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	<title>virtualmusic.TV &#187; mobile</title>
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	<link>http://virtualmusic.tv</link>
	<description>Digital music culture. Web trends. Media. Ideas.</description>
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		<title>Best Music App (can Spotify do that?)</title>
		<link>http://virtualmusic.tv/2012/01/best-music-app/</link>
		<comments>http://virtualmusic.tv/2012/01/best-music-app/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 08:53:49 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[iPad Apps]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[consumption]]></category>
		<category><![CDATA[debate]]></category>
		<category><![CDATA[exfm]]></category>
		<category><![CDATA[Grooveshark]]></category>
		<category><![CDATA[last.fm]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[MOG]]></category>
		<category><![CDATA[music on demand]]></category>
		<category><![CDATA[pandora]]></category>
		<category><![CDATA[poll]]></category>
		<category><![CDATA[Rdio]]></category>
		<category><![CDATA[Spotify]]></category>
		<category><![CDATA[streaming]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=21228</guid>
		<description><![CDATA[In NJ, summer 2011, I witnessed a violent conversation about what is the best mobile music app. It pretty much sums up the state of mobile music streaming in 2011: Brandon: Rdio is where it&#8217;s at in music right now. Kerry: I. Don&#8217;t. Care. I love Spotify. Brandon: Name anything. I&#8217;ll play it right now. [...]]]></description>
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<p class="intro super">In <a href="http://www.urbandictionary.com/define.php?term=new%20jersey" title="New Jersey">NJ</a>, summer 2011, I witnessed a violent conversation about what is the best mobile music app. It pretty much sums up the state of mobile music streaming in 2011:</p>
<div id="conversation" class="super b">
<p><a href="https://twitter.com/urbngeek" class="person-name">Brandon:</a> <a href="http://www.rdio.com/" title="rdio.com">Rdio</a> is where it&#8217;s <strong>at</strong> in music right now.</p>
<p><a href="https://twitter.com/K_McGovern" class="person-name">Kerry:</a> <strong>I</strong>. <strong>Don&#8217;t</strong>. <strong>Care.</strong> I <strong class="uppercase">love</strong> <a href="http://www.spotify.com/" title="spotify.com">Spotify</a>.</p>
<p><a href="https://twitter.com/urbngeek" class="person-name">Brandon:</a> Name anything. I&#8217;ll play it right now.</p>
<p><a href="https://twitter.com//K_McGovern" class="person-name">Kerry:</a> Play me <span class="band-name">The Beatles</span>, <strong class="uppercase">bitch</strong>.</p>
<p><a href="https://twitter.com/urbngeek" class="person-name">Brandon:</a> Ok ok. Can <a href="http://www.spotify.com/" title="spotify.com">Spotify</a> do that? <strong class="uppercase">No.</strong></p>
<p><a href="https://twitter.com/JME429" class="person-name">Jamie:</a> I use <a href="http://www.pandora.com/" title="pandora.com">Pandora</a>. It&#8217;s <strong>sooo</strong> cool.</p>
<p><b class="person-name">Others</b>: (Laughs)</p>
</div>
<p id="alternatives" class="super">Alternatives that come to mind are <a href="http://mog.com" title="mog.com">MOG</a> and <a href="http://mobile.grooveshark.com/phones" title="mobile.grooveshark.com">Grooveshark</a>—both of which share the same main attraction as <a href="http://www.rdio.com/" title="rdio.com">Rdio</a> and <a href="http://www.spotify.com/" title="spotify.com">Spotify</a>: <strong>on-demand</strong> streaming. They are fundamentally different from <strong>discovery</strong>-centered apps like <a href="http://www.pandora.com/" title="pandora.com">Pandora</a>. <a href="http://www.last.fm/" title="last.fm">Last.fm</a> and <a href="http://ex.fm/" title="ex.fm">exfm</a> are in the cross. Who&#8217;s back do you have&#8230;what&#8217;s your vote? <a href="#poll" title="jump to poll">&#9660;</a></p>
<div id="poll"><script charset="utf-8" src="http://static.polldaddy.com/p/5827349.js"></script><br />
<noscript><a href="http://polldaddy.com/poll/5827349/">Best Mobile Music App</a></noscript></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>App Me Up, Call Me Mashup—Music Trends 2010–2011</title>
		<link>http://virtualmusic.tv/2011/01/app-me-up-call-me-mashup-music-trends-2010-2011/</link>
		<comments>http://virtualmusic.tv/2011/01/app-me-up-call-me-mashup-music-trends-2010-2011/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 04:33:08 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[2010 year in review]]></category>
		<category><![CDATA[2010-2011 blizzard series]]></category>
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		<category><![CDATA[cover songs]]></category>
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		<category><![CDATA[crowdsourcing]]></category>
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		<category><![CDATA[Dance]]></category>
		<category><![CDATA[dance moves]]></category>
		<category><![CDATA[emotion]]></category>
		<category><![CDATA[engagement]]></category>
		<category><![CDATA[engaging the senses]]></category>
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		<category><![CDATA[Facebook growth]]></category>
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		<category><![CDATA[Ian Rogers]]></category>
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		<category><![CDATA[Martin Atkins]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
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		<category><![CDATA[music APIs]]></category>
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		<category><![CDATA[social media]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[SoundCloud]]></category>
		<category><![CDATA[SoundCloud API]]></category>
		<category><![CDATA[Spotify]]></category>
		<category><![CDATA[stats]]></category>
		<category><![CDATA[Steve Klein]]></category>
		<category><![CDATA[The Chemical Brothers]]></category>
		<category><![CDATA[The Echo Nest]]></category>
		<category><![CDATA[The Echo Nest API]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[Vans Warped Tour 2010]]></category>
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		<category><![CDATA[Vevo growth]]></category>
		<category><![CDATA[viral promotion]]></category>
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		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=16813</guid>
		<description><![CDATA[Get the app&#8230;Get on bits&#8230;Cover it&#8230;Check the remix. Cut the intro&#8230;Launch campaigns&#8230;Connect with fans&#8230;WTF is SoundExchange? These were the war cries of musicians in 2010. Get On Bits. Digital is the bomb. When I say &#8216;get on bits&#8217; I mean get digital. Get on YouTube. Get on Facebook. Get indexed. Become bits. Bits outlive memories. [...]]]></description>
			<content:encoded><![CDATA[<p id="busta-rhyme-intro" class="intro super">Get the app&#8230;Get on bits&#8230;Cover it&#8230;Check the remix. Cut the intro&#8230;Launch campaigns&#8230;Connect with fans&#8230;WTF is SoundExchange? These were the <strong>war cries</strong> of musicians in 2010.</p>
<h2 id="get-on-bits"><a href="#get-on-bits" title="#get-on-bits">Get On Bits.</a></h2>
<p id="digital-legacy">Digital is the bomb. When I say &#8216;get on bits&#8217; I mean get digital. Get on YouTube. Get on Facebook. Get indexed. <i>Become</i> bits. Bits outlive memories. Legacies live on bits. &#8216;All we are is bits in the cloud.&#8217;</p>
<div id="oli-sykes" class="wp-caption"><a href="http://www.flickr.com/photos/earlylove/4762644660/" title="oliver sykes by alley_johnston, on Flickr"><img src="http://farm5.static.flickr.com/4099/4762644660_20bcedee9d_z.jpg" width="640" height="425" alt="oliver sykes" /></a>
<p class="wp-caption-text"><span class="artist-name band-name b">Bring Me The Horizon</span> singer <span class="singer singer-name">Oliver Sykes</span> pushes the edge of the Vans Warped Tour 2010 stage in Dallas, TX.<br />Photo: <a rel="cc:attributionURL" href="http://www.flickr.com/photos/earlylove/4762644660/" title="oliver sykes by alley_johnston, on Flickr">earlylove/Flickr</a></p>
</div>
<p><span id="more-16813"></span></p>
<h2 id="youtube-it"><a href="#youtube-it" title="#youtube-it">YouTube it.</a></h2>
<p id="video-influence">In 2010, YouTube takes the cake as being the sweet spot for music. Their <a href="http://www.youtube.com/t/fact_sheet" rel="external" title="youtube.com/t/fact_sheet">fact sheet</a> reads currently that &#8220;people are watching 2 billion videos a day on YouTube&#8221; and that &#8220;52 percent of 18-34 year-olds share videos often with friends and colleagues.&#8221; <a href="http://www.vevo.com" title="vevo.com" rel="external">Vevo</a>, which <a href="http://virtualmusic.tv/2009/12/vevo-launch/" title="VEVO Launch Tonight—Do You Viva or Veto?">launched</a> in late 2009, saw screaming <a href="http://venturebeat.com/2010/07/29/music-video-supersite-vevo-traffic-has-grown-62-percent/" rel="external" title="Music video supersite Vevo: Traffic has grown 62 percent | VentureBeat | July 2010">growth</a> through 2010 largely due to its integration with YouTube. It&#8217;s pretty understandable why video is so engaging—it combines multiple senses: sight, hearing, and—if you&#8217;re pressing a keypad or touchscreen—touch. Triggering the brain from multiple angles makes for strong communication and vivid memories. Video influences people. Last month in <a href="http://www.wired.com/magazine/2010/12/ff_tedvideos/" rel="external" title="TED Curator Chris Anderson on Crowd Accelerated Innovation | Wired Magazine | December 2010"><i>Wired</i></a>, TED curator <a href="http://twitter.com/tedchris" title="twitter: @tedchris" rel="external">Chris Anderson</a> and <a href="http://twitter.com/jonmchu" title="twitter: @jonmchu" rel="external">Jon Chu</a> talked about how access to free online video accelerates innovation. Chu used the example of kids who learned dance moves by watching videos of other dancers, &ldquo;Kids in Japan are taking moves from a YouTube video created in Detroit, building on it within days and releasing a new video, while teenagers in California are taking the Japanese video and remixing it to create a whole new dance style in itself. This is happening every day. And from these bedrooms and living rooms and garages with cheap webcams come the world’s great dancers of tomorrow.&rdquo;</p>
<div id="app-me-up" class="yellow" style="margin-bottom:1em">
<h2 class="block-yellow"><a href="#app-me-up" title="#app-me-up">App me up.</a></h2>
<blockquote id="steve-klein" class="yellow"><p id="mobile-trends"><b>&ldquo;</b>Mobile is no longer that thing you need to start thinking about in the next few months. It&#8217;s that thing you needed to be taking seriously yesterday. The iPhone is doing well and is very strongly <a href="http://www.engadget.com/apple/verizon-iphone/" title="Klein said this on Dec. 30, 2010. The rumors are now a reality. iPhones will be avail. for Verizon starting Feb. 10.">rumored*</a> to be launching on Verizon shortly. Android sales are absolutely booming. If you&#8217;re not doing something about mobile, you&#8217;re doing it wrong. There is so much good music out there—if you won&#8217;t go where fans are, they won&#8217;t think twice about dropping you for that other band that will.<b>&rdquo;</b> –<a href="http://twitter.com/stevenklein" title="twitter: @stevenklein" rel="external">Steve Klein</a>, <a href="http://virtualmusic.tv/2010/06/sound-around/" title="Sound Around: 2 Bros, 1 Mission.">Sound Around</a> founder, now w/ <a href="http://www.reverbnation.com" title="reverbnation.com">ReverbNation</a>.</p>
</blockquote>
</div>
<h2 id="live-is-unique"><a href="#live-is-unique" title="#live-is-unique"><i>Live</i> is unique.</a></h2>
<p id="experience-vs-product">Seeing a live show is an experience—it&#8217;s not a product, but that&#8217;s not to say that it can&#8217;t be captured on one. Ask <a href="http://aderra.net" title="aderra.net" rel="external">Aderra</a>, a company who &#8220;records live concerts to flash drives and MicroSD wristbands which are available to the audience immediately after the performance.&#8221; Their USB drives can also be used to access exclusive content on the web. It&#8217;s important to realize that <i>experiences</i> have more intrinsic value than <i>products</i>.</p>
<div id="earshare" class="yellow" style="margin-bottom:1em">
<h2 class="block-yellow"><a href="#earshare" title="#earshare">Earshare.</a></h2>
<blockquote id="greg-nisbet" class="yellow"><p><b>&ldquo;</b>As an artist, what makes getting your music on radio (internet or terrestrial) or in a commercial so great is the repetition—great songs worm their way into consciousness and allow listeners to discover (or re-discover) tracks or artists without actually seeking them out. Environments and platforms that encourage and properly distribute this repetition cycle will be the ones that find success, by enabling the most great music to find the greatest number of appreciative ears.<b>&rdquo;</b> –<a href="http://twitter.com/Mediazoic" title="twitter: Mediazoic" rel="external">Greg Nisbet</a>, Founder, <a href="http://mediazoic.com" title="mediazoic.com" rel="external">Mediazoic</a>.</p>
</blockquote>
</div>
<h2 id="cut-the-intro"><a href="#cut-the-intro" title="#cut-the-intro">Cut the intro.</a></h2>
<p id="time-lessons">Get right to the hook. Two <i>time</i> lessons in 2010 were <i>seconds</i> and <i>clicks</i>. At <a href="http://virtualmusic.tv/2010/07/nms-nyc-photos/" title="view photoset">NMS NYC 2010</a>, Jay Frank (@<a href="http://twitter.com/futurehitdna" title="twitter: @futurehitdna" rel="external">futurehitdna</a>) <a href="http://virtualmusic.tv/2010/07/nms_you-have-10-seconds/" title="read the article » You Have 10 Seconds">said</a> that artists have, &#8220;10 seconds to engage someone—to impress them.&#8221; He <a href="http://virtualmusic.tv/2010/07/nms_count-clicks-to-content/" title="read the article » Count Clicks To Content">said</a> to &#8220;clicks to content,&#8221; because the more clicks it takes, the more it&#8217;s bye-bye attention span. In a way this explains the addiction to YouTube, whose videos are one mere click beyond Google search results. &#8220;Anything more than two clicks and you&#8217;re missing out on the majority. <a href="http://virtualmusic.tv/2010/07/nms_count-clicks-to-content/" title="read the article">&#8230;</a> Impress them fast.&#8221; <i>If you&#8217;ve made it this far into the post, you&#8217;re a champion, and deserve a video for the rest of the ride.</i></p>
<div id="swoon-video" class="video"><object width="640" height="324"><param name="movie" value="http://www.vevo.com/VideoPlayer/Embedded?videoId=GB1201000052&#038;playlist=false&#038;autoplay=0&#038;playerId=62FF0A5C-0D9E-4AC1-AF04-1D9E97EE3961&#038;playerType=embedded&#038;env=0"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.vevo.com/VideoPlayer/Embedded?videoId=GB1201000052&#038;playlist=false&#038;autoplay=0&#038;playerId=62FF0A5C-0D9E-4AC1-AF04-1D9E97EE3961&#038;playerType=embedded&#038;env=0" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="324" bgcolor="#000000"></embed></object></div>
<div id="inequalities" class="neonpink" style="padding-left:5px;margin-bottom:1em">
<h3 class="neonpink h2" style="margin-top:10px"><a href="#inequalities" title="#inequalities"><span class="np-reverse">I n e q u a</span> l i t i e s</a></h3>
<ul class="s150 neonpink" style="line-height:150%;padding-bottom:0;margin-bottom:5px">
<li style="padding-left:50px"><a href="http://virtualmusic.tv/2010/04/an-infinite-freeway-for-music-business/" title="read the article » An Infinite Freeway For Music Business?"><span class="np-reverse">convenience</span> &gt; price</a></li>
<li style="padding-left:150px"><a href="http://virtualmusic.tv/2010/08/music-blogs-taste-or-waste/" title="read the article » Music Blogs: Taste or Waste?"><span class="np-reverse">curation</span> &gt; criticism</a></li>
<li style="padding-left:250px;"><a href="http://virtualmusic.tv/2010/07/videosong/" title="read the article » VideoSong Schooled The Video Star"><span class="np-reverse">video</span> &gt; audio</li>
</ul>
</div>
<h2 id="api-breakout"><a href="#api-breakout" title="#api-breakout">API breakout.</a></h2>
<p>Expect to see more mashups based on music <abbr title="Application Programming Interface">API</abbr>s. Most notable IMO are mashups built on APIs from <a href="http://the.echonest.com" title="the.echonest.com" rel="external">The Echo Nest</a> and from <a href="http://soundcloud.com" title="soundcloud.com" rel="external">SoundCloud</a>. The Echo Nest is a data-driven startup that launched in 2008. Its platform is in use on <a href="http://www.mtvmusicmeter.com" title="mtvmusicmeter.com" rel="external">MTV Music Meter</a>, <a href="http://mog.com" title="mog.com" rel="external">MOG All Access</a>, <a href="http://www.indabamusic.com" title="indabamusic.com" rel="external">Indaba Music</a>, <a href="http://www.bandsintown.com" title="bandsintown.com" rel="external">Bandintown</a>, <a href="http://ex.fm" title="ex.fm" rel="external">exfm</a>, and <a href="http://the.echonest.com/platform/showcase/" title="view showcase" rel="external">more</a>. Based on data from <a href="http://compete.com" title="compete.com" rel="external">Compete</a>, web visits to SoundCloud were up 850% in 2010. A number of <a href="http://soundcloud.com/apps" title="soundcloud.com/apps" rel="external">apps</a>—many mobile ones—support integration with SoundCloud. Keep <a href="http://grooveshark.com" title="grooveshark.com" rel="external">Grooveshark</a> on the radar, their web visits were up 235% based on Compete, and unofficial Grooveshark API documentation is available on <a href="http://apishark.com" title="developer link: Grooveshark – note: unofficial – see both apishark.com and developers.grooveshark.com" rel="external">APIshark</a>. The Grooveshark library is also accessible through the <a href="http://tinysong.com/api" title="developer link: Tinysong - note: accesses the Grooveshark library" rel="external">Tinysong API</a>. Spotify too has potential for a mashup explosion. See the API list: <a href="http://virtualmusic.tv/2011/01/30-music-apis/" rel="prev" title="30 Music APIs: list includes developer links">30 Music APIs</a>.</p>
<div id="be-bulletproof" class="neonpink" style="margin-bottom:1em">
<h2 class="block-pink"><a href="#be-bulletproof" title="#be-bulletproof">Be bulletproof.</a></h2>
<blockquote id="martin-atkins" class="neonpink"><p><b>&ldquo;</b>I want a bass player who can fix the van. I want a keyboard player who can screenprint some shirts. I want a drummer who can shoot some video, throw it into iMovie, and put a YouTube thing together—second largest search engine now—and fuckin&#8217; sell some more tickets. I want a lead singer who can shag the world.<b>&rdquo;</b> –<a href="http://twitter.com/marteeeen" title="twitter: @marteeeen" rel="external">Martin Atkins</a> at <a href="http://virtualmusic.tv/2010/07/nms-nyc-photos/" title="view photos and info" rel="external">NMS NYC 2010</a>.</p>
</blockquote>
</div>
<h2 id="mystery-tour"><a href="#mystery-tour" title="#mystery-tour">Mystery tour.</a></h2>
<p id="ticketing-services">There are several events/ticketing services out there beyond Ticketmaster/Live Nation, such as <a href="http://eventful.com" title="eventful.com" rel="external">Eventful</a>, <a href="http://www.songkick.com" title="songkick.com" rel="external">Songkick</a>, <a href="http://www.ticketfly.com" title="ticketfly.com" rel="external">Ticketfly</a>, and <a href="http://www.livemusicmachine.com" title="livemusicmachine.com" rel="external">Live Music Machine</a>. Ticketing is mysterious and because of that I think less music startups have gone in its direction. But live music is really what music is all about, and I think we&#8217;re going to see a lot more action in this space, especially when more people have smartphones and are using location-based apps. But the question I&#8217;m asking about ticketing is, &#8216;what could possibly stop Facebook from wiping away the entire online ticketing industry with an official ticketing service within Facebook Events?&#8217;</p>
<div id="one-day" class="blue" style="margin-bottom:1em">
<h2 class="block-blue"><a href="#one-day" title="#one-day">One day&#8230;</a></h2>
<blockquote id="kylin-bylin" class="blue" cite="http://www.musicthinktank.com/blog/the-day-spotify-changed-the-world.html"><p><b>&ldquo;</b>Facebook will have a killer music section. Why? It’s simple. Time spent on site. Music is the best way to increase the amount of time that users spend on Facebook. When Mark Zuckerberg talks about reforming the content industries in five years, this is what he means. Music is vital to making people stay on Facebook longer. This is why 30 to 90 second song previews in Facebook apps aren&#8217;t enough. <b>&rdquo;</b> –<a href="http://twitter.com/kbylin" title="twitter: @kbylin" rel="external">Kyle Bylin</a>, Editor, <a href="http://hypebot.com" title="hypebot.com" rel="external">Hypebot</a>/<a href="http://www.musicthinktank.com" title="musicthinktank.com" rel="external">MTT</a>, in <a href="http://www.musicthinktank.com/blog/the-day-spotify-changed-the-world.html" title="The Day Spotify Changed The World | Music Think Tank | 2011-01-03" rel="external">this article</a></p>
</blockquote>
</div>
<h2 id="brainmelt"><a href="#brainmelt" title="#brainmelt">Brainmelt.</a></h2>
<p id="music-licensing">I&#8217;d like to write about licensing, but it&#8217;s just so boring and complicated, still, in 2011, and this article is already way to long for the YouTube Generation. I do think something about the licensing needs to change, especially in the U.S. where &#8220;WTF is <a href="http://www.soundexchange.com" title="soundexchange.com" rel="external">SoundExchange</a>?&#8221; is the typical reaction, and many musicians believe that receiving payouts from rights organizations is a straight-up myth—it&#8217;s not, but setting it up may melt your brain. For now what I think is worth knowing is that the majority of money that SoundExchange pays out comes from <a href="http://www.pandora.com" title="pandora.com" rel="external">Pandora</a>. So if you&#8217;re on Pandora, then you definitely want to be registered with SoundExchange. If you&#8217;re asking &#8220;how do I get on Pandora?&#8221; then <a href="http://blog.pandora.com/faq/contents/31.html" title="blog.pandora.com/faq/contents/31.html" rel="external">read this</a>. <i>First, push to the end of this article. You made it this far. I promise you it&#8217;s worth it.</i></p>
<div id="mindshare" class="blue" style="margin-bottom:1em">
<h2 class="block-blue"><a href="#mindshare" title="#mindshare">Mindshare.</a></h2>
<blockquote id="ian-rogers" class="blue" cite="http://www.youtube.com/watch?v=DENusPbCi2M"><p><b>&ldquo;</b>I&#8217;m not going to lie. It&#8217;s not easy. It&#8217;s hard to make money, and to get people to really cough up money for music at this point. They have a lot of things they can spend their—not just their money on—but their <i>attention</i> on. So you really have to do something that stands out above everybody else. No one&#8217;s going to settle for a mediocre experience anymore.<b>&rdquo;</b> –<a href="http://twitter.com/iancr" title="twitter: @iancr" rel="external">Ian Rogers</a>, CEO, <a href="http://www.topspinmedia.com" title="topspinmedia.com" rel="external">Topspin Media</a>, in <a href="http://www.youtube.com/watch?v=DENusPbCi2M" title="@11:30 minute mark in the interview: Ian Rogers at SF MusicTech on 2010-12-04 with BAMM.tv Executive Director Chris Hansen." rel="external">this video</a>.</p>
</blockquote>
</div>
<h2 id="born-free"><a href="#born-free" title="#born-free">Born free.</a></h2>
<p id="art-on-the-web">If you asked Austin Powers what he thought about the internet, I know <i>exactly</i> what he would say..: &#8220;it&#8217;s freedom, baby, yeah!&#8221; His nemesis, Dr. Evil, would be saying &#8220;throw me a frickin&#8217; bone here!&#8221; Who would you rather be? Free is the nature of the internet and what makes it such an advance. If you&#8217;re not embracing that free spirit, then you&#8217;re in the wrong industry. It&#8217;s like the accelerated innovation I mentioned at the start of this rap. Everyone is building on each other&#8217;s work. It&#8217;s human nature. Pablo Picasso would tell you that &#8220;good artists copy—great artists steal.&#8221; Picasso didn&#8217;t become famous by making a few great paintings. He became famous by making <i>thousands</i> of them. He only sold the ones that he needed to, keeping the rest in his possession, and nowadays I can&#8217;t help but wonder if he&#8217;d be getting them on bits. Really it comes down to <i>more</i> than creating fresh music, but being innovative on every front, and living it. That, my friends, is art. // @<a href="http://twitter.com/ryanve" title="Follow the author @ryanve on Twitter" rel="me">ryanve</a></p>
]]></content:encoded>
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		<title>Top 10 iPhone Music Apps &#124; 2010</title>
		<link>http://virtualmusic.tv/2010/12/top-10-iphone-music-apps-2010/</link>
		<comments>http://virtualmusic.tv/2010/12/top-10-iphone-music-apps-2010/#comments</comments>
		<pubDate>Thu, 30 Dec 2010 07:07:13 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPad Apps]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[2010 year in review]]></category>
		<category><![CDATA[2010-2011 blizzard series]]></category>
		<category><![CDATA[app stores]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[best of]]></category>
		<category><![CDATA[best of 2010]]></category>
		<category><![CDATA[Drum Kit]]></category>
		<category><![CDATA[Glee Karaoke]]></category>
		<category><![CDATA[I Am T-Pain]]></category>
		<category><![CDATA[iheart radio]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[LaDiDa]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[most popular apps]]></category>
		<category><![CDATA[music apps]]></category>
		<category><![CDATA[MusicID with Lyrics]]></category>
		<category><![CDATA[Ocarina]]></category>
		<category><![CDATA[pandora]]></category>
		<category><![CDATA[PocketGuitar]]></category>
		<category><![CDATA[radio apps]]></category>
		<category><![CDATA[Rhapsody]]></category>
		<category><![CDATA[ringtone apps]]></category>
		<category><![CDATA[Ringtone Designer]]></category>
		<category><![CDATA[ringtones]]></category>
		<category><![CDATA[Shazam]]></category>
		<category><![CDATA[soundhound]]></category>
		<category><![CDATA[stats]]></category>
		<category><![CDATA[top 10]]></category>
		<category><![CDATA[top list]]></category>
		<category><![CDATA[TuneIn Radio]]></category>
		<category><![CDATA[Ultimate Guitar Tabs]]></category>
		<category><![CDATA[Virtuoso Piano]]></category>
		<category><![CDATA[year in review]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=17206</guid>
		<description><![CDATA[The end of the year is rolling in…the current most popular iPhone/iPad/iPod Touch apps in the iTunes App Store are below—one grid is the top free apps and one is the top paid apps. So…who’s using them? C’mon tell us which apps you just can’t live without! (Data is based on the iTunes App Store in the U.S. in late December, 2010.)]]></description>
			<content:encoded><![CDATA[<p id="popular-or-favorite-app" class="intro">The end of the year is rolling in&#8230;the current most popular iPhone/iPad/iPod Touch apps in the iTunes App Store are below—one grid is the top <a href="#free">free apps</a> and one is the top <a href="#paid">paid apps</a>. So&#8230;who&#8217;s using them? C&#8217;mon tell us which apps <i>you</i> just can&#8217;t live without!</p>
<h2 id="free" class="center" style="margin:15px 0 0;background:#ffaa0f;font-size:125%;color:#fff;padding:10px;width:620px">Top FREE Music Apps<br />iTunes &#8211; 2010 End</h2>
<p id="free-apps-graphic" class="image infographic screenshot deviation" style="margin:0 auto 15px"><a class="itunes" title="open iTunes and view the current Top 200 free music apps" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2FWebObjects%2FMZStore.woa%2Fwa%2FviewTop%3FgenreId%3D6011%2526id%3D25212%2526popId%3D27" target="new"><img id="top-10-free-music-apps-2010" src="http://img.virtualmusic.tv/itunes/top-music-apps-10FREE-20101230.png" width="640" height="669" alt="Top 10 Free Music Apps  in iTunes on 2010-12-30: 1. Pandora Radio - 2. Virtuoso Piano Free 2 HD - 3. Shazam - 4. Ringtone Maker - 5. Guitar Free with Sounds - 6. iheartradio - 7. Drum Kit - 8. SoundHound - 9. Top 100s by Year Bing - 10. Rhapsody" /></a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10"></p>
<p><span id="more-17206"></span></p>
<h2 id="paid" class="center" style="margin:15px 0 0;background:#ffff5c;font-size:125%;color:#000;padding:10px;width:620px">Top PAID Music Apps<br />iTunes &#8211; 2010 End</h2>
<p id="paid-apps-graphic" class="image infographic screenshot deviation" style="margin:0 auto 20px"><a class="itunes" title="open iTunes and view the current Top 200 paid music apps" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2FWebObjects%2FMZStore.woa%2Fwa%2FviewTop%3FgenreId%3D6011%2526id%3D25212%2526popId%3D30" target="new"><img id="top-10-paid-music-apps-2010" src="http://img.virtualmusic.tv/itunes/top-music-apps-10PAID-20101230.png" width="640" height="669" alt="Top 10 Paid Music Apps in iTunes on 2010-12-30: 1. I Am T-Pain - 2. TuneIn Radio - 3. Ringtone Designer Pro - 4. Glee Karaoke - 5. LaDiDa - 6. Ultimate Guitar Tabs - 7. MusicID with Lyrics - 8. Pocket Guitar - 9. Ocarina - 10. Shazam Encore" /></a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10"></p>
]]></content:encoded>
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		<title>BandApp: Your Band, In Their Pocket [Launch]</title>
		<link>http://virtualmusic.tv/2010/12/bandapp-launch/</link>
		<comments>http://virtualmusic.tv/2010/12/bandapp-launch/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 08:03:17 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[A (band)]]></category>
		<category><![CDATA[Adam Perry (The Yin)]]></category>
		<category><![CDATA[app services]]></category>
		<category><![CDATA[app stores]]></category>
		<category><![CDATA[bandapp]]></category>
		<category><![CDATA[Daniel Carter]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[industry news]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[music startup]]></category>
		<category><![CDATA[shareability]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[startup story]]></category>
		<category><![CDATA[startups]]></category>
		<category><![CDATA[The Blackout]]></category>
		<category><![CDATA[The Bloodhound Gang]]></category>
		<category><![CDATA[unsigned bands]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[We Are The Ocean]]></category>
		<category><![CDATA[Zebrahead]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=16465</guid>
		<description><![CDATA[UK startup BandApp is hell-bent on becoming the indie mobile replacement for MySpace and record labels. Similar in concept to Sound Around (now part of ReverbNation) or MobBase, BandApp&#8217;s monthly service gives musicians a platform to create and manage their own iPhone apps. But BandApp is taking a different approach in that they&#8217;re sidelining the [...]]]></description>
			<content:encoded><![CDATA[<div id="bandapp-logo" class="image w300 right m20"><a href="http://bandapp.com" title="bandapp.com" rel="external"><img src="http://img.virtualmusic.tv/logo/bandapp_442.png" height="300" width="300" alt="BandApp logo" /></a></div>
<p id="bandapp-startup" class="intro">UK startup <a href="http://bandapp.com" title="bandapp.com" rel="external">BandApp</a> is hell-bent on becoming the indie mobile replacement for MySpace <i>and</i> record labels. Similar in concept to <a href="http://virtualmusic.tv/2010/06/sound-around/#update" title="virtualmusic.tv/2010/06/sound-around/#update">Sound Around (now part of ReverbNation)</a> or <a href="http://virtualmusic.tv/2009/11/3-iphone-app-creation-platforms-for-musicians/#mobbase" title="3-iphone-app-creation-platforms-for-musicians/#mobbase">MobBase</a>, BandApp&#8217;s monthly service gives musicians a platform to create and manage their own iPhone apps. But BandApp is taking a different approach in that they&#8217;re sidelining the paralyzing iTunes App Store approval process and delivering their apps via the web, and in 2011 will launch their own retail outlet, a digital storefront, called the BandApp Store.</p>
<p id="the-bad-touch">Perhaps the most intriguing thing about BandApp is who&#8217;s behind it. Have you ever heard &#8220;The Ballad of Chasey Lain&#8221; or freak danced to &#8220;The Bad Touch?&#8221; <a class="itunes-mp3" title="track 7 and 10 on Hooray For Boobies - album link - you'll thank me later" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=5573&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Falbum%2Fhooray-for-boobies%2Fid361428" target="new">[iTunes link]</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10"> Don&#8217;t lie.</p>
<p id="bandapp-adam-perry">Actually BandApp founder <a href="http://en.wikipedia.org/wiki/Adam_Perry_(drummer)" title="Wikipedia: Adam Perry (drummer)" rel="external">Adam Perry (a.k.a. The Yin)</a> was a drummer for the band &#8216;A&#8217; until circa 2005 when he joined The Bloodhound Gang, who released those two particular sonic treats in 1999.</p>
<p id="bandapp-pricing"><a class="b" href="http://www.bandapp.com/tour.php#panel-4" title="BandApp Tour » Pricing" rel="external">Pricing: </a> Bands: £20 startup fee plus £7/month with 1-yr contract or £75/year. Fans: Free.</p>
<p id="test-run">I gave a quick test run on my iPhone of one app, and it worked pretty well, nice features, especially the fan wall, but an issue with going horizontal (no landscape mode yet maybe). The fan wall gives a direct connection between the band and the fans, and has nice Twitter and Facebook shareability.</p>
<p><iframe id="bandapp-video-2010-11-09" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/y5T1GDab7Rk" frameborder="0"></iframe></p>
<p id="live-apps">To try out the apps point your iPhone&#8217;s Safari browser to one of these: <a href="http://bandapp.com/theblackout" rel="external" target="_blank" title="open link in new window">bandapp.com/theblackout</a> &#8211; <a href="http://BandApp.com/zebrahead" rel="external" target="_blank" title="open link in new window">bandapp.com/zebrahead</a> &#8211; <a href="http://bandapp.com/wearetheocean" rel="external" target="_blank" title="open link in new window">bandapp.com/wearetheocean</a> &#8211; <a href="http://bandapp.com/a" rel="external" target="_blank" title="open link in new window">bandapp.com/a</a>. Once there, just use your menu to &#8220;add to home screen&#8221; and you have instant pain-free mobility. Can you pocket it?</p>
<p><iframe id="bandapp-video-2010-10-19" title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/Ih6OAhp1E4g" frameborder="0"></iframe></p>
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		<title>Band Apps Get Sound Around [Launch]</title>
		<link>http://virtualmusic.tv/2010/06/sound-around-launch/</link>
		<comments>http://virtualmusic.tv/2010/06/sound-around-launch/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 15:26:51 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[app services]]></category>
		<category><![CDATA[bands]]></category>
		<category><![CDATA[CMS]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[integration]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[music apps]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[promo code]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Sound Around]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=12531</guid>
		<description><![CDATA[Last week I told <a href="http://virtualmusic.tv/2010/06/sound-around/" title="Sound Around: 2 Bros. 1 Mission.">the story</a> behind the new band apps-as-a-service startup, Sound Around, whose mantra is 'iPhone apps for every band.' Today they rock their full-on launch. Want to get in on this action and try Sound Around free for three months? Well, you're in the right place because we have a couple promo codes to dish out to bands or musicians.]]></description>
			<content:encoded><![CDATA[<p id="sound-around-launch" class="intro">Last week I told <a href="http://virtualmusic.tv/2010/06/sound-around/" title="Sound Around: 2 Bros. 1 Mission.">the story</a> behind the new band apps-as-a-service startup, <a href="http://getsoundaround.com" title="getsoundaround.com" rel="external">Sound Around</a>, whose mantra is &#8216;iPhone apps for every band</i>.&#8217; Today they rock their full-on launch:</p>
<p id="sound-around-video" class="video"><object width="640" height="480"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=12957554&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=c9ff23&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=12957554&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=c9ff23&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="480"></embed></object></p>
<p id="promo-codes">Want to get in on this action and try Sound Around free for three months? Well, you&#8217;re in the right place because we have a couple promo codes to dish out to bands. To be eligible to win one: Use your band&#8217;s twitter (or disqus) account to sign in below, leave a comment, and check &#8220;share on twitter.&#8221; You can check out band apps already built by Sound Around in the <a href="http://itunes.apple.com/us/artist/sound-around/id374129729" title="iTunes Link: view iPhone apps made by Sound Around [Free]" rel="external" class="itunes" target="_blank">App Store</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Sound Around: 2 Bros, 1 Mission.</title>
		<link>http://virtualmusic.tv/2010/06/sound-around/</link>
		<comments>http://virtualmusic.tv/2010/06/sound-around/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 20:54:16 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[app services]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[entrepreneurs]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Lauchbox Digital]]></category>
		<category><![CDATA[MobBase]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile dev]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[music apps]]></category>
		<category><![CDATA[music startup]]></category>
		<category><![CDATA[NC State]]></category>
		<category><![CDATA[Pinky and The Brain]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[resources]]></category>
		<category><![CDATA[ReverbNation]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[social music]]></category>
		<category><![CDATA[Sound Around]]></category>
		<category><![CDATA[startup story]]></category>
		<category><![CDATA[startups]]></category>
		<category><![CDATA[story-driven]]></category>
		<category><![CDATA[TechStars]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=11572</guid>
		<description><![CDATA[The story of the new mobile music startup, Sound Around, starts in 2009, in a little place called Raleigh, North Carolina, where brothers Scott and Steve Klein had been brainstorming tech startup ideas. Both were students at NC State, but with opposite majors—nearly yin and yang. Add entrepreneurial DNA, and they're <i>Pinky and The Brain</i>.]]></description>
			<content:encoded><![CDATA[<div id="iphone-screenshots" class="photo-image photo_image w300 m20 right">
<p class="image"><a href="http://getsoundaround.com/" title="App screenshots. Take the tour: getsoundaround.com" rel="external"><img src="http://img.virtualmusic.tv/apps/soundaround/demo/iphones_other.png" width="300" height="253" alt="soundaround app" /></a></p>
<p class="caption wp-caption"><span class="imgDesc"><a href="http://getsoundaround.com/" title="URL: getsoundaround.com | Pitch: iPhone apps for bands." rel="external"><span class="company-name startup-name"><strong>Sound Around</strong></span>: </a><span class="quick-pitch tagline">iPhone apps for bands</span>.</span></p>
</div>
<blockquote id="pinky-and-the-brain-intro" class="bam w300" style="margin-left:10px"><p>Gee, Scott, what do you want to do tonight? The same thing we do every night, Steve—try to help music take over the world by building better mobile apps for bands and their fans!</p></blockquote>
<p id="startup-story">In 2009, in a little place called Raleigh, North Carolina, brothers Scott and Steve Klein had been brainstorming tech startup ideas. Both were students at NC State, but with opposite majors—nearly yin and yang. Add entrepreneurial DNA, and they&#8217;re <i>Pinky and The Brain</i>. <a href="http://twitter.com/scootklein" title="twitter.com/scootklein" rel="external">Scott</a> (<i>Brain</i>) was preparing to graduate as a computer engineer, and his younger brother, <a href="http://twitter.com/stevenklein" title="twitter.com/stevenklein" rel="external">Steve</a> <i>(Pinky)</i>, was studying business management/marketing. Their startup would be born, but the question was, what kind? Taking advantage of their student resources, they had access to mentoring and networking through the NCSU Engineering Entrepreneurs Program.</p>
<div id="sound-around-founders" class="photo-image photo_image w300 m20r left clear">
<p class="image"><a href="http://www.2bros1blog.com/team/" title="2bros1blog.com/team/" rel="external"><img src="http://img.virtualmusic.tv/people/pinky-and-the-brain.jpg" width="300" height="400" alt="Scott and Steve" /></a></p>
<p class="caption wp-caption"><span class="imgDesc">Pinky and The Brain: <a href="http://www.2bros1blog.com/team/" title="2bros1blog.com/team/" rel="external">Scott and Steve Klein.</a></span></p>
</div>
<p id="niche-ideas">They started <a href="http://2bros1blog.com" title="2bros1blog.com" rel="external">2bros1blog.com</a> to blog about what they learned on the startup road. Many early ideas were solutions aimed towards the university community. Scott had learned Objective-C, the programming language for iPhone apps, and they decided they really wanted to get involved with mobile apps. Everyone has a phone, and they always have it with them, right? But they needed to find the right niche. They thought about campus sports or news apps, but when they proposed building a news app for the college paper, they were met with perplexed stares. Scott and Steve realized that for their app service to fly, they needed to find people that were <i>really</i> interested in expanding and engaging their audience. Being music fans themselves, they took what seemed to be a logical turn that summer—towards musicians. Next stop, <span class="company-name startup-name">Sound Around</span>.</p>
<div id="customer-development" class="w300 right m20">
<blockquote class="infodata"><a class="citation" href="http://www.2bros1blog.com/2009/12/its-been/" title="2bros1blog.com/2009/12/its-been/" rel="external">December 11, 2009 from Steve: </a> What have I been up to for the past 4 months? Customer development. I’ve been talking with bands, bloggers and record labels trying to validate that there’s a market for this. The results have been satisfying. Record labels range from sufficiently interested to overjoyed at the prospect of their band getting their very own iPhone application. It almost seems trivial to me because we’ve been talking about the idea for the last 6 months. But to them it’s like a dream come true.</p></blockquote>
</div>
<p id="closed-beta" style="clear:left">Scott graduated in December, gave a <a href="http://www.2bros1blog.com/2009/12/graduation-speech-and-the-triple-bottom-line/" title="Graduation Speech [Video]" rel="external">speech</a>, and started a job at an <a href="http://www.transloc.com/" title="transloc.com" rel="external">TransLoc</a>—a startup that provides realtime location information to mass-transit users. He built their iPhone <a href="http://itunes.apple.com/us/app/transloc-transit-visualization/id367023550?mt=8" class="itunes" rel="external" target="_blank" title="iTunes Link">app</a>. At the same time he and Steve (who was still in school and working part-time in Macaroni Grill) were developing what would soon be called Sound Around. At the turn of 2010, they took on 15 bands as closed-beta testers. In February Steve learned the ins and outs of web design and built <a href="http://getsoundaround.com/" rel="external" title="getsoundaround.com">getsoundaround.com</a>.</p>
<p id="techstars">With people skills and resourcefulness, they&#8217;d bootstrapped their expenses so far, but in early 2010 they got involved with <a href="http://www.techstars.org/" rel="external" title="techstars.org">TechStars</a> in an effort to raise seed capital. In March they flew to Boulder and found themselves surrounded by like minds in the tech scene. Of 600 startups, TechStars funds only 10. Sound Around made it to the top 27 but not the final 10, and it was back to bootstrapping.</p>
<div id="reflections-on-boulder" class="clear w300 left m20r">
<blockquote class="infodata"><a class="citation" rel="external" href="http://www.2bros1blog.com/2010/03/reflections-on-boulder/" title="2bros1blog.com/2010/03/reflections-on-boulder/">March 7, 2010 from Scott: </a>This weekend was an absolute whirlwind of data points about our idea, the target market, team dynamics, future of the product—we talked about it all. We talked about it all with some of the brightest minds we’ve met to date. Raleigh isn’t necessarily a breeding ground for software startup people; you can imagine our fascination with the warm tech scene that Boulder had to offer. They just get it.</p></blockquote>
</div>
<p id="headquarters">In a typical college scenario, the two brothers were living in a 4-bedroom apartment with two other students—David and A.J.—but when David moved out to live with his fiancé, Scott and Steve commandeered the empty room and converted it into a workspace—their current headquarters.</p>
<p id="progress">Having success with the beta apps, they started recording <a href="#video">videos</a> to demo the Sound Around platform, and, in the meantime started the application process for funding through another (more local) startup incubator, called <a href="http://www.launchboxdigital.com/" title="launchboxdigital.com" rel="external">LaunchBox Digital</a>&#8230;which pretty much brings us to the present. Last night was a milestone for Sound Around. Their first apps were approved by Apple and are now live in the <a href="http://itunes.apple.com/us/artist/sound-around/id374129729" title="iTunes Link: view iPhone apps made by Sound Around [Free]" rel="external" class="itunes" target="_blank">App Store</a>. The party was on, but it&#8217;s only the beginning for Sound Around.</p>
<blockquote id="promo-codes" class="w300 left m20r bam"><p>In the upcoming weeks, Sound Around will be running discount promos via Twitter. Stay in the loop: @<a href="http://twitter.com/virtualmusictv" rel="me" title="twitter.com/virtualmusictv">VirtualMusictv</a> and @<a href="http://twitter.com/getsoundaround" title="twitter.com/getsoundaround" rel="external">getsoundaround</a>.</p></blockquote>
<p id="full-scale">Scott is on a 3-month sabbatical from his job at TransLoc to focus full-time on <a href="http://getsoundaround.com" title="getsoundaround.com" rel="external">Sound Around</a>. Steve would love to be able to dropout next semester and get Sound Around rolling without distractions. Funding would help them &#8220;scale faster&#8221; but with or without it they&#8217;re expecting to launch in public beta this summer. They considering finding a 3rd team member experienced in web and/or Android dev.</p>
<div id="video"><object id="sound-around-demo" class="video" width="640" height="480"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=12044424&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=12044424&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="480" wmode="transparent"></embed></object></div>
<blockquote id="band-apps-as-a-service" class="infodata clear"><p>The &#8216;band apps as a service&#8217; market is a wide-open frontier. There&#8217;s some fundamental characteristics about Sound Around that really make them stand out.</p></blockquote>
<p id="diy-mindset"><b>1.</b> It&#8217;s the DIY mindset. Sound Around&#8217;s young, two-brother team is the core of all their development. They&#8217;re building it all from the ground up. By not hiring out their programming or design, they&#8217;ll be able to constantly address feedback and improve their platform. When demands of the app market change, they&#8217;ll be able to adapt the fastest.</p>
<p id="specialized"><b>2.</b> Sound Around purely focused on developing apps for bands/musicians. They&#8217;re not leaving the music niche—immense as it is—and they plan on rocking it. <a href="http://www.mobbase.com/" title="mobbase.com" rel="external">MobBase</a> is their only <i>direct</i> competition right now, and there&#8217;s plenty of room to <i>coexist</i> in this space.</p>
<p id="interaction"><b>3.</b> In what I&#8217;ve learned about Scott and Steve, I can tell that they understand the importance of people in the mix. They plan on creating an interface for interaction—not one-way communication—and they have a lot of innovative ideas on deck.</p>
<p id="pricing"><b>4.</b> Their pricing is user-focused. It&#8217;s <i>not</i> based on installs. Bands pay based on the number of fans that actually <i>use</i> the app each month. The starter $14/month plan covers 1000 unique app users per month. Above 1000 is $0.01/user until the next tier—$29/month for 5000 unique users.</p>
<p id="fun"><b>5.</b> Their mascot is a giraffe named Shirley. She&#8217;ll make you smile. :) Giraffes are a symbol of evolution, you know. She doesn&#8217;t always travel with the team of course, who&#8217;ll be attending events this summer, including Warped Tour in Charlotte, and would love to <a href="http://getsoundaround.com/contact/" title="getsoundaround.com/contact/" rel="external">meet up</a>.</p>
<blockquote id="update" class="infodata"><h5 id="final-chapter"><a class="citation" rel="external" href="http://blog.getsoundaround.com/2010/10/reverb-nation-acquires-sound-around/" title="blog.getsoundaround.com/2010/10/reverb-nation-acquires-sound-around/" class="citation" rel="external">// update // October 19, 2010 from Scott: </a></h5>
<p>I know it hasn&#8217;t been very long since we officially launched back in July, but we’ve been working on something really cool behind the scenes that we’re finally ready to tell everyone about. One of our fellow local music companies, ReverbNation, has acquired Sound Around and will be moving quickly to launch the product to their more than 900,000 artists.</p>
<p>Steve and I are both super excited to be joining the ReverbNation team to work on providing mobile products that will continue to move the needle on acquiring new fans, and engaging existing ones on a deeper level. We’ve been heavily vested in creating useful technologies in the mobile space, and we have no doubt that these efforts will only be amplified as we move into our new roles working alongside an impressive and passionate team of individuals.</p>
<p>For everyone that had a hand in touching, shaping, or otherwise influencing our foray into building a product and launching our first company, we can’t thank you enough for all of the hours of mentoring, being a cheerleader, and (most importantly) bringing us down to size when we needed it.</p>
</blockquote>
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		<title>Skype It Up: Hooked On Data [Infographic]</title>
		<link>http://virtualmusic.tv/2010/05/skype-it-up/</link>
		<comments>http://virtualmusic.tv/2010/05/skype-it-up/#comments</comments>
		<pubDate>Sun, 30 May 2010 18:10:18 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visual]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[infographic]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile VoIP]]></category>
		<category><![CDATA[skype]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[stats]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[usage]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[VoIP]]></category>
		<category><![CDATA[wi-fi]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=10549</guid>
		<description><![CDATA[<i>Call</i> me crazy, but I was surprised to see that only 13% of international call minutes last year were on Skype. I thought that number would be higher—I think it will be within a few years because of the amplifying access to computers both at work and home. Then there’s mobile VoIP. Skype already has apps for iPhone/Blackberry/Android/Symbian, and it’s only a matter of time before the majority of cellphones are smartphones.]]></description>
			<content:encoded><![CDATA[<p id="skype-trends" class="intro infodata long" style="margin-bottom:0"><i>Call</i> me crazy, but I was surprised to see that only 13% of international call minutes last year were on Skype. I thought that number would be higher—I think it will be within a few years because of the amplifying access to computers both at work and home. Then there&#8217;s mobile VoIP. Skype already has apps for <a href="http://www.skype.com/download/skype/mobile/" rel="external" title="skype.com/download/skype/mobile/">iPhone/Blackberry/Android/Symbian</a>, and it&#8217;s only a matter of time before the majority of cellphones are smartphones. The carriers will want us hooked on data—won&#8217;t they?</p>
<div id="infographic" class="photo-image" style="background:#00adef;color:#eee;margin-top:1px;margin-bottom:1px">
<p class="image center"><a href="http://www.flickr.com/photos/gdsdigital/4623496335/" title="Skype in Numbers by GDS Digital, on Flickr"><img id="skype-in-numbers" src="http://farm4.static.flickr.com/3384/4623496335_dbb6daee8e_o.jpg" width="640" height="1292" alt="Skype in Numbers" /></a></p>
<p class="caption wp-caption" style="text-align:right;padding-right:10px"><span class="imgDesc"><a style="background:#00adef;color:#eee" href="http://www.flickr.com/photos/gdsdigital/4623496335/" title="Skype in Numbers by GDS Digital, on Flickr">Graphic: Flickr/GDS Digital</a></span></p>
</div>
<p id="skype-usage" class="intro infodata long" style="margin-top:0">Did you also notice the relatively small amount of Skype-to-Skype usage? That means most Skype minutes are actually paid. Personally, I&#8217;d really like to see 3-way calling <i>with</i> video in the future, which was announced as a possible upcoming paid feature, but I&#8217;d probably only actually use it if it were free. However if I could get by without paying AT&#038;T I might rethink that. Skype isn&#8217;t the only mobile VoIP service either, and, according to <i>Wired</i>, <a href="http://www.wired.com/epicenter/2010/04/mobile-voip-truce/all/1" rel="external" title="5 Reasons Cellphones and Mobile VoIP Are Forging an Unlikely Truce| Wired">mobile VoIP is beneficial to cellular carriers</a>.</p>
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		<title>Musician Apps—What Do Fans Want? 5 Key Components.</title>
		<link>http://virtualmusic.tv/2010/05/musician-apps-key-components/</link>
		<comments>http://virtualmusic.tv/2010/05/musician-apps-key-components/#comments</comments>
		<pubDate>Wed, 12 May 2010 23:42:54 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Music Flux]]></category>
		<category><![CDATA[Popular]]></category>
		<category><![CDATA[app design]]></category>
		<category><![CDATA[app services]]></category>
		<category><![CDATA[artist channels]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[direct-to-fan]]></category>
		<category><![CDATA[fans]]></category>
		<category><![CDATA[geotagging]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[key components]]></category>
		<category><![CDATA[Kyte]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[MobBase]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile music]]></category>
		<category><![CDATA[Mobile Roadie]]></category>
		<category><![CDATA[music apps]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[networks]]></category>
		<category><![CDATA[services]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Sound Around]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=10173</guid>
		<description><![CDATA[Last year I covered four platforms that musicians can use to build iPhone apps—Mobile Roadie, MobBase, iLike, and Kyte. Sound Around is another one, and is currently in private beta. Discussion from yesterday’s autoplay poll got me asking myself, “what do fans really want in an artist app?” I thought about it for a while and came up with 5 key components.]]></description>
			<content:encoded><![CDATA[<p class="intro">Last year I covered <a href="http://virtualmusic.tv/2009/11/3-iphone-app-creation-platforms-for-musicians/" title="3 iPhone App Creation Platforms For Musicians">four platforms</a> that musicians can use to build iPhone apps—<a href="http://www.mobileroadie.com/" title="mobileroadie.com" rel="external">Mobile Roadie</a>, <a href="http://www.mobbase.com/" title="mobbase.com" rel="external">MobBase</a>, <a href="http://www.ilike.com/manage?r=iPhone" title="ilike.com/manage?r=iPhone" rel="external">iLike</a>, and <a href="http://www.kyte.com/platform/pg/kyte_mobile_app_frameworks" title="kyte.com/platform/pg/kyte_mobile_app_frameworks" rel="external">Kyte</a>. <a href="http://getsoundaround.com/" title="getsoundaround.com" rel="external">Sound Around</a> is another one, and is currently in private beta. Discussion from yesterday&#8217;s <a href="http://virtualmusic.tv/2010/05/music-autoplay-on-or-off/" rel="prev" title="Music Autoplay: On or Off?">autoplay poll</a> got me asking myself, &#8220;what do fans really want in an artist app?&#8221; I thought about it for a while and came up with 5 key components.</p>
<div class="red2">
<h2 id="five-key-components" style="border:0" class="red2">5 Key Components In Artist Apps</h2>
<p class="long lead" class="red2">
<ul id="key-components-list" class="red2">
<li><b>1. </b><strong>Facilitate</strong> communication from <i>artist to fan</i>, <i>fan to fan</i>, and <i>fan to artist</i>&#8230;and localize it.</li>
<li><b>2. </b><strong>Integrate</strong> deeply with <i>existing</i> social networks.<br /><span style="padding-left:16px">e.g. Facebook, Flickr, Foursquare, Last.fm, Google, MySpace, Twitter, Ustream, YouTube.</span></li>
<li><b>3. </b><strong>Empower</strong> fans to submit geo-tagged mobile media (photos/video/discussion) that<br /><span style="padding-left:16px">everyone can interact with through the app.</span></li>
<li><b>4. </b><strong>Stimulate</strong> competition through contests and/or games.<br /><span style="padding-left:16px">e.g. scavenger hunts, artwork/photo/video contests, remixing contests, etc.</span></li>
<li><b>5. </b><strong>Offer</strong> a point of sale within the app for tickets, music, and merch.</li>
</ul>
</div>
<p>What features would you want in your favorite band&#8217;s mobile app?</p>
<div id="graphic" class="photo-image">
<p class="image"><a href="http://www.flickr.com/photos/virtualmusictv/4602066647/" title="Musician Apps. Key Design Components. by virtualmusictv, on Flickr"><img src="http://farm2.static.flickr.com/1088/4602066647_a85d0634c3_o.png" width="640" height="448" alt="Musician Apps. Key Design Components." /></a></p>
<p class="caption wp-caption"><span class="imgDesc" style="padding-left:4px"><a href="http://www.flickr.com/photos/virtualmusictv/4602066647/sizes/o/" title="Flickr Link" rel="external">Graphic: VirtualMusictv/Flickr</a></span></p>
</div>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>Music Photography: Quality vs. Memory [Poll]</title>
		<link>http://virtualmusic.tv/2010/04/photography-quality-vs-memory/</link>
		<comments>http://virtualmusic.tv/2010/04/photography-quality-vs-memory/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 21:33:39 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Infoculture]]></category>
		<category><![CDATA[Media/Journalism]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[Internet Generation]]></category>
		<category><![CDATA[live music]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[music photography]]></category>
		<category><![CDATA[Paramore]]></category>
		<category><![CDATA[photojournalism]]></category>
		<category><![CDATA[poll]]></category>
		<category><![CDATA[quality]]></category>
		<category><![CDATA[sentimental value]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[youth]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://virtualmusic.tv/?p=8965</guid>
		<description><![CDATA[Last week, with the help of photographer Adam Jackson, I posted a <a href="http://virtualmusic.tv/2010/04/umf-photos/" title="Ultra Music Festival 2010 &#124; Photo Journal &#124; VirtualMusic.tv">photoset</a> from the Ultra Music Festival in Miami. UMF was a sellout event, but only a few photographers seemed to capture it. Adam voiced his frustration that for such a huge event like UMF, only a relatively small amount of decent media makes it to Flickr and YouTube.]]></description>
			<content:encoded><![CDATA[<p id="youtube-generation" class="intro">Last week, with the help of photographer <a href="http://www.flickr.com/photos/adamjackson/" title="Adam Jackson's Flickr photostream" rel="external">Adam Jackson</a>, I posted a <a href="http://virtualmusic.tv/2010/04/umf-photos/" title="Ultra Music Festival 2010 | Photo Journal | VirtualMusic.tv">photoset</a> from the Ultra Music Festival in Miami. UMF was a sellout event, but only a few photographers seemed to capture it. Adam voiced his frustration that for such a huge event like UMF, only a relatively small amount of decent media makes it to Flickr and YouTube. In his entertaining rant, <a href="http://blog.adam-jackson.net/2010/04/02/capturing-the-moment-%E2%80%93-making-it-count/#post-839" rel="external" title="Capturing The Moment—Making It Count | adam-jackson.net">Capturing The Moment—Making It Count</a>, he encourages citizen journalists to step up the quality and provides tips for YouTube Generation photographers.</p>
<blockquote id="tech-carrying-youth" class="long"><p>UMF is a younger audience of &#8216;technology-carrying youth&#8217; so where are all of the videos and photos? This year I saw a staggering amount of people with their cameras and video cameras in the air. People were recording entire DJ sets on their Blackberrys and someone had an iPhone just taking photo after photo which meant I didn’t even see the entire Swedish House Mafia set due to his phone being in front of my face the whole time. Where did his photos go? Why didn’t he post them? Because I saw the photos and they fucking sucked. There&#8217;s a reason why old media will be around for a long time. Very few new media people or &#8216;citizen journalists&#8217; produce any content worth looking at, much less, paying for. <a class="citation" href="http://blog.adam-jackson.net/2010/04/02/capturing-the-moment-%E2%80%93-making-it-count/#post-839" rel="external" title="Capturing The Moment—Making It Count | adam-jackson.net">Capturing The Moment—Making It Count | adam-jackson.net</a></p></blockquote>
<p id="for-flickrs-sake">This got me to thinking—I definitely agree there were slim pickings of decent UMF photos, and a lot of them had embedding disabled or obnoxious watermarks. For <i>Flickr&#8217;s</i> sake people, use tags, and allow embedding and all-sizes viewability. For the love the Internet, use a Creative Commons license. <i>Here&#8217;s where you can set this: Flickr » You » Your Account » Privacy &amp; Permissions » Defaults for new uploads » What license will your content have?</i> I also wish Flickr&#8217;s advanced search had more filtering options—like <i>most favorited</i> and <i>most comments</i> for a start.</p>
<div id="paramore_4051380663" class="clear left m20r photo-image" style="width:426px;margin-bottom:1px">
<p class="image"><a href="http://www.flickr.com/photos/apartmentlife/4051380663/" title="Paramore by .melanie, on Flickr"><img src="http://img.virtualmusic.tv/flickr/paramore-by-apartmentlife.jpg" width="427" height="639" alt="Paramore" /></a></p>
<p class="caption wp-caption"><span class="imgDesc" style="padding-left:0"><span class="artist-name"><a class="itunes-artist" title="iTunes Link" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=5573&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Fartist%2Fparamore%2Fid75950796" target="new">Paramore</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10" /></span> lead singer <span class="lead-singer">Hayley Williams</span> at Orlando&#8217;s <span class="venue">House of Blues</span> in 2009. <i>Photo: flickr/<a rel="external cc:attributionURL" title="Flickr photo link" href="http://www.flickr.com/photos/apartmentlife/4051380663/">apartmentlife</a></i></span></p>
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<p id="quality-vs-memory">Snapping outstanding amateur music photos takes a lot of effort. Sometimes by concentrating on taking photos/videos, one misses much of the actual experience. On the flip side, I think many people snap photos for the sake of the memory, and not the photo itself. Even a dark, blurry photo will trigger the memory of the concert for years down the road. There&#8217;s a sentimental value to it. It may depend on the person and their motivation for taking the photo. People also might take photos to help them tell a story or have a way to share their experience with their friends or family—whether it be in person or via MMS, Facebook, etc. One obvious advantage to digital photos is that you can take millions of them without buying film. But the 5&#8217;1&#8243; chick behind the dude with his iPhone in the air all night might tell you otherwise. Me, being 6&#8217;1&#8243;, I&#8217;m pretty much in the way of most people in a concert situation like that—even without a camera. I tend to be pretty conscious about who I&#8217;m standing in front of because I don&#8217;t want to block anyone&#8217;s view. A little consideration for the people around you can go a long way. As far as the amount of quality citizen journalism, the sheer volume of online content is humbling, and there is plenty of quality out there, but many of us are missing it because we don&#8217;t always know where or how to look. Now, I ask:</p>
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		<title>Bay Area Beatmaker Freematik Makes Album with iPhone</title>
		<link>http://virtualmusic.tv/2010/03/freematik-imatik-interview/</link>
		<comments>http://virtualmusic.tv/2010/03/freematik-imatik-interview/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 23:16:34 +0000</pubDate>
		<dc:creator>Ryan Van Etten</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[iPhone Apps]]></category>
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		<guid isPermaLink="false">http://virtualmusic.tv/?p=7740</guid>
		<description><![CDATA[<a href="http://freematik.net" title="Freematik.net" rel="external">Freematik</a> (Tom Freeman) is a San Francisco-based hip hop music producer. But outside of his fully-equipped studio, he is armed only with his iPhone and imagination. For months he's been experimenting with apps that let him make beats and riffs on the go. The iPhone's limitations forced him to improvise and he found himself feeling "more creative than he had in while."]]></description>
			<content:encoded><![CDATA[<p id="who-is-freematik" class="intro"><a href="http://freematik.net" title="Freematik.net" rel="external">Freematik</a> (Tom Freeman) is a San Francisco-based hip hop music producer. But outside of his fully-equipped studio, he is armed only with his iPhone and imagination. For months he&#8217;s been experimenting with apps that let him make beats and riffs on the go. The iPhone&#8217;s limitations forced him to improvise and he found himself feeling &#8220;more creative than he had in while.&#8221; He had so much fun with it that he decided to produce an entire album, called <span class="album-title i">iMatik</span>, which you can hear on <a href="http://freematik.com" rel="external">freematik.com</a>. <span class="album-title i">iMatik</span> is a fun psychedelic beat-powered ride that flows from track to track with originality and style. I got the chance to interview the man behind the touchscreen, so I&#8217;ll let him tell you the rest of the <span class="album-title i">iMatik</span> story.</p>
<p class="audio-player bandcamp-widget left clear w300 reverse-image" style="margin:0 18px 20px 0;padding:1px"><img src="http://img.virtualmusic.tv/imatik-cover-300.jpg" width="300" heioght="300" alt="iMatik album cover" /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="300" height="100" ><param name="movie" value="http://bandcamp.com/EmbeddedPlayer.swf/album=2733128905/size=grande/bgcol=000000/linkcol=ffcc99/" /><param name="quality" value="high" /><param name="allowScriptAccess" value="never" /><param name="allowNetworking" value="always" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#000000" /><embed src="http://bandcamp.com/EmbeddedPlayer.swf/album=2733128905/size=grande/bgcol=000000/linkcol=ffcc99/" width="300" height="100" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality=high allowScriptAccess=never allowNetworking=always wmode=transparent bgcolor=#000000 ></embed><noembed><a href="http://freematik.com/album/imatik-2">Faces of Def by Freematik</a></noembed></object></p>
<p id="freematik-interview" class="interview-question">Style-wise how does <span class="album-title i">iMatik</span> compare to your previous albums?</p>
<p id="scratch-dj"><span class="initials">TF: </span> Well, I usually produce hip hop and rap albums that are vocal-based, with verses and choruses, etc. I thought about getting a bunch of artists to add vocals to the album, but once I started actually working on it, I thought the vibe was more upbeat than most of my other work. I used to love instrumental &#8220;Scratch DJ&#8221; albums like DJ Shadow, Invisible Skratch Picklz, etc. and thought maybe I could go in this direction.</p>
<p id="turntable-app">Once I found Flare, the iPhone app that is remarkably like a real vinyl turntable and mixer, and found out how realistic it sounded, plus that it allows you to upload your own samples, I knew what I was going to do. I used to have a DJ rig when I was younger, and knew a little bit about scratching, so I just made it work with an iPhone.</p>
<p>I really love the result, since most of my other music is dark or just plain strange, and this album immediately seems to make friends with people, instead of scare them off!</p>
<p id="mobility-vs-features" class="interview-question">Mobility is the obvious advantage to iPhone music creation, but how do iPhone apps compare feature-wise to software and drum machines?</p>
<p id="pressure-sensitivity"><span class="initials">TF: </span> There are some limitations on the iPhone that are hard to overcome. The biggest issue is pressure sensitivity. Not having pressure sensitivity takes a lot away from the expressiveness of an instrument, since each note comes out with the same volume and timbre. There are ways to overcome this though, such as programming individual sounds to play just right, or editing velocity after the performance, on apps like Beatmaker that support velocity editing. Also, just picking the right sound sometimes is the solution without having control over volume, some sounds are better suited to fitting in, or can be edited to fit.</p>
<p id="screen-size">The second, and more obvious disadvantage, is the small screen. I can&#8217;t tell you how many times I pressed the wrong drum sound or key, and had to go back and try again. This is just something you have to live with if you are doing music on a phone, although some apps allow you to adjust the size of the playing area to try and make it easier. For me, the solution to this problem is in the iPad, which I am foaming at the mouth for already!</p>
<p>Besides these two limitations, it is amazing how much sound quality, programmability, and depth some of these apps have! Especially Intua Beatmaker, which allows you to import/export any sounds you want via wireless, so you can program sounds in your computer and load them on your iPhone. This is an area I just brushed the surface of.</p>
<p id="app-breakdown" class="interview-question">You mentioned Beatmaker, iDrum, Flare, and Jasuto—can you give us a breakdown on the advantages of each app?</p>
<p><span class="initials">TF: </span>Sure:</p>
<p id="intua-beatmaker"><a href="http://www.intua.net/products.html" title="Intua Beatmaker | intua.net" rel="external">Beatmaker</a> is definitely the most &#8220;pro&#8221; as far as looking and feeling like a real production device. It is very similar to an MPC with some of it&#8217;s functionality, having a 4 x 4 grid of pads to work with, and being able to assign anything to those pads. Beatmaker&#8217;s sequencer also lets you build complex arrangements, so if you really want a program that will mimic a computer application like Fruityloops or Reason for example, this will come the closest to doing that. <a title="iTunes link" class="itunes itunes-blue" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Fapp%2Fbeatmaker%2Fid285512415%3Fmt%3D8" target="new">iTunes link</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10" /></p>
<p id="idrum"><a href="http://www.izotope.com/products/audio/idrum/iPhone/" title="iDrum | izotope.com" rel="external">iDrum</a> was my first favorite, because it&#8217;s so easy to get hooked on its simple, fun, step sequencer. The main method of programming beats with this device is a visual grid of buttons that represent a note value—mainly sixteenth notes—that you can touch and they light up. When the button is lit that means it will play on that step each time around. You can use common iPhone motions like finger sweeps and shaking to get around in the sequencer. There&#8217;s an option for realtime sequencing as well. The built in sounds were awesome and well programmed, so even though I could have used my own huge arsenal of sounds on my main computer, I found using the built-in sounds almost always got me the sound I was looking for. <a title="iTunes link" class="itunes itunes-blue" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fax.search.itunes.apple.com%2FWebObjects%2FMZSearch.woa%2Fwa%2Fsearch%3Fentity%3Dsoftware%2526media%3Dall%2526restrict%3Dtrue%2526submit%3DseeAllLockups%2526term%3Dizotope%2Bidrum" target="new">iTunes link</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10" /></p>
<p id="flare"><a href="http://www.async-games.com/flare.html" title="Flare Scratch | async-games.com" rel="external">Flare</a> is the ultimate iPhone DJ app. It is a lot like having a mini actual turntable on your phone, with a built in DJ scratch mixer with features useful to a DJ. I used the mixer in hamster-switch mode for most of my scratching, since it allows you to punch in just little snippets of audio. The feature that truly makes this app amazing is it that enables wireless upload of any audio file you want to use. I grabbed weird found sounds, movie samples, old beats, just about anything I could think of, and uploaded it into the phone to scratch with. <a  title="iTunes link" class="itunes itunes-blue" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fitunes.apple.com%2Fus%2Fapp%2Fflare-scratch%2Fid324824802%3Fmt%3D8" target="new">iTunes link</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10" /></p>
<p id="jasuto"><a href="http://www.jasuto.com" title="jasuto.com" rel="external">Jasuto</a> is crazy—it is a modular synth and effects-creation environment on your phone! You can drag and drop modules such as oscillators, compressors, delays, and route or key them from all types of things. I&#8217;m a bit of a caveman when it comes to this stuff, so I just dragged objects until it made crazy sounds, and used that. In the future I plan on trying harder to learn how to use this app more, since I think the idea is so amazing! <a title="iTunes link" class="itunes itunes-blue" href="http://click.linksynergy.com/fs-bin/click?id=tcgi0KzyVAI&#038;subid=&#038;offerid=146261.1&#038;type=10&#038;tmpid=3909&#038;RD_PARM1=http%3A%2F%2Fax.search.itunes.apple.com%2FWebObjects%2FMZSearch.woa%2Fwa%2Fsearch%3Fentity%3Dsoftware%2526media%3Dall%2526restrict%3Dfalse%2526submit%3DseeAllLockups%2526term%3Djasuto" target="new">iTunes link</a><img alt="icon" width="1" height="1" src="http://ad.linksynergy.com/fs-bin/show?id=tcgi0KzyVAI&#038;bids=146261.1&#038;type=10" />
<p id="desert-island-app">My desert island app is definitely Intua Beatmaker. That&#8217;s the one I can sit down with anywhere and feel like I&#8217;m in the studio.</p>
<p id="feature-development" class="interview-question">What features would like to see in the next round of music production apps?</p>
<p id="screen-area-gyroscopic-controls"><span class="initials">TF: </span> I think everything right now regarding mobile music apps is limited to screen size. That is such a limiting factor, since you can&#8217;t add a lot of buttons or menus in a small area without killing the fun. So when the iPad is released, I really hope application developers take advantage of the screen real estate, and make apps that offer more features visible without having to hunt through menus. Also I hope apps start taking more advantage of the gyroscopic features of the iPhone—like I would want to be able to wave or tilt the phone to control filter frequencies, etc.</p>
<p id="studio-beat-software" class="interview-question">What&#8217;s your beat-making software of choice in the studio?</p>
<p id="reason-ableton-live-logic"><span class="initials">TF: </span> It&#8217;s a toss-up between Reason and Ableton Live, and now sometimes Logic. My day job is testing music software, so I know all the apps, and I love little things about all the apps that keeps me switching from one to the other. I guess I would choose Reason just because I am almost guaranteed to not crash my system with that!</p>
<p id="live-recording-vs-step-sequencing" class="interview-question">Do you prefer programming the beats or recording them live with your fingers? What&#8217;s easier on the iPhone?</p>
<p><span class="initials">TF: </span> I&#8217;ve always been more of a live-recording guy, coming from a bass-playing background, so I usually record in realtime. But on some apps like iDrum, they make step sequencing so fun, I ended up doing a lot of that too. This album definitely has way more step-sequenced parts than I usually make.</p>
<p id="transferring-iphone-audio" class="interview-question">Did you transfer the <span class="album-title i">iMatik</span> album tracks to your computer to do post-production, or was everything done on the iPhone?</p>
<div class="photo-image clear left w300" style="padding:2px;margin:0 18px 2px 0">
<p class="image"><img src="http://img.virtualmusic.tv/freematik-imatik-tri.jpg" height="300" width="300" alt="Freematik in studio" /></p>
<p class="caption wp-caption">Freeman pumped his iPhone&#8217;s audio output via stereo cable through a preamp into his Mac Pro.</p>
</div>
<p id="line-output"><span class="initials">TF: </span> Yes, everything was transferred to a Mac Pro running Cubase 5, which is my main recording app, and I just used the computer like a tape machine. I used a mini-dual 1/4&#8243; cable to get everything over to my Universal Audio 2108 stereo preamp, and tracked everything in using that, since it usually sounds great with line level sources.</p>
<p id="overdubs">Because the iPhone does not have the ability to run two apps simultaneously, I realized all overdubs would have to be done using a separate app. To me this still fits in with the mentality of an iPhone-only album, just like a saxophone-only album could be tracked into a recording app and still be considered &#8220;pure&#8221; if there&#8217;s anything &#8220;pure&#8221; anyway about an album made on a phone. ;-)</p>
<p id="post-production-hardware-software">I used plugins and hardware in the mixdown, most notably a Summit DCL-200 on mix buss, Universal Audio EMT 250 and 140 for reverbs, and during the mastering phase I used the new UA Manley Massive EQ plugin, which sounded amazing!</p>
<p id="weirdest-location" class="interview-question">What was the weirdest place you created a song with the iPhone?</p>
<p id="commute"><span class="initials">TF: </span> Well, since my commute to work is really far, and my girlfriend lives even farther away, I find myself staying in motels on a regular basis, just to make things work. It is usually a weird but fun feeling to be in some strange motel, sitting on the bed, with a basketball game on or something, and me with my headphones on making a beat.</p>
<p id="mavericks-applebees">I went to Mavericks surf competition recently, and the waves were so amazing I didn&#8217;t really use the phone a lot, but that was also a cool place to make a beat. The funniest place is probably making a beat while waiting at a place like Applebee&#8217;s or something—it&#8217;s just cheesy enough to work!</p>
<p class="interview-question">How long did it take you to make <span class="album-title i">iMatik</span>?</p>
<p id="addicted-to-it"><span class="initials">TF: </span> About 4 months (3 months to make the initial beats and songs, and 1 month for overdubs, mixing, mastering, etc.) Really at first I didn&#8217;t start it as a serious project, I just started doing it because it was fun. But then I got, uh, kind of addicted to it, so I figured I might as well make it into an album!</p>
<p id="mobile-music-industry-changes" class="interview-question">In what ways do you think the iPhone is changing music production and the music industry?</p>
<p id="mobile-music-production"><span class="initials">TF: </span> Well for one thing, I grew up with old drum machines, and none of them ever had wireless or 3G! Now I can upload any sound I want to a little device that I can carry with me. Sure, you can make music with a laptop, but that still involves wires, powercords, etc. Once the iPad comes out, and developers make the next generation of music apps, I think making music on a mobile device is going to explode.</p>
<p id="touchscreens" class="interview-question">What&#8217;s your take on touchscreens in general? Will computer keyboard/mice become things of the past?</p>
<p id="responsiveness"><span class="initials">TF: </span> I don&#8217;t know, because I still hate typing on the iPhone. I always am missing the letter I was trying to hit. There is something about the tactile response of a keyboard that I love, so as far as communicating, I would still want an actual keyboard. The mouse on the other hand, I wouldn&#8217;t miss at all! It has been a great run for the mouse, and maybe for pinpoint accuracy in some apps, the mouse will always be needed by some people, but I hope to not need one in the future.</p>
<p id="music-production-touchscreen">For music production, though, touchscreens are so necessary, due to the need to control multiple parameters at once.</p>
<p id="sf-music-scene" class="interview-question">Are there any up-and-coming local artists in the SF Bay area music scene that we should know about?</p>
<p id="local-artists"><span class="initials">TF: </span> Well I&#8217;ve been working with a lot of cats from the Hayward and Oakland areas, and they are mostly just kids, but I&#8217;ve never seen a more hungry group of talented individuals in my life. I just hope they can work together a little bit more to bring everyone up. Rappers like Too Much, The Kid AY, The Scholars, Studio Pete, New New, etc. Also from the South Bay I gotta give a shout out to Brycentenial, the workhorse in the south bay, Big Blac, No Mercy Records, Magruff Muttley, Marcus Weezy, and the list goes on and on.</p>
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