virtual music tv logo

  • Popular
  • Mosaic
  • Tags
  • Photos
  • Visual
  • RSS
  • Twitter
Browse: Home / human

human

Multitouch—The Human GUI?

Multitouch—The Human GUI?

By Ryan Van Etten on 02/08/2010

Multitouch may be next GUI—is there a doubt? For decades we’ve used the mouse, but as GUI technology improves we’ll find more limitations in a mouse-based system. Clayton Miller’s 2009 project called 10/GUI demonstrates the potential of multitouch. According to Miller, “the industry is now at a crossroads.”

Posted in Boundless, Design, Discussion, Editorial, News | Tagged 10/GUI, augmented reality, brain, Clayton Miller, computing, con10uum, Design, gesture recognition, gestures, graphical, GUI, human, human-computer, interaction, interface, iPhone, mobile, mobility, multitouch, nintendo, Pranav Mistry, science, sixthsense, technology, TED, touchscreens, UI, video, virtuality, virtualization, wii | 3 Responses

Musicians—Money Is Not Motivation

Musicians—Money Is Not Motivation

By Ryan Van Etten on 11/24/2009

Musicians (artists) are driven by a fundamental need to create. Music is their art and their expression. Even in a world without money there would be music, and arguably there would be even more music (and other art) than there is today. In his 2009 TED talk, Daniel Pink makes a strong case relating the science of motivation to creativity and business.

Posted in Editorial, Infoculture, Music, Music Flux, Popular | Tagged artwork, behavior, business, change, consumers, creativity, Daniel Ek, Daniel Pink, direct-to-fan, empowerment, engagement, entertainment, fans, human, idea, money, motivation, music industry, MusicBiz, musicians, P2P, Pink Floyd, piracy, platform, positivity, psychology, purpose, research, revenue, science, social media, sociology, Spotify, streaming, TED | 11 Responses

Modern Moral Values—Black, White, or Gray?

Modern Moral Values—Black, White, or Gray?

By Ryan Van Etten on 10/15/2009

Moral values—are they learned or are they built into our genetic makeup? Are our brains hard-wired to draw a line between right and wrong? Different cultures might vary on specific issues—there are social activities you can do freely in Amsterdam that you would be arrested for doing in New York for example—but generally most current cultures make similar separations between right and wrong. In essence morals transcend culture, right? But why exactly do we feel the need to separate right and wrong—what is it that makes our moral clock tick?

Posted in Discussion, Editorial, Education, Gaming | Tagged behavior, culture, evolution, future, gaming culture, human, influencers, interaction, modern, moral values, psychology, right vs wrong, sociology | 5 Responses

RSS Audiofanzine: Music Gear Reviews

  • Yamaha DTX540K Review
    Yamaha pulls out all the stops with its revolutionary TCS pads in an attempt to make itself appealing to most drummers who still refuse e-drums. As a DTXPress owner and former user, the DTX540K is reminding me the feelings I had when I first left the acoustic path. Thus, I was very excited and had (too?) high expectations when I started this review. Half sat […]
  • Masterclass with George Massenburg on different topics related to recording a band
    After a tour around the studio, George Massenburg takes us into the control room to share with us some of his choices and habits at work. And it's fascinating! […]

arts band bands behavior business change communication content culture data direct-to-fan engagement entertainment Facebook fans Google Grooveshark indie interaction iPhone iTunes last.fm live music mobile mobile music mobility MusicBiz music discovery musicians music industry photos punk resources revenue rock/pop social media social music Spotify stats streaming tips trends Twitter video YouTube

view all tags »

Thumbnail: 2010 Music Website Heat Map

Facebook | Flickr | Tumblr | Twitter | RSS | About | Archives | Feedback | Advertise


(CC) 2009–2012 virtualmusic.TV
Produced by Ryan Van Etten.

Content license: (CC) BY-SA.
Contact: Ryan Van Etten (@ryanve).

Powered by: WordPress and Hybrid.

▲ top