA[Ticketmaster]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=19135</guid>
		<description><![CDATA[GigsWiz officially launches in the U.S. today. Members of the team will be sharing detail about the service with an announcement at NMS in Los Angeles today. Last week I had the chance to talk on Skype with Joonas Pekkanen, one of the three co-founders. GigsWiz is a ticket promotion service that aims to solve [...]]]></description>
			<content:encoded><![CDATA[<p id="gigswiz-launch"><a href="http://www.gigswiz.com" title="gigswiz.com" rel="external">GigsWiz</a> officially launches in the U.S. today. Members of the team will be sharing detail about the service with an announcement at <a href="http://virtualmusic.tv/tag/new-music-seminar/" title="New Music Seminar">NMS</a> in Los Angeles today. Last week I had the chance to talk on Skype with Joonas Pekkanen, one of the three co-founders. GigsWiz is a ticket promotion service that aims to solve one big problem—most ticket promoters don&#8217;t have a direct line to the fans of the bands that they&#8217;re trying to sell tickets for. When I say a direct line, I mean social media.</p>
<p><span id="more-19135"></span></p>
<p id="broadcast-features">GigsWiz allows promoters to submit gig details, which, working through APIs, get syndicated to event search sites like <a href="http://www.songkick.com" title="songkick.com" rel="external">Songkick</a> and <a href="http://eventful.com" title="eventful.com" rel="external">Eventful</a>. GigsWiz also lets promoters automatically post information about the gig to the Facebook/Twitter streams of the bands on the bill. But the promoters aren&#8217;t able to flood the stream—it posts once when the even is first listed and again eight days before it. Event organizers can also keep track of sales as they come in.</p>
<p id="gigswiz-screenshot"><a href="http://www.gigswiz.com" title="gigswiz.com" rel="external"><img src="http://img.virtualmusic.tv/screenshot/webapp/gigswiz/gigswiz_homepage_20110214.png" width="640" height="360" alt="GigsWiz homepage"/></a></p>
<p id="band-incentives">Bands have two incentives to join. First is that the service helps promote their shows. Second is that they get a kickback when they promote their shows. GigsWiz has set their ticket fees at a flat 15 percent. A $20 ticket costs $23 and no more. From that 15 percent, 10 percent goes to GigsWiz, and the other 5 percent is potential revenue for the bands. It&#8217;s like they&#8217;re getting paid to help themselves. For comparison, Ticketmaster has been known to charge upwards of 30 percent.</p>
<p id="venue-market">GigsWiz is based in Finland. They launched in the UK on January 25. Joonas told me that they see the the U.S. and the UK as their biggest potential markets—so that&#8217;s where they wanted to start. Right now GigsWiz is best geared for the big music middle class—for venues that have decent-sized shows and the bands that play them. They are also incredibly fit for promoting festivals. Promoters are able to broadcast to the fans of every band on the bill.</p>
<div id="gigzwiz-video"><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/zVmYKDflSfM" frameborder="0" allowfullscreen></iframe></div>
<p id="team-gigswiz">The GigsWiz team includes the three co-founders Joonas Pekkanen, Juuso Vermasheinä, and Kai Lemmetty. Joonas said they had previously worked on another tech startup and that his background was more of a techie than a music junkie. Also on board is David Hazan—based in New York—and a handful of programmers in Helsinki. Lemmetty and Hazan are both at NMS in Los Angeles today.</p>
<p id="interface-tour">Joonas gave me a quick tour of the interface on our video chat. It seems really easy to use. Screenshots are viewable <a href="http://img.virtualmusic.tv/screenshot/webapp/gigswiz/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://virtualmusic.tv/2011/02/gigswiz-us-launch/feed/</wfw:commentRss>
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		<title>App Me Up, Call Me Mashup—Music Trends 2010–2011</title>
		<link>http://virtualmusic.tv/2011/01/app-me-up-call-me-mashup-music-trends-2010-2011/</link>
		<comments>http://virtualmusic.tv/2011/01/app-me-up-call-me-mashup-music-trends-2010-2011/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 04:33:08 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[2010 year in review]]></category>
		<category><![CDATA[2010-2011 blizzard series]]></category>
		<category><![CDATA[Aderra]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[arts]]></category>
		<category><![CDATA[Austin Powers]]></category>
		<category><![CDATA[Bandsintown]]></category>
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		<category><![CDATA[cover songs]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[crowdsourcing]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Dance]]></category>
		<category><![CDATA[dance moves]]></category>
		<category><![CDATA[emotion]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[engaging the senses]]></category>
		<category><![CDATA[exfm]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook growth]]></category>
		<category><![CDATA[fluorescent colors]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free culture]]></category>
		<category><![CDATA[get on bits]]></category>
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		<category><![CDATA[Ian Rogers]]></category>
		<category><![CDATA[Indaba Music]]></category>
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		<category><![CDATA[internet]]></category>
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		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Jon Chu]]></category>
		<category><![CDATA[Kyle Bylin]]></category>
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		<category><![CDATA[Live Music Machine]]></category>
		<category><![CDATA[living it]]></category>
		<category><![CDATA[Martin Atkins]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
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		<category><![CDATA[Oli Sykes]]></category>
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		<category><![CDATA[social music]]></category>
		<category><![CDATA[SoundCloud]]></category>
		<category><![CDATA[SoundCloud API]]></category>
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		<category><![CDATA[Steve Klein]]></category>
		<category><![CDATA[The Chemical Brothers]]></category>
		<category><![CDATA[The Echo Nest]]></category>
		<category><![CDATA[The Echo Nest API]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[Vans Warped Tour 2010]]></category>
		<category><![CDATA[Vevo]]></category>
		<category><![CDATA[Vevo growth]]></category>
		<category><![CDATA[viral promotion]]></category>
		<category><![CDATA[Wired]]></category>
		<category><![CDATA[year in review]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=16813</guid>
		<description><![CDATA[Get the app&#8230;Get on bits&#8230;Cover it&#8230;Check the remix. Cut the intro&#8230;Launch campaigns&#8230;Connect with fans&#8230;WTF is SoundExchange? These were the war cries of musicians in 2010. Get On Bits. Digital is the bomb. When I say &#8216;get on bits&#8217; I mean get digital. Get on YouTube. Get on Facebook. Get indexed. Become bits. Bits outlive memories. [...]]]></description>
			<content:encoded><![CDATA[<p id="busta-rhyme-intro" class="intro super">Get the app&#8230;Get on bits&#8230;Cover it&#8230;Check the remix. Cut the intro&#8230;Launch campaigns&#8230;Connect with fans&#8230;WTF is SoundExchange? These were the <strong>war cries</strong> of musicians in 2010.</p>
<h2 id="get-on-bits"><a href="#get-on-bits" title="#get-on-bits">Get On Bits.</a></h2>
<p id="digital-legacy">Digital is the bomb. When I say &#8216;get on bits&#8217; I mean get digital. Get on YouTube. Get on Facebook. Get indexed. <i>Become</i> bits. Bits outlive memories. Legacies live on bits. &#8216;All we are is bits in the cloud.&#8217;</p>
<div id="oli-sykes" class="wp-caption"><a href="http://www.flickr.com/photos/earlylove/4762644660/" title="oliver sykes by alley_johnston, on Flickr"><img src="http://farm5.static.flickr.com/4099/4762644660_20bcedee9d_z.jpg" width="640" height="425" alt="oliver sykes" /></a>
<p class="wp-caption-text"><span class="artist-name band-name b">Bring Me The Horizon</span> singer <span class="singer singer-name">Oliver Sykes</span> pushes the edge of the Vans Warped Tour 2010 stage in Dallas, TX.<br />Photo: <a rel="cc:attributionURL" href="http://www.flickr.com/photos/earlylove/4762644660/" title="oliver sykes by alley_johnston, on Flickr">earlylove/Flickr</a></p>
</div>
<p><span id="more-16813"></span></p>
<h2 id="youtube-it"><a href="#youtube-it" title="#youtube-it">YouTube it.</a></h2>
<p id="video-influence">In 2010, YouTube takes the cake as being the sweet spot for music. Their <a href="http://www.youtube.com/t/fact_sheet" rel="external" title="youtube.com/t/fact_sheet">fact sheet</a> reads currently that &#8220;people are watching 2 billion videos a day on YouTube&#8221; and that &#8220;52 percent of 18-34 year-olds share videos often with friends and colleagues.&#8221; <a href="http://www.vevo.com" title="vevo.com" rel="external">Vevo</a>, which <a href="http://virtualmusic.tv/2009/12/vevo-launch/" title="VEVO Launch Tonight—Do You Viva or Veto?">launched</a> in late 2009, saw screaming <a href="http://venturebeat.com/2010/07/29/music-video-supersite-vevo-traffic-has-grown-62-percent/" rel="external" title="Music video supersite Vevo: Traffic has grown 62 percent | VentureBeat | July 2010">growth</a> through 2010 largely due to its integration with YouTube. It&#8217;s pretty understandable why video is so engaging—it combines multiple senses: sight, hearing, and—if you&#8217;re pressing a keypad or touchscreen—touch. Triggering the brain from multiple angles makes for strong communication and vivid memories. Video influences people. Last month in <a href="http://www.wired.com/magazine/2010/12/ff_tedvideos/" rel="external" title="TED Curator Chris Anderson on Crowd Accelerated Innovation | Wired Magazine | December 2010"><i>Wired</i></a>, TED curator <a href="http://twitter.com/tedchris" title="twitter: @tedchris" rel="external">Chris Anderson</a> and <a href="http://twitter.com/jonmchu" title="twitter: @jonmchu" rel="external">Jon Chu</a> talked about how access to free online video accelerates innovation. Chu used the example of kids who learned dance moves by watching videos of other dancers, &ldquo;Kids in Japan are taking moves from a YouTube video created in Detroit, building on it within days and releasing a new video, while teenagers in California are taking the Japanese video and remixing it to create a whole new dance style in itself. This is happening every day. And from these bedrooms and living rooms and garages with cheap webcams come the world’s great dancers of tomorrow.&rdquo;</p>
<div id="app-me-up" class="yellow" style="margin-bottom:1em">
<h2 class="block-yellow"><a href="#app-me-up" title="#app-me-up">App me up.</a></h2>
<blockquote id="steve-klein" class="yellow"><p id="mobile-trends"><b>&ldquo;</b>Mobile is no longer that thing you need to start thinking about in the next few months. It&#8217;s that thing you needed to be taking seriously yesterday. The iPhone is doing well and is very strongly <a href="http://www.engadget.com/apple/verizon-iphone/" title="Klein said this on Dec. 30, 2010. The rumors are now a reality. iPhones will be avail. for Verizon starting Feb. 10.">rumored*</a> to be launching on Verizon shortly. Android sales are absolutely booming. If you&#8217;re not doing something about mobile, you&#8217;re doing it wrong. There is so much good music out there—if you won&#8217;t go where fans are, they won&#8217;t think twice about dropping you for that other band that will.<b>&rdquo;</b> –<a href="http://twitter.com/stevenklein" title="twitter: @stevenklein" rel="external">Steve Klein</a>, <a href="http://virtualmusic.tv/2010/06/sound-around/" title="Sound Around: 2 Bros, 1 Mission.">Sound Around</a> founder, now w/ <a href="http://www.reverbnation.com" title="reverbnation.com">ReverbNation</a>.</p>
</blockquote>
</div>
<h2 id="live-is-unique"><a href="#live-is-unique" title="#live-is-unique"><i>Live</i> is unique.</a></h2>
<p id="experience-vs-product">Seeing a live show is an experience—it&#8217;s not a product, but that&#8217;s not to say that it can&#8217;t be captured on one. Ask <a href="http://aderra.net" title="aderra.net" rel="external">Aderra</a>, a company who &#8220;records live concerts to flash drives and MicroSD wristbands which are available to the audience immediately after the performance.&#8221; Their USB drives can also be used to access exclusive content on the web. It&#8217;s important to realize that <i>experiences</i> have more intrinsic value than <i>products</i>.</p>
<div id="earshare" class="yellow" style="margin-bottom:1em">
<h2 class="block-yellow"><a href="#earshare" title="#earshare">Earshare.</a></h2>
<blockquote id="greg-nisbet" class="yellow"><p><b>&ldquo;</b>As an artist, what makes getting your music on radio (internet or terrestrial) or in a commercial so great is the repetition—great songs worm their way into consciousness and allow listeners to discover (or re-discover) tracks or artists without actually seeking them out. Environments and platforms that encourage and properly distribute this repetition cycle will be the ones that find success, by enabling the most great music to find the greatest number of appreciative ears.<b>&rdquo;</b> –<a href="http://twitter.com/Mediazoic" title="twitter: Mediazoic" rel="external">Greg Nisbet</a>, Founder, <a href="http://mediazoic.com" title="mediazoic.com" rel="external">Mediazoic</a>.</p>
</blockquote>
</div>
<h2 id="cut-the-intro"><a href="#cut-the-intro" title="#cut-the-intro">Cut the intro.</a></h2>
<p id="time-lessons">Get right to the hook. Two <i>time</i> lessons in 2010 were <i>seconds</i> and <i>clicks</i>. At <a href="http://virtualmusic.tv/2010/07/nms-nyc-photos/" title="view photoset">NMS NYC 2010</a>, Jay Frank (@<a href="http://twitter.com/futurehitdna" title="twitter: @futurehitdna" rel="external">futurehitdna</a>) <a href="http://virtualmusic.tv/2010/07/nms_you-have-10-seconds/" title="read the article » You Have 10 Seconds">said</a> that artists have, &#8220;10 seconds to engage someone—to impress them.&#8221; He <a href="http://virtualmusic.tv/2010/07/nms_count-clicks-to-content/" title="read the article » Count Clicks To Content">said</a> to &#8220;clicks to content,&#8221; because the more clicks it takes, the more it&#8217;s bye-bye attention span. In a way this explains the addiction to YouTube, whose videos are one mere click beyond Google search results. &#8220;Anything more than two clicks and you&#8217;re missing out on the majority. <a href="http://virtualmusic.tv/2010/07/nms_count-clicks-to-content/" title="read the article">&#8230;</a> Impress them fast.&#8221; <i>If you&#8217;ve made it this far into the post, you&#8217;re a champion, and deserve a video for the rest of the ride.</i></p>
<div id="swoon-video" class="video"><object width="640" height="324"><param name="movie" value="http://www.vevo.com/VideoPlayer/Embedded?videoId=GB1201000052&#038;playlist=false&#038;autoplay=0&#038;playerId=62FF0A5C-0D9E-4AC1-AF04-1D9E97EE3961&#038;playerType=embedded&#038;env=0"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.vevo.com/VideoPlayer/Embedded?videoId=GB1201000052&#038;playlist=false&#038;autoplay=0&#038;playerId=62FF0A5C-0D9E-4AC1-AF04-1D9E97EE3961&#038;playerType=embedded&#038;env=0" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="324" bgcolor="#000000"></embed></object></div>
<div id="inequalities" class="neonpink" style="padding-left:5px;margin-bottom:1em">
<h3 class="neonpink h2" style="margin-top:10px"><a href="#inequalities" title="#inequalities"><span class="np-reverse">I n e q u a</span> l i t i e s</a></h3>
<ul class="s150 neonpink" style="line-height:150%;padding-bottom:0;margin-bottom:5px">
<li style="padding-left:50px"><a href="http://virtualmusic.tv/2010/04/an-infinite-freeway-for-music-business/" title="read the article » An Infinite Freeway For Music Business?"><span class="np-reverse">convenience</span> &gt; price</a></li>
<li style="padding-left:150px"><a href="http://virtualmusic.tv/2010/08/music-blogs-taste-or-waste/" title="read the article » Music Blogs: Taste or Waste?"><span class="np-reverse">curation</span> &gt; criticism</a></li>
<li style="padding-left:250px;"><a href="http://virtualmusic.tv/2010/07/videosong/" title="read the article » VideoSong Schooled The Video Star"><span class="np-reverse">video</span> &gt; audio</li>
</ul>
</div>
<h2 id="api-breakout"><a href="#api-breakout" title="#api-breakout">API breakout.</a></h2>
<p>Expect to see more mashups based on music <abbr title="Application Programming Interface">API</abbr>s. Most notable IMO are mashups built on APIs from <a href="http://the.echonest.com" title="the.echonest.com" rel="external">The Echo Nest</a> and from <a href="http://soundcloud.com" title="soundcloud.com" rel="external">SoundCloud</a>. The Echo Nest is a data-driven startup that launched in 2008. Its platform is in use on <a href="http://www.mtvmusicmeter.com" title="mtvmusicmeter.com" rel="external">MTV Music Meter</a>, <a href="http://mog.com" title="mog.com" rel="external">MOG All Access</a>, <a href="http://www.indabamusic.com" title="indabamusic.com" rel="external">Indaba Music</a>, <a href="http://www.bandsintown.com" title="bandsintown.com" rel="external">Bandintown</a>, <a href="http://ex.fm" title="ex.fm" rel="external">exfm</a>, and <a href="http://the.echonest.com/platform/showcase/" title="view showcase" rel="external">more</a>. Based on data from <a href="http://compete.com" title="compete.com" rel="external">Compete</a>, web visits to SoundCloud were up 850% in 2010. A number of <a href="http://soundcloud.com/apps" title="soundcloud.com/apps" rel="external">apps</a>—many mobile ones—support integration with SoundCloud. Keep <a href="http://grooveshark.com" title="grooveshark.com" rel="external">Grooveshark</a> on the radar, their web visits were up 235% based on Compete, and unofficial Grooveshark API documentation is available on <a href="http://apishark.com" title="developer link: Grooveshark – note: unofficial – see both apishark.com and developers.grooveshark.com" rel="external">APIshark</a>. The Grooveshark library is also accessible through the <a href="http://tinysong.com/api" title="developer link: Tinysong - note: accesses the Grooveshark library" rel="external">Tinysong API</a>. Spotify too has potential for a mashup explosion. See the API list: <a href="http://virtualmusic.tv/2011/01/30-music-apis/" rel="prev" title="30 Music APIs: list includes developer links">30 Music APIs</a>.</p>
<div id="be-bulletproof" class="neonpink" style="margin-bottom:1em">
<h2 class="block-pink"><a href="#be-bulletproof" title="#be-bulletproof">Be bulletproof.</a></h2>
<blockquote id="martin-atkins" class="neonpink"><p><b>&ldquo;</b>I want a bass player who can fix the van. I want a keyboard player who can screenprint some shirts. I want a drummer who can shoot some video, throw it into iMovie, and put a YouTube thing together—second largest search engine now—and fuckin&#8217; sell some more tickets. I want a lead singer who can shag the world.<b>&rdquo;</b> –<a href="http://twitter.com/marteeeen" title="twitter: @marteeeen" rel="external">Martin Atkins</a> at <a href="http://virtualmusic.tv/2010/07/nms-nyc-photos/" title="view photos and info" rel="external">NMS NYC 2010</a>.</p>
</blockquote>
</div>
<h2 id="mystery-tour"><a href="#mystery-tour" title="#mystery-tour">Mystery tour.</a></h2>
<p id="ticketing-services">There are several events/ticketing services out there beyond Ticketmaster/Live Nation, such as <a href="http://eventful.com" title="eventful.com" rel="external">Eventful</a>, <a href="http://www.songkick.com" title="songkick.com" rel="external">Songkick</a>, <a href="http://www.ticketfly.com" title="ticketfly.com" rel="external">Ticketfly</a>, and <a href="http://www.livemusicmachine.com" title="livemusicmachine.com" rel="external">Live Music Machine</a>. Ticketing is mysterious and because of that I think less music startups have gone in its direction. But live music is really what music is all about, and I think we&#8217;re going to see a lot more action in this space, especially when more people have smartphones and are using location-based apps. But the question I&#8217;m asking about ticketing is, &#8216;what could possibly stop Facebook from wiping away the entire online ticketing industry with an official ticketing service within Facebook Events?&#8217;</p>
<div id="one-day" class="blue" style="margin-bottom:1em">
<h2 class="block-blue"><a href="#one-day" title="#one-day">One day&#8230;</a></h2>
<blockquote id="kylin-bylin" class="blue" cite="http://www.musicthinktank.com/blog/the-day-spotify-changed-the-world.html"><p><b>&ldquo;</b>Facebook will have a killer music section. Why? It’s simple. Time spent on site. Music is the best way to increase the amount of time that users spend on Facebook. When Mark Zuckerberg talks about reforming the content industries in five years, this is what he means. Music is vital to making people stay on Facebook longer. This is why 30 to 90 second song previews in Facebook apps aren&#8217;t enough. <b>&rdquo;</b> –<a href="http://twitter.com/kbylin" title="twitter: @kbylin" rel="external">Kyle Bylin</a>, Editor, <a href="http://hypebot.com" title="hypebot.com" rel="external">Hypebot</a>/<a href="http://www.musicthinktank.com" title="musicthinktank.com" rel="external">MTT</a>, in <a href="http://www.musicthinktank.com/blog/the-day-spotify-changed-the-world.html" title="The Day Spotify Changed The World | Music Think Tank | 2011-01-03" rel="external">this article</a></p>
</blockquote>
</div>
<h2 id="brainmelt"><a href="#brainmelt" title="#brainmelt">Brainmelt.</a></h2>
<p id="music-licensing">I&#8217;d like to write about licensing, but it&#8217;s just so boring and complicated, still, in 2011, and this article is already way to long for the YouTube Generation. I do think something about the licensing needs to change, especially in the U.S. where &#8220;WTF is <a href="http://www.soundexchange.com" title="soundexchange.com" rel="external">SoundExchange</a>?&#8221; is the typical reaction, and many musicians believe that receiving payouts from rights organizations is a straight-up myth—it&#8217;s not, but setting it up may melt your brain. For now what I think is worth knowing is that the majority of money that SoundExchange pays out comes from <a href="http://www.pandora.com" title="pandora.com" rel="external">Pandora</a>. So if you&#8217;re on Pandora, then you definitely want to be registered with SoundExchange. If you&#8217;re asking &#8220;how do I get on Pandora?&#8221; then <a href="http://blog.pandora.com/faq/contents/31.html" title="blog.pandora.com/faq/contents/31.html" rel="external">read this</a>. <i>First, push to the end of this article. You made it this far. I promise you it&#8217;s worth it.</i></p>
<div id="mindshare" class="blue" style="margin-bottom:1em">
<h2 class="block-blue"><a href="#mindshare" title="#mindshare">Mindshare.</a></h2>
<blockquote id="ian-rogers" class="blue" cite="http://www.youtube.com/watch?v=DENusPbCi2M"><p><b>&ldquo;</b>I&#8217;m not going to lie. It&#8217;s not easy. It&#8217;s hard to make money, and to get people to really cough up money for music at this point. They have a lot of things they can spend their—not just their money on—but their <i>attention</i> on. So you really have to do something that stands out above everybody else. No one&#8217;s going to settle for a mediocre experience anymore.<b>&rdquo;</b> –<a href="http://twitter.com/iancr" title="twitter: @iancr" rel="external">Ian Rogers</a>, CEO, <a href="http://www.topspinmedia.com" title="topspinmedia.com" rel="external">Topspin Media</a>, in <a href="http://www.youtube.com/watch?v=DENusPbCi2M" title="@11:30 minute mark in the interview: Ian Rogers at SF MusicTech on 2010-12-04 with BAMM.tv Executive Director Chris Hansen." rel="external">this video</a>.</p>
</blockquote>
</div>
<h2 id="born-free"><a href="#born-free" title="#born-free">Born free.</a></h2>
<p id="art-on-the-web">If you asked Austin Powers what he thought about the internet, I know <i>exactly</i> what he would say..: &#8220;it&#8217;s freedom, baby, yeah!&#8221; His nemesis, Dr. Evil, would be saying &#8220;throw me a frickin&#8217; bone here!&#8221; Who would you rather be? Free is the nature of the internet and what makes it such an advance. If you&#8217;re not embracing that free spirit, then you&#8217;re in the wrong industry. It&#8217;s like the accelerated innovation I mentioned at the start of this rap. Everyone is building on each other&#8217;s work. It&#8217;s human nature. Pablo Picasso would tell you that &#8220;good artists copy—great artists steal.&#8221; Picasso didn&#8217;t become famous by making a few great paintings. He became famous by making <i>thousands</i> of them. He only sold the ones that he needed to, keeping the rest in his possession, and nowadays I can&#8217;t help but wonder if he&#8217;d be getting them on bits. Really it comes down to <i>more</i> than creating fresh music, but being innovative on every front, and living it. That, my friends, is art. // @<a href="http://twitter.com/ryanve" title="Follow the author @ryanve on Twitter" rel="me">ryanve</a></p>
]]></content:encoded>
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		<title>Facebook More Traffic Than Google [Stats]</title>
		<link>http://virtualmusic.tv/2010/04/facebook-more-traffic-than-google/</link>
		<comments>http://virtualmusic.tv/2010/04/facebook-more-traffic-than-google/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 04:09:42 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[compete]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook growth]]></category>
		<category><![CDATA[Facebook vs. Google]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[graph]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[quantcast]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[stats]]></category>
		<category><![CDATA[traffic]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=9378</guid>
		<description><![CDATA[Here’s some graphical perspective on Facebook’s growth via estimated traffic data from Quantcast and Compete. The numbers are significantly different between the sources but the basic trend and relative traffic difference between Facebook and Google is evident: Facebook is a rocket, or, rather a full-blown planet with enough gravity to start a galaxy—the data shows it surpassed Google in traffic in late 2009.]]></description>
			<content:encoded><![CDATA[<p id="facebook-gravity" class="lead lite intro">Here&#8217;s some perspective on Facebook&#8217;s growth with estimated data from <a href="http://www.quantcast.com" rel="external" title="Quantcast.com">Quantcast</a> and <a href="http://compete.com" rel="external" title="Compete.com">Compete</a>. The numbers are significantly different between the sources but the basic trend and relative traffic difference between Facebook and Google is evident: Facebook is a rocket, or, rather a full-blown planet with enough gravity to start a galaxy—the data shows it surpassed Google in traffic in late 2009.</p>
<div id="quantcast" class="graph photo-image clear">
<h4 class="reverse" style="padding-left:10px">Facebook vs. Google (Quantcast data)</h4>
<p class="image center"><iframe marginwidth="0px" marginheight="0px" scrolling="no" frameborder="0" height="400" width="522"  src="http://www.quantcast.com/profile/embed?img=http%3A//www.quantcast.com/profile/trafficGraph%3Fwunit%3Dwd%253Acom.facebook%26wunit1%3Dwd%3Acom.google%26drg%3D%26dty%3Dhs%26dtr%3Ddm%26gl%3D1yr%26ggt%3Dlarge%26showDeleteButtons%3Dtrue%26width%3D522%26reachType%3Dperiod%26country%3DUK&#038;w=522&#038;h=400&#038;showDeleteButtons=false&#038;wunit=Charts.Traffic.FrequencyGraph."></iframe></p>
<p class="caption wp-caption" style="text-align:right;padding-right:10px"><span class="imgDesc">Source: <a class="data-source" href="http://www.quantcast.com/facebook.com" rel="external" title="View on Quantcast">Quantcast.com</a></span></p>
</div>
<p id="open-data-social-plugins" class="lead lite">Facebook&#8217;s new <a href="http://developers.facebook.com/plugins" title="Facebook Developers: Social Plugins" rel="external">social plugins</a> should continue the boost. It makes me wonder if an IPO is coming, but I don&#8217;t think it will right away at least. Facebook has <i>so</i> much data. They know it. Like Google, they&#8217;re becoming <a href="http://developers.facebook.com/opensource/" title="Facebook Developers: Open Source" rel="external">more open</a> with their data and platform. Personally I depend on Google more than Facebook. How &#8217;bout you?</p>
<div id="compete" class="graph photo-image clear">
<h4 class="reverse" style="padding-left:10px">Facebook vs. Google (Compete data)</h4>
<p class="image center"><a href='http://siteanalytics.compete.com/facebook.com+google.com/?metric=sess'><img src='http://grapher.compete.com/facebook.com+google.com_sess.png' width="620" height="252" alt="facebook vs google" /></a></p>
<p class="caption wp-caption" style="text-align:right;padding-right:10px"><span class="imgDesc">Source: <a class="data-source" href="http://siteanalytics.compete.com/facebook.com+google.com/?metric=sess" rel="external" title="View on Compete">Compete.com</a></span></p>
</div>
<div class="photo-image">
<p class="image flickr center"><a href="http://www.flickr.com/photos/jahw/3958835568/" title="Facebook Friendwheel by Jill_Ann, on Flickr"><img src="http://farm3.static.flickr.com/2642/3958835568_36fb00ae5c_o.jpg" width="640" height="640" alt="Facebook Friendwheel" /></a></p>
<p class="caption wp-caption" style="padding-left:10px"><span class="imgDesc">Illustration: Facebook Friendwheel by <span class="credit"><a href="http://www.flickr.com/photos/jahw/3958835568/" title="Flick photo link" rel="cc:attributionURL external">jahw</a>/Flickr</span></span></p>
</div>
<p class="lead lite">Read more posts tagged Stats <a href="http://virtualmusic.tv/tag/stats/" rel="tag">here</a>.</p>
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		<title>Fans Take The Power Back—RATM&#8217;s Facebook-Induced No. 1</title>
		<link>http://virtualmusic.tv/2010/01/fans-take-the-power-back-ratm-facebook-no-1/</link>
		<comments>http://virtualmusic.tv/2010/01/fans-take-the-power-back-ratm-facebook-no-1/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 03:36:48 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Boundless]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[belief]]></category>
		<category><![CDATA[Bill Burton]]></category>
		<category><![CDATA[christmas number one]]></category>
		<category><![CDATA[counterculture]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[defiance]]></category>
		<category><![CDATA[empowerment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[jon morter]]></category>
		<category><![CDATA[killing in the name]]></category>
		<category><![CDATA[memorization]]></category>
		<category><![CDATA[MusicBiz]]></category>
		<category><![CDATA[no limits]]></category>
		<category><![CDATA[nu metal]]></category>
		<category><![CDATA[number one]]></category>
		<category><![CDATA[people]]></category>
		<category><![CDATA[pop]]></category>
		<category><![CDATA[pop charts]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[RATM]]></category>
		<category><![CDATA[ratm4xmas]]></category>
		<category><![CDATA[Simon Cowell]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[tracy morter]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[X Factor]]></category>
		<category><![CDATA[xmas]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=6192</guid>
		<description><![CDATA[Bill Burton: "Sometimes we limit ourselves by what we believe we can do. We don't even start. We don't even try." Burton delivered this powerful point in his TEDx talk last week, called <i>How To Have A Christmas Number One Single</i>, where, citing RATM's rise to UK Xmas no. 1, he exemplified the boundless force of social media, <i>and</i>, through a storytelling memorization activity, he demonstrated the limitless—but often unrealized—potential of the human mind.]]></description>
			<content:encoded><![CDATA[<div class="photo-image right w300 m20">
<p id="ratm-gets-some-air" class="image ratm live lollapalooza"><a href="http://www.flickr.com/photos/revolute/2735428915/" title="Rage Gets Some Air by andysternberg, on Flickr"><img src="http://img.virtualmusic.tv/flickr/rage-gets-some-air-by-revolute.jpg" width="300" height="282" alt="Rage Gets Some Air" /></a></p>
<p class="caption wp-caption">Rage gets some air on stage during their encore at Lollapalooza 2008 in Chicago.<br />Image: flickr/<a rel="cc:attributionURL" href="http://www.flickr.com/photos/revolute/2735428915/" title="Rage Gets Some Air on Flickr">revolute</a></p>
</div>
<div>
<p id="flashback-1992" class="m0 long">&#8220;Killing In The Name&#8221; was the lead-off single from Rage Against The Machine&#8217;s 1992 self-titled debut album. The track became a major US hit, and RATM became an icon of 90s alternative music—their one-of-a-kind fusion of rap, rock, metal, and funk with rebellious explicit lyrics was addictive ear candy. I was in high school in the mid 90s, and Rage Against The Machine was a staple—you heard them everywhere. <i><a href="http://en.wikipedia.org/wiki/Killing_in_the_Name" title="Wikipedia: Killing In The Name" rel="external">Killing In The Name</a></i> reached no. 25 on the UK Singles Chart in 1992.</p>
<p id="fast-forward" class="long">Fast-forward 17 years. 2009. Two RATM <i>fans</i>, <a class="twitter-profile" href="http://twitter.com/jon_magic" title="twitter: @jon_magic" rel="external">Jon</a> and <a class="twitter-profile" href="http://twitter.com/moogyboobles" title="twitter: @moogyboobles" rel="external">Tracy</a> Morter, decide that it&#8217;s time for X-Factor&#8217;s dominating influence on the Christmas UK Single to end. They launch a Facebook <a href="http://www.facebook.com/group.php?gid=2228594104" title="ratm4xmas group on Facebook" rel="external">group</a> and <a href="http://www.facebook.com/ratm4xmas" title="ratm4xmas page on Facebook" rel="external">page</a> dubbed <a href="http://www.facebook.com/ratm4xmas" title="ratm4xmas page on Facebook" rel="external">ratm4xmas</a> and amass half a million fans in a matter of weeks with a simple agenda: &#8220;Fed up of Simon Cowell&#8217;s latest karaoke act being Christmas No.1? Purchase Rage Against The Machine&#8217;s &#8216;Killing In The Name&#8217; on Christmas Week as a protest.&#8221; They pull it off. <i><a href="http://en.wikipedia.org/wiki/Killing_in_the_Name" title="Wikipedia: Killing In The Name" rel="external">Killing In The Name</a></i> hits the no. 1 spot and it sets a record as being the first song to hit no. 1 through downloads alone. Compare back to 1992 when the single only hit no. 25 and realize that in today&#8217;s music world, the fans want to <i>take the power back</i>.</p>
</div>
<div id="sometimes-we-limit-ourselves">
<p class="caption long lite">Bill Burton: <span>&#8220;Sometimes we limit ourselves by what we believe we can do. We don&#8217;t even start. We don&#8217;t even try.&#8221;</span> Burton delivered this powerful point in his TEDx talk last week, called <i><a href="http://www.youtube.com/watch?v=rPzH_bio1b0" title="youtube.com/watch?v=rPzH_bio1b0" rel="external">How To Have A Christmas Number One Single</a></i>, where, citing RATM&#8217;s rise to UK Xmas no. 1, he exemplified the boundless force of social media, <i>and</i>, through a storytelling memorization activity, he demonstrated the limitless—but often unrealized—potential of the human mind. Nothing is impossible.</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/rPzH_bio1b0" frameborder="0" allowfullscreen></iframe></div>
<div id="ratm-xmas-press">
<h3 class="reverse-3 s100">Dec. &#8217;09 Press</h3>
<blockquote id="the-independent" class="indent-lite"><p>More than half a million people downloaded the band’s famously anti-authoritarian and expletive laden track “Killing in the Name” in what was seen as a broad protest against the increasing influence of manufactured pop music. It is the first time a non-X-Factor song has made it to Christmas number one for four years and represents a major snub to the show’s creator Cowell who angrily described the campaign to deny him another number one slot as “very Scrooge”. (<a class="citation" href="http://www.independent.co.uk/arts-entertainment/music/news/rage-against-the-machine-take-christmas-no1-slot-1846247.html" title="Rage Against the Machine take Christmas No.1 slot | The Independent" rel="external">The Independent</a>)</p>
</blockquote>
<blockquote id="the-guardian" class="indent-lite"><p>Personally, I&#8217;d love RATM to get to No 1, not because I think it would be a victory for &#8220;proper&#8221; rock. I actually think a RATM victory would be a triumph for pop. The song might be old, but having a fan-powered campaign propel it to the chart summit against the might of an entertainment powerhouse like SyCo would tell you more about the democratised, downloadable and downright free-for-all nature of the pop charts in 2009 than anything else. (<a class="citation" href="http://www.guardian.co.uk/music/musicblog/2009/dec/11/rage-against-machine-christmas-no1" title="Why a Rage Against the Machine Christmas No 1 would be a great pop moment | The Guardian" rel="external">The Guardian</a>)</p>
</blockquote>
</div>
<div id="musicvita-interviews-jon-morter" class="clear lite">
<h3 class="reverse-3 s100"><a href="http://www.facebook.com/note.php?note_id=243632025810" title="View Full Interview via Facebook" rel="external">MusicVita Interviews Jon Morter (excerpt)</a></h3>
<p class="long"><span class="initials"><a class="twitter-profile" href="http://twitter.com/MusicVita" title="twitter: MusicVita" rel="external">MusicVita</a>:</span> This may be an obvious question, but why did you choose RATM as the song? Did you feel that the Xfactor is &#8220;the system,&#8221; and you &#8220;won’t do what they tell you?&#8221;</p>
<p class="long"><span class="initials"><a class="twitter-profile" href="http://twitter.com/jon_magic" title="twitter: @jon_magic" rel="external">Jon Morter</a>:</span> There were a few reasons why I chose Rage. The main reason was that the tune ROCKS! And I felt how brilliant it would be not only to have the X-Factor single reach No.2, but to have it beaten by a song of this nature. When was the last time we had a furious rap/metal track at No.1? Limp Bizkit pulled it off in 2001&#8230;and Iron Maiden managed to knock off Sir Cliff’s seasonal chart-topper back in 1991&#8230;but generally this is the exception. The track itself has a fantastic defiant edge to it as well which helped. Many saw it as a rallying cry against ‘the machine’ of X-Factor domination, so yes ‘Killing In The Name’ was a great choice if I may say so myself!
</p>
<p class="long" ><span class="initials"><a class="twitter-profile" href="http://twitter.com/MusicVita" title="twitter: MusicVita" rel="external">MusicVita</a>:</span> What do you think RATM being Xmas Number One meant to the music industry?</p>
<p class="long"><span class="initials"><a class="twitter-profile" href="http://twitter.com/jon_magic" title="twitter: @jon_magic" rel="external">Jon Morter</a>:</span> I think it woke a lot of them up. It showed that a large portion of music fans in the UK were fed up with being fed that particular musical diet. It also meant that social networking, if done properly, can really create waves that can’t be ignored. I’m hoping it will kick-start some other artists/labels to release things at Christmas again and to give the X-Factor a damn good challenge&#8230;David CAN beat Goliath, it’s just that nobody was expecting it to be us!</p>
<p><object id="killing-in-the-name" class="youtube video music-video" width="640" height="389"><param name="movie" value="http://www.youtube.com/v/fkuOAY-S6OY&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fkuOAY-S6OY&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent" width="640" height="389"></embed></object>
</div>
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		<title>Censorship and Media In An Expanding Internet Population—Do You Feel Censored On The &#8216;Net?</title>
		<link>http://virtualmusic.tv/2010/01/censorship-media-internet/</link>
		<comments>http://virtualmusic.tv/2010/01/censorship-media-internet/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 20:41:40 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Activism]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Media/Journalism]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[access vs. ownership]]></category>
		<category><![CDATA[blocked sites]]></category>
		<category><![CDATA[bloggers]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[cyberattacks]]></category>
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		<category><![CDATA[digg]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[fear]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[government]]></category>
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		<category><![CDATA[human rights]]></category>
		<category><![CDATA[information]]></category>
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		<category><![CDATA[moral values]]></category>
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		<category><![CDATA[NYT]]></category>
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		<category><![CDATA[privacy]]></category>
		<category><![CDATA[reality]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=5832</guid>
		<description><![CDATA[Blocking sites = blocking progress. I'm American. It's hard to imagine über-restricted Internet surfing. In the U.S. internet censorship does exist in workplaces, libraries, and schools but U.S. censorship is minimal compared to Chinese censorship. <span id="censored-sites-in-china">Censored sites in China include wikipedia.org, amnesty.org, nasa.gov, digg.com, bbc.co.uk, cnn.com, guardian.co.uk, facebook.com, flickr.com, tumblr.com, wordpress.com, youtube.com, and—WTF—even disney.com is censored</span>.]]></description>
			<content:encoded><![CDATA[<p id="blocking-sites-equals-blocking-progress"><span class="s150">Blocking sites = blocking progress.</span> I&#8217;m American. It&#8217;s hard to imagine über-restricted Internet surfing. In the U.S. internet censorship does exist in workplaces, libraries, and schools but U.S. censorship is minimal compared to Chinese censorship. <span id="censored-sites-in-china">Censored sites in China include wikipedia.org, amnesty.org, nasa.gov, digg.com, bbc.co.uk, cnn.com, guardian.co.uk, facebook.com, flickr.com, tumblr.com, wordpress.com, youtube.com, and—WTF—even disney.com is censored</span> (view data at <a class="citation data-source" href="http://www.informationisbeautiful.net/2010/what-does-china-censor-online/" title="What Does China Censor Online? | Information is Beautiful" rel="external">Information is Beautiful</a>). Sites are either completely blocked, or &#8220;unwanted&#8221; content is filtered out by keyword.</p>
<blockquote id="define-censorship" class="reverse-3 border"><p>Censorship is the suppression of speech or deletion of communicative material which may be considered objectionable, harmful, sensitive, or inconvenient to the government or media organizations as determined by a censor. (<a class="citation" href="http://en.wikipedia.org/wiki/Censorship" title="Wikipedia: Censorship" rel="external">Wikipedia: Censorship</a>) </p></blockquote>
<p id="google-and-china"><span class="s150">Google and China.</span> Google&#8217;s motto is &#8220;Don&#8217;t be evil.&#8221;</span> While often times in life a <a href="http://virtualmusic.tv/2009/10/modern-moral-values-black-white-or-gray/" title="Modern Moral Values—Black, White, or Gray?">fine line</a> exists—I can&#8217;t help but view internet censorship on the dark side. I hope that Google continues to act proactively against internet censorship in China, and the world. Unbiased information is fundamental to social and intellectual progress. People can handle the truth. Blocking sites means blocking progress. Attempting to &#8220;control&#8221; the Internet defies logic. Privacy and security are huge issues.</p>
<p id="censorship-remix-by-the-g-uk"class="image flickr visualization"><a href="http://www.flickr.com/photos/the-g-uk/4019801997/" title="censorship [remix] by the|G|™, on Flickr" rel="external"><img src="http://img.virtualmusic.tv/flickr/censorship-remix-by-the-g-uk.png" width="640" height="480" alt="censorship [remix]" /></a></p>
<p class="caption i watermark" style="color:#444">Image: flickr/<a style="color:#444" rel="cc:attributionURL" href="http://www.flickr.com/photos/the-g-uk/4019801997/" title="view on Flickr" rel="external">the-g-uk</a></p>
<div id="counter-censorship-technology" class="reverse-y">
<p class="reverse" style="margin-bottom:0"><span class="s150">Counter-censorship technology.</span> One could argue that censorship inhibits innovation. But censorship has <i>forced</i> people to invent counter-censorship technologies. Imagine what bright determined minds could be inventing without being held back by internet censorship.</p>
<blockquote class="indent-reverse nyt reverse-y"><p>More than a million people in China, including human rights activists and expatriates, are using special software to circumvent the nation’s complex online censorship system, known as the “Great Firewall.” This has created a booming market for software companies, which are capitalizing on the growing desire of China’s Internet users to fanqiang, or scale the wall, to visit Web sites like Facebook, YouTube and Twitter. (<a class="citation" href="http://www.nytimes.com/2010/01/16/technology/internet/16vpn.html" title="Software Makers See a Market in Censorship | The New York Times" rel="external">The New York Times</a>)</p></blockquote>
<p class="reverse-y" style="margin-top:0">Proxy servers that route traffic outside of blocked networks are one viable solution as long as they are not blocked themselves—e.g. <a href="http://hidemyass.com" title="HideMyAss.com" rel="external">HideMyAss.com</a> works in the U.S. See <a href="http://mashable.com/2009/06/04/great-firewall-china/" title="The Great Firewall of China Stands Tall, Still Not Unbeatable" rel="external">Mashable</a>, <a href="http://www.randomwire.com/how-to-bypass-the-great-firewall-of-china" title="How To Bypass The Great Firewall of China" rel="external">Randomwire</a>, <a href="http://gigaom.com/2010/01/15/how-to-beat-the-internet-censors/" title="How To Beat the Internet Censors" rel="external">GigaOM</a>, and <a href="http://en.wikipedia.org/wiki/Internet_censorship_in_the_People%27s_Republic_of_China#Technical_efforts_at_breaking_through" title="Wikipedia: Technical efforts at breaking through Chinese censorship" rel="external">Wikipedia</a> for anti-censorship resources and ideas.</p>
</div>
<p id="lets-not-be-clueless"><span class="s150">Let&#8217;s not be clueless.</span> In my opinion censoring information—whether by government, institution, workplace—is an ultimate form of disrespect. I take it personally. If the question is &#8220;why&#8221; then is the answer &#8220;fear?&#8221; Are censors afraid of people&#8217;s reaction to the truth? Here&#8217;s the bright side—think about traditional news mediums like television, radio, or newspaper, and realize that the Internet is by far the most democratic and unbiased information medium in history. That&#8217;s the whole point—internet media needs to echo reality. We&#8217;re moving in the right direction—bloggers and citizen journalists are multiplying. More people worldwide are gaining internet access. Northern Europe and North America currently have the highest per capita internet usage. Global access is accelerating.</p>
<p><iframe id="internet-usage" class="chart graph data visualization stats statistics google" width="640" height="520" frameborder="0" scrolling="no" marginwidth="0" marginheight="0" src="http://www.google.com/publicdata/embed?ds=wb-wdi&amp;met=it_net_user_p2&amp;idim=country:USA:CHN:IND:IDN:BRA:GBR:AUS:DEU:RUS:FRA:PAK:JPN:NGA:CAN:NLD:MEX:VNM:EGY:IRN:ESP:BGD:SWE&amp;tdim=true"></iframe></p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Social Rocks. Mobility Rolls. Music Trends 2009–2010.</title>
		<link>http://virtualmusic.tv/2009/12/social-rocks-mobility-rolls-music-trends-2009-2010/</link>
		<comments>http://virtualmusic.tv/2009/12/social-rocks-mobility-rolls-music-trends-2009-2010/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 00:12:54 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=4054</guid>
		<description><![CDATA[Pandora is blowing music consumption off the grid. Myriad digital choices are sending audio junkies into sensory overload—music wants to be everywhere. The stage is lit—music has always been social, and the web continues to make it even more so. Communication is on the rise.]]></description>
			<content:encoded><![CDATA[<p class="super intro">Pandora is blowing music consumption off the grid. Myriad digital choices are sending audio junkies into sensory overload&#0151;music wants to be everywhere.</p>
<h1 id="social-rocks" class="border reverse">Social Rocks.</h1>
<p id="social-music">The stage is lit—music has always been social, and the web continues to make it even more so. Communication is on the rise. People want to share and &#8220;<a href="http://sharethis.com/blog/2009/12/16/the-value-of-sharing-social-engagement/">everyone who shares is an influencer</a>.&#8221; Music discovery is powered by your friends and by recommendation engines—the technology is only getting smarter, and, in their case, everyone who listens is an influencer. Web apps like <a href="http://blip.fm" title="Blip.fm" rel="external">Blip.fm</a> and <a href="http://twisten.fm" title="Twisten.fm" rel="external">Twisten.fm</a> rely nearly entirely on friend-powered playlists and realtime recommendations. Music streamers crave sharing, simplicity, and depths of controls for customizing their listening experiences.</p>
<p><span id="more-4054"></span></p>
<div id="bloodred" class="screen">
<p class="image flickr"><a href="http://www.flickr.com/photos/12609729@N07/4177533865/" title="Bloodred Erik Unedited by Luminis Kanto, on Flickr"><img src="http://img.virtualmusic.tv/flickr/bloodred-erik-unedited-by-luminis-kanto.jpg" width="640" height="391" alt="Bloodred Erik Unedited" /></a></p>
<p class="watermark" style="text-align:right" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/12609729@N07/4177533865/"><a href="http://www.flickr.com/photos/12609729@N07/4177533865/" title="Bloodred Erik Unedited by Luminis Kanto, on Flickr">Bloodred Erik Unedited</a> by <a rel="cc:attributionURL" href="http://www.flickr.com/photos/12609729@N07/" title="Luminis Kanto's Photostream">Luminis Kanto</a> on Flickr</p>
</div>
<p id="shareability">Shareability and community spin music in the social web. Pandora and Last.fm&#8217;s widely popular iPhone apps encourage users to share songs they like with their friends as they&#8217;re listening to them. Grooveshark&#8217;s web interface heavily encourages sharing, and its integration with Twitter via <a href="http://twisten.fm" title="Twisten.fm" rel="external">Twisten.fm</a> and <a href="http://tinysong.com" title="tinysong.com" rel="external">Tinysong</a> have helped fuel its rapid growth in 2009. Nearly all of today&#8217;s free (ad-supported) streaming sites include links to purchase mp3&#8242;s via iTunes or Amazon. <a href="http://virtualmusic.tv/2009/12/vevo-launch/" title="VEVO Launch Tonight—Do You Viva or Veto?">Vevo</a> has them, but, YouTube—arguably the largest and most engaging music streaming site—does not.</p>
<p id="delicious-users" class="reverse visualization-description">The <a href="http://delicious.com" title="delicious.com" rel="external">Delicious</a> user base has a relatively high concentration of developers, designers, techies, nerds, etc.—individuals likely to have above-average internet savvy. As a group they are an acute filter for quality content. The chart below shows the popularity of the same music websites based on data from Delicious. You can see there is some divergence from the traffic <a href="http://virtualmusic.tv/2009/12/music-website-heat-map/" title="Music Website Heat Map [Visualization]">heat map</a>. The most notable difference is MySpace Music, which showed the highest website traffic, but shows the lowest Delicious rank. Pandora is the top-bookmarked music site on Delicious by far, with last.fm second, and Grooveshark climbing quickly. Pandora is also the top-ranked music site on <a href="http://www.xmarks.com/site/www.pandora.com/" title="xmarks.com/site/www.pandora.com/" rel="external">Xmarks</a>.</p>
<p id="music-site-popularity-delicious" class="chart visualization interactive-bar-chart" style="margin-bottom:0"><script src="http://spreadsheets1.google.com/gpub?url=http%3A%2F%2F1825mpl2tu3t0ad0qe4r904ad502of0q-ss-opensocial.googleusercontent.com%2Fgadgets%2Fifr%3Fup__table_query_url%3Dhttp%253A%252F%252Fspreadsheets.google.com%252Ftq%253Frange%253DA1%25253AC101%2526headers%253D-1%2526gid%253D0%2526key%253D0AuU2bddIrnGCdGpyMmhiakNQNXF6SlNHWlRxdVNMQ2c%2526pub%253D1%26up_title%3DMusic%2520Site%2520Popularity%2520Based%2520on%2520Delicious%25202009-12-10%26up_chartTitle%3DMusic%2520Site%2520Popularity%2520Based%2520on%2520Delicious%25202009-12-10%26up_labelx%26up_labely%26up_legend%3D3%26up_3d%3D1%26up_stacked%3D1%26up_min%26up_max%26up__table_query_refresh_interval%3D300%26url%3Dhttp%253A%252F%252Fwww.google.com%252Fig%252Fmodules%252Fbar-chart.xml%26container%3Dspreadsheets&#038;height=533&#038;width=640"></script></p>
<p id="musicians-in-the-mix" style="margin-top:0">Musicians—many are at the center of the social mix lifecasting on Twitter, Ustream, YouTube, Facebook, and MySpace. They&#8217;re communicating like never before, and evolving the industry. Revenue comes in new <a href="http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/" title="Musicians, Brands, Endorsements, and Partnerships">forms</a>. The urge to be &#8220;indie&#8221; is contagious. The amplifiers are on.</p>
<h1 id="mobility-rolls" class="border reverse">Mobility Rolls.</h1>
<div id="top-free-iphone-music-apps-09" class="left w300 clear">
<h2>Top Free iPhone Music Apps</h2>
<ol id="top-free-iphone-music-apps-list" class="super-lite" style="margin:5px 0">
<li><a class="itunes" href="http://itunes.apple.com/us/app/pandora-radio/id284035177?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Pandora Radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/shazam/id284993459?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Shazam</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/virtuoso-piano-free/id304075989?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Virtuoso Piano Free</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/rhapsody/id328908892?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Rhapsody</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/iheart-radio/id290638154?mt=8" title="iTunes Link" rel="nofollow" target="_blank">iheart radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/sirius-xm-premium-online/id317951436?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Sirius XM Premium Online</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/lyrics/id337236839?mt=8" title="iTunes Link" rel="nofollow" target="_blank">LYRICS</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/slacker-radio/id298307011?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Slacker Radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/drum-kit-lite/id306474530?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Drum Kit Lite</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/aol-radio/id281913144?mt=8" title="iTunes Link" rel="nofollow" target="_blank">AOL Radio</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/gigzee/id320924198?mt=8" title="iTunes Link" rel="nofollow" target="_blank">gigzee</a></li>
<li><a class="itunes" href="http://itunes.apple.com/us/app/last-fm/id284916679?mt=8" title="iTunes Link" rel="nofollow" target="_blank">Last.fm</a></li>
</ol>
<p id="tc-gigaom" class="border reverse stats"><a id="techcrunch" href="http://www.techcrunch.com/2009/12/16/pandora-40-million/" title="As Online Music Falters, Pandora Doubled To 40 Million Users This Year." rel="external">Techcrunch</a> reports Pandora registers 600k new users/week and half of them come from mobile devices. <a id="gigaom" href="http://gigaom.com/2009/12/07/pandora-is-coming-to-your-car/" title="Pandora Is Coming to Your Car" rel="external">GigaOM</a> reports Pandora is driving towards car radio integration.</p>
</div>
<div id="top-free-iphone-music-apps-grid" class="image right w300"><img id="top-iphone-music-apps-2009-12-17" src="http://img.virtualmusic.tv/itunes/top-iphone-music-apps-2009-12-17.png" width="300" height="400" alt="Top Free iPhone Music Apps" /></div>
<p id="mobile-music-creation" class="clear sans">Seven of the top twelve are radio/streaming apps. But smartphones are not just for <i>listening</i> to music. <a href="http://itunes.apple.com/us/app/gigzee/id320924198?mt=8" class="itunes" title="iTunes Link" target="_blank">Gigzee</a> is an events app—a location-aware tool for finding shows/concerts in your area. With more people on smartphones, more people can take advantage of location-based services like this. Music creation apps like <a class="itunes" href="http://itunes.apple.com/us/app/virtuoso-piano-free/id304075989?mt=8" title="iTunes Link" target="_blank">Virtuoso Piano</a>, <a class="itunes" href="http://itunes.apple.com/us/app/drum-kit-lite/id306474530?mt=8" title="iTunes Link" target="_blank">Drum Kit</a>, <a class="itunes" href="http://itunes.apple.com/us/app/freestyle/id335232507?mt=8" title="iTunes Link" target="_blank">freestyle</a>, <a class="itunes" href="http://itunes.apple.com/us/app/nlog-free-synth/id314134854?mt=8" title="iTunes Link" target="_blank">NLog Synth</a>, <a class="itunes" href="http://itunes.apple.com/us/app/digidrummer-lite/id295500313?mt=8" title="iTunes Link" target="_blank">Digidrummer</a>, <a href="http://itunes.apple.com/us/app/looptastic-electro-edition-lite/id304703328?mt=8" title="iTunes Link" target="_blank">Looptastic</a>, and <a href="http://itunes.apple.com/us/app/jamble-music-mashups-lite-2/id336847273?mt=8" title="iTunes Link" target="_blank">Jamble Music Mashups</a> are wildly popular. Every human is an artist in some way—as technology improves more people will find themselves creating, and collaborating remotely. Who&#8217;s at center stage now? Creative Commons-released music encourages open remixing via sites like <a href="http://www.jamglue.com" title="jamglue.com" rel="external">JamGlue</a>, <a href="http://ccmixter.org" title="ccMixter.org" rel="external">ccMixter</a>, <a href="http://indabamusic.com" title="indabamusic.com" rel="external">Indaba Music</a>, <a href="http://www.jamendo.com" title="jamendo.com" rel="external">Jamendo</a>, <a href="http://soundcloud.com" title="soundcloud.com" rel="external">SoundCloud</a>, and <a href="http://virtualmusic.tv/2009/09/remixed-remix-writers-wanted/#remixing-collaboration-apps" title="Remix Collaboration Apps">more</a>. Maybe influenced by <a href="http://wiki.creativecommons.org/Case_Studies/Nine_Inch_Nails_The_Slip" title="Nine Inch Nails: The Slip" rel="external">NIN</a>, many musicians are releasing audio source files for open remixing, fan remix contests, remix apps, or fan music videos.</p>
<div class="clear">
<h2>Music Gaming</h2>
<p id="music-games-going-mobile">Music games are going mobile fast—especially rhythm games. <a href="http://mashable.com/2009/10/08/rock-band-for-iphone/" title="Rock Band for iPhone Is Coming, And It Looks Awesome [PICS] | Mashable" rel="external">Rock Band came to the iPhone</a>, as did <a class="itunes" href="http://itunes.apple.com/us/app/dancedancerevolution-s-us/id300655935?mt=8" title="iTunes Link" target="_blank">DanceDanceRevolution</a>, <a class="itunes" href="http://itunes.apple.com/us/app/hip-hop-all-star/id328991911?mt=8" title="iTunes Link" target="_blank">Hip Hop All Star</a>, new versions of <a class="itunes" href="http://itunes.apple.com/us/app/guitar-rock-tour-2-free/id327457439?mt=8" title="iTunes Link" target="_blank">Guitar Rock Tour</a>, and <a class="itunes" href="http://itunes.apple.com/us/app/tap-tap-revenge-3/id326916014?mt=8" title="iTunes Link" target="_blank">TapTapRevenge</a>.</p>
<p><iframe id="hip-hop-all-star-trailer" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/Wdb3toyn2Fw" frameborder="0"></iframe></p>
<p id="rock-on">Reuters reports that <a href="http://www.reuters.com/article/idUSTRE5BJ06020091220?type=technologyNews" title="Small iPhone developer Tapulous sees big success" rel="external">Tap Tap Revenge has now been installed 20+ million times</a>. New games releases in 2009 included <a href="http://virtualmusic.tv/tag/the-beatles-rock-band/" title="View Posts Tagged &ldquo;The Beatles Rock Band&rdquo;">The Beatles Rock Band</a> and <a href="http://www.djhero.com" title="djhero.com" rel="external">DJ Hero</a>, but neither have mobile apps, yet. Harmonix rolled out <a href="http://creators.rockband.com" title="creators.rockband.com" rel="external">Rock Band Network</a>—an platform that will let indie musicians <a href="http://virtualmusic.tv/2009/10/rock-band-network/" title="Rock Band Network: Get Your Music In The Game">get their music in the game</a>. Better mobile graphics are coming—it&#8217;s only a matter of time before we see mobile apps that let players interact with music in virtual worlds like <a href="http://virtualmusic.tv/sl/" title="VirtualMusic.tv: Second Life">Second Life</a> or with real-life live concert streams. And&nbsp;this trailer for Guitar Rock Tour 2…well…you get the idea—Happy New Year. Rock on!</p>
<p><iframe id="guitar-rock-tour-trailer" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/FZLsd4RYh10" frameborder="0"></iframe>
</div>
]]></content:encoded>
			<wfw:commentRss>http://virtualmusic.tv/2009/12/social-rocks-mobility-rolls-music-trends-2009-2010/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<item>
		<title>Musicians, Brands, Endorsements, and Partnerships (Part 2)</title>
		<link>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/</link>
		<comments>http://virtualmusic.tv/2009/11/musicians-brands-endorsements-partnerships-part-2/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 06:28:26 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[bands]]></category>
		<category><![CDATA[behavior]]></category>
		<category><![CDATA[brands]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[clothing]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[endorsements]]></category>
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		<category><![CDATA[Mariah Carey]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=3355</guid>
		<description><![CDATA[The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following.  Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they’re almost all free. You may think that endorsements and partnerships are only for megastars—but I don’t.]]></description>
			<content:encoded><![CDATA[<p>Mariah Carey has product endorsements with Chanel and Elizabeth Arden, self-owned businesses for her branded products, and a potential partnership with the New York City tourist board—all are based on her personal brand equity.</p>
<blockquote class="long"><p>Carey is pioneering a new business model for music. She’s cutting deals with the kind of partners musicians have traditionally shunned, pushing herself into new areas such as publishing, tourism and food and drink. … &#8220;A lot of big powerful music-industry executives made a giant mistake,” she says. &#8220;They gave the music business away on the internet. If they had just sat back and said, ‘Maybe let’s figure this internet thing out, it could be something cool,’ we could have found a way to distribute music online on our own terms, not somebody else’s. … Musicians have long promoted non-music products. The Rolling Stones marketed Windows 95 with Start Me Up. Michael Jackson did endless Pepsi promos. And rappers such as P Diddy and Jay-Z have moved on from name-checking other people’s fashion and luxury-goods brands in their songs to create their own brands, usually in partnership with their record labels, and promote them instead. But Carey is breaking new ground in three areas. <a href="http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/music/article6914835.ece" title="Mariah Carey: The gloves are off | Times Online">Mariah Carey: The gloves are off | Times Online</a></p></blockquote>
<p>The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following. Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they&#8217;re almost all free. You may think that endorsements and partnerships are only for megastars—but I don&#8217;t. I believe that indie musicians with smaller niche fan bases can make the same types of product endorsement deals and partnerships with brands or services that the megastars can. The trick is finding the right brands and companies to match up with. But if you have—for example—a Ustream or YouTube channel that&#8217;s getting hundreds of views on a daily basis then I don&#8217;t think it would be hard to pitch to a company that relates to your audience. Ideally your audience would be a target market for the endorsed product or service. Think big but also think local.</p>
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<p class="image clear right reverse-image m20" id="nike-mercurial-vapor"><a href="http://www.flickr.com/photos/eyesofrc/2280608257/" title="Nike Mercurial Vapor IV FG" rel="external"><img src="http://img.virtualmusic.tv/nike-mercurial-vapor-iv-fg.jpg" width="300" alt="Nike Mercurial Vapor IV FG" /></a><br /><span class="wp-caption" xmlns:cc="http://creativecommons.org/ns#" about="http://www.flickr.com/photos/eyesofrc/2280608257/"><a rel="cc:attributionURL" href="http://www.flickr.com/photos/eyesofrc/">flickr.com/photos/eyesofrc/</a> / <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/2.0/">CC BY-NC-ND 2.0</a></span></p>
<p>There is no single exact solution for indie artists, but the best solutions revolve around leveraging social media and video streaming to maximize fan engagement. Visual content is a must. Video content is supreme. YouTube serves <a href="http://youtube-global.blogspot.com/2009/10/y000000000utube.html" title="Y,000,000,000uTube" rel="external">well over 1 billion views per day</a>. Live videos are easy to stream with <a href="http://ustream.tv" title="ustream.tv" rel="external">ustream.tv</a>, <a href="http://www.stickam.com/" title="stickam.com" rel="external">stickam.com</a>, or <a href="http://www.justin.tv/" title="justin.tv" rel="external">justin.tv</a> and a decent <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26rs%3D172282%26sort%3Dpmrank%26ref_%3Dsr%255Fst%26keywords%3Dlogitech%2520webcam%2520pro%26bbn%3D172282%26qid%3D1258763942%26rh%3Dn%253A172282%252Cn%253A%2521493964%252Ck%253Alogitech%2520webcam%2520pro%26page%3D1&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Pro webcams on Amazon.com" rel="external">webcam</a>. For recording non-live videos I recommend HD pocket cameras like the <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%255Fss%26y%3D0%26field-keywords%3Dkodak%2520zi6%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Zi6 on Amazon.com" rel="external">Zi6</a> or <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&#038;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%255Fss%26y%3D0%26field-keywords%3Dkodak%2520zi8%26url%3Dsearch-alias%253Daps&#038;tag=virtualtv-20&#038;linkCode=ur2&#038;camp=1789&#038;creative=390957" title="Zi8 on Amazon.com"  rel="external">Zi8</a>, or smartphones that enable mobile uploads like the <a href="http://virtualmusic.tv/tag/iphone/" title="View posts tagged &ldquo;iPhone&rdquo;">iPhone</a>. Video is becoming more interactive by the second and mobility is always important. Each musician has their own unique style and identifying that will help you see opportunities. Keep an open mind and be willing to adapt.</p>
<blockquote class="long"><p>It seems that we truly are at the dawn of a new era. Opportunities abound at every corner. Music is more alive than ever, consumers listen to more music in more ways than ever thought possible, artists interact and build connections with fans in new and unique ways, music and other entertainment content can be delivered via multiple platforms for a fraction of the cost of traditional methods, and artists can form business relationships with many different partners—including consumer brands. (<a href="http://www.talentzoo.com/news.php?articleID=2421" title="Music Branding Gets All Grown Up | Talent Zoo" rel="external">Music Branding Gets All Grown Up | Talent Zoo</a>)</p></blockquote>
<p>A lot of businesses still don&#8217;t get the internet, but a lot of them do—these are the ones that you can work with. Realize that a band&#8217;s physical merchandise is a product line, and there&#8217;s nothing stopping bands from partnering with companies to sell their own non-music products. Smart companies would likely jump at the chance to sponsor bands that have built active communities around the internet and are accessible via mobile phones. They see the meaning in social media—for business.</p>
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<p>The types of products that will work for indie musician endorsements will vary greatly and be determined by each musician&#8217;s personal style or brand. A middle-man service that helps musicians match up with consumer brands and vice-versa might be viable—don&#8217;t you think? It would probably be pretty easy for Google, Facebook, or MySpace to implement such a service. However I&#8217;m a fan of DIY and I usually like to cut out middle-men. I think the best approach would be to directly contact companies that you&#8217;d like to partner with. Don&#8217;t be afraid to fail. You can&#8217;t get anywhere without trying things. Remember to focus on the dopeness—see <a href="http://virtualmusic.tv/2009/11/music-dopeness-bands-brands-part-1/" title="Music Dopeness and Bands as Brands (Part 1)" rel="start"> Part 1: Music Dopeness and Bands as Brands</a>.</p>
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