By Ryan Van Etten on 02/08/2010
Multitouch may be next GUI—is there a doubt? For decades we’ve used the mouse, but as GUI technology improves we’ll find more limitations in a mouse-based system. Clayton Miller’s 2009 project called 10/GUI demonstrates the potential of multitouch. According to Miller, “the industry is now at a crossroads.”
Posted in Boundless, Design, Discussion, Editorial, News | Tagged 10/GUI, augmented reality, brain, Clayton Miller, computing, con10uum, Design, gesture recognition, gestures, graphical, GUI, human, human-computer, interaction, interface, iPhone, mobile, mobility, multitouch, nintendo, Pranav Mistry, science, sixthsense, technology, TED, touchscreens, UI, virtuality, virtualization, wii
By Ryan Van Etten on 02/01/2010
Terry McBride—CEO of Nettwerk—talks here about imagination. He argues that with music, context trumps content because music creates emotional bookmarks in our mind. Simply, the song is an emotion. These emotional bookmarks are significant because they enable us to travel backwards in our memories to when we experienced the music. Consumers are in control of the music industry, and access rules.
Posted in Music, Music Flux, News | Tagged access, app stores, Apple, artist-fan relationship, arts, behavior, business, cloud, consumption, content, context, copyright law, crowdsourcing, digital, digital valets, downloads, emotion, emotional attachment, imagination, industry, iPhone, ipod, live music, music ventures, MusicBiz, Nettwerk, ownership, p2p, positivity, psychology, pull, recession, revenue, smartphones, social music, spotify, streaming, TED, TEDx, TEDxVancouver, Terry McBride, venture capital, video
By Ryan Van Etten on 12/31/2009
Pandora is blowing music consumption off the grid. Myriad digital choices are sending audio junkies into sensory overload—music wants to be everywhere. The stage is lit—music has always been social, and the web continues to make it even more so. Communication is on the rise.
Posted in Apps, Editorial, Gaming, iPhone Apps, Music, Music Flux, News, Visualization | Tagged Activision, Amie Street, analysis, AOL Music, Apps, blip.fm, ccMixter, chart, collaboration, comparison, consumption, Creative Commons, deezer, Delicious, Digidrummer, DJ Hero, DJing, EA Mobile, emusic, facebook, friends, games, gigzee, Grooveshark, Guitar Rock Tour, Harmonix, Hip Hop All Star, Hype Machine, iheart radio, iLike, Imeem, Indaba Music, indie, industry, influencers, iPhone, iTunes, jamble music mashups, jamendo, jamglue, Lala, last.fm, Looptastic, mashups, mobile, mobility, MOG, music sites, musicians, musicovery, MySpace, Napster, networks, NIN, NLog Synth, pandora, predictions, project playlist, PureVolume, recommendation engine, ReverbNation, Rhapsody, rhythm games, Rock Band Network, scratching, Second Life, seeqpod, sensory overload, Sirius, Slacker Radio, social intelligence, social media, social music, songza, soundcloud, spotify, stats, streaming, Tap Tap Revenge, Tapulous, The Beatles Rock Band, thesixtyone, tinysong, trends, twisten.fm, ustream, Vevo, video, Virtuoso Piano, visualization, we7, YouTube
By Ryan Van Etten on 12/21/2009
Syntonetic has launched Moodagent—a recommendation/playlisting app based on a user’s mood and emotion—for iPhone/iPod Touch. They have a Nokia smartphone version too, dubbed Playlist DJ. Moodagent syncs with an existing music library and users adjust moods with five sliders—sensual, tender, joy, aggressive and tempo.
Posted in Apps, iPhone Apps, Music, News, Nokia Apps | Tagged Apps, audio, data, emotion, free, iPhone, iTunes, launch, library, listeners, mood, moodagent, music discovery, Nokia, Playlist DJ, playlists, preview, profiling, recommendation engine, science, social music, syntonetic, technology, tempo, video
By Ryan Van Etten on 12/15/2009
Based on estimated traffic data from compete.com, this visualization compares November 2009 website visits for 27 popular, legal, music stream-or-download destinations. The heat map is scaled—larger map areas represent higher website traffic. Green indicates positive growth in 2009. Red indicates negative growth in 2009. Hold your mouse over each section for stats on each site.
Posted in Music, Music Flux, News, Visualization | Tagged Amie Street, AOL Music, Apple, Apps, blip.fm, cloud, comparison, data, deezer, emusic, finetune, Grooveshark, Hype Machine, iLike, Imeem, infographic, iPhone, iTunes, jamendo, Lala, last.fm, list, mobile, mobility, MOG, music sites, musicovery, MySpace, Napster, pandora, project playlist, PureVolume, Rhapsody, seeqpod, Slacker Radio, social media, social music, songza, spotify, startups, stats, table, thesixtyone, traffic, trends, visualization, we7
By Ryan Van Etten on 12/01/2009
The interviews below featuring Terry McBride—CEO of Nettwerk—offer terrific insight to the digital era of music. Terry points out that the ways in which we consume music are changing rapidly—largely due to smartphones—and that the “emotional glue” between fans and musicians is the essence of music business.
Posted in Music, Music Flux, News | Tagged access, app stores, Apps, artist labels, behavior, brands, business, cloud, cloud computing, consumers, consumption, content, context, copyright law, culture, digital, direct-to-fan, DIY, entertainment, fans, future, industry, interview, iPhone, kids, marketplace, media, mobile, mobility, MusicBiz, musicians, Nettwerk, p2p, partnerships, positivity, service, smartphones, social music, streaming, TED, Terry McBride, trends, video, virtuality
By Ryan Van Etten on 11/21/2009
The internet has leveled the playing field. It has proven that content is king, and that those who work hard at delivering content can build a following. Artists have channels with live streaming video content and direct connection with their fans through mobile applications. The same opportunities exist for everyone, and they’re almost all free. You may think that endorsements and partnerships are only for megastars—but I don’t.
Posted in Editorial, Music, Music Flux, News | Tagged adaptation, bands, behavior, brands, business, clothing, consumers, content, Design, direct-to-fan, DIY, endorsements, engagement, entertainment, facebook, fashion, IMVU, iPhone, justintv, Mariah Carey, MusicBiz, musicians, MySpace, partnerships, products, revenue, Second Life, social media, social music, sponsorships, stickam, streaming, ustream, webcam, YouTube