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Multitouch—The Human GUI?

Multitouch—The Human GUI?

By Ryan Van Etten on 02/08/2010

Multitouch may be next GUI—is there a doubt? For decades we’ve used the mouse, but as GUI technology improves we’ll find more limitations in a mouse-based system. Clayton Miller’s 2009 project called 10/GUI demonstrates the potential of multitouch. According to Miller, “the industry is now at a crossroads.”

Posted in Boundless, Design, Discussion, Editorial, News | Tagged 10/GUI, augmented reality, brain, Clayton Miller, computing, con10uum, Design, gesture recognition, gestures, graphical, GUI, human, human-computer, interaction, interface, iPhone, mobile, mobility, multitouch, nintendo, Pranav Mistry, science, sixthsense, technology, TED, touchscreens, UI, video, virtuality, virtualization, wii | 3 Responses

Second Life Pianos

Second Life Pianos

By Ryan Van Etten on 02/02/2010

Piano music is as popular in Second Life as it is in real life. The setting is a virtual world—the music is real, interactive, and on key. This vivid photoset features pianos and players (avatars) in Second Life. 11 photos and 1 video.

Posted in Gaming, Music, News, Photo Journal | Tagged avatars, culture, music gaming, nightlife, photos, piano, pianos, Second Life, videogame, virtual piano, virtual worlds, virtuality | 3 Responses

Music Consumption in a 180°—Terry McBride Interviews.

Music Consumption in a 180°—Terry McBride Interviews.

By Ryan Van Etten on 12/01/2009

The interviews below featuring Terry McBride—CEO of Nettwerk—offer terrific insight to the digital era of music. Terry points out that the ways in which we consume music are changing rapidly—largely due to smartphones—and that the “emotional glue” between fans and musicians is the essence of music business.

Posted in Interviews, Music, Music Flux | Tagged access vs. ownership, app stores, Apps, artist labels, behavior, brands, business, cloud, cloud computing, consumers, consumption, content, context, copyright law, culture, digital, direct-to-fan, DIY, entertainment, fans, future, interview, iPhone, kids, marketplace, media, mobile, mobility, music industry, MusicBiz, musicians, Nettwerk, P2P, partnerships, positivity, service, smartphones, social music, streaming, TED, Terry McBride, trends, video, virtuality | 4 Responses

Virtual Video Revolution in The Beatles Rock Band

Virtual Video Revolution in The Beatles Rock Band

By Ryan Van Etten on 11/16/2009

The Beatles rock on in 2009 and players of The Beatles Rock Band have posted YouTube videos to show it. Here you can compare a video of Revolution from the videogame with the video of Revolution performed by The Beatles in 1968.

Posted in Gaming, Music | Tagged arts, band, comparison, fans, flashback, gamers, generation, live music, music gaming, players, revolution, Rock Band, rock/pop, The Beatles, The Beatles Rock Band, video, videogame, virtuality, YouTube | Leave a response

Music in The Virtual Realm

Music in The Virtual Realm

By Ryan Van Etten on 07/03/2009

We are on the brink of an online music collaboration explosion in the years to come. Eric Steuer at Wired Magazine wrote an important article, Group Effort: Solo Musicians Band Together on Collaboration Web Sites, covering 10 of today’s top virtual jam session sites. The possibilities are infinite—it’s only 2009, and virtual technology is developing at warp speed.

Posted in Editorial, Gaming, Music, Music Flux | Tagged 3-D, adaptation, business, change, collaboration, endorsements, engagement, evolution, fans, future, Gary Vaynerchuk, imagination, internet, mobility, music gaming, music industry, MusicBiz, new media, revenue, social music, subscription model, virtuality | 3 Responses

RSS Music Gear Reviews – Audiofanzine

  • Gemini CDJ 700 Review
  • Kemper Profiling Amplifier Review
  • How low can you go? Use an octave divider, and find out!
  • Yamaha Pacifica PAC611HFM Review
  • Identify and remove obstacles that get in the way of great recordings

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Thumbnail: 2010 Music Website Heat Map

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